Critical rendering path - Crash course on web performance (Fluent 2013)

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  • čas přidán 5. 07. 2024
  • Slides: www.igvita.com/slides/2013/flu...
    From the ground up introduction to the field of web performance optimization: network bottlenecks, the document parsing and evaluation pipeline, visual layout, javascript, and more. We'll investigate each in order and then pull it all together through case studies and hands-on examples.
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Komentáře • 28

  • @nope-zdvcz99
    @nope-zdvcz99 Před dnem

    one of the best video about CRP

  • @domaincontroller
    @domaincontroller Před 3 lety +7

    00:37 what's so critical about the CRP, a very simple example 01:21 first part 02:01 done incrementally, HTML5 parser 03:03 waiting on CSS 04:12 CSS, in 2 packets, we got the first line 05:09 finally we got the last line 05:26 next, we actually take this two trees, render trees 06:28 in fact there is no one render tree 07:05 so the idea of the CPR is exactly this 07:32 what is layout and paint 08:00 the second strategy is actually much better 08:32 a fun example, google search page, we immediately send you the header response
    ========================================
    JavaScript
    ========================================
    10:02 javascript, it actually makes the things more more complicated 10:32 JavaScript can query the DOM and can also query the CSS object model 10:49 here is an example 11:20 , an arbitrary piece of something 11:40 literally it block the DOM construction and everything else 11:55 we have to fetch the JavaScript and we have to execute it before we can proceed, JavaScript at the bottom, CSS at the top 12:45 synchronous block the parse, asynchronous scripts, example, google + 13:43 the async keyword is basically a promesse, its a handshake 15:04 here is an example, JavaScript can block both the DOM and CSS 16:22 put in together, so that will helps us to speed up the initial rendering of the page 16:46 let's say we want to break the one second mobile barrier 19:18 here is an example, we have to start inlining things 20:32 a lot of JavaScript enhancing experience, jQuery 21:52 DevTools

  • @waterislife9
    @waterislife9 Před 3 lety +2

    Incredible presentation. This deserves more views.

  • @alexandrkalabin7645
    @alexandrkalabin7645 Před rokem +1

    08:20 sending HTTP-headers immediately after receiving a request, before analyzing a query
    09:09 deliver CSS that only needed for rendering the particular page as soon as possible, deliver later CSS for the rest part of the site.
    34:00 aggregate scroll events and defer them.
    35:00 split a long running function, execute it partly, then yield control to the browser for updating the screen, and finish the rest part of the function

  • @behruzisaev2102
    @behruzisaev2102 Před 4 lety +1

    One of the best presentation on CRP!!!

  • @mgusa9372
    @mgusa9372 Před 2 lety

    Boy am I glad I ran across Ilya Grigorik he lays out everything so beautifully pure gold.

  • @Ghummakad_bhaya
    @Ghummakad_bhaya Před 2 lety +1

    Best explanation till today 🥂
    Thanks

  • @shellbot972
    @shellbot972 Před 2 lety

    this is the best 😄, Thanks Ilya!

  • @softwareengineering101
    @softwareengineering101 Před 3 měsíci

    Excellent talk

  • @wangzhang723
    @wangzhang723 Před 5 lety

    thank you very much!!!

  • @pranayboreddy
    @pranayboreddy Před 2 lety

    Best video ever ❤️

  • @ArtemMindsurfer
    @ArtemMindsurfer Před 4 měsíci

    at 28:12 when you said “they viewed less stories” talking about facebooks experiment on showing 30 fps instead of 60, i was surprised a lot!
    we’re there stories in 2014??? i thought they first appeared in 2018 in instagram!

  • @satya4866
    @satya4866 Před 2 lety

    Good one

  • @grbak
    @grbak Před 3 měsíci

    Such a gem! But could anybody clarify one thing for me: don't browsers wait for loading all the external styles to construct CSSOM? According to the presentation it seems like dividing styles into multiple stylesheets is good for performance, but I'm not sure if I understood this part correctly...

  • @kannada_ve_USIRU
    @kannada_ve_USIRU Před 4 lety +1

    Best video on CRP

  • @RickBeacham
    @RickBeacham Před 9 lety

    LLya , is linode better then google compute?

  • @valikonen
    @valikonen Před 3 lety +1

    Very interesting your PDF but Chrome developer tools are changed so fast... this is a big problem for everybody and I don't understand why they have this approach.

  • @Ghummakad_bhaya
    @Ghummakad_bhaya Před 2 lety

    Can you please share this ppt with us ?
    would we very helpful

  • @saisagarsharma
    @saisagarsharma Před 2 lety

    Is this content still applicable to this date?

  • @yonjah
    @yonjah Před 11 lety +1

    where can I find the last part of this talk ?

    • @mrsasquatch7337
      @mrsasquatch7337 Před 3 lety

      For any future viewers, it's the video directly after on the uploaders page.
      czcams.com/video/rpNXWxMyzHQ/video.html

  • @NikitaBayev
    @NikitaBayev Před 11 lety

    Can you create iTunes podcast, please?

  • @MarquesWoodson
    @MarquesWoodson Před 11 lety +1

    How do you stream the HTML to the browser?

  • @theblackboxprogramming2969

    So basically the render tree phase is where browser developers stopped refactoring their code and said look web developers this part is a very large code and it works and honestly we don't how it works so let say its a magical box okay......lets move on XD.....Great Talk

  • @theblackboxprogramming2969

    Another note from this video is: framework people, what the hell are you doing?

  • @RickBeacham
    @RickBeacham Před 9 lety

    I'm still wondering why they can't take advantage of P2P networks to solve latency issues on cell phone networks. Especially in areas where even 3g is not available like Bolivia and Cameroon.JUst cache popular websites and save on a P2P network. Then connect to the P2P network using WIFI. THis is one way for Satellites services on sailboats to solve this problem....Just cache the web. I"m liking ANdroid's new API for WIFI networks and HTML 2.0 --> UDP.