[VEX for Algorithmic Design] E19 _ Noise Basics

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  • čas přidán 5. 06. 2024
  • This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using on daily basis.
    In this 19th episode, I'm explaining the basics of noise functions for VEX in Houdini what these are and how you can use them with several exercises.
    I've also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.
    00:00:00 Intro / What is Noise?
    00:04:21 Perlin Noise
    00:08:20 Scaling for Noise
    00:14:10 Shifting for Noise
    00:17:42 Simplex Noise
    00:20:33 Perlin Noise Exercise 1 - Animated Wavy Surface
    00:30:50 Perlin Noise Exercise 2 - Animated Spiral Rod
    00:42:21 Perlin Noise Exercise 3 - Color with Noise
    00:51:40 Perlin Noise Exercise 4 - Ripple Surface
    01:02:25 Periodic Noise
    01:12:20 Periodic Noise Exercise - Volume-based Tiled Geometry
    01:27:21 Flow Noise
    01:37:18 Curl Noise
    01:42:30 Worley Noise
    01:55:54 Worley Noise Exercise - Animated Ocean Surface
    02:04:44 Manhattan Worley Noise
    02:09:08 Chebyshev Worley Noise
    02:24:00 Voronoi Noise
    02:35:59 Voronoi Noise Exercise - Voronoi Partition Wall
    02:52:02 Next Topic - Solver Basics
    [Project Data Downloads]
    github.com/jhorikawa/VEXForAl...
    [Patreon page]
    / junichirohorikawa
    [Episodes]
    Episode 1 - Attribute Basics: • [VEX for Algorithmic D...
    Episode 2 - Group Basics: • [VEX for Algorithmic D...
    Episode 3 - Parameter Basics: • [VEX for Algorithmic D...
    Episode 4 - Variables and Operations: • [VEX for Algorithmic D...
    Episode 5 - Array: • [VEX for Algorithmic D...
    Episode 6 - Strings: • [VEX for Algorithmic D...
    Episode 7 - Loop: • [VEX for Algorithmic D...
    Episode 8 - Conditional: • [VEX for Algorithmic D...
    Episode 9 - Function: • [VEX for Algorithmic D...
    Episode 10 - Volume Basics: • [VEX for Algorithmic D...
    Episode 11 - Dictionary Basics: • [VEX for Algorithmic D...
    Episode 12 - Vector Basics: • [VEX for Algorithmic D...
    Episode 13 - Trigonometry Basics: • [VEX for Algorithmic D...
    Episode 14 - Quaternion Basics: • [VEX for Algorithmic D...
    Episode 15 - Matrix Basics 1: • [VEX for Algorithmic D...
    Episode 16 - Geometry Functions: • [VEX for Algorithmic D...
    Episode 17 - Intrinsic Attribute: • [VEX for Algorithmic D...
    Episode 18 - Randomness Basics: • [VEX for Algorithmic D...
    Episode 19 - Noise Basics: • [VEX for Algorithmic D...
    Episode 20 - Solver Basics: • [VEX for Algorithmic D...
    Episode 21 - Half-Edge Basics • [VEX for Algorithmic D...
    Episode 22 - Remapping Basics: • [VEX for Algorithmic D...
    Episode 23 - SDF Basics: • [VEX for Algorithmic D...
    Episode 24 - Force Basics: • [VEX for Algorithmic D...
    Episode 25 - Force Extended: • [VEX for Algorithmic D...
    Episode 26 - Recursion Basics: • [VEX for Algorithmic D...
    [Houdini Related Playlists]
    VEX for Algorithmic Design: • VEX for Algorithmic De...
    Houdini Tutorial: • Houdini Tutorials
    Houdini Algorithmic Live: • Houdini Algorithmic Live
    Houdini Snippets: • Houdini Snippets
    Houdini Tips: • Playlist
    [Portal Page]
    Facebook Page: / parametricproceduralho...
    [Books]
    Algorithmic Design Workbook with Houdini: gum.co/GOZFw
    Tiling Pattern with Houdini: gumroad.com/l/OVDgY
    Algorithmic Design with Houdini: www.bnn.co.jp/books/9788/
    Books on BOOTH: orangejellies.booth.pm/
    [Contact]
    Twitter: / jhorikawa_err
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Komentáře • 24

  • @marvelouswalrus949
    @marvelouswalrus949 Před 3 lety +3

    I've only recently came across your channel, and it's golden. Thank you so much!

  • @EngineeringArchiTECHure

    This is great. Super helpful indeed. Thanks for sharing your knowledge.

  • @frassmicce
    @frassmicce Před 3 lety +4

    🔥🔥🔥🔥lit as usual so much amazing information!

  • @MDA_01
    @MDA_01 Před rokem

    Excellent - as always : ) Many, many, thanks!

  • @maurypb
    @maurypb Před 2 lety

    Another excellent lesson, professor. Thanks!

  • @bekabaratashvili3178
    @bekabaratashvili3178 Před 3 lety +1

    I've been looking forward to this topic the most, Superb! Thank you!!!

  • @chenchung6141
    @chenchung6141 Před 3 lety

    Thank you for sharing! I'm working on procedual modeling ,your knowledge is very useful for me!

  • @evening8990
    @evening8990 Před 3 lety +2

    This is great, many thanks

  • @quoiquedon7002
    @quoiquedon7002 Před 2 lety

    This is exactly what I was looking for!

  • @Gulas579
    @Gulas579 Před 2 lety

    Thank you so much, very useful information!

  • @rudyyee7453
    @rudyyee7453 Před 2 lety

    Very nice, thank you for sharing this wealth!

  • @RR-kn1tg
    @RR-kn1tg Před 3 lety

    分かり易い!大変勉強になりました!

  • @altreebrause3354
    @altreebrause3354 Před 2 lety

    I love your Houdini tutorials! They are easy to follow and yet profound! thank you very much for making them!
    Would you consider to make a tutorial about implementing phasor noise in vex? That would be super awesome!!

  • @jamaljamalwaziat1002
    @jamaljamalwaziat1002 Před 2 lety

    Great man great tutorials

  • @dinosaursneverexisted8985

    this is fantastic

  • @justinwetch
    @justinwetch Před 3 lety

    Great vid thanks!

  • @bando3789
    @bando3789 Před 3 lety

    Hi Mr.Horikawa , thanks for your solid explanation on the topics so far , was wondering if you could also teach about RBD and the nodes related to it , and how it works in general. Thanks again.

  • @jimmychao6526
    @jimmychao6526 Před 2 lety

    Thanks so much for doing this, sir! But I'm not quite sure why use nested for loop at the end to check neighbor seed?

  • @18bovende
    @18bovende Před 3 lety

    How would you mimic the 'Flow Rate' parameter of the aaflownoise VOP?

  • @nobunaga8514
    @nobunaga8514 Před 2 lety

    In regards to Perlin vs Simplex with Perlin I notice grid lines or a suggestion of a hard edge that does look like a grid on X and Y. With Simplex I do not notice this at all.

  • @quoiquedon7002
    @quoiquedon7002 Před 2 lety

    I've been trying to write a wrangle which allows me to make distorted ripple effect. I tried multiplication of noise value to the angle but it did not work :( Any advice? Thanks so much!

  • @abhijitkhanvilkarlookdevel8403

    Hi Junichiro, How can i run code for spiral on bunch of curves.

  • @nonpopkol1870
    @nonpopkol1870 Před 3 lety

    Alive eagle 10

  • @maxrudakov119
    @maxrudakov119 Před 3 lety +1

    I'm curious about 1 dislike. Really.