Every Update We NEED In Minecraft
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- čas přidán 9. 05. 2024
- Today I go in-depth on the 5 updates I believe Minecraft needs!!! ENJOY :)
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WHY Minecraft 1.21 Is Pretty Great: • Minecraft 1.21 Is Actu...
Is Minecraft Getting Too Easy?: • Is Minecraft Getting T...
Why Minecraft Updates Aren't The Same Anymore: • Why Minecraft Updates ...
Is Minecraft Losing Its Identity: • Is Minecraft Losing It...
Lethal Company Success: • How Lethal Company Too... - Hry
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With village update you talked about i feel like it would be fun to be optional which side you choose to support. Pillagers or Villagers.
1:50 FINALLY someone gets it!
???
The modpacks try to make the end feel really dangerous and lush like the nether is nowadays. The end is like a lonely place disconnected from everything else. So lots of biomes are needed, but the end can't just be covered in stuff everywhere.
For the fletching table, I'd suggest making them used to add different heads to basic arrows. Amethyst arrows could break into smaller damage dealing shards, wind charge arrows could fly in a straight line, diamond arrows do more damage, etc
I know I'm a bit behind. But I actually love this concept. You could make it instead of diamond tipped arrows be copper. Add feathers, wind rods, and copper you have an expensive arrow that shoots straight (or maybe just further away) and deals more damage. There's an abundance of other concepts that could be applied to the bow or arrows themselves, but this alone sounds amazing to me.
@@ThatsTheSpirit00 Ty bro it's become sort of a habit of mine to randomly think of Minecraft ideas lol
I feel like the fletching table should just be a crafting table alternative solely used for arrow making. You could make different kinds of arrows and even the potion tipped arrows in a crafting table type of ui.
Im hoping for an aquatic predator, they could probaly just bring back the barnacle from the 2017 mob vote if they dont want to design anything new,
Yeah, the deep oceans are _too safe._ Drowned aren't enough of a threat.
Bad idea a mob that constantly keeps trying to drawn you sounds i like the phantom 2.0
they said officially the 2017 mobs that lost wont be added
@@TheMrThymethey said at Minecraft live that you shouldn’t feel bad for losers because they may still be added eventually
@@Bradboss10That was after
My 5 updates.
1) Furniture and other decorations update, give me a chair I can sit in.
2) Aether/Sky Islands. Doesn't have to be an entire new dimension. Just increase world height and have it so they aren't created until after you defeat the End Dragon, gives another reason to obtain the Elytra.
3) Cooking update, new foods, crops and adjust the food system so you're more inclined to make more than just cooking beef or eating golden apples and carrots.
4) Magic Update. Doesn't have to be big or flashy. Implement wands that can be obtained as rare chest loot. Each wand has only one "spell" out of a possible dozen or so. Wands use durability but can be restored through either new ore or by "crushing" amethyst.
5)Exploration Update. Brings back the option for worlds to generate continents rather than 1 massive continent with large lakes. Introduces seasons into the game and a few new biomes as well as new structures like ruined castles or towers, random stone formations like Stonehenge and finally new endgame armor similar to Netherite but the sets would be made from new ores in the Overworld, End and Aether.
I just don't see any reason Mojang doesn't give more personality to villagers. If they had a reputation system for villagers in Vanilla just like they do in the Dawn Craft mod pack it would open up so much exploring and give you a lot of challenges to do.
Idea for how the villager concept can work
Villigers don't have job blocks anymore. Instead, they have items that you give them to assign jobs, and some will have jobs when you first discovere the village (they will all have menus to unasign them and do whatever it is they do)
In order to claim a village you must put a banner on the town hall and it will randomly assign an unasign design to you and your village this banner will be dubbed your village banner and if you want to claim a secondary village you use one of those banners and when assigning a job with said banner it will give you 2 options the caravan merchant and the village chief
Butcher:
Assign job: hatchet
Shop inventory: job standard
Secondary function: exchange any food for emeralds
Passive bonus: cooking your raw food (he'll need a furnace)
Cartographer:
Assign job: pen
Shop inventory: job standard
Secondary function: giving the chords of different structures
Passive bonus: none
Cleric:
Assign job: empty bottle
Shop inventory: job standard
Secondary function: instant brewing
Passive bonus: like a witch but good
Farmer:
Assign job: that one L shaped tool with a name with multiple meanings
Shop inventory: job standard
Secondary function: none
Passive bonus: tending to the crops
Fisherman:
Assign job: fishing rod
Shop inventory: job standard - fish + fishing lures
Secondary function: none
Passive bonus: he will start fishing and putting all his catches in a nearby chest
Fletcher:
Assign job: arrow
Shop inventory: job standard
Secondary function: tipping your arrows (the fletching table can tip your arrows but will cost you the potion)
Passive bonus: he has a bow and isn't afraid to use it
Librarian:
Assign job: book
Shop inventory: job standard + every enchantment book
Secondary function: enchanting
Passive bonus: he will fill in empty bookshelves with random enchantment books
Mason:
Assign job: chisel
Shop inventory: job standard
Secondary function: reinforcing your blocks
Passive bonus: he will go around building new houses for villagers but only where you assign him
Shepherd:
Assign job: sheers
Shop inventory: job standard
Secondary function: dying whatever you want without the specific dye
Passive bonus: he will go around sheering sheep and putting the wool in a nearby chest with enough room
Blacksmith:
Assign job: hammer
Shop inventory: a combination of all the smiths
Secondary function: repairing your stuff
Passive bonus: he will carry a sword and he isn't afraid to use it
Guard:
Assign job: sword
Shop inventory: none
Secondary function: you can change his weapon and armor just make sure he has a sword
Passive bonus: he will wonder around the village protecting it
Ranger:
Assign job: bow/crossbow
Shop inventory: none
Secondary function: you can change his weapon and armor just make sure he has a bow/crossbow
Passive bonus: he will wonder around the village protecting it
Adventurer:
Assign job: map
Shop inventory: none
Secondary function: can have his armor and weapon changed
Passive bonus: will leave and come back with everything it finds (yes you can randomly bump into your adventurer while adventuring)
Caravan guard:
Assign job: banner with sword imagery
Shop inventory: none
Secondary function: can have his armor and weapon changed
Passive bonus: will follow the caravan merchant and protect them
Caravan merchant:
Assign job: village banner
Shop inventory: literally everything
Secondary function: you can change his armor and weapon
Passive bonus: [single player] will wonder the world/previously loaded chunks and will return with a random amount of emeralds [multiplayer] will wonder the world/previously loaded chunks and players can interact with the merchant all sales made by the merchant will go straight to the village/you except for the sales where you were the buyer
Village chief:
Assign job: village banner
Shop inventory: none
Secondary function: you can change his weapon and armor and he will be able to tell you where each of your villagers are
Passive bonus: will run the village in your absence according to how you want
One thing I’d like for villager trading is a more realistic economy. For example, farmers buy seed and sell crop, similar to how the smiths buy materials and sell tools, weapons and armor. We could also add things like miner villagers that buy mining tools like minecarts and pickaxes and sell ore, lumberjacks that buy axes and sell wood, hunters/warriors that buy weapons and sell mob drops. It makes for a cool economy that could theoretically exist without the player, and that the player can utilize to progress through the game.
i feel like the sophisticated backpack mod is one of the best ways to do a backpack mod because its got a very fair approach to upgrading the backpack like your equipment theres a couple of the upgrades the backpacks don't really need but it would definitely be amazing
7:16 the trash slot in survival would be nice but it could cause a lot of accidents
1) 0:46 End Update: I totally agree that more content to the end is needed. Many people point out that Mojang should do something similar to the nether update, but in my opinion, the end shouldn't be handled in that. They should focus on updating the generation of the terrain (like for example having islands on different y levels and being able to generate on top of each other). With those changes plus a new biome or 2 could really make the end more interesting.
2) 2:32 A.I. Update: That's a pretty cool idea. Although it's not something we DESPERATELY NEED, it could help a lot to make the world of Minecraft more immersive and alive. They shouln't overdo this aspect though, because it could hurt the simplicity of the game and therefore, its identity for many people.
3) 4:04 Combat Update: Firstly, Mojang never said that 1.21 would improve the combat system, just that the update was about combat adventures and tinkering. I agree with you that being able to choose your playstyle should be the main focus in a theoretical combat update. Because of the backlash of 1.9 though, I'm pretty sure they will not change the combat system too much, if they ever change it again in the first place. If they do introduce it in the end, they will probably introduce it as an experimental toggle, like the villager trading rebalance and the bundle.
Won't talk about the last 2 update ideas because I want to sleep. Good video, nontheless.
Lol
End update should do both, new generation and new biomes
@@s66s46Mojang will not care about it and secondly Minecraft have the most bullshit type of community and if by God they did bring it it will be horrible or excellent in gameplay but to me I am just loosing hope because the game is now becoming a empty void of complete loneliness and emptiness it just not the same anymore.
Bro, this is one of the best “ Minecraft update “ videos I’ve ever seen. These are all actually amazing ideas. Keep it up
i just want more progression
Enderite
1:50 THIS. People don’t get that the End Is A VOID, It Is supposed to feel Empty, If you make It full of Forests and stuff like that It will just feel like a weird space biome
On the point about having villagers fight for you, I don't think they'd add this as in Minecraft Legends (which took place years before Vanilla MC), what made the villagers separate from the illagers was that they were peaceful.
Minecraft needs to lean into the wizard or witchcraft, currently the magic we have are potions and enchantments which get pretty boring personally
Different structures could have like different spell books that shoot different elements, nether fortress fire, ocean monument water, trial chamber wind, stronghold earth
The wind charge seems like a good start to this. Maybe they should do something similar with blaze powder or fire charges. It's a pretty simplistic and fun way to use magic that fits well with Minecraft.
That would ruin minecraft
@@abrahemalkhuli2519really valid take
@@tytussmith244depends on the depiction on how the devs make it.
1.22 should be “Beginning and End update.” Minecraft should focus on updating the overworld biomes to be more lively like deserts now have oasis’s and more useful mobs. The acacia biome could be updated to have more structures and plants and even unique ores etc. The second part of the update would be the End update where the possibilities are endless. They can add unique trees that give completely white wood which would incentivize players to go the end because I think we all want white or black wood. A different color water would be cool like a really light blue or even purple water which we could bring to the overworld
Yeah but an update that ambitious would end up being cave and cliffs 2.0
The reason we don't get 'big' or significant updates anymore is because they don't wanna risk ending up in that kind of situation one more time
@@catarinalunar if thats the update I think it would be worth it being in that situation one more time
@@natelederp yeah, I also think so. But most of the people in the community would be annoyed if there is another collection of updates that add the things announced for 1. It would kill the game. The best solution is delaying that update like, 3 years, so they can add everything. But that's less money for them. And well, they make incomplete updates so they can do another update in 10 years finishing the job, and that keeps the game alive. It's complex matter..
@@catarinalunarholy L take
On the AI improvements, I would also like to see life-cycles in mobs and plants, like how Minecraft dungeons has ghast nests and baby ghasts. Maybe some mobs grow old and die, and others breed naturally, making farming more interesting and a challenge.
Maybe forests grow and shrink over time, depending on weather/climate. Or villagers teaching their juveniles how to do certain tasks and professions.
I don’t know, just little changes that would make Minecraft’s world feel more alive and real.
Hi! I wanna say that an ai update would definitely be beneficial to the game, but I think it would work well with some other update, such as a Lively Update! It could change the ai, add ambience sounds to biomes, and add a lot more to the lacking biomes!
There are snapshots for a combat updste actually, they're official and were made by Jeb and then posted on reddit. They add stuff like attack reach and stuff, very cool. Sadly the latest version came out in 2020 and was a fork of 1.16, however Mojang said they're still working on it so we should expect it soon
The fletching table should literally just be able to let you make more arrows per items.
And maybe some variant arrows too.
Honestly a performance update is most necessary
I think it could be cool if there was a way to move villagers without a boat or minecart.
Watch the next update is gonna be like the desert update or something like that
I think they need to add a self enchantment update. Like where you could power up the player. For example, be able to do more damage from a regular punch, able to carry more storage, or able to jump higher too, like who knows? And then the spells and beacons would just stack on top of tnat
1:41 it should stay desolate though, like maybe a Dead Chorus Fruit biome or the Dead Desert which is just Endstone Sand, and also like some more variants of End Cities, and maybe the Enderlings from Minecraft Dungeons because those things were pretty cool, along with like a Void Oasis and also a Sea of Void (Void as in the liquid from Minecraft Dungeons) and like the Main Island looks cooler
Idk why the fletching table still isn't the way to make tipped arrows. It feels like that's exactly what it was meant to do.
I like the idea of having new mobs introduced after defeating the ender dragon or having the mobs that spawn be more difficult like terraria. Could def improve late game by a ton
love the Truman show esque ending
Great video and ideas man 👍
Also idea about villages. Since we see more and more wild animals added farm animals such as pigs, cows, sheep... don't belong to nature anymore. At one point I'd like to see barns or something inside the village where you could trade to buy farm animals such as pigs, cows... you can also try to steal them but will get attacked by iron golem.
I think the end update should be similar to going into hard mode in terraria, the ender dragon is such an easy boss, that it feels a little underwhelming after the 3rd fight. I think it be really cool if you in a way start all over again. Maybe there could be a new wood type in the end that’s as good as diamonds, and a new ore that’s better then netherite. There could be way stronger mobs and you could have a proper final boss, like the end storm or something.
Backpacks, new dimensions with bosses, sort-by-name items, new ores, and new structures, make netherite mining less of a shore and less OP, making the elytra unable to have mending so the players will be willing to farm it so from time to time or the make it so hard to craft, the better optimization system
I think an end update would be hard to make well. It needs to stay barren but for it to still be interesting maybe just add a few custom biomes, but minimal new mobs.
5:33 I beleive the statement the sword does everything okay to be false. It is the only melee weapon to do group damage. The slashing effect. Where axe, trident, mace ect only do damage to one mob at once. The mace AOE knock back doesn't do damage as well
one enderman variant should be one that shoots you and makes the sound of the machinegun you can sometimes hear in the ambient
I really want an item black list, you could decide that you never want to pick up rotten flesh or diorite. that’s my brilliant idea that I’m surprised no one else has ever suggested
They should put elytra into the new ominous vaults in the end ships to give the player more incentive to go to the trial chambers, get the ominous key and then go to the end
Most of them really agreed.
I wish the trident was easier to obtain, whether that be through increased drop rates from drowned, found in chests, or even just made craftable. I know it can now be obtained from trial vaults, but it's still too rare and just not enough.
The Impaling enchantment should also work like how it does in Bedrock and in the combat test snapshots, where it increases damage dealt to any mobs in water or in rain, as opposed to Java where it only works on aquatic mobs like the drowned or guardians. Or better yet, have Impaling work exactly like Sharpness but just renamed. Maybe also give the trident Looting, but that might be too much.
They probably never add it but a musket would fit very will. It can shoot gold and iron nuggets. Make the barrels a item that can only be found in the End or some other structure. Crafted with barrel with two iron over a stick and 2 wood.
1:50 Yes the End is such a interesting dimension. The thematic elements of The End need to still remain intact if it gets updated. The music, the ambience, the desolate yet not lifeless nature, and the beautiful end poem makes The End truly unique. Making an update to such a unique aspect of the game in a way that is consistent to the current thematic elements will be fairly difficult, but not impossible.
tbh i dont think the end needs a massive update, i like the same biome over and over again. Its quite nostalgic too
I think the end update is for sure something that’s coming soon, people been begging for an end update for years now I think since the nether got its big overhaul, I’m about done with the overwolrld update and the nether don’t need one either (when I say overworld I’m including the oceans as well even though I believe it could use a few updates as well but the end has remained the same since launch as the ocean atleast got an update, hope that explains my mindset)
This is really well made!
All the discussions about updates are cool, but we need to remember that Minecraft Java is extremely unoptimized and when you add these lots of things, only those with medium-end and high-end PCs will be able to actually enjoy the game.
The ai update idea was awesome. I feel some personality in mobs would be great
i totally agree.. on another note did bro just eat his ass 3:10 💀💀
I really like how you edit and how you explain in the video really cool very nice
Yeah, like an end update.
I want cattle to travel in herds too because they are a social animal. In real life it’s advices to get 2 or 3 cattle because they can get lonely.
Everything here is great but im surprised you didnt mention a biome update
i think a biome update in general would be great especialy for the forest
we need a weather update with better rain, snow, mud etc.
unsure if theyll ever truly change the combat as the last combat update they did became controversial after its launch
I want more trident enchantments. I don’t want to carry a sword or a mace or a bow or a cross bow EVER. I wanna use my trident for everything. I fucking love the trident.
I'd honestly really enjoy an update focused on redstone and minecarts, and implements actual automation. A block that takes shovels, axes and pickaxes, and mines resources placed right in front of it, taking enchantments and item properties (mining speed and tier) into account when it does, which can be stuck in a minecart to mine blocks it drives past/into. Dispenser/dropper minecarts that work similarly (they could finally patch TNT-dupers bc dispenser-minecarts would function as movable dispensers). Give more functionality to furnace-minecarts and furnace-adjascent blocks (smoker and blast furnace), like one of them has increased fuel efficiency while the other has increased speed and acceleration, make minecarts linkable. Let boats have more than just chests (furnace-boats don't require you to row) and let them act similar to minecarts and with two different types (boats for power, rafts for double-chest storage or two function-blocks per boat but you can't make them move by themselves). That alone would probably add another layer to the game's tech-tree.
3:10 what were the horses doing xD
Update 1: End Update
Update 2: Animal update
Update 3: Combat Update
Update 4: QoL Update
Update 5: SLAVERY UPDATE!???
I just want more crops sharks the end and variance of all different mobs
3:10 AYO WTF
I feel like The End must remain as a dark and desolate place, where the very few places of life and culture don't flourish but do clump together in the small area.
Maybe create a brambled chorus fruit forest that looks overgrown and has small spikes you must avoid to not get some kind of withering-esque effect,
Or more detail put into the end cities along with making them larger.
It should feel like a place where life hasn't touched it in a long time.
They can atleast make the ender dragon fight a little but challenging like the behaviour of wither.I mean it's immunity explosion like but I also should be balanced so that it doesn't be a irritator for speedrunners.🎉🎉🎉
maybe if you do archeology or bring a sniffer to the end it can dig up old saplings and eggs of life that used to live there - and you could revive the end by planting them
@@Vickipirate12 I mean, if speedrunners don't want to be irritated then they chose a very strange job to do. Their entire life revolves around doing the most irritating of tasks to make a few less seconds appear on their timers
@@donutstudios6353 I could see that I suppose, but I feel like maybe they should create an alternative to trees. They just don't really feel right for the end, so maybe it could be like what Bamboo is and have its own thing going
Amazing idea.
Stellarity is the best datapack/mod to use for the end, imo
Or in general, make mending weaker so that Armour will eventually break even with it on
Great video, I also noticed you asked for some feedback on how to make your videos better, maybe add some jokes in the video to make it more entertaining
great ideas, very underrated channel, keep it up
Much appreciated!
I would love a End Ore and a new Dimension
Sometimes I just watch videos like this to get ideas to make random ass add-ons on bedrock lol
I don’t want new weapons. The PvP scene is built in skill. Watering down with more characters… cough, weapons doesn’t sound like a pleasant feature. A lot of people still play 1.8 because sword and fishing rod meta was pretty good.
All I want is more food and crops so then you don’t have to use the same old foods as always
Great video!
5 would probably be part of 2
Camman18 be like: MAKE MINECARTS FASTERS
Techbot Gaming be like: Make minecarts faster, please?
Mojang be like: no
I was surprised when I saw that you only had 355 views!
Awesome video ❤
Sad that there was no ambience update
The village update you were talking about would completely ruin the feel of minecraft
1.14 was a nice update but it made villigers so broken.
It makes slavery more profitable then actually helping the villigers build their village.
They should be 100% unproductive and refuse to trade with you if they are too confined and can't sleep/ work/ socialize at all.
I want underwater creatures we can ride. Be fun instead of just boats
Potions should be stackable, hitting through grass should be possible, adding different ranges with the available weapons, and nerfing end crystal pvp should all be considered if Mojang wants to improve combat.
4:56 Mace is blatantly better than a sword and literally every tool combined. Thanks to breach, it deals more damage to a player than a maxed sword does, not even mentioning the actual Mace fall accelerated damage, you would need only 5 blocks to take out a maxed player with it
Breach should be able to go on an axe
Since when was minecraft a pvp game
Wrong sword can have sharpness and you need more skill for it
@@N4STD Have you tried to kill someone in netherite armor before? I've heard horror stories of a fight between two people lasting upwards of three minutes just because of how hard it is to kill people anymore in this game. Maces ignore the stupid tankiness of netherite and punch straight to that crunchy health bar.
@@N4STD mace is literally a retextured sword, same speed, same mechanics. But thanks to the addition of Breach, which completely ignores 60% of armor, with strength 2 it would deal much more damage to the opponent with the same playstyle as you use the sword, making sword obsolete. And we aren't even mentioning mace exclusive fall damage, which has potential to one shot the opponent fairly easily
all we need is a difficulty update
I hope they remove the drowned and replace it with a deadly fish or something like that, for realisms sake
1:40 the point of the end is for it to be dead. an empty void with no layers. just pure darkness.
Then the end that we have in the game shouldn't have an end islands, cities, obsidian pillars, and mobs.
Your comment is incorrect. The end is not empty, it has layers, and it isn't completely dark. Infact I believe the end is more lit than night time overworld.
There needs to be a balance though?
I hope I don't have to explain why pre-named villagers with text dialogue doesn't fit vanilla minceaft at all...
u forgot about da most important for us potato users
a performance update.
Honestly it'd be pretty cool if more animals ran away like rabbits instead of just being free food
Maybe an unpopular opinion, but once they eventually update the end, combat and inventory I will consider minecraft pretty much finished. I feel that outside of those 3 things they have fleshed out the majority of the game
Mojang needs to hire this man. He has some great ideas
Idk about that 😂 but much appreciated 🙏
Mojang needs to hire any minecraft players
3:08 WTFF
I got confused when you said a I. the mob UI is what they need to update
3:08
Fps update. Mojang, there is no reason why modders can fix your game but you can't.
Hopefully the end update
Within 6 hours!
The a.i could definitely use some love.
I want a war hammer or battle axe
I. WANT. MAGE. AND. MAGIC. UPDATE. 😭😭😭
I think. A lot of this proposition are good mod Idea not good updated idea
You genuinely deserve more respect and more subs than me ❤❤