Bolt Action Battle Report: Campaign Operation Barbarossa 03. Battle of Dubno-Brody
Vložit
- čas přidán 7. 09. 2024
- Bolt Action Battle Report, Barbarossa Campaign battle report #3: Battle of Dubno-Brody. #tankwar #warlordgames #boltaction
Help support the channel and use the link below for any Warlord Games products:
r.warlordgames...
With the German army continuing their advance towards Moscow, the Soviets turn to face them at Dubno and attempt to force them back… this huge tank battle is portrayed in a desperate fight between the pursuing Germans and the soviet army.
Will the soviet red army push them back… will they get to withdraw to fight another day…
The German army has continued their advanced across the Russian steppe to the outskirts of Dubno-Brody where the two armies will go head to head in a huge tank battle to determine who will be victorious and win the day.
Bolt Action Battle Report: Campaign Operation Barbarossa, Tank battle at Dubno-Brody is the third in our campaign playing through the invasion of Russia seeing us battle the Operation Barbarossa campaign from the invasion of the Russian steppes through to Stalingrad and Operation Uranus and hopefully back to the fall of Berlin!!!
Utilising the rule and Campaign Books we will play through different scenarios to see who will win the war on the eastern front.
This week we play a scenario comprising of an inexperienced but heavily armoured tank brigade, the Soviet army stands and fights across a village on the outskirts of Dubno-Brody, in an adapted scenario’ - Michael’s soviet force will have to stand and fight with its new heavily armoured tanks and fight across the battle field through the countryside, whilst my experienced German force will take the lead in trying to capture or destroy as many Soviets as possible.
The battle across the Russian Steppe and across their homes will see one side victorious and the other will be pushed back for the next battle in the Operation Barbarossa campaign.
This scenario, sees the two armies going head to head for a winner takes all battle to the death.
See the battle unfold as the Germans race to secure the Russian village, the Soviets will hold to the last to save Mother Russia.
Warlord Games figures and their Bolt Action rules we are all set for a thrilling and desperate race to the objective and to win.
Another great battle, fantastic board and a few laughs and banter along the way…
…but who will win, watch and see!
Please like, share, comment and subscribe.
Let us know you like the content we are producing and to keep us creating these videos... but also let us know what else you want to see.
Chain of command, Sharp Practice, Never mind the Bill Hooks, Black Powder or even MeSBG!?
Help us grow the community and produce better battle reports.
Thanks for watching.
The Ministry of Miniatures
#warlordgames #boltaction #barbarossa
If you wish to support us and help us continue creating great content and build the channel, please visit and support us on Patreon:
/ membership
Or you could buy us a coffee as a thank you!
Https://www.buymeacoff...
Thank you to our Patreons:
* Grey Wolf
* War Dog
And our honorary patreon: Bear… good luck and give us a thumbs up 👍🏻
Great battle report. Love the content. Bigger table for this many dice for sure. As soon as Russian infantry came on I thought to myself nooooooo! vehicles first with infantry supporting!
Yes agreed! Was a fun battle but should’ve either gone across the wide edge or doubled up…
The infantry for the Soviets definitely hindered his ability to maximise the fire power of those tanks… lucky for me 😉
The list for SD Kfz 250's are 1 is the transport variant just like the larger 251, 250/1, the 2 was for field communications wire laying type with a spool on the back to string field phone lines between front line areas to rear switchboards and phone exchanges. 3 was the field communications/ command with the steel frame aerial bed frame mast. 250/4 prototype anti air with dual MG-34's but never entered service despite Warlord adding it to the 250/7 model kit. Then the 250/4 Beobachtungspanzerwagen/ for forward observers attached to Stug 75mm batteries to direct fire from said Stugs that didn't see the target due to terrain blocking with indirect fire. 250/5 another command variant with more powerful and longer range radios with the same bed frame steel antenna as the 3. 250/6 ammo carrier usually towing an ammo carrier trailer for 75mm rounds for Stug units. 250/7 is a 81mm mortar carrier for moving and shooting to avoid counter battery fire. 250/8 had the same L24 short 75mm cannon that the 251/9 Stummel for fire support for the troop carrier 250/1's. 250/9 is the recon variant with the 222 turret with 20mm auto cannon and coaxial MG/34. 250/10 was recon leader variant with Pak 36, 37mm anti tank gun. 250/11 had the 2.8 cm squeeze bore AT gun. 250/12 was forward enclosed armored spotter vehicle for field artillery units instead of Stug units like the 250/4 did. Just figured I would add the list so as to tell what they are without trying to guess.
Love your knowledge and insight, and thanks for the comment… great bit of background information 👍🏻
Thanks for sharing
Epic
Thank you, was a long tough game!
Cool report. Thank you for sharing. Have a great weekend.
Thank you for the sub and comment, much appreciated 👍🏻
Have a great weekend too!
I think that putting half of the list in reserve may have helped more. In this way you have less "traffic" on the board and it become a bit more realistic...@@theministryofminiatures
@samreds6808 maybe, Michael wanted to run long ways as he wanted it to be difficult for the Germans to make it off of the board (possibly scoring extra points), and probably worried that his second wave would then not arrive as they were all inexperienced!
The width would have given us an extra 50% space, but we will take that into consideration for future games 👍🏻
Been looking forward to this one!
Thank you, we are slowly getting through the campaign…. Kiev encirclement after this one.
What a brutal slugging match! The Soviets really came out punching at the start.
I do agree with what you said about playing length ways to avoid the bottlenecks on the field. However, this battle report was fantastic.
Glad to see you getting more Patreon supporters too, very well deserved!
Thank you 👍🏻
Glad you enjoyed it, we are getting through it nicely now… still a fair few battles to Stalingrad and back to Berlin though!
A little bit crowded, but great work as allways.🙂
Indeed, should’ve played across the long edge… will remember that for next time 👍🏻
The sdkfz 250/9 unfortunately didnt enter service untill late 1942
Oh well, maybe the Germans sent the trial version to the Eastern Front a little early 😉😂
Really enjoyed watching this one play out. I've played a number of scenarios and often been frustrated by the ineffectiveness of the light autocannons on the German vehicles. Not second guessing but "maybe" the two stugs could have been more effective if moved and firing over direct sights as opposed to just becoming mortars? Also with all of the buildings and congestion did the Pak 36 even get off a shot?
I agree, unfortunately space was tight so really should’ve played width ways to create more space and more opportunities… I’ll get him next time!
That was pretty intense
Thank you, our Operation Barbarossa campaign is well underway now and hoping to fight all the way to Stalingrad and back to Berlin!
Thanks again for the comment, it is much appreciated 👍🏻
I really do love watching you battle reports. May I ask what colour grey for the tanks? I've used German grey vallejo on mine and it seems too dark
Thank you, comments are always appreciated 👍🏻
The base coat is Vallejo Primer: German Panzer Grey. Hope that helps?
Thanks a lot.
You’re welcome 👍🏻
another great battle report what a massive game! @16:15 your panzer 2's should get two shots each (and all auto cannons I realize you most likely just forgot during the turn ) . Just so you know you would need a tow to bring the flak 88 on due to its sheer size . Those I want say T-35s look beastly. keep up the great games you guys are amazing!
Yes I probably forgot, the 88 we agreed would be allowed one free move on, in essence being set up by the crew.
I think the Soviet heavy and larger tanks dominated the field, but sadly were hindered by not moving forward… close game up until the end.
Next game in the campaign is the encirclement at Kiev…
Love the terrain mat...Looks like a Geek Villain one....Im planning a Russian campaign...any suggestions on which ones to go for if this is a Geek Villain...thinking of savannah or stoney ground
Hi the mat is from Gale Force 9. We have a great selection of mats, but by far the bast value and versatile are the Geek Villain mats.
I always try to get mats that can be used in different areas, so get the bast value for money… either of those Geek villain mats would work well as you will likely add scenery on to it too 👍🏻
great game chaps
Thank you 👍🏻
What a game!!!! Love the T28s. Who makes them?
Hi, thanks… it was a tough game, but great to play.
The T28’s are by Mad Bob’s Miniatures, reasonably priced and very nice models!
A bigger map would have worked better ;)
Btw really cool battle!! We all need more of these!
Yes it would… we would just struggle to put two tables together! although I think playing across the long edge would also have helped…
…thanks for the suggestion and comment, much appreciated 👍🏻
How many points was this game?
Good question! Michael wanted a big tank battle with all his Stalingrad tanks… so we did, just not really sure how many points that is!?!?