Retopology in 3ds Max. Tips & Tricks

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  • čas přidán 11. 09. 2024

Komentáře • 271

  • @sherifhany386
    @sherifhany386 Před 3 lety +30

    this channel is responsible for immense amount of happiness

  • @yann.visuals
    @yann.visuals Před 3 lety +4

    I’m only using 3ds max since 3 months and it’s just getting better and better ! Thank you for this complete update!

  • @AddisFeastethiopianfood
    @AddisFeastethiopianfood Před 3 lety +14

    This is a good alternative for quad remesh

    • @dartu5854
      @dartu5854 Před 3 lety +1

      The fact that its in the mod stack sells it for me.

  • @bearwolffish
    @bearwolffish Před 3 lety +24

    Just when I think I'm finally out, Autodesk drag me back in.

    • @angrypolygon8410
      @angrypolygon8410 Před 3 lety

      Why? You have this in ofter software and 3ds max is horrible expensive. Greedy Company

    • @arsb7534
      @arsb7534 Před 3 lety

      Im moving to "Blender " After 12 years of using max and vray

    • @diocre7446
      @diocre7446 Před 3 lety +1

      Blender seems more expensive if you think of add-ons though.

    • @z_tiger311
      @z_tiger311 Před 3 lety

      blender is half assed software & slow as heck not to mention all the weird shit it has.

    • @zheelkeys3960
      @zheelkeys3960 Před 2 lety

      @@arsb7534 blender is free for a reason

  • @ChronisArt
    @ChronisArt Před 3 lety +6

    This is amazing, finally 3dsMax is catching up. THANK YOU this is going to make my everyday life so much easier

    • @Mehrdad995GTa
      @Mehrdad995GTa Před 3 lety +2

      Yeah, I was as close as this-> . to switch to blender due to max being outdated but now in the recent two releases of 2020-2021, they changed the game again. good job Autodesk.

    • @MIchaelSybi
      @MIchaelSybi Před 3 lety +1

      It's not catching up. It needs CAT to be updated.

    • @martincoven
      @martincoven Před 3 lety

      @@MIchaelSybi there have been some improvements to CAT recently.

    • @MIchaelSybi
      @MIchaelSybi Před 3 lety

      @@martincoven Could you please eludicate?

  • @giovannascalzone8259
    @giovannascalzone8259 Před 3 lety +2

    This has been so helpful. I recently downloaded 3ds Max 2021 for a photogrammetry assigment so I can try these improved tools and I am so happy that I found your video.

  • @MalbersAnimations
    @MalbersAnimations Před 3 lety +3

    Just Amazing!! so many hidden gems in one tutorial .... Gracias!! 👏👏👏👏👏👏

  • @mustafaseyhan878
    @mustafaseyhan878 Před 2 lety

    I don't even care if you add ads to the download you're just such a goat ❤️ ❤️ ❤️

  • @ThePhilbox
    @ThePhilbox Před 3 lety +4

    Amazing! I learned Zbrush mostly to do these things....Having these tools in Max will be fantastic. Thanks as always for the tips Eloi. Its appreciated and I'm always looking out for your videos!

  • @Argon369
    @Argon369 Před rokem +1

    Thanks Eloi, Wonderful tutorial i thought in these world full of blender people i wont find 3ds max people they seem to exist lmao

  • @FXPearStudio
    @FXPearStudio Před 3 lety +3

    Thank you Eloi! Better late than never. Great and long waited addition! Let's see what Arrimus 3d will do now :)

    • @orphydiancg7759
      @orphydiancg7759 Před 3 lety

      I consistently asked him to get the newer versions of max back to the robust improvmenets to the Chamfer modifier to see if he can make use of them and show us some tricks. H enever responds to the coments. His patreons need to ask him about this new retopo algorithms come to max

    • @FXPearStudio
      @FXPearStudio Před 3 lety +1

      @@orphydiancg7759 He does reply sometimes. I myself reply every comment in my channel (about tyflow 3d max plugin) but it is a small channels so far. When I get 20-50k followers, things can get out of hand :) - Im still rocking max 2019, but 2021 seems big step forward with new Chamfer and now with build-in "quadmesh" / "ZRemesher"

  • @HanSolocambo
    @HanSolocambo Před 3 lety +3

    excellent tutorial. Tons of useful infos and new modifiers I totally missed. Great.
    I was ready to abandon Max forever. But damn, this new Retopology modifier destroys every other auto retopo tool. The results are outstandingly close to what I'd do by manually retopologizing. Except here you get the result in seconds instead of days.

  • @mcelik000
    @mcelik000 Před 3 lety +4

    Render to texture with projection modifier ll fix the errors on projected UVs.

  • @iLEZ
    @iLEZ Před 3 lety +4

    I'm so excited! I've been retopo-ing a lot of old CAD data from clients all day, and it's REALLY useful. I get some errors of course, but mostly it's possible to massage the settings to get clean results even from really crappy CAD. Max is heading towards a very good place at the moment. Great video as usual Eloi, take care!

    • @DavidB-rx3km
      @DavidB-rx3km Před 2 lety

      I'm trying out RT on horrific CAD models and not getting a lot of luck with it.

  • @leslimendonsa6316
    @leslimendonsa6316 Před 3 lety +1

    finally, they cared what artist really wanted

  • @NM-Collection
    @NM-Collection Před 2 lety

    Awesome that in Max 2023 retolpology preserves UVWs :D

    • @andvfx
      @andvfx  Před 2 lety

      Yes! and IDs, and any mesh info! this saved some extra steps we needed on this video.

  • @Staglaitor
    @Staglaitor Před 2 lety

    Thanks for video. As a modeler i can say that manual professional retopology is quite more lowpoly

  • @AbbasKhan-dk5sb
    @AbbasKhan-dk5sb Před 3 lety +1

    Favourite channel ❤️ thanks for uploading these amazing videos. Keep up the good work Autodesk

  • @aishabeautyparlour5000

    Thank you, I really needed to hear tNice tutorials!!

  • @JagoJGK1981
    @JagoJGK1981 Před 3 lety +4

    I love the fact that finally we need less programs to do the same type of job, save a lot of time and can improve the final result way more than before. As for the projection mapping that still fails to deliver a good result guess we will still need to use xnormal that it's free and does amazing job on projection the texture map on it

  • @XAdi77
    @XAdi77 Před 3 lety +1

    Damn, is amazing, I waited for this for years!

  • @HyperTimeHistory
    @HyperTimeHistory Před 3 lety +1

    Great Tutorial...!! Many thanks...

  • @TerryMartinART
    @TerryMartinART Před 3 lety +2

    I didn’t even know about the UV projection. Thanks ! I tried to show projection and my I7700k froze :) maybe should have optimized some.

  • @nemaza3063
    @nemaza3063 Před 2 lety

    Don't matter how long you take, long as you do it cause you love to

  • @heynewt
    @heynewt Před 3 lety +2

    Thanks, this tutorial is very helpful. Just a note though, I've been playing with Retopology today on my own scanned models, and I like the results from QuadriFlow better than Reform especially when there's more polygon reduction involved. YMMV of course.

  • @saqib3d
    @saqib3d Před 3 lety +4

    thats impressive,but would love to see workflow with Boolean Objects.

  • @smukkegreen
    @smukkegreen Před rokem

    The text topology was very helpful. Great tutorial. ❤

  • @MarcoValeKaz
    @MarcoValeKaz Před 3 lety

    You're a star, man! awesome tutorial!!

  • @DiegoSynth
    @DiegoSynth Před 10 měsíci

    Muy bueno el Projection para rescatar las UVs luego de Retopology! Mil gracias Eloi!!!

    • @andvfx
      @andvfx  Před 10 měsíci +1

      Si usas el nuevo max ya no hace falta. Solo checkea las uvs en retopology y las mantiene!

    • @DiegoSynth
      @DiegoSynth Před 10 měsíci

      @@andvfx Mejor aun! Acabo de probarlo y funciona. Muchísimas gracias una vez más! :)

  • @Mokmaheim
    @Mokmaheim Před 3 lety +1

    Nice!!!!! I love 3dsmax!!

  • @frogyafro
    @frogyafro Před 3 lety +1

    Thank you so much for this Eloi

  • @GraveUypo
    @GraveUypo Před 3 lety

    this should have been the first tool implemented in the software way back in the 90's or whatever it was when they made 3dsmax. i've never wanted anything more than this in this software.

    • @MIchaelSybi
      @MIchaelSybi Před rokem

      It is to computationally intensive for those times I guess

  • @0rdyin
    @0rdyin Před 3 lety +2

    Keep up the great work.. 🙏

  • @Anafeyka
    @Anafeyka Před 3 lety

    Excellent Autodesk. All I could do with Houdini 10 years ago. You gave people in 2021 8). And you left the old problems that have not been fixed for 20 years.

    • @andvfx
      @andvfx  Před 3 lety +2

      Yes sure. XD Houdini 10 years ago with a retopology like this one? Houdini with bloom in viewport? with PBR importers? Lets just say that the improved pathdeform in Houdini 18.5 its 5 times slower or more than the 3dsmax pathdeform. (Not starting here a useless debate here about what program is better, they cover different needs, but saying that the improvements on this version was available 10 years ago in houdini... its just not true, Houdini 10 years ago was even more focused in just procedural fx than now, and this uupdate of 3dsmax is more about modelling).

    • @Anafeyka
      @Anafeyka Před 3 lety

      ​@@andvfx This was achieved by Houdini + Python 10 years ago! You can read the technical part. just google "Practical Quad Mesh Simplification EUROGRAPHICS 2010"
      I didn't say which program is better! I said that Autodesk "does not fix problems that are very many years old."

    • @andvfx
      @andvfx  Před 3 lety

      @@Anafeyka What problems? The list of bug fixes on this release is quite big. There is always more work to be done, for sure.

    • @changsooeun
      @changsooeun Před 3 lety

      @@Anafeyka Show me. Also Houdini didn't do that. Researcher did it.

  • @sekker2k446
    @sekker2k446 Před 2 lety

    The BEST Eloi!

  • @fajrinaf
    @fajrinaf Před 3 lety +1

    Nice one mate!

  • @mpej429
    @mpej429 Před 3 lety +1

    Thanks, this is a time saver !

    • @mpej429
      @mpej429 Před 3 lety +1

      Unfortunately I can't make it work as good as in your examples, can't understand why :(

    • @MIchaelSybi
      @MIchaelSybi Před rokem

      @@mpej429 Same here, it's pretty buggy and unstable

  • @melihguzel1554
    @melihguzel1554 Před 2 lety

    made it into an arp using the default soft envelope generator and a bunch or other weird stuff I didn’t even know existed. Called it pants

  • @ramdpshah
    @ramdpshah Před 3 lety +1

    thanks for the information..loved it

  • @Yunley
    @Yunley Před 3 lety +1

    Muy interesante este nuevo modificador

  • @richardgnasse5776
    @richardgnasse5776 Před 2 lety

    Completed ur 500 likes mate

  • @dasnico13
    @dasnico13 Před 3 lety +1

    Finally live streaming!

  • @JoseGarcia-yg3hc
    @JoseGarcia-yg3hc Před 3 lety +2

    Buen video, podrías hacerlo en español?
    Gracias, t has ganado un suscriptor, un saludo desde España, Murcia.

  • @unknown78ist
    @unknown78ist Před 2 lety

    Thank you soo much! This helped a lot! ❤️

  • @shotenken
    @shotenken Před 2 lety

    Best tutorial ever!

  • @user-qi3bm8nm4r
    @user-qi3bm8nm4r Před 4 měsíci

    super thanks
    !

  • @tylerdurdan717
    @tylerdurdan717 Před 3 lety

    Thanks that was a very informative Tutorial!

  • @TheQuequequeso
    @TheQuequequeso Před 3 lety +1

    You're the best!!!

  • @ChipMatthews
    @ChipMatthews Před 3 lety

    This was really helpful. Thank you!

  • @rizayevshokhjakhon
    @rizayevshokhjakhon Před 3 lety +1

    oh man. you are a really good!!

  • @shokarempudi4909
    @shokarempudi4909 Před 2 lety

    What a great video. Super well explained, thanks! Any video in your channel on how to record yourself with soft soft? I'm under the

  • @deniz_yener
    @deniz_yener Před 2 lety

    thank you

  • @djrafaelmixoficial6987

    Simple and easy, thank you. :)

  • @naldin5151
    @naldin5151 Před rokem

    Thanks so much

  • @Savio2609
    @Savio2609 Před 2 lety

    Thanks so much for tNice tutorials video, it helped so much!

  • @cgimadesimple
    @cgimadesimple Před rokem

    cool tutorial

  • @adamc3607
    @adamc3607 Před 3 lety

    Wow this is great!!

  •  Před 3 lety

    Impresionante tutorial. Muchas gracias.

  • @rainermarkiefka4839
    @rainermarkiefka4839 Před 3 lety +1

    I saw your tutorial "Retopology in 3ds Max. Tips & Tricks" with great interest. Thanks a lot for this ! I have an important question for you - how do you fix the problem with the texture / UV's in the stork couple after using the modifiers "Pro Optimizer" and "Retopology". Your tips are excellent, but unfortunately I can't get any further. So I ask you for a little tutorial. thank you very much for that!

    • @andvfx
      @andvfx  Před 3 lety +1

      You can use or "project" modifier, or tyconform modifier (you can download this one for free, it comes with tyflow). And it projects uv data very well.

  • @tiktokshorts163
    @tiktokshorts163 Před 2 lety

    like you add your own sample to the soft roll and when you play it it always plays longer than what is shown in the soft roll and

  • @mikey-zk9nd
    @mikey-zk9nd Před 2 lety

    Thanks

  • @latinosdelpapercraft4821
    @latinosdelpapercraft4821 Před 3 lety +1

    I don't get retopology

  • @allenxiang4507
    @allenxiang4507 Před 3 lety

    This is fantastic. Sooooooo Nice!! :) Thanks to share··

  • @sevenseven31
    @sevenseven31 Před 3 lety +1

    how to keep the smoothing groupe after retopology same as high poly

  • @ryanjosesilab852
    @ryanjosesilab852 Před 2 lety

    I was rather hoping that it would be possible to open another instance of soft soft VST in rewire and drag stuff from one to another but

  • @mustafabektas1668
    @mustafabektas1668 Před rokem

    thanks

  • @HuskyVideo
    @HuskyVideo Před 3 lety +1

    i update and i don't see retopology in modify. where need activate this function?

    • @andvfx
      @andvfx  Před 3 lety

      you need to download it from autodesk destop app

  • @gyorgybiro2207
    @gyorgybiro2207 Před 2 lety

    windows system.. lets you focus on what your using it for only.... making soft. Enjoy the journey my new friend!!

  • @diogo_vasco5677
    @diogo_vasco5677 Před 2 lety

    I love tNice tutorials video. The best soft soft tutorial!

  • @studywithabdul6993
    @studywithabdul6993 Před 2 lety

    You are an amazing person and thank you. Let's do tNice tutorials!

  • @medassalafi4705
    @medassalafi4705 Před 2 lety

    softING AROUND THE BUSH

  • @MohdAmir-ti7vs
    @MohdAmir-ti7vs Před 2 lety

    What about importing midi files because most midis freezes my program. What can I do about it? I'm using soft soft Bundle Pack by

  • @mohamedzgueb5080
    @mohamedzgueb5080 Před rokem

    as always ur a life saver
    can i ask you how you use tyconform to reapply uvs since tyconform is used only for conforming vertices
    thx

  • @augustavanessaoliveirajose134

    haha i totally agree bro!

  • @alfonsoledesma5022
    @alfonsoledesma5022 Před 2 lety

    I'm trying to learn even though I only have fruity edition instead of the producer edition

  • @TheTomma99
    @TheTomma99 Před 3 lety

    Very good tutorial! I was wondering, what are brief specs of workstation this is taking place on?

  • @moniqueanncamillegarcia1797

    how do you get all the tutorial and samples on the left. mine doesnt have sNice tutorialt

  • @MUHAMMADSAJID-uv1cl
    @MUHAMMADSAJID-uv1cl Před 2 lety

    Congrats!!! When did you first start investing

  • @supernova6413
    @supernova6413 Před 2 lety

    YESS

  • @josecerve2089
    @josecerve2089 Před 3 lety

    Es una pena que los que no entendemos ingles no podamos seguir tus tutoriales. Lástima que no los hagas en español....

  • @pradeepvc1307
    @pradeepvc1307 Před rokem

    ok thx!!!

  • @miguelpalacios6159
    @miguelpalacios6159 Před 2 lety

    ikr!

  • @_Jatinn
    @_Jatinn Před 2 lety

    nice

  • @billyrayatienza509
    @billyrayatienza509 Před 2 lety

    when i click GMS it gives sotNice tutorialng that softs electrical with no app soft whatsoever

  • @ripiosuelto
    @ripiosuelto Před 2 lety

    great overview trhought a lot of usefull tools, que pena que no esté en castellano. Thanks!

  • @dansavx
    @dansavx Před 2 lety

    why dont I have a effects chain on my setuper

  • @mediasurfer2733
    @mediasurfer2733 Před 3 lety

    Awesome :-)

  • @samuelgr3101
    @samuelgr3101 Před 2 lety

    In The setup If the master channel is located in the top, next to the counter, then no - IT stays witNice tutorialn acceptable limits, when I play so of

  • @jlay1327
    @jlay1327 Před 3 lety

    I'm quite new to 3DS max and I can't seem to figure out why I can't see faces and edges once I add modifiers to my mesh? The only time I can see the faces is when I'm on the editable mesh modifier after hitting select by element.

  • @liwindm
    @liwindm Před 2 lety

    🥲 Thank you

  • @masterfootage5481
    @masterfootage5481 Před 3 lety

    A very cool update. Thank you very much for the helpful tutorial! Do not tell me, maybe there is a link or resource where you can look at Flowline. Is it a standalone application or as a big studio plug-in built into 3D studio max?

    • @andvfx
      @andvfx  Před 3 lety +1

      Flowline is an inhouse tool for liquids and particles simulations used at ScanlineVFX. Works inside 3dsmax.

    • @masterfootage5481
      @masterfootage5481 Před 3 lety

      @@andvfx Looking at the level of realism, one gets the impression that the instrument is ahead of the rest for many years to come. It may be lucky to see him on some podcast someday) Everything mysterious tempts intolerably, heh))

  • @rodrigoglowacki
    @rodrigoglowacki Před 2 lety

    my 3ds max 2022 dont have this modifier "retopology" where i find?

    • @andvfx
      @andvfx  Před 2 lety

      in 2022 it comes as a separate installer. you will found it in your autodesk install app. in 2023 and forward it comes included with the basic installation.

  • @tokyowarfare6729
    @tokyowarfare6729 Před 3 lety

    muy buena pinta.

  • @talalbintariq8339
    @talalbintariq8339 Před 2 lety

    Can you make one for the soft stuido trail

  • @deadstem_dj
    @deadstem_dj Před 2 lety

    Why is it still used manual retopology?

  • @mohammadjohnson_YT
    @mohammadjohnson_YT Před 3 lety

    Is there another way of getting the Retopology modifier other than Autodesk ???!!

  • @RicardoSilva-ip3ki
    @RicardoSilva-ip3ki Před rokem

    Hey, great video! Congratulations! My 3Ds Max (2021 and 2022) doesn't have this modifier (RETOPOLOGY), do I have to enable it somewhere? Or do you have to download some script or plugin? Thanks!

    • @andvfx
      @andvfx  Před rokem

      Thanks Ricardo. retopology was introduced in max 2022 as a separate installer (if you go to your autodeskapp you will see it there). From max 2023, its already included on the main max installation.

  • @amse3936
    @amse3936 Před 3 lety

    Uv remove? Texture baking full traning 3ds max or substance painter

  • @sevenseven31
    @sevenseven31 Před 3 lety

    retopology geometry coming from spline is hard to get a nice result

    • @martincoven
      @martincoven Před 3 lety +1

      Hi Sakura swan. You should be able to get some nice results. I would be happy to take a look at your issue and give some advice.

  • @alessandrofratellini3516

    Great tutorial!! Where u found those models?

    • @andvfx
      @andvfx  Před 3 lety +1

      they are from threedscans.com