There Is TOO MUCH True Damage In League Of Legends

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  • čas přidán 9. 12. 2022
  • Been a while since we talked about a mechanic so how about we discuss one that a lot of players have complained that there's too much going around: True Damage!
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    #LoL #Damage #Broken
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Komentáře • 1K

  • @Mnamd0pizzi
    @Mnamd0pizzi Před rokem +908

    I love the fact that 3 of Camille´s 4 abilities are on the thubnails about "broken" game mechanics😂😂

    • @EruCoolGuy
      @EruCoolGuy Před rokem +37

      And yet she's kept weaker than the norm. Which prevents her from being as disgusting as Yone or red Kayn.

    • @bearpowder8807
      @bearpowder8807 Před rokem +133

      @@EruCoolGuy 1k true dmg for an auto is equally disgusting as yone imo, but red kayn is another level

    • @grauenritter9220
      @grauenritter9220 Před rokem +20

      when Vars was bending together champion abilities, for best fighter most of it was just Camille

    • @The_White
      @The_White Před rokem +25

      @@bearpowder8807 They should just rework Kayn at this point. Both forms give way too much strength to him while being technically the same as the base but with better numbers. The fact that his abilities are really simple to use doesn't help. Rhaast should propably get a different set of abilities (and Kayn should get a new ult in general as Umbral Trespass is just there so he resembles Zed a little). Base form should stay as base form but maybe with a new ult, Shadow Assassin should be the same but with the new ult because he is still Kayn, why would he fight differently but Rhaast should get a complete new set of abilities. Would be a lot easier to balance and would make sense logically

    • @z3rus889
      @z3rus889 Před rokem +6

      @@grauenritter9220
      1 it is vars opinion and he is not god
      So shouldt be taken right without thinking by ourself on what is good or bad in the game.
      2 camille has 3 good abilities and 2 with really low powerbudget and one of theese is her ult

  • @GameMaker242
    @GameMaker242 Před rokem +809

    Yummi is the only one that has an armor against true damage

  • @pridefulworm
    @pridefulworm Před rokem +920

    Fiora is "balanced" around the fact that many people will end up losing with her regardless that she destroys most match ups. Like irellia she smashes you in lane and feels stronger and more abusive than most champs but they don't nerf her because people can't team fight with her so there are a ton of games where even a 10-0 fiora will lose but she abused the top laner and took away all of their fun just to lose anyway

    • @nu_kercat1
      @nu_kercat1 Před rokem +148

      or when fiora casually buys sundrerer and just comes back to the game with one item purchase, meanwhile you sweat your ass off to get ahead in lane and then all of your effort was useless

    • @morgoth6273
      @morgoth6273 Před rokem +89

      It's still horrible for the game, Irelia can still go for the back line, enchanters and adcs are not safe
      Meanwhile can constantly split push, your top laner can't deal with her and with 3 sec on her q she's basically uncatchable

    • @kynkatan8871
      @kynkatan8871 Před rokem +45

      Then you just perma split. I have smashed fiora in lanes several times just to come mid game and she just suddenly wins the trades becasue she is fiora. Her vitals needs real cooldowns and her q should not auto proc the vitals. That should make her more skill based as a champion

    • @tilinh389
      @tilinh389 Před rokem +4

      @@kynkatan8871 have you try Tryndamere or jax

    • @kynkatan8871
      @kynkatan8871 Před rokem +44

      @@tilinh389 usually for them armor stacking works. You can't kill them but they can't kill you back either. Fiora forces you into a knife fight, either you kill her faster than she can kill you or she wins, no other counterplay is possible

  • @jonathangillooly9361
    @jonathangillooly9361 Před rokem +50

    Some of my favorite champs are supposed to be tanky, but with the amount of true damage in the game it’s hard to play a tank and not feel useless because the other team just ignores all the armor and mr you build

  • @NecroGenesisGameplay
    @NecroGenesisGameplay Před rokem +280

    True dmg can be increased with Navori. It increases both vayne's W and Fiora's passive

    • @dedt4932
      @dedt4932 Před rokem +2

      how so on vayne ?

    • @Jhosvi
      @Jhosvi Před rokem +88

      @@dedt4932 it increases ability dmg by 20% at 100 crit and W is an "ability" i guess thats why, although it would be nowhere as effective as guinsso

    • @dedt4932
      @dedt4932 Před rokem

      @@Jhosvi oh i see

    • @badenglish7979
      @badenglish7979 Před rokem +2

      does empower auto counts?

    • @NecroGenesisGameplay
      @NecroGenesisGameplay Před rokem +7

      @@badenglish7979 yes, it increases Jax R and Kog's W, for example

  • @Flursh
    @Flursh Před rokem +35

    I’ve noticed the same thing and Bel Veths release felt like an actual prank for how many stats they just give her for free. I really hope this is not every single champ release now.

    • @Joe-hi1zw
      @Joe-hi1zw Před rokem +2

      Well both champions since her have been less of an issue. Nilah is a completely pointless re-skin of Samira and K'sante is pretty balanced.

    • @Flursh
      @Flursh Před rokem +6

      @@Joe-hi1zw they literally just had to nerf Nilah because she was too strong and K’sante balanced? LMAO builds full tank and then does true damage based on resistances, you’re either trolling or just delusional

    • @Joe-hi1zw
      @Joe-hi1zw Před rokem

      @@Flursh Oh. Yikes. I hate being a league player...

    • @eggsoverbreezy6264
      @eggsoverbreezy6264 Před rokem

      @@Flursh You're dogshit at the game bud, its okay to admit it

    • @Flursh
      @Flursh Před rokem

      @@eggsoverbreezy6264 ok rat 🐀

  • @pokeystick5952
    @pokeystick5952 Před rokem +94

    I remember joking K'sante was gonna have true damage on his passive.
    I DIDNT EXPECT TO BE CORRECT-

    • @pokeystick5952
      @pokeystick5952 Před rokem +1

      @raynaldo arlen k.eman I am a Gwen main in wild rift so I already knew that lol

    • @alex2005z
      @alex2005z Před rokem +2

      @raynaldo arlen k.eman in summoners rift true dmg also doesnt bypass shields. People just forget it and never build items that give shields against champs with a lot of true dmg

    • @Nazuiko
      @Nazuiko Před rokem

      @raynaldo arlen k.eman Shields are the only counter to vayne and Fiora, because there eHP that doesnt increase their passives effectiveness.

    • @tonnynguyen390
      @tonnynguyen390 Před rokem

      @@raynalldoprime in pc league true damage also cannot bypass shields

    • @stormdragon2529
      @stormdragon2529 Před rokem

      yea but that true dmg is conditional to his ult only which makes him extremly squishy and it dosen't deal that much dmg until late-game since it scales with Armor/MR.

  • @consolescrub2380
    @consolescrub2380 Před rokem +50

    one thing to note is that with true damage from say zoe, yone or first strike it's based of off post mitigation damage so i don't know if this can be considered the same as with other sources of true damage

    • @tatzecom
      @tatzecom Před rokem +4

      Zoe's is not. Zoe's bubble deals magic damage and then true damage with the same base damage and AP ratio unlike Yone, First Strike or Riftmaker which deal true damage based of damage dealt

    • @Razr750
      @Razr750 Před rokem +3

      @@tatzecom Incorrect. The true damage on Zoe bubble is equal to post-mitigation damage.
      Edit: Forgot to mention that the true damage is based on the attack that pops the bubble, but capped at the max damage of the bubble.

    • @Abandon-art
      @Abandon-art Před rokem

      @@Razr750 I guess that Zoe's bonus true damage is just true to differenciate it from the base magic dmg in the recap. Not that it matters a lot though.

    • @tristan6773
      @tristan6773 Před rokem +2

      why even make it true then?? isn’t it literally just doing the same thing as physical damage

    • @vanessareid5518
      @vanessareid5518 Před rokem +6

      @@tristan6773 so that it doesn't go through mr reduction twice? think for a moment

  • @soedragons3582
    @soedragons3582 Před rokem +53

    I think that true damage and %max health damage are fine mechanics as long as the word true isn't between the words health and damage and the number behind them is not too high

  • @Dddrgn
    @Dddrgn Před rokem +19

    I've always felt that true damage, when it *does* exist in the game, should be a reward for good execution - not something that can be applied super consistently. I main tank Poppy, and while her CC is great in teamfights, against a lot of these newer champions, I'll get slaughtered before I can even get close enough to use any of her abilities. It's just... become something anyone and everyone can use, and it doesn't help that building tank has gotten less and less effective. True damage needs to go, outright. Riot doesn't have self-control to limit it, so it shouldn't be in the game at all.

  • @StarChargerStudios
    @StarChargerStudios Před rokem +24

    With the amount of power creep in this game, I’ve been joking about a champion who’s ult is just gonna be to take the fountain with them.

    • @sakurahirawa
      @sakurahirawa Před rokem +3

      That should be a joke champion tbh. Next to scuttle.

    • @megalazer100
      @megalazer100 Před rokem +4

      Fun fact fountain doesn't deal true damage tho it displays as such it actually deals "absolute" damage because it can't be denied

    • @ChucktheSpicyChicken
      @ChucktheSpicyChicken Před 2 měsíci

      ​@@megalazer100 jax dodge build would like to test that.

    • @philliparnestenbro3607
      @philliparnestenbro3607 Před 27 dny

      The neeko rework bug, so it did end up happening lol. Spot on prediction

  • @Frightning
    @Frightning Před rokem +88

    The controversy for True damage goes further back than Fiora rework. Vayne's release had that topic come up a lot, especially once Vayne became known as a late game goddess. (Her Silver Bolts being % of max hp true damage is still probably one of if not *the* most impactful sources of True damage in the game).

    • @fasoliromanesti7195
      @fasoliromanesti7195 Před rokem +2

      You are the smartest guy here bro % health true dmg like vayne and fiora is what is breaking this game

    • @Delimon007
      @Delimon007 Před rokem +1

      @@fasoliromanesti7195
      Vayne isn't broken though? She risks everything to use it and is quite bad.

    • @vhjjffgjk4698
      @vhjjffgjk4698 Před rokem +17

      @@Delimon007 "Risks everything". The rammus nunu who rolls into 5 enemies to get an engage risks everything. The assasin that flash ults into the enemies in hopes of oneshotting the adc and getting out alive risks everything.
      Vayne autoattacks you from a safe distance away, where you cant reach her without flash, while having 3 overpowered forms of self peel (1.5 second dash aa reset, invisibility and a point and click double hard cc that first knocks you across the entire map and then stuns you). Additionally to that her dmg is so busted that her usual build have shieldbow and randuins so she is also very tanky and burst resistent. ADITIONALLY TO ALL THAT she doesnt need ignite in lane so she can take flash ghost/exhaust to get yet another 2 forms of self peel.
      There is no skill involved in the entire kit and she doesnt have to risk anything to deal her damage. If you die on vayne in a 1v1 youre kinda just running it down.

    • @thefaller01
      @thefaller01 Před rokem +3

      @@Delimon007 that affirmation in the Present Tense is quinda moot considering the video we all just seen.
      I was there when Vayne was released into the LoL, and it is true the issue with the True Dmg started with her. And for the 1st years she was unecessarily busted, her %true damage garanteed she had answers for tanks and squishies alike, melee champions had no chance past the 12min unless the player was bad or denied farm. You either needed to burst her down with the likes of Malzahar or bring a range ADC with far greater range than her, adn even that wasn't a hard counter.

    • @skywalkerjohn8965
      @skywalkerjohn8965 Před 10 měsíci

      ​@vhjjffgjk4698 yeah, I have to agree with you.
      "Risk everything" here only applies for everyone somehow successfully report you for cheating

  • @ultrazeldafan
    @ultrazeldafan Před rokem +110

    "Apart from being immune, she does true damage!"
    That sent me. XD
    *Gwen is immune.

    • @stormdragon2529
      @stormdragon2529 Před rokem +6

      thank god gwen is garbage now

    • @sophiaascart484
      @sophiaascart484 Před rokem +13

      Yeah, I feel like true damage (and passive magic pen) has been tacked onto AP fighters (and riftmaker) in recent years as a way to bypass terrible AP bruiser itemization (makes it so that Morde, Gwen, and to a lesser extent Lillia can itemize outside of the squishy mage builds that demand void staff/sorc shoes and opt for offtank items instead. It's probably also why Gwen's mist is so problematic and even then she still has a terrible winrate despite a somewhat overloaded kit and high base stats.

    • @Underworlder5
      @Underworlder5 Před rokem +1

      i misheard it as "apart from being a meme"

    • @ametistakikiki2328
      @ametistakikiki2328 Před rokem

      @@stormdragon2529 hehe, gwen is BROKEN, in wild Rift, and she still received a buff

  • @bundo2230
    @bundo2230 Před rokem +16

    Considering Urgot, Pyke, and collector as sources of true damage is a bet of a stretch. All the true damage on them comes from executes, it doesn't matter if it's true damage, physical damage, or magic damage, it conditionally one shots anyway

    • @BERNTRR
      @BERNTRR Před rokem +3

      But it negates counterplay such as shields or damage reduction like alistar r.

    • @Delimon007
      @Delimon007 Před rokem +2

      @@BERNTRR
      Urgot is fine, it's a skill shot that is easily dodged unless you are face hugging him. Pyke, on the other hand, is another champion that NEVER should have seen the light of day.

    • @cagegames4755
      @cagegames4755 Před rokem

      @@Delimon007 Pyke is so weak though. And urgot is broken, but not because of ult.

    • @Delimon007
      @Delimon007 Před 9 měsíci

      @@cagegames4755
      That's because they nerfed pyke into the ground because riot realized they F'ed up so they don't even want him to exist.

  • @kraftyevan
    @kraftyevan Před rokem +69

    Ironically I think sett is the only good example of modern true damage. It's kinda like his version of Darius or morde E passive, but because of that, his Q should probably lost its %hp

    • @Wojshu
      @Wojshu Před rokem +6

      Yeah i might be biased cause of how much i play Sett but he has all the points that Vars listed as true dmg is fine then. Takes a lot from other abilities power. Is hard to pull off (no the fact you can stun someone doesn't count since even for that you need to fulfill another condition having an enemy on the other side so in jg or away from minions you are weaker than lets say jax that can fight and stun you everywhere) and your opponents have a way of controling when you use it in a way they use their biggest burst so you use your w right after in the best moment for them to avoid it type stuff

    • @robertoaltuve4145
      @robertoaltuve4145 Před rokem

      @@Wojshu he need a Nerf in that q and base damage.

    • @jenokrivanszki7762
      @jenokrivanszki7762 Před rokem +3

      just remove his passive healt regen and it becomes a decent machup for any bruiser

    • @MrBlipman
      @MrBlipman Před rokem +5

      His Q is physical damage though, and I do think Sett W is relatively balanced just because of the true damage is a low middle area, and easily dodgeable, plus he has to be relatively low to use it well.

    • @Aliens1337
      @Aliens1337 Před rokem +2

      @@MrBlipman A lot of Sett’s skill expression is W flash to hit the enemies with W sweet spot. The W has a wind up time and the true dmg hitbox is small, so unless the enemies are CC’d or don’t have hands there’s no way they couldn’t side step it.

  • @stickmankevin1351
    @stickmankevin1351 Před rokem +157

    I think for Fiora, if they really want to keep the true damage, it should only do a burst of TD after hitting four vitals in a short time frame or something. Make her actually work for it and don’t make it percent max health.

    • @shuckleuser4285
      @shuckleuser4285 Před rokem +16

      That’s actually quite fair honestly

    • @minimansson2023
      @minimansson2023 Před rokem +12

      Or just make the vital do her total AD in true dmg

    • @TrueHylianKnight
      @TrueHylianKnight Před rokem +2

      That would be infinitely better than the current nonsense we've got to deal with. My previous game had Fiora top and somehow managed to make a champion this broken look unplayable lmfao

    • @TomasMarcionis
      @TomasMarcionis Před rokem +1

      Keeping in mind how overbuffed tanks are and how easy tanks can stack health you must have proper tank shreders like Fiora and Vayne.
      TD will remain as is. I would rather nerf tanks to 12.22
      They felt balanced. Just the way tank should be. Tons of health and armour and just a decent damage
      Now we back to "normal" again...
      So think again how broken Fiora is and should she be nerfed
      I personally say no
      Nerf bloody tanks instead

    • @brunobautista6316
      @brunobautista6316 Před rokem +3

      @@TomasMarcionis thing is.... they shred tanks in 2 seconds
      They shred every champ in 1 second
      They have insane mobility/untargetability (Fiora's W is death sentence if your target her there... Vayne R has that shitty reset on kills for free...)

  • @flameofmage1099
    @flameofmage1099 Před rokem +23

    I never knew true damage bypassed damage reduction, that's insane. Also I've said before but I personally don't mind Fiora's because it's thematic. She hits the weak points in your armor so of course she would bypass it. Not sure it needs to be % max health though :/

    • @dracotoy
      @dracotoy Před rokem +14

      could easily make vitals that are ad scaling with armor pen, not %max hp true damage

    • @flameofmage1099
      @flameofmage1099 Před rokem +2

      @@dracotoy I like that. Still make sense and better for balance

    • @geekobgaming5647
      @geekobgaming5647 Před rokem +4

      thematically only true damage that makes sense is Cho gath. Because he literally eats you, no amount of armor or magic resistance affects this. Maybe I could see a point for singeds poison, since you inhale it. But everything else is either physical attack or magic attack. And if its supposed to bypass your deffenses, we call it penetration.

    • @justanothercommenterwithan9089
      @justanothercommenterwithan9089 Před rokem +4

      @@geekobgaming5647 i mean velkoz literally erases you from existence if that doesn't bypass defence's i don't know what does

    • @geekobgaming5647
      @geekobgaming5647 Před rokem

      @@justanothercommenterwithan9089 alright, you got the point.

  • @TheNaper
    @TheNaper Před rokem +19

    I suppose you could say setts W has a (health cost). if he wants to hit you with the big boy Bomba it's gonna cost about 40% of his max health.

    • @123hattan
      @123hattan Před rokem

      To give you an idea, a massive stat champion such as Veigar needs hundreds of Q stacks and tons of AP, to do 1000+ damage on his Ult. But that is AP damage, you can buy HP and MR against it, besides Veigar is easily countered by dashing champions. Sett on the other hand, just needs to buy 2-3 bruiser items and is allowed to do 2000+ true damage, AoE true damage, not single target like Veigar's (or Nasus's). Besides, it would be a proper ''price'' if he would not receive also 100% of the damage he received as a shield. Also, there is tons of healing in the game to even remove that risk.

    • @tomislavstosic6235
      @tomislavstosic6235 Před rokem +3

      @@123hattan well guess that's why it has a massive cooldown and is easily dodged

    • @123hattan
      @123hattan Před rokem +1

      @@tomislavstosic6235 ''easily dodged' when he flash ults the tank and then uses E before he finishes off with W. With a team that assures it is not dodgable enymore.

    • @neapolitanpineapple3660
      @neapolitanpineapple3660 Před rokem +6

      @@123hattan anything is broken if u refuse to play around it

  • @MegaBlackhandfan
    @MegaBlackhandfan Před rokem +34

    I like Ahri's Orb of Deception (I know, profile pic checks out). Hitting the 2nd instance of Q isnt always easy and requires some skill, especially if you want to sweetspot the enemy by applying both instances at once. The enemy has time to react and avoid the true damage too. Nor is the true damage too strong. Thematically it is logical, that a hit "from behind" does more damage.
    Also, playing around her Fox-Fire Movespeed or ult fits nicely. Combining Q with Ahris E may garuantees the second Q instance, but it is another skillshot that is avoidable too.

    • @kzslol
      @kzslol Před rokem

      Fuck Ahri and every charcter that has charm, most tilting cc ever designed

    • @Jynx9921
      @Jynx9921 Před rokem

      100% agreed

    • @BoneWalker
      @BoneWalker Před rokem +2

      Just wish the orb was a bit more pronounced on some skins.

    • @josefarias5216
      @josefarias5216 Před rokem +3

      By far one of the most fair true damage abilities, added to her relatively low scaling Ahri has to constantly landing her Q if she wants to succeed

  • @SadSquidward420
    @SadSquidward420 Před rokem +28

    5:40 Imagine if vayne had TRUE damage only when using her R and W just gave bonus damage

    • @joshaltea
      @joshaltea Před rokem

      I mean sure, but she’d need a massive compensation buff.

    • @teddybblazin5628
      @teddybblazin5628 Před rokem

      Why tho

    • @SadSquidward420
      @SadSquidward420 Před rokem +6

      @@teddybblazin5628 So tanks have some counterplay against her?

    • @teddybblazin5628
      @teddybblazin5628 Před rokem +1

      @@SadSquidward420 cc tho

    • @mog9629
      @mog9629 Před rokem +10

      @@teddybblazin5628 bro cc is no counterplay. Any champion is countered by cc no matter which one. So you can't say cc is the counter against Vayne, a Vayne counter would be outranging her (for adcs) but as a tank or bruiser you don't really have a counter against her besides hoping your team kills her faster than you die. She does %health max DMG, has a dash with next to no CD in late and also becomes invisible everytime she dashes (while in ult) there is no counterplay as melee bruiser or tank

  • @cedot2583
    @cedot2583 Před rokem +11

    First strike is technically reduced by armor or Mr because it's post mitigation damage that's calculated. Same thing for Yone E.

    • @junioryoung9662
      @junioryoung9662 Před rokem

      Nahh I'm pretty sure yone's E does True dmg, cuz if I can almost kill a tank(mess with the bull you get the horns _ dude) my E can kill him on his Ult, where do the 80%alldmg mitigation go?

    • @cedot2583
      @cedot2583 Před rokem +3

      @@junioryoung9662 well the damage was mitigated when you hit him, then, 30% (or whatever the number is) of that damage is applied back as true damage

    • @harrysliyoko8809
      @harrysliyoko8809 Před rokem

      @@cedot2583 The reason the proc does true dmg is so that it doesn't double dip into resistances otherwise it would deal 0 dmg .
      Zed ult does a percentage of the pre mitigation dmg he deal to the mark as phys dmg .
      Yone E does a percentage of the post mitigation dmg during the mark as true dmg .

  • @MultiFandom8isFate
    @MultiFandom8isFate Před rokem +324

    Vayne's and Fiora's and Camille's True Damage are major offenders.

    • @margarinesnatcher
      @margarinesnatcher Před rokem +34

      Except Vayne is killable.

    • @FenrirAlter
      @FenrirAlter Před rokem +35

      Master yi with rageblade also just shreds anything

    • @eksdeetheemoji
      @eksdeetheemoji Před rokem +4

      Vayne is i think percent health

    • @omegaminoseer4539
      @omegaminoseer4539 Před rokem +21

      @@eksdeetheemoji Vayne has always had Max HP True Damage. That's why it's balanced; she has to hit you at least twice to even get it. Fiora does the same for more damage and can eat you alive as it scales with her AD.

    • @desuordie4856
      @desuordie4856 Před rokem +12

      Being unable to itemise against them while they're allowed to build durability is a huge issue. If they were forcednt be glass cannons it would be fine but they just dont have to

  • @pelleminjauw6360
    @pelleminjauw6360 Před rokem +31

    This is a problem I've been thinking a lot about lately, how many times I died and saw that 20% to 50% of damage dealt was true damage. It's just way to much and I think they schould've nerfed true damage with the durability patch because otherwise it's actually a buff because magic in physical damage are the ones effected by the patch while true damage ignores it

    • @nsreturn1365
      @nsreturn1365 Před rokem +5

      why do you think everyone with true damasge since then is meta or good / hyped

    • @lucasbarros5928
      @lucasbarros5928 Před rokem +1

      Actually no because everyone gained base hp and hp scaling, so true damage was affected

    • @mog9629
      @mog9629 Před rokem +6

      @@lucasbarros5928 except for the %max health true DMG like Vayne and Fiona, they just got flat out better

    • @Dingdong2730
      @Dingdong2730 Před rokem

      @@mog9629 Except they got nerfed pretty quickly after to compensate for this.
      Only real effect of the durability patch was force every AD champ that didn’t have true damage or built in shred/pen to pay an obligatory tax for armor pen at 3rd item at the latest, if not already 2nd.

    • @Delimon007
      @Delimon007 Před rokem +1

      100%. I sit there staring at my death screen in awe since I came back about a month ago. Pretty much already ready to drop the game because at least 15-20% of the damage I take every game is F'in true damage.

  • @yanji133
    @yanji133 Před rokem +24

    D E M A C I A

    • @coracarinhaquemoraali33
      @coracarinhaquemoraali33 Před rokem +1

      EQEQEQEQEQEQEQEQ?

    • @julpen3718
      @julpen3718 Před rokem

      The less true dmg you have IG more it's valuable so when a lot of meta champ have true dmg, Garen become the worst champ ever but when the game is not stupid with Unkillable Cho'gath or Botlaner threeshoting everyone with 2 ADC items then fulltank + Being peeled by enchanters (A legit meta) he do well

    • @coracarinhaquemoraali33
      @coracarinhaquemoraali33 Před rokem

      @@julpen3718 EQEQEQEQEQEQEQEQEQEQ

  • @socissixsou5591
    @socissixsou5591 Před rokem +34

    As a Rammus main, there will always be to much truth damage.

    • @mateuszkucharski1350
      @mateuszkucharski1350 Před rokem +12

      Such stupid champions like rammus are the only reason why something like true dmg should even exist. Of course only juggernauts should have acces to this type of dmg to make it balanced.

    • @aatroxtheworldender933
      @aatroxtheworldender933 Před rokem +4

      Your champ is the reason true damage exists.

    • @Delimon007
      @Delimon007 Před rokem +3

      @@mateuszkucharski1350
      Rammus has to get close to do anything and gets casually deleted by bruisers and burst mages.

    • @pablo1006pr
      @pablo1006pr Před rokem

      Yeah the champiom that can have 600 armor by building full magic resistance

    • @masterblaster2678
      @masterblaster2678 Před rokem

      @@Delimon007 Has to get close to do anything>Has an insane MS steroid that also knocks up enemies he collides with, also his ult is an unstoppable dash.
      Casually gets deleted by bruisers and mages>Bruisers? LMAO. Any bruiser that dares touch Rammus is fcking inting. 500 damage per hit during his stupid W. You are actually delusional if you think bruisers can do shit-all against Rammus. And yes, mages do give Rammus trouble because *they are the only counter to Rammus.*

  • @AlineMaline1
    @AlineMaline1 Před rokem +8

    I feel like there's just too much true damage but there is a place for the mechanic, in most situations armor penetrarion should be the thing being used instead, but abilities like cho gath ult makes sense having to ignore armor and resistance.

  • @thunderdrae7749
    @thunderdrae7749 Před rokem +26

    I still do feel like Sett is ironically one of the most fair instances of True Damage uses in recent years despite how much of it he has packed into one ability tbh. His entire usage of True Damage relies on a skill shot, which if not set up properly by the Sett or without using flash has a high chance to do nothing at best or even get him killed at worst. Since a large amount of his power (unless you're going BoRK but fuck that item lmao) is focused around his W, and it requires him to take damage and put himself into the direct line of fire to be used properly, it means that not preparing for using it by making sure you have a target to guarantee the Facebreaker Stun which requires him to be close to them if he wants to confirm it, or have teammates that can CC the opponents for you can easily get you killed without much actual value coming out of the W. It's also only accessible if the enemy team focuses all of their burst onto him at the start of the fight or let's his Grit build up too much.

    • @hungrymusicwolf
      @hungrymusicwolf Před rokem +2

      It is definitely more fair, but still completely pointless. It would have been just as good if they just increased the physical damage dealt, making it true damage was just for the sake of doing so.

    • @pablo1006pr
      @pablo1006pr Před rokem +1

      ​@@hungrymusicwolf but thats also because sett needed some power somewhere, yes his Q is strong but his ultimate and E are very mediocre (unless there is a chogath and you can one shot baron with that nuke) also he normally has less resisitances than any bruiser since he wants to use W quick thats why even now sett normally has only health and ad items to maximize his strognest ability, and i am not saying that the ability isn't broken, it is and in many cases it is unfair but in most cases it is fair and is mostly because is sett the one that has it

  • @KraljHD
    @KraljHD Před rokem +5

    >The only way to counter true damage is to stack health
    Botrk: 👁️👄👁️

  • @askyw69
    @askyw69 Před rokem +7

    as a tank main I actually really appreciate having true and %hp dmg in the game. I should not be able to become an immortal god every game with no counterplay, that's just boring. I played back in the old tank meta back when no one had enough dmg to kill a tank. when every fight was a wet noodle slapping contest for 4 minutes straight, when you die and are able to respawn and get back into the same fight that you just died in, that's the worst kind of meta.

    • @WeFareFartherThanDreams
      @WeFareFartherThanDreams Před rokem +1

      Our current meta is shit

    • @blackmarszero6528
      @blackmarszero6528 Před rokem

      They solved the tank problem by adding a ton of items to counter tanks and nerfing them - which was needed. I don't mind ADC's having percent max health true damage, as they are suppose to counter tanks but there's just to much of it. For example, Lillia's Q dose additional true damage when you hit the sweet spot, Darius Q only gets extra physical damage.
      Give other classes percent max health physical or magic damage, like they've done it with mage items already. Simply add more items with percent armour or magic resist penetration, so carries need to chose if there killing the front line or backline.
      In my opinion, tanks are generally in a fine spot, it's just been so long since anyone's seen one they can't even remember the items there supposed to build. Sadly other classes can just use tank items better, so they'll get nerfed into the ground because of bad design.

    • @xoawolf
      @xoawolf Před rokem +3

      I don't mind either of those myself. True damage, and percent max heslth damage both have their place and are useful. I don't think/like when both are in at the same time/the same source.
      As a tank player myself, you can't build around it. Armor/MR? It's true damage. Health? It's max health. In other words it equalizes you to the same durability as the ADC in yiur group. Only difference is, they actually have damage, and could kill the enemy where you can't.
      Any situation in a game where you can take your hands off of it, and the outcome is the same as if you had your hands on it, is bad design. It is no longer a game, it's a story you're watching.

    • @pulsss
      @pulsss Před rokem +2

      There are more than enough ways to deal with tanks thats NOT max health percent true damage. Fiora and Vayne should absolutley not have that kind of damage, no champ should. There are items like cleaver, bork, rift maker, kraken, seryldas, lord doms and more that can make dealing with tanks easy enough. as well as Runes that increase damage to tanks. I dont think its healthy for a champion to completely rely on true damage. especially when vayne and fiora can still kill squishies incredibly fast as well. As a tank, i should not be as squishy as my adc at any point. But both fiora and vayne make that a reality.

  • @andrewwallace2816
    @andrewwallace2816 Před rokem +41

    I have no problem with true damage from the likes of Sett because his true damage is only achieved by taking damage himself and legitimately does help to polish the ability, I don't legitimately believe there's a case for the damage to be physical. Other than that I'm with you 100% for all the other examples.

    • @Underworlder5
      @Underworlder5 Před rokem +19

      i was also confused why sett is listed as unfair true damage. he needs half his HP bursted down for max damage, the attack itself is slow and telegraphed, and he only deals true damage at the center of the cone (he also gets a shield, but that makes AP blitz his worst enemy). haymaker is very conditional and inconsistent. landing 2500HP true damage to the entire enemy team would only happen from a serious outplay, great team coordination, or the enemy team knowing absolutely nothing about setts entire gimmick

    • @mateuszkucharski1350
      @mateuszkucharski1350 Před rokem +16

      Exactly Sett is juggernaut. He doesn't have any mobility and in his specific case even good dps. He is totally fair with true dmg in his kit. Darius, Garen, Olaf or Chogath also - there is not a problem that they can deal true dmg, cause this is their only valor. They doesn't have any mobility and even good and reliable ccs. But all skirmishers and marksmen with true dmg should be just removed together with Krakenslayer, cause there is no way to make this abominations fair to play against.

    • @scottb9997
      @scottb9997 Před rokem

      It's good on his kit so you can't just stack armour against him but from a design point of view it makes no real sense

    • @artje90
      @artje90 Před rokem +1

      Sett in TF is balanced but in lane it is kinda to strong making it you just wont fight him in lane making a stale and boring laning phase. it is nt that yu can never win vs sett but a good sett has a base advantage that it is not worth going for without jungle. and given the fact even if i hide for 14 min under tower my jungle still doesnt see toplane that is 80% of sett games

  • @saintpres4ge533
    @saintpres4ge533 Před rokem +6

    My problem is with Vayne having % max hp true damage on every third consectutive and fiora having % max hp on every vital proc'd with a new vital up pretty much instantly after procing the last one or ulting to instantly apply 4 new ones.
    Means that you can't build to stop it, armour does nothing, health does nothing, shields barely do anything. Which means for a tank, once those two start hitting you, you have to either a) kill them or b) escape. But fiora builds sustain like divine sunderer, deaths dance etc, so you might as well try to kill fountain turret. And you can't escape because they gain so much mobility when chasing you down, you have to hard cc them and then run, but no tank has such hard cc except for possibly naut and moakai ult. To waste an entire ult to stop someone chasing you means you can't use the same ult later in a team fight. But what's this, fiora can use parry and just chase you down anyway. Vayne can run a QSS and you can't target her when she ults.
    Like when I play rell, I ban vayne above all others because I can't do anything against her and the BS of her entire kit when used right. Everyone else is fair game, but vayne and fiora are unstoppable monsters with % max hp true damage.
    Edit: Throw on true damage on hit for every third auto as a mythic that gives increased atttackspeed, has crit and attackspeed as stats and bam, vayne does % max hp and flat true damage every third auto with an insane attackspeed, can't be targeted and can cc you with her condemn.

    • @khaledyasser8293
      @khaledyasser8293 Před rokem

      Yes, the tank busters bust tanks.
      Vayne can’t do anything against Zed, and fiora while she doesn’t have a straight counter, can still be outplayed by every single bruiser, and is weak in team fights.
      Some classes counter others. Tanks aren’t the only ones with counters. How’s a talon supposed to beat a malphite for example?

    • @saintpres4ge533
      @saintpres4ge533 Před rokem +1

      @@khaledyasser8293 With brusier items. Talon can build Black cleaver, Divine sunderer/Gore drinker, deaths dance and still one shot an adc while being able to fight a malphite.
      With % max hp items, tanks still lose many fights, mundo with full tank items vs a irelia, shyvana, jax, tryn etc. They can build items like demonic or bork and still build tank items.

    • @khaledyasser8293
      @khaledyasser8293 Před rokem +1

      @@saintpres4ge533 ​ No, he can't. Not in my experience. Assassins that build bruiser have to land every part of their kit to kill an adc, and fight tanks worse than a traditional bruiser would, which is why I have not seen much point in doing that since durability patch. I have not seen a bruiser assassin 1v1 a tank since durability patch. Typically assassins just run from tanks because even if they can kill them it takes too long. I urge you to test with a friend how a 3 item bruiser talon does against a 3 item malphite....
      Tanks are supposed to lose 1v1s because they are always useful even from behind. Your job as a tank is to stonewall the other guy and stop them from doing anything, not to kill them 1v1. If you want to beat people 1v1 and be tanky, that's what juggernauts are for, but they lose the tank's advantage of always being useful. Also mundo is a juggernaut not a tank. He has 0 CC so he's not a tank. He's just straight weak is what he is.
      Also, I don't see what any of this has to do with what I said. I am saying classes have counters. There are many champions that can't do anything against tanks as well. Most mages and assaassins can't beat tanks.

    • @cxbarren4528
      @cxbarren4528 Před rokem

      vaynes range is awful. If you just pick a mage and zone her she’s an utterly shit champ. And has been for forever in bot lane

  • @danielzhang3790
    @danielzhang3790 Před rokem +7

    Great video! I always suspected that true damage was becoming more and more 'normalized' in new champion kits, but I didn't realize just how deep the issue really goes. The only thing I disagree with in the video was how First Strike was listed as a source of true damage. While it techinally does true damage, its only for 9% of the POST-mitigation damage you deal, so its better thought of as a multiplier simliar to resistance shred, rather than a source of damage imo.

  • @hosseinkarimi5009
    @hosseinkarimi5009 Před rokem +10

    Just as a note, yone's "true damage" is not true damage. Yone E2 applies a percent of the damage he dealt to enemies during E, to them. However this is not "pre mitigation" damage. It's a percent of how much the enemy has taken, after considering things like armor and Mr.
    So if it dealt magic or physical damage, the damage would actually be mitigated twice

  • @Sebzero99
    @Sebzero99 Před rokem +4

    I mostly agree with everything you said, except that I don't really understand why Sett is perceived as an unfair one.
    His w is extremely easy to avoid. Not to mention, he has to take damage to deal any damage with the ability.

    • @cpthf3535
      @cpthf3535 Před rokem

      but the weakness on his W gets canceled by his E. just grab the sucker in and he will be stunned for most of the telegraphed wind-up, or even worse grab them in a minion wave and they pretty much won't be able to leave because of body-blocking. And yea, he has to take damage to have the nuke W, but at the same time he gets a shield bigger than most people whole outlook on life.

    • @Io-ik4yv
      @Io-ik4yv Před rokem

      @@cpthf3535 easier said then done. his W is ez to dodge the higher you go in rank.

  • @Supportivechaos
    @Supportivechaos Před rokem +1

    funny fact about fiora passive, she can proc it with hydra goredrinker or stridebreaker activation in the middle of her dash letting her proc 2 vitals at once

  • @meow666inanna
    @meow666inanna Před rokem +2

    vayne - change her w to do magic+true dmg but not % + additional 3% max hp true dmg while in ult
    fiora - just make it so the %health true dmg is only on her ult and her vitals do phisycal
    camille - just the bonus dmg is true and cannot be amped

  • @MrBlipman
    @MrBlipman Před rokem +3

    I don't think true damage is bad, but it should be relatively low, not nukes like Cho R and Camille Q w/DS at Lvl 13. The amount someone like Vayne does isn't okay either, considering she has a 1 second CD dash, AND stealth in her R which can last a while. Olaf is a good example of having balanced true damage when you look at how he plays and such.

    • @jhenrique2055
      @jhenrique2055 Před rokem

      i understand if you're talking purely about true damage. but olafs kit is anything but balanced

  • @bumbi3786
    @bumbi3786 Před rokem +4

    One thing I don't really understand is why does true damage get amplified by horizon focus and navori when it isn't stated by any of these items...

  • @Zerum69
    @Zerum69 Před rokem +6

    Before Kraken Slayer, having 5 ad champs was considered a mayor draw back, but after kraken slayer as long as two of those ad champs can build it effectively (something really easy to find with how popular yasuo and yone are) then it doesnt matter if you stack armor you're getting shreeded regarless

  • @devilkingaming4619
    @devilkingaming4619 Před rokem +9

    I've been complaining too much true damage for a while now.

  • @kylecurtis2786
    @kylecurtis2786 Před rokem +22

    I would’ve liked to hear about how many champions such as Wukong and Evelynn can itemize enough resistance pen to essentially deal true damage for all intents and purposes.

    • @jasmineelhilali9152
      @jasmineelhilali9152 Před rokem +7

      That is not broken cause it takes them their entire build to do so, whole these champions have true damage already built in

    • @thereaper7926
      @thereaper7926 Před rokem

      ​@@jasmineelhilali9152 Fiora has to go as muhc ad as possible to be able to dish out enough true dmg in as little time possible in the late game.

    • @jasmineelhilali9152
      @jasmineelhilali9152 Před rokem +5

      @@thereaper7926 but she still has it, it's always implemented into her kit. May I remind you she used to build like a hybrid bruiser tank when her passive's numbers were buffed?

    • @frozi3193
      @frozi3193 Před rokem

      Even if they have the items to ignore all resistances, the damage technically still remains physical/magic, and so it can still be mitigated through alternative means. WW E, Ali ult, Master Yi W, Bel'Veth E, Kass passive... Gwen and Fiora and co. just outright ignore all of those for better or worse.

    • @thereaper7926
      @thereaper7926 Před rokem

      @@jasmineelhilali9152 True,I agree fiora is indeed not a fairly designed champ,but the thing about wukong and Evelyn is that they can build such items and not compromise on their intended mobility, survivability and etcetera.Wukong can dash,aoe cc,go invis,gain a ton of free defensive stats from his passive and eve as a assasin can just as easily kill tanks, juggernauts and bruisers,classes which normally assasins should not stand a chance against.

  • @alex2005z
    @alex2005z Před rokem +7

    1:06 I wouldnt say stuff like amumu passive or yone e are true dmg. They show as true dmg, but its based of the post mitigation dmg dealt, so its only true dmg as to not have the damage be reduced by armor and mr twice. Its the same as deaths dance

    • @joshaltea
      @joshaltea Před rokem

      I wouldn’t say Vayne W is true damage. It shows true damage, but it’s based off of enemy max health

    • @alex2005z
      @alex2005z Před rokem

      @@joshaltea not a fair comparison. Vayne w does 12% max hp true dmg and thats it. No reducing it possible. Amumu passive increases magic dmg by 10%. That means that if you hit someone with 50% magic dmg reduction with 1k magic dmg it deals 500 dmg + 50 dmg from amumu passive, but if they had 75% magic dmg reduction you would deal 250 dmg + 25 from amumu passive. As you can see the dmg is reduced by the enemy's mr, therefore despiste showing as true dmg its effectively magic dmg

    • @joshaltea
      @joshaltea Před rokem

      @@alex2005z what damage type does it deal?

  • @Hero-yu4om
    @Hero-yu4om Před rokem +4

    True damage needs a shift+delete treatment

  • @Kyle-sq8qt
    @Kyle-sq8qt Před rokem +5

    Can you do a why no one plays Amumu? as an Amumu main myself ever since I started playing the game back in S3, I would love to see your take on why he was never really that popular in his 13 years although being considered a good/solid pick for jungle in low elo (which is a majority of the playerbase).

    • @Thundergodxix
      @Thundergodxix Před rokem +2

      I've been seeing him more lately, but he used to be super popular in lower elos in S3-S4 as part of Bronzodia.

    • @XemnasKH
      @XemnasKH Před rokem

      I mean I can tell you why. He's not that flashy and his character identity is just not really appealing. In a game where there are so many "cool" champions, Amumu is doing this weird cute depressed thing.

    • @Kyle-sq8qt
      @Kyle-sq8qt Před rokem

      @@XemnasKH yeah i can see that his character design (both playstyle and visuals wise) isn't appealing at all, I personally love him though but it just sucks that he wont be getting a vgu anytime soon (not like a full kit rework but tweak some things with kit ti make it more modernized/appealing to the current state of the game like what they did with fiddle and nunu).

    • @Delimon007
      @Delimon007 Před rokem

      His clear speed is bad, true damage makes playing him pointless, his scaling and damage is pretty bad as well. He's just all around bad and he's been bad for quite some time. He used to be decent and you could even take him top lane. Here's an idea, go play a bot match and take him top lane and watch how quickly you get destroyed. That's why no one plays him. He is a decent support though for CC, but that's all he brings to the table.

  • @iStoicVA
    @iStoicVA Před rokem +8

    There's actually a 4th form of damage that only occurs in ranked solo queue.
    EMOTIONAL DAMAGE

  • @brandonnelson6018
    @brandonnelson6018 Před rokem +1

    I had an idea, aside from balancing issue involved how would you like shields reducing true dmg. That way there is a way to play against it but make it so not everyone has access to it.

  • @liammorrison4284
    @liammorrison4284 Před rokem +1

    Awesome video!! I’ve been talking with friends how riot seems to be neglecting power budget when designing new champions. I couldn’t find a word to accurately describe it and used dnd stat allocation to get my point across. Well thank you for explaining it so well because now I have a much better way to describe it!!

  • @TheKaratejesus
    @TheKaratejesus Před rokem +11

    Yi didn't used to have true damage. That came with his rework:)

  • @amilo5
    @amilo5 Před rokem +6

    Another problem is it leaves champions behind who do not have max health or true damage. In the late game you feel absolute useless because you get oneshot but you can not oneshot your enemy even if you have 3000 range.

    • @Underworlder5
      @Underworlder5 Před rokem +2

      shoutout to alistar and leona and their nonexistent damage

    • @vanessareid5518
      @vanessareid5518 Před rokem

      yeah kassadin is really worthless lategame

    • @amilo5
      @amilo5 Před rokem

      @@vanessareid5518 Oh you mean the mana scaling infinite dashing tanky earlygame lategame hypercarry ? But yes you are right he does no max health or true damage so a Camille has a force of nature and then what ?

  • @jorykis8302
    @jorykis8302 Před rokem +1

    Funniest thing is that the most broken tank killer (varus) now does not have true dmg at all (only through items). I played cho gath with 9k hp and around 230 mr and he one shoted me with ult+wq when he had 3 items. :D

  • @jususi71
    @jususi71 Před rokem +1

    10:40 when u brought up the durability patch i giggled abit, the patch has almost been completely undone by now with most of the champs who couldnt 1hit anymore got their damage buffed so that they can 1hit again

  • @heidtb6746
    @heidtb6746 Před rokem +4

    i would argue more games divide the damage as Melee/Ranged than they do Physical/Magical

    • @amateurishauthor2202
      @amateurishauthor2202 Před rokem

      definitely feels like it, could also argue that whoever has more true damage wins

  • @LyterFR07
    @LyterFR07 Před rokem +32

    Wait
    Vars only put a picture of Yone and didn't go any further in the rent against him?
    Are you Ok Vars? Blink rapidly if you need help !
    (I'm joking don't worry, i love your videos kind sir !)

    • @Le_Dave
      @Le_Dave Před rokem +2

      I hate Yone too but tbf, Yone E true damage can technically be reduced by armor or mr since it deals a portion of the dmg he dealt post mitigation, if it was magic or physical dmg it would be mitigated twice and deal very low damage.

    • @LyterFR07
      @LyterFR07 Před rokem

      @@Le_Dave yeah, i don't really mind it either
      It's just that Vars has a tendency to rant about yone because it's his most hated champion
      And that's kinda rare that he didn't do it here as well ^^

    • @v1c341
      @v1c341 Před rokem +3

      Same with First Strike, every post-mitigation true damage is not a pratical true damage, is just a % damage boost.
      How you make sure that you double someone damage? Make it deal 100% of the damage dealt as true damage.
      The list would a lot shorter if he ignored post-mitigation and execute true damage, both of those are just to make sure that the skill works as intended. This really feels just as a tank player crying.

    • @LyterFR07
      @LyterFR07 Před rokem +1

      @@v1c341 as i said, it is more of a joke than anything else
      If you look at most Vars videos you'll see, at one point or another, a taunt against Yone in particular
      He just hates that champion so that became even kind of a recurring thing in his videos
      I just pointed that out, i don't necessarily agree with including yone or first strike here

    • @v1c341
      @v1c341 Před rokem

      @@LyterFR07 Sorry, was talking about how the video was mostly Vars crying about true damage, as he is biased because he is a tank player.

  • @AndreOliveira-lw7ls
    @AndreOliveira-lw7ls Před rokem +2

    That list of true damage includes some sussy things like Ivern passive and Nuno Q (only affect monsters), Renata W which does true damage to your own teammate i guess, Yone E does post mitigation damage so its just normal damage with extra steps. Samira coin does an INSANE 1 true damage and gives enemy 1 gold. Akshan R? Is it applying red buff?

    • @Nikolai0169
      @Nikolai0169 Před rokem +1

      akshan r kills minions with true damage, but yeah, its not really important

    • @harrysliyoko8809
      @harrysliyoko8809 Před rokem

      Pyke and Urgot as well since they are executes below a certain hp threshold ,they just show 9999 dmg for the sake of it .

  • @noman8412
    @noman8412 Před rokem +1

    So what I’m hearing is you want Riot to make a percentage true damage slayer with a million dashes, self heal, self peel, high crowd control, invisibility and Teemo’s global taunt? We’ll call them Fiore-Vayne-Yasuo-Yone-Pyke and everyone will love them.

  • @OriginalNeimo
    @OriginalNeimo Před rokem +6

    Nice Video, but I don't understand the Diana and Gwen comparison. They have completely different play styles other than one has true dmg and the other doesn't.

    • @hashteraksgage3281
      @hashteraksgage3281 Před rokem +1

      Morde makes more sense

    • @infiniteearth6996
      @infiniteearth6996 Před rokem

      They are both ap bruiser I know Diana is technically recognised as an assassin but she’s honestly doesn’t even play like one especially these days with her building tank item’s she more like a ap diver

  • @ethanm2926
    @ethanm2926 Před rokem +13

    Thank you Vars for the video, great thoughts overall. I have a friend who is like oh there isn't that much true damage or its ok that they have that, etc. (And he plays almost entirely high mobility hypercarries) really annoys me bc it's like cool a lot of Champs you play have the option to just either dodge or kill them outright before they can, my champ pool of entirely tanks and juggernauts doesn't.
    It reminds me of a phrase where it's like if you buff a counter to something so hard, then said thing has so be so stupidly strong to compensate for when it does get countered so as to not entirely be useless.
    And I don't want my champ pool to have to be giga buffed just to deal with all the true damage and % max hp damage that if I queue chogath or sion the enemy team literally won't be able to do anything unless they draft/build that.
    Same friend I've been trying to tell for years how %max hp true damage just shouldn't exist at all glad to hear someone agrees. True damage should be a luxury and it just isn't anymore it's almost like standard. Then they buff tank items to deal with all the anti tank, then bruisers and divers use them better than tanks do.
    One could argue oh but chogath just presses r and if you q w before they can't really do anything, my counter is q isn't the easiest thing to hit, chogath is giant and very slow and it's also his ultimate, compare that to the likes of other tank ultimates I think the trade off of damage + stats vs utility is fine. In addition I would like chogath to get reworked to make him a bit less toxic, lest burst, more juggernaut like but still keep feast as his finisher.
    Long rant but, overall thoroughly enjoyed the video!

    • @armageddon7376
      @armageddon7376 Před rokem +6

      Same here. Adc main. Xayah/Aphelios mostly. Used to main Jhin as well but he doesn't do shit anymore. I am not allowed to breathe anywhere cuz everything oneshots me. Assasins(building tank so you cannot fight them/ Bruisers/ Even other tank supports). I know the ADC fantasy is the farm untill 3 items but at the same time, with stuff like Diana, Katarina and Akali building whatever they want and still oneshots you while being insanely tanky, Hecarim running at you at MAC2.0 speed, and Trundle that has a way to slow you while speeding himself up, even at 3 or 4 items you are fucked. I know adcs need support of their team, but realeasing Pyke is what is wrong with support role. You have stuff like Camille, Lux(full AP), Zyra and Brand( to hard to play them mid so they just became supports) and similar that don't care about playing support, but they are true carries that dont have to farm and they get their mythic before I do cuz support item gives insane amount of gold early. I cannot remember last time I had a support that actually played as a support should. Most of them take every kill in lane, make it impossible to cs or just don't even bother showing up in lane and then it's my fault I am behind. ADC diff

    • @fabioviti7384
      @fabioviti7384 Před rokem +1

      What you said about the overbuffing of certain champions is absolutely true; mordekaiser is easily kitable and gets destroyed by high mobility, then there is that game where mordekaiser is not counterpicked; so, frankly, say goodbye to 20 lp.
      i love morde but the fact that he's a giant monster of stats walking around is not healty

    • @armageddon7376
      @armageddon7376 Před rokem

      @@fabioviti7384 He's not even that easily kitable anymore. With ghost and ms from him passive, plus his w shield is insane. I remember last year morde was getting buffed and buffed and buffed again. Any champion that gets buffs after buffs will eventually be recognised by the community as OP. Same was with Irelia, it was just way to easy to get feed on her, and now you basically never even see Irelia anymore

    • @recon_ik
      @recon_ik Před rokem +1

      ​@@armageddon7376 The support mentality is very messed up. Agreed. It seems to get a bit better as you climb the ranks because double squishy low mobility botlanes are kind of not great. But my recommendation is to look at your team and the enemies, then decide your build. If you have a brand, which is about as useless as it gets for Xayah that wants engage, then build lethality and play around poke. If you're Aph the enemy has a Kat mid and a Diana jungle, throw in bruiser items like Wits End. If you have a tank top and a tank engage support, then maybe go for the dream crit build. The thing that sucks with ADCs is that there's a very ideal damage build for every game but in solo queue that build is useless if you're dead or your team just picked fun stuff that gives you zero peel. YOU can build those stupid items too, and they aren't nearly as bad on ADCs as you may think. Also you need to be watching your minimap as much as your CS, what you don't see on the minimap is just as important as what you do.

  • @skulls122
    @skulls122 Před rokem +2

    True damage is fine, max health damage is fineeeee.
    By max health true damage is just fucking scandelous. Fiora being the main offender. She can pretty easily 1v1 a tank in 3 seconds.
    This is the single reason why there will never be a true tank meta. Because the more there is a tank meta the highest fiora winrate will be.

  • @boomknight1015
    @boomknight1015 Před 9 měsíci +1

    Reckless strike was balanced because it also took hp to cast. Also it often was not even most of his dps and the amount is not snipe worthy

  • @darthchungus9964
    @darthchungus9964 Před rokem +5

    They should add defense that counter true dmg yeah just call it true defense

    • @dpsleepk3166
      @dpsleepk3166 Před rokem

      That would make true dmg pointless. All they have to do is stop giving it to everyone, and the people that do have it actually need to work for it. I don't know if true dmg is a healthy concept but if it's going to exist it should be balanced.

    • @darthchungus9964
      @darthchungus9964 Před rokem +1

      @@dpsleepk3166 really you couldn't see the sarcasm?and what you're describing is the exact same thing true dmg does to regular armor what's the point of having it if someone on the enemy team can ignore it

    • @EtherealPhantom
      @EtherealPhantom Před rokem

      @@darthchungus9964 That “sarcasm” was very poorly implied.

    • @mason3111
      @mason3111 Před rokem

      I mean, they did add true stealth that countered true sight, so I wouldn’t put it past Riot

  • @mathiaseriksen6600
    @mathiaseriksen6600 Před rokem +3

    Honestly i wouldn't mind if Sett didn't have true damage on his Haymaker, but he'd need something else to compensate, I think adding %armor pen on his E would be great, amp up his Q scaling, give him power elsewhere so he's not so overly reliant on his W. Also because the difference between hitting and sweet spot or not is very often huge, hit the sweet spot and the enemy tank disappears, don't hit the sweet spot and the enemy adc survives with health to spare. The problem also is that Sett really isn't that great as a tank buster, not unless he buys Blade of the ruined king, which let's be honest is just an absurd item and it should go down to 8% damage for melee and 6% for ranged imo. Adding armor pen to his kit and better scaling to his Q while nerfing his W would honestly allow him to better deal with tanks, while not being certain death for any non-tank caught in his haymaker

    • @bladedgoose1350
      @bladedgoose1350 Před rokem

      i think it should be % true dmg. this might sound weird but, instead of having infinite scaling on his W, make it so it caps at 60% of enemy HP with a base damage ofc. That way he cant oneshot squishies but still deals huge amount of damage to tanks. To balance this out i will make his E scale with the amount of enemies hit. For example, increase his base damage and make it that for every champ/monster/minion you grab with your E, it deals 10-15% extra damage. Same mechanic with his R. I think the magic of sett is using your enemies as weapons, so personally i would change sett's gameplay to make it more teamfight oriented while balancing his dueling power by playing around minions to increase your damaging abilities.

    • @stormdragon2529
      @stormdragon2529 Před rokem

      sett W dmg is conditional and can be dodged. the W base dmg is pathetic going to 160 base dmg rank 5 and since he's immobile you can kite him and not get in W range. also you can play patienly for his Grit to go away then engage.on the other hand Fiora and Cammile should have their true dmg cut completly and give them more waveclear

    • @baptistecochennec5956
      @baptistecochennec5956 Před rokem

      Bruh if you are a squishy tanking a full charged sett w you deserve to die

    • @mathiaseriksen6600
      @mathiaseriksen6600 Před rokem

      @@stormdragon2529 I know how Sett works, i've basically been Sett otp since his release lol. I just don't like how he's so overly reliant on his W, and he's honestly not even a good tank buster, until maybe lategame, but tanks alone won't deal enough damage to properly charge your Grit, so you're left with a supposed tank buster, who can actually lose to quite a few tanks (not taking bork into consideration)

    • @mathiaseriksen6600
      @mathiaseriksen6600 Před rokem

      @@bladedgoose1350 Don't really think that'd work, because then you also can't properly scale it with health, and if you're completely locked out of nuking Squishies while also not really being better vs tanks (current sett can easily delete more than 60% hp of most tanks) Then suddenly sett is left as a very lackluster champion. Imo what he needs is increased dueling power and less nuke potential

  • @grifhalo8118
    @grifhalo8118 Před 6 měsíci

    I gave it a lil thought and came up with a small idea to continue making new champs unique without true damage:
    Omnidamage. (insipired by omnivamp obvi) it scales and is blocked (at a lesser amount) by both armor and magic resistance, and scales with both while the character gains AD and AP with levels.
    So then champs who scale with both have something unique that has a counter, but still offers something different. Idk, kinda a half thought, lol.

  • @robred123s
    @robred123s Před 11 měsíci

    Remember when there was a bug on one of the smites and it did "pure damage", letting you smite through zhonyas and tryndamere ult?

  • @boldisordorin9010
    @boldisordorin9010 Před rokem +5

    Bel'veth is definatelly a true damage abuser because because she has such high attack speed she procs kraken slayer a lot

  • @Torchklein
    @Torchklein Před rokem +4

    I totally agree with you. I love playing tanks/tanky Champions, but I will feel bad the second somebody picks Gwen or Vayne. I love playing Cho'Gath and it will always be a pain against things like Fiora who can jump around me like a mad cat and I can't really CC her because I am at 10 stacks of ult and reposting into me is like shooting a ball into a goal the size of New York. Or against Darius or Gwen where by time it is Impossible for them to miss me with their Q or R for Gwen or Darius getting stacks on me to R for a fifth of my health bar.

    • @Jynx9921
      @Jynx9921 Před rokem

      All the champions you mentioned are specifically counters to tanks, do you expect to have no counters? They're meant tô shred you and its not unfair

    • @GameChanelCompany
      @GameChanelCompany Před rokem

      @@Jynx9921 vayne also can shred squishies as fast as tank.

  • @dangdiggity9916
    @dangdiggity9916 Před rokem

    i did a test a while ago and it might still not be true, but true damage in the form of on hit (camille q, master yi e) was actually reduced by tabis, this doesnt include 3 hit passives like vayne tho. now that they added steelcaps i dont know if it still holds true.

  • @MrToren01
    @MrToren01 Před rokem +2

    iv'e been saying this for the entire season i love looking at my death recap and on average late game 1/3 to sometimes half my damage taken is true damage and no matter how tanky you are you can't build against it since alot of champions either do massive amounts or deal a % based amount so even building alot of health will only let you live a few seconds longer.

  • @santir2396
    @santir2396 Před rokem +3

    Just make it so damage reduction applies to true damage, otherwise turn any form of % health True damage into flat true damage

    • @tatzecom
      @tatzecom Před rokem

      terrible idea, ngl.
      This is just a direct nerf to Vayne and no one else and it basically makes it impossible for her to deal with tanks which is her thing (anti-tank specialist) or she has to deal absurd amounts of true damage, im talking like 400 flat true damage on her W which would make her insane against squishies.

    • @justanothercommenterwithan9089
      @justanothercommenterwithan9089 Před rokem +1

      @@tatzecom and fiora fk fiora

    • @GameChanelCompany
      @GameChanelCompany Před rokem

      @@tatzecom fk vayne actually

  • @Nono77xd
    @Nono77xd Před rokem +3

    %health true dmg is the the stupidest thing in league

  • @skyeblu3178
    @skyeblu3178 Před rokem

    There are actually some ways to amp true damage, namely Horizon Focus, Prowler’s, and I think also Evenshroud?

  • @roberte.o.speedwagon5786

    I like that Samira's coin is in the list true damage

  • @uncreativeperson8497
    @uncreativeperson8497 Před rokem +5

    Gwen is immune.
    Ironicallcy she hast %maxhealth true damage and also the best counter to true damage AND can build riftmaker giving her omnivamp, which is another counter to %maxhealth true damage.

  • @mozkuthehermit5909
    @mozkuthehermit5909 Před rokem +3

    This is funny dilema
    If there is too little true damage users and items, It is then literal tank meta
    But if there is too much true dmg users and items, it comes down who has better said user or abuser of said items

    • @desuordie4856
      @desuordie4856 Před rokem +1

      Tank metas exist when tank items are to strong and/or hp damage is too low. True damage on it's own isn't the issue cus tanks would just stack more hp

    • @avananana
      @avananana Před rokem

      It's been a tank meta for so long in this game that their previous champion is literally a tank that deals % max hp true damage on his auto attacks. Has little to do with true damage being a thing or not, just that tanks are innately a poor design in this sort of game because either they are useless, or they do too much, or a mix of the two where certain characters are underpowered and the others are overtuned.

  • @indigofenix00
    @indigofenix00 Před rokem +1

    The funny thing about True Damage is how unnecessary it is - because armor pen and MR pen are already a thing. There is no real difference between true damage and 100% armor pen physical damage, and you can adjust that percentage to balance exactly how much of a tank killer you want an attack to be. I think pretending that it's an entirely different type of damage is really just a marketing gimmick.
    As for why it's more prevalent than it used to be, that's simply a matter of killing targets with a single quick burst being more exciting to watch than gradually bludgeoning a tank into submission, so Riot will naturally gravitate toward making tanks weaker.

  • @ericshun2552
    @ericshun2552 Před rokem

    I was thinking about Almighty DMG type ln Persona games and I noticed put in Our Beginning soundtrack from P5 in the video.

  • @John_President
    @John_President Před rokem +4

    I like how vayne can kill a target with 10k hp and a target with 100k HP in the same amount of auto attacks. Rammus with 1200 armor? Still gonna die in about 5 or 6 seconds

  • @stormdragon2529
    @stormdragon2529 Před rokem +6

    like you said true dmg should exist but only if it has a powerbudget cost or a condition that keeps it from being abused. i think the best true dmg abilties in the game are Darius R ( needs stacks) Urgot R ( needs to land R then get you low) Sett W( debatable but he needs to take a lot of dmg to deal dmg, base dmg is pathetic and can be dodged), Vel'koz passive and R ( needs to hit every ability to prock). every max health true dmg with high ratios like Fiora and Vayne should be deleted form the game.

    • @Wojshu
      @Wojshu Před rokem

      I like how with Sett you say debatable but give the longest list of things that can change how effective it is

  • @reaper4812
    @reaper4812 Před rokem +2

    Sett’s True Damage: [Flirting]
    Camille’s True Damage: [Sexual Harassment]

  • @erykflapjak9036
    @erykflapjak9036 Před rokem

    4:18 this sheen icon is so cool lol, where it from?

  • @SupaRelaxMan
    @SupaRelaxMan Před rokem +6

    You should really try to ask the designers like Riot Phlox or Riot August their philosophy on these topics. They'll often explain why things are the way they are. In this case, giving true damage to a champion is one of the ways Riot uses to PROTECT the squishies from said champion. Giving a champion true damage means their power budget shifts from just tons of damage to smaller numbers that are more effective against tanks.

    • @pulsss
      @pulsss Před rokem +5

      but thats totally just not true. In the case of vayne and fiora, they both do MORE than enough damage to quickly kill squishies, cuz their damage is MAX HEALTH PERCENT meaning that it is going to make every champ in the games healthbar move the same amount. Sett W can easily 1 shot squishies. Gwen Q does more than enough true damage. True damage is most definitely not just a way to deal with tanks anymore.

    • @alekanzus
      @alekanzus Před rokem +1

      That doesn't make any sense. The thing is League is really trying to push a very fight oriented game but it's only doing that by giving tons of damage to EVERYTHING. Gwen has low AP ratios but she actually the same damage as a lux with a good full combo.

    • @SupaRelaxMan
      @SupaRelaxMan Před rokem +1

      Alek Anzus gwen scales really hard because her ap ratios are high but either way do you expect a melee character at close range to deal less damage than a lux at long range? If gwen deals less true damage, to keep the champ balanced you need to increase magic damage, therefore meaning squishies always get one shot, or she just loses her identity as a tank shredder

  • @sp4de5
    @sp4de5 Před rokem +4

    Vel'Koz my beloved, the best balanced instance of true damage

    • @happycamperds9917
      @happycamperds9917 Před rokem

      My only problem with his true damage as a Vel'Koz main is that it makes his build paths kinda goofy. A lot of times you build lots of MP on him regardless.

    • @danieldani5922
      @danieldani5922 Před rokem

      @@happycamperds9917 i often dont build any magic pen on him. Mostly i go liandries into lucitidy boots into horizon focus. Horizon is great, because it amplifies your true damage

  • @trashpanda877
    @trashpanda877 Před rokem

    i think the amount of variety for true damage is good, speaking specifically about having champs which have it in small ways (bel veth passive, lilia q etc), I think it provides much needed variety to the game so not every champ is the same and predictable. I like to think of Smite as a comparative. Where all heroes in the same role function the exact same way with the same dmg and abilities with different reskins. I think in league by adding different sources of true dmg it can add interesting varieties f gameplay combinations. yes the dmg on some champs is def too high but I think having it adds some good variety to the game imo

  • @hanshysher6266
    @hanshysher6266 Před rokem +1

    Why people keep saying riftmaker is a mage item when the only 2 mages i can think of that would like to build riftmaker are literally Vlad and Maybe Swain.

  • @hurriflame375
    @hurriflame375 Před rokem +5

    Honestly,🧐 I’d rather have percent max health damage removed rather than true damage.😮 it feels far more unfair than the other, especially from the POV of a tank. 😢

    • @lea-rl4eu
      @lea-rl4eu Před rokem +2

      meanwhile fiora : % MAX HEALTH SCLING TRUE DMG

    • @joaosoares2570
      @joaosoares2570 Před rokem +3

      as a mostly tank player i feel you... "ahh we need % mac health true dmg to make tanks killable". While i do agree tanks should not be unkillable, it feels terrible being a tank with 4 tank items and being melt in 3 secs.

    • @danielsolyarikov7908
      @danielsolyarikov7908 Před rokem +1

      @@lea-rl4eu alongside with % max hp true damage healing

    • @alex2005z
      @alex2005z Před rokem

      @@joaosoares2570 a 4 item tank can also oneshot people so why shouldnt they be able to get oneshot? If tanks can oneshot they shouldnt be tanky af, which does kind of defeat the point of a tank tho

    • @desuordie4856
      @desuordie4856 Před rokem

      I can live with balanced max hp damage. I can usually build to counter it somewhat. And I if the enemy team is building to tank shred they lose upfront damage.
      Stuff like botrk could use some tuning though

  • @JoshTGW
    @JoshTGW Před rokem +3

    So in other words, Riot has basically dug themselves a grave with all this true damage. I can see why this eventually led to the tank meta we're dealing with, and with Riot attempting to make tanks more resilient, but creating another problem in which champions that don't do true damage have to gain such a massive lead over them so that the tank is meaningless otherwise they can't do anything.
    If Riot doesn't take measures to cull the over-abundant amount of true damage in the game, it's likely things will begin to spiral way out of their control.

  • @DMG551
    @DMG551 Před rokem

    So, I am torn. I’ve been playing vayne adc since season 3 and I’ve played her through a lot of bs metas. But I always felt comfortable knowing that if I played well, I can bust any tanks and with peel I could live. So percentage true health damage isn’t something you can itemize against, but it doesn’t insta win. But I do agree, there are far too many champs running around with it and it doesn’t feel like it was carefully crafted around the kit. It feels like it’s there for to give some form of consistent damage option to the champ.

  • @owo4470
    @owo4470 Před rokem +1

    i disgaree with true damage being ramped up after season 4.
    i personally feel like it went up after the abyssmal tank and jagguernaut metas.
    also, syndra always had her true damage(20% bonus true damage) before the mini rework she received

  • @MrWiented
    @MrWiented Před rokem +5

    I believe you don't read comments on your videos Vars. Even in Camille video we all were telling you the Precision Protocol is NOT converting on hits to true damage. There was like 20 comments about that. The only thing that is converted is Shen proc and that's it. Why you keep bringing up this false information?

    • @MrWiented
      @MrWiented Před rokem

      The empowered RECAST's true damage:
      Has a special case to factor Spellblade into the true damage conversion of part of her attack's damage.
      Other on-hit effects do not interact with the true damage conversion.
      Is not amplified by modifiers that do not increase true damage such as Coup de Grace.
      Is dealt just prior to the physical damage portion of the attack.

    • @Jack-ye3uy
      @Jack-ye3uy Před rokem +2

      he just makes videos regurgitating whatever the popular opinions on reddit are hes never gonna talk about how darius has been the #1 top laner in every elo for 12 patches

  • @max-potato-muncher
    @max-potato-muncher Před rokem

    I personally like playing a hulking nigh unkillable tank that slowly whittles down 3 enemies at once, but never quite can kill anyone of them, and then an ally swoops in and kills them, we emote to each other, and we take their top inhib. That is my tank dream and %hp true dmg stands in the way of me achieving that dream.
    I like Heartsteel but I think it deals way too much damage. Keep the hp gains on the same levels, but lower the damage by a lot. I want to be close to unkillable, but not by one-shotting the adc, but by being tanky AF.

  • @wlf1967
    @wlf1967 Před rokem

    I was scared that an all out Gwen assasination was incoming, i think there wasn’t enough in the end

  • @kylephan1895
    @kylephan1895 Před rokem

    My concern is too much lifesteal and omnivamp but anti heal is like “all that for a drop of blood”

  • @dingleberry4350
    @dingleberry4350 Před rokem

    I think fiora should only apply vitals to enemy champions when she fights them. It feels like bs trying to lane against her and then just by being near you she gets a random lucky vital that you either have to stand back and wait for it to vanish or take damage for free. Even the vital is not aiming directly at her she has the means to chase and prock it if you try farm.

  • @howcas8744
    @howcas8744 Před rokem

    12:55 i just can't handle mundo in fancy clothes just passing through a battlefield with no concern whatsoever

  • @davewhispers7720
    @davewhispers7720 Před rokem +1

    This is the equilvalent of true damage being the kryptonite of most tanks. It should be a rare meteorite but everyone with their grandma has one.

  • @LoLGamer-se1sz
    @LoLGamer-se1sz Před rokem

    What is the name of the song played in the background, I swear I've heard it before????

    • @jephrey2671
      @jephrey2671 Před rokem

      It's the final boss theme from p5: czcams.com/video/w_wQZdfnTAo/video.html

  • @grimlockgreg3063
    @grimlockgreg3063 Před rokem +1

    The only new champ with true damage this somewhat okay is sett, though it needs some number tweaks

  • @seancates8349
    @seancates8349 Před rokem

    fun fact there are 97 out of 162 champions that have dashes of some kind that's more that 50% and 220+ ability's out of 648 are dashes. these stats are a little bias because i didn't add passives

  • @ailospjellok7475
    @ailospjellok7475 Před 4 měsíci

    i think you put it pretty perfectly, not only is the amount of champions that have true damage going up, its mainly the amount of true damage dealt, since in most reasonable cases it either has a long cooldown, low damage or isnt easily accessible, whereas the newer additional sources of true damage simply give you huge amounts of true damage on a short cooldown while also being extremely accessible
    its so sad to see that champions with well designed additions of true damage are just outclassed in every way by newer champions and items with true damage, like imma just put out the facts here
    reksais e has no base damage, on a high cooldown that can only be reduced by ability haste, with her true damage being completely item reliant to deal maybe 400-600 true damage at perhaps an 8 to 6 second cooldown depending on if you buiild brusier or assassin
    camilles q, technically has no base damage (if you dont count your auto damage and sheen effects that she will build), has additional range, grants her additional movement speed, grants an exceptionally high mixed damage combo with your first q dealing somewhere between 500-700 physical damage, to then deal around 400 more damage on the second cast, turned into true damage, on a very low mana cost
    i dont understand why riot has to create these monstrosities of champions instead of keeping it simple and balanced, reksai deals a big burst of true damage, on a short range, with a high cooldown, while also requiring at least 2 or 3 of her other abilities including her passive to do so, so why does camille do the exact same thing, while requiring one ability to do so, on a shorter base cooldown, with higher damage, on an extended range, with additional movement speed, and bruh i havent even talked about her passive, w or ult, camille outclasses reksai in reksais domain by using half the amount of abilities that reksai uses, and thats just one out of the many champs that just get outclassed by newer champions with true damage

  • @patrykrys3153
    @patrykrys3153 Před rokem

    Tbh, vayne camile, fiora and gwen. As ornn/sion main i literally have no idea what to so against them.

  • @josh7825
    @josh7825 Před rokem +1

    True damage (mostly %hp true damage) also makes the game harder to balance. Tanks are getting even tankier than before, often with 400+ resistances, which means they take next to no damage from normal sources, but someone like Fiora will still oneshot them. So they need to be even tankier against the rest of the enemy team to somewhat balance that out. The only true damage I think is balanced are execution ults, being single target long cooldown and only useful against enemies that are already low.
    Excluding Pyke. Fuck Pyke.