Unreal Engine 5: How To Fix Invisible/Missing Faces on a Model (Flipping Normals in Blender 3.0)

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  • čas přidán 11. 09. 2024
  • If you've ever imported a mesh into Unreal Engine 5 and you noticed parts of it was missing/invisible, but in Blender it looks correct, you've probably have some backward normals that need to be flipped. In this tutorial, I explain what Normals are, how to view them in Blender and how to fix this issue.
    Message me in the comments if you have any questions on anything discussed or anything I may have not even mentioned but could have.
    If you're wanting to support my work, consider becoming a "Supporter" on my Patreon:
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Komentáře • 38

  • @comfychairgaming
    @comfychairgaming Před rokem +3

    Dude, I won't lie. I was not having any success. That is, until about 8:33, when you said to use a thicker box. My shape is not a box, but I added a solidify modifier to my shape and... boom success!
    Thank you!

  • @_m3atball
    @_m3atball Před rokem +4

    Man i've been trying to figure this out the last couple days and this fixed it completely. Thanks for the awesome quick tutorials. Seriously a lifesaver

  • @whytii3861
    @whytii3861 Před rokem +1

    Thanks for the help man! Just a little bit of advice though, for tutorials like this I would recommend putting in chapters if nobody has time to understand why it happens and just wants it fixed. Saved my booty man thanks again!

  • @jefflangevin151
    @jefflangevin151 Před 6 měsíci

    Super important notion for those who didn't know about the face orientation, you saved my life :D thx

  • @kekolance4892
    @kekolance4892 Před 2 lety +1

    Thanks for not adding music to the tutorial, it allows me to have mine in the background and doesn't interrupt my workflow

  • @PityMauArt
    @PityMauArt Před 2 měsíci

    thank you so much!! I was having so much trouble with some key shapes and I had no idea what was going on

  • @Kenneth_Molotov
    @Kenneth_Molotov Před 3 měsíci

    okay, i'm late to the party but thank you so much i was wondering why it would work and sometimes not
    not it's more clear, you saved me :)

  • @ron-tf1em
    @ron-tf1em Před rokem

    thanks! was working for like 20 hours learning blender making my first model then realised half the faces were missing when importing into my game, this saved my bacon haha, really simple too

  • @Brightshadow686
    @Brightshadow686 Před 2 lety +4

    my problem is different.. i can see the faces in blender, but not in the ue any ideas?

  • @Zetraska
    @Zetraska Před rokem

    thanks for the tips man the face orientation with the colors really helped a lot

  • @laf0106
    @laf0106 Před 2 lety +3

    Thanks bro you helped me with this issue!! GOAT

  • @MrBradcerenzia
    @MrBradcerenzia Před rokem

    Exactly what I was looking for! Thanks for the quick, fun, smart video!!!

  • @ChuckleBrryFinn
    @ChuckleBrryFinn Před 2 lety +1

    Easy to follow, plus funny laugh

  • @LopusJ
    @LopusJ Před rokem +1

    everything looks fine in blender but its still partly invisible in ue5

  • @Bubblebunz
    @Bubblebunz Před 3 měsíci

    Blender 4.1 This is no longer the fix. Tried exporting two of the same meshes, All normals facing outside. One mesh exported good, while the other is invisible. No fix available

  • @samuraiknight7
    @samuraiknight7 Před rokem

    thank you... you already save my life🥰

  • @tdcdiggyholedwarf6567
    @tdcdiggyholedwarf6567 Před rokem +1

    Much appreciated for the tip!

  • @murtadaot2340
    @murtadaot2340 Před 2 lety +1

    Thank you so much!... You literally saved my sanity as i had this trouble over 3 months 🤣💔... I worked really hard on a character of my own only to find out that it have this problem on its right arm and leg. Maybe because of the mirror modifier i used. But thanks to you i can now fix it. But i have a question about something.. I am modeling a simple cape from a plane with only one side.. Does that mean that one of the cape's sides will always be invisible?.. Do i have to make it thicker like you said about the box in the video?.. ...and thanks again for your help!

  • @krioxfsoul
    @krioxfsoul Před 5 měsíci

    muchas micuhas gracias hermano!!!

  • @juanarze
    @juanarze Před 4 měsíci

    you are the best 😎

  • @ASSASSINgaming329
    @ASSASSINgaming329 Před 2 lety +2

    bro help plz
    if i go inside the cube the problem will reversed
    i cant see face from inside

    • @Barcode6321
      @Barcode6321  Před 2 lety +6

      That's an easy fix. You just have to load the cube into blender, apply a solidify modifier (which gives it some thickness) and you make sure the normals are the way you want them. Essentailly, whenever you need to be able to the faces from both the inside & outside, you need to simply "thicken" the model, just enough so that the outside & inside faces 2 different faces. that way the normals can each be facing the direction you want

  • @Logica1logica
    @Logica1logica Před rokem

    Amazing!, fixed the issue!

  • @billy-bg9rx
    @billy-bg9rx Před měsícem

    Thaaaaank YOU!!!

  • @pulkitc329
    @pulkitc329 Před rokem

    Hey is there anyway I can do this face orientation thing Unreal itself, like I want to see face orientation color coded in UE itself.Thing is my data can't be imported in blender but it can be in UE 5 , I have complex intermingled data for which I have to correct normals and color coding makes it easy(in UE5) thanks.
    I know how to flip normals in UE5 but this color coded thing would make my life easier.

  • @jackisarobot3048
    @jackisarobot3048 Před rokem

    you the best

  • @slidecode6318
    @slidecode6318 Před rokem

    ty

  • @abdualazizhadialghtany5691

    when i import my fbx to ue5 its no textures is there a fix for that ?

    • @griseldaflores6362
      @griseldaflores6362 Před rokem

      You have to import the textures as well and create a material with them, then you can apply it to the mesh

  • @MessyMasyn
    @MessyMasyn Před 11 měsíci +1

    7:00 to 7:37 is when he ACTUALLY explains how to fix the problem you came to the video for.

    • @MessyMasyn
      @MessyMasyn Před 11 měsíci

      fucking embarassing i hope barcode never makes a video again

  • @dr_varazeiner9691
    @dr_varazeiner9691 Před 2 lety

    I... Love yoooouuu!!! +1 sub

  • @exuld8338
    @exuld8338 Před rokem

    too much time

  • @Attdia
    @Attdia Před rokem

    How can i fix it in UE5 ... not in blender?