GHPC - Crossroads screen | M2 Bradley with american crew voice (Gameplay)

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  • čas přidán 10. 09. 2024
  • Platoon of M2s defending the town against the eastern tanks and APCs.
    New mission from last update called "Crossroads screen", very good one, first appearence of the Mi-24 Hind and new updated sky, solid work !
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    You can buy the game on Steam: store.steampow...
    Their website for more info: gunnerheatpc.com
    I have color graded the video.
    The music is from Karl Casey @WhiteBatAudio thank you for producing this amazing free no copyright music!
    Outro: • Cyberpunk Synthwave - ...
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    Thank you for watching, if you like what I do, you can subscribe and like my content :)

Komentáře • 14

  • @flying_fox_117
    @flying_fox_117 Před rokem +28

    Commander: Cease fire
    *keeps shooting*
    Commander: *Cease fire, cease fire, cease fire!*

  • @thedingo6577
    @thedingo6577 Před rokem +30

    You never realize how a good sound environment can impact a milsim until you see just how good it can be. Arma and DCS's robots feel so bland by comparison that GHPC retroactively breaks their immersion for me. You get that on multiplayer, sure, but I and a lot of other people prefer SP.

  • @kolinmartz
    @kolinmartz Před 11 měsíci +7

    If they really wanna dive into immersion they’re gonna need to also have the TC talk to the driver. But that’s gonna require some Stanley paradox level of AI to make the player think the voiceover isn’t a response of the control input instead of the other way around.

    • @beanaye5433
      @beanaye5433 Před 4 měsíci

      A way to do it could be to have the player control the movement via the TC’s voice lines. Pressing W would make the TC say “Advance” then a split second later the vehicle starts to move, but wouldn’t be directly controlled by the player’s inputs.

  • @StormerSixActual
    @StormerSixActual Před rokem +14

    Damn, that hind really tanked 2 TOWs

    • @Bilate07
      @Bilate07  Před rokem +9

      Soviet bias 🤷‍♂️

    • @dallasjonpaulgrove547
      @dallasjonpaulgrove547 Před 11 měsíci +9

      Always a bad idea to use High-penetration against Soft targets. The TOW missile is designed to punch through extremely thick armor and deal MASSIVE amounts of damage to crew and compartments. When the thing you fire at has thin armor it most likely Detonated AFTER penetration missing a lot of vital areas. That or the Heli hit reg is a little goofy.@@Bilate07

    • @jimdog8294
      @jimdog8294 Před 10 měsíci

      Yeah but it’s like the game thinks there is nothing where it hits like, there has to be something like hydraulics or electronics, also it’s still filled with explosives so it will cause some damage

    • @newzealandverycool4358
      @newzealandverycool4358 Před 5 měsíci +1

      @@dallasjonpaulgrove547 a TOW missile has explosive also because its a HEAT warhead, so it will make a blast wave against the heli

    • @dallasjonpaulgrove547
      @dallasjonpaulgrove547 Před 5 měsíci

      @@newzealandverycool4358 I get that part, im just thinking it's goofy hit reg then.

  • @TornadoADV
    @TornadoADV Před rokem +9

    50% losses, guess you get to go back behind the line when you get back to base.

  • @wertebaka
    @wertebaka Před 8 dny

    what is that thing up on the bradley gun?.. is it some kinda of scope? 0:50