Draconian Keep P-Rank | Pizza Tower CYOP (Create Your Own Pizza Mod) Custom Level

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  • čas přidán 17. 08. 2023
  • Level made by me.
    Link to level/my 'Tower of Kill' CYOP tower: gamebanana.com/mods/453502 (contains three additional levels, which you can see gameplay of on my channel)
    Seems as if Pizzaface has had a change of heart, and decided to invite Peppino to a completely harmless, medieval-themed amusement park featuring REAL dragons!
    This level is probably going to end up being one of the hardest levels in the Tower of Kill.
  • Hry

Komentáře • 39

  • @nyancatpoptart5441
    @nyancatpoptart5441 Před 11 měsíci +23

    Man, that Lap 2 was intense. I almost thought you weren't gonna make it back to the exit in time.

    • @jakubkucera288
      @jakubkucera288 Před 10 měsíci +1

      That was probably the shortest lap 2 that ive ever seen what are you talking about

    • @DefinetelyYuNarukami
      @DefinetelyYuNarukami Před 10 měsíci +1

      @@jakubkucera288 dude what do you mean? that escape sequence was so long

    • @Angelo_Youtuber
      @Angelo_Youtuber Před 10 měsíci +1

      @@DefinetelyYuNarukamifr that was crazy

    • @jakubkucera288
      @jakubkucera288 Před 9 měsíci

      I skipped to the part where he does lap 2 and he appears right next to exit gate

    • @DefinetelyYuNarukami
      @DefinetelyYuNarukami Před 9 měsíci

      @@jakubkucera288 bro's dumb💀 that escape sequence was rly long

  • @IsaacBrainiac
    @IsaacBrainiac Před 10 měsíci +2

    Honestly a 10/10 level. I especially love the barn part, it just fits so well and was done amazingly

  • @sahilhossian8212
    @sahilhossian8212 Před 10 měsíci

    Lore of Draconian Keep P-Rank | Pizza Tower CYOP (Create Your Own Pizza Mod) Custom Level momentum 100

  • @acelnikitta4625
    @acelnikitta4625 Před 10 měsíci

    genius level design

  • @StevenBadAss
    @StevenBadAss Před 11 měsíci +5

    This level is awsome! How did you make the dragon fly past at the beginning? Is it just the bg scrolling?

    • @SmellyFish3355
      @SmellyFish3355  Před 11 měsíci +5

      It's an object called obj_cheesedragonshadow, the one I put in the level is also reduced to 50% of its normal size. You can get the object to be available in your level editor either by getting something like this ( gamebanana.com/tools/13162 ) which adds a multitude of missing objects into the editor or by adding it in yourself by editing the objects.json file in the editor_assets folder (which is in Appdata > Roaming > PizzaTower_GM2).

    • @StevenBadAss
      @StevenBadAss Před 11 měsíci +2

      @@SmellyFish3355 I already have that mod and it’s great, I think if I were to recreate this I would use sprite_index on the blank sprite thingy. Then I would change the move speed so it flies across the screen.

  • @AlphonsoGames
    @AlphonsoGames Před 10 měsíci

    0:01 bro was sleeping why you gotta do him like that 😭😭😭😭😭

  • @thatrandomgamer8258
    @thatrandomgamer8258 Před 10 měsíci

    It genuinely caught me off guard to see you smack Pizzaface, only for him to completely disappear from the level.

  • @jakubkucera288
    @jakubkucera288 Před 9 měsíci

    New mod idea: pizzaface but hes a washing machine

  • @logan-el6hl
    @logan-el6hl Před 10 měsíci

    What was that weird laugh

  • @Amarica702
    @Amarica702 Před 9 měsíci

    6:19 HOW YOUR GAME NOT CRASH HOLLY SHITH

  • @gerome_gaming
    @gerome_gaming Před 8 měsíci

    its kinda like dragons lair 2

  • @brunogoldbergferro5664
    @brunogoldbergferro5664 Před 10 měsíci

    4:57 rip pizzaface

  • @susancreature
    @susancreature Před 10 měsíci

    me when i accidentally slam dunk the junk (my 10 hours of progress of every level in ctop is ruined)

  • @Mreefos
    @Mreefos Před 11 měsíci +2

    I think my pizza tower may be broken, because every time I try to suplex the junk, It crashes the game

    • @riverennn
      @riverennn Před 11 měsíci

      nah thats intended dw!

    • @SmellyFish3355
      @SmellyFish3355  Před 11 měsíci +1

      You have to give the obj_junk instance a bunch of random variables.
      spr_palette - just put any sprite name and I think it'll work
      usepalette - I think any number works
      yscale - just use 1
      xscale - just use 1
      elitegrab - I think any number works
      elite - just use 1
      angle - I think any number works, not sure if it has any impact on where it gets launched but the ones I had in my level were set to 30 I think

    • @mokkseb
      @mokkseb Před 10 měsíci

      @@SmellyFish3355 or you can use scr_initenemy()

    • @StevenBadAss
      @StevenBadAss Před 10 měsíci

      Didn’t work for me

    • @mokkseb
      @mokkseb Před 10 měsíci

      @@StevenBadAss try replacing the code in scr_initenemy() with this one
      function scr_initenemy() //gml_Script_scr_initenemy
      {
      chargesnd = fmod_event_create_instance("event:/sfx/enemies/charge")
      pizzaheadKO = -4
      pizzaheadKO_ID = -4
      pizzaheadKO_buffer = 0
      pizzahead_maxsubhp = 3
      pizzahead_subhp = pizzahead_maxsubhp
      camzoom = 1
      mach2 = 0
      steppy = 0
      santaID = -4
      rattime = 0
      platformid = -4
      usepalette = 0
      blur_effect = 0
      hsp_carry = 0
      vsp_carry = 0
      xscale = 1
      yscale = 1
      grav = 0.5
      hsp = 0
      vsp = 0
      stunned = 0
      alarm[0] = 150
      roaming = 1
      flying = 0
      straightthrow = 0
      stomped = 0
      escapespawnID = -4
      reset = 0
      bombreset = 0
      hp = 1
      maxhp = 1
      grounded = 1
      hit_connected = 0
      flash = 0
      birdcreated = 0
      boundbox = 0
      hitboxcreate = 0
      important = 0
      heavy = 0
      depth = 0
      grabbedby = 0
      paletteselect = 0
      spr_palette = 223
      stuntouchbuffer = 0
      scaredbuffer = 0
      movespeed = 1
      ragebuffer = 0
      ragehitbox = 0
      ragedash = 0
      ragecooldown = 0
      img_angle = image_angle
      steppy = 20
      invtime = 0
      invincible = 0
      bumpable = 1
      stompable = 1
      killbyenemy = 1
      groundpound = 1
      instantkillable = 1
      stunnable = 1
      parryable = 1
      destroyable = 1
      hittable = 1
      shakestun = 1
      supertauntable = 1
      pepperman_grab = 0
      stagger_buffer = -1
      stagger_max = 45
      stagger_jumpspeed = 4
      stagger_movespeed = 1
      stagger_dir = 1
      hitLag = 25
      hitX = x
      hitY = y
      hitvsp = 0
      hithsp = 0
      dodgebuffer = 0
      arcprojectiletimer = 0
      escape = 0
      escapestun = 1
      oggrav = 0.5
      arena = 0
      wave = 0
      rage = 0
      instakilled = 0
      killprotection = 0
      mach3destroy = 0
      provoked = 0
      is_controllable = 0
      beingcontrolled = 0
      possess_movespeed = 0
      stuntouch_yoffset = 0
      turnmax = 200
      turntimer = 0
      turnstart = 0
      timedgate = 0
      chargeID = -4
      angle = image_angle
      is_controllable = 0
      possess_movespeed = 0
      grav = 0.5
      hsp = 0
      vsp = 0
      state = (134

  • @tribe_cheese94
    @tribe_cheese94 Před 11 měsíci +3

    0:00 how did you make the forknight sleep

    • @StevenBadAss
      @StevenBadAss Před 11 měsíci

      If I had to guess they probably changed the sprites of a pizza boy cutout

    • @StevenBadAss
      @StevenBadAss Před 11 měsíci

      Nevermind it started the combo so it can’t be that

    • @blockheadthealt
      @blockheadthealt Před 10 měsíci

      @@StevenBadAssI think it may be a fork knight but given the walk speed variable set to 0 and given a new idle sprite

  • @HPZman1992
    @HPZman1992 Před 10 měsíci

    First of all how the hell can you piledrive with the dragon's lair objects, that results in a crash normally in the final release

    • @blockheadthealt
      @blockheadthealt Před 10 měsíci

      the creator already stated this so ill just paste what he said in this comment :)
      "You have to give the obj_junk instance a bunch of random variables.
      spr_palette - just put any sprite name and I think it'll work
      usepalette - I think any number works
      yscale - just use 1
      xscale - just use 1
      elitegrab - I think any number works
      elite - just use 1
      angle - I think any number works, not sure if it has any impact on where it gets launched but the ones I had in my level were set to 30 I think"

  • @artinrmzisgooder
    @artinrmzisgooder Před 10 měsíci

    First of all how did pizza face come when pizza Time was not started?

  • @Dimaplay123official
    @Dimaplay123official Před 10 měsíci

    Is so hard