Gold Trip Rushing! (Community 1v1 Battle) - Forts RTS [73]

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  • čas přidán 4. 09. 2024

Komentáře • 79

  • @fractalgem
    @fractalgem Před 5 lety +168

    that "nooooooo" when you destroyed his plasma laser was hilarious.

    • @uteriel282
      @uteriel282 Před 4 lety +7

      the "uggggg" when he did it again was better.

  • @ShadowKick32
    @ShadowKick32 Před 3 lety +38

    To say bobereto just won the 2v2 tournament with Matteo, he really made great progress.

  • @VeilingSun
    @VeilingSun Před 6 lety +142

    If you are asking yourself what can you do, and your energy is floating, consider putting sandbags on the front of your base. Boberto used sandbags to great effect against your mortars.
    Sandbagging allows you to armor up without the significant material costs of using wood, and thereby reduce the amount of time it impedes your teching up.

  • @MatrixExpress
    @MatrixExpress Před 5 lety +57

    13:24 Try to get our economy up because I want this game to go a little bit longer ..
    22:57 I could have ended this by now, if only I had the economy to support all these rockets !
    24:03 Alright, time for shotguns ! (Remaining unfired) lol

  • @Wolfang319
    @Wolfang319 Před 5 lety +28

    Incursus: *removes armor for core*
    Core: Am I a joke to you?

  • @mr_resource5099
    @mr_resource5099 Před 4 lety +13

    "I need another battery"
    *places 2*
    YoU lIeD tO mE!

  • @jek__
    @jek__ Před 5 lety +6

    0:22 subtle references, a rare gem for this day and age
    Great video, I felt like the first match was a good learning experience. Your moves seemed especially calm and calculated and stripped down, doing only exactly what you need in order to effectively defend, to leave the most resources possible to applying pressure and increasing economy in controlled amounts. As a student it was a good example of how to take a match from the mid-game where both players have a good structure built up, to the late game where you had an expanded vantage point and array of weapons. It seemed like the opponent was able to get into mid-game alongside you well, but couldn't keep up with the precise way you spend your resources, which slowly built advantage in your favor. The spy commander is quite useful as a viewer, we get to see exactly how the enemy's base construction differs from yours, to see what to do and not to do. It was interesting to see how little foreground bracing and metal you used, it seemed like exactly enough and not the tiniest bit more, and it helped to solidify for me how important building expansions out of background bracing is. In retrospect it should be obvious, though it seems we see so often people building expansions out of foreground bracing and then having it shot down. Even though I've never played this game, I feel like my grasp on the strategy involved becomes deeper every day because of your videos
    The second match was good too, but this comment is already too long. I just have one thing to say
    > "I want this game to go a little bit longer"
    > immediately goes for rockets
    lol

  • @nogisonoko5409
    @nogisonoko5409 Před 6 lety +107

    Trying to rush laser 2 times against Incursus,only Pyro can use that tactics faster than Incursus can counter :D
    But he got nice fighting spirit.

  • @ningen1980
    @ningen1980 Před 3 lety +1

    Round 2: Shhhhh. Just go to sleep, Bobereto. Don't fight it. Sleeeeeeeep.

  • @arkaus8888
    @arkaus8888 Před 5 lety +18

    So brutal. My turtle tactics wouldn't want to play against you in any RTS.

    • @slnwrk
      @slnwrk Před 3 lety +1

      Turteling is always stupid

  • @ruslanhrybchad6832
    @ruslanhrybchad6832 Před 6 lety +14

    Cool map! Would love to see a build with swarm missiles/nukes placed in the left wall pointing straight towards the enemy(not sure if its even possible though). Good games anyway!

    • @icicle_ai9748
      @icicle_ai9748 Před 5 lety +3

      Honestly if that worked it would be a scary sight, because y'know how they have a speed boost at the start? Well if they were horizontal, they would get a speed boost which I'm guessing would get them past his base so if flak and machine gunners aimed at the missiles starting positions, they would probably miss

  • @itcalm_144
    @itcalm_144 Před 5 lety +5

    Did he realize that machine gun wasn't the one shooting the mortar shots... lmao

    • @Vistresian1941
      @Vistresian1941 Před 3 lety +1

      11:53 Took him wayyy too long to notice it.

  • @ThinBear4
    @ThinBear4 Před 2 lety

    Protip: You need exactly 100 energy/s to keep firing a rocket launcher non-stop. 3 rocket launchers need 300 energy/s.
    Knowing this, we can see that further upgrades/expansions of the turbines after 20:20 mark were unnecessary.

    • @The-Omega-Blade
      @The-Omega-Blade Před rokem +2

      not really unnecessary, always good to have more than you need when ahead, excess energy can allow for more weapons or faster upgrading/ defending

  • @lukyky414
    @lukyky414 Před 5 lety +24

    could anyone help me? What are all the Hotkeys he's using?
    I know R is for Repair, U for Upgrade
    But what is the Selling keys? or why does he begin the construction of a plank to sell or destroy a node?
    Does he use a key when building the sniper to not build the door?

    • @TheGamerASD
      @TheGamerASD Před 5 lety +9

      The delete key sells things. If you hold Ctrl while placing down a weapon, then it will not build a door.

  • @Canonfudder
    @Canonfudder Před 5 lety +5

    This game needs a trampolino wall as build element, reflecting heavy projectiles, given enough space behind..

  • @KANNA-CHAN
    @KANNA-CHAN Před 5 lety +4

    rose are red
    lys are white
    you said missile are good
    and you are right

  • @ilikepineapplesandspaghett2539

    Make a laser in your base that is sealed off then use energy shields in your base to bounce it out and hit the enemy

    • @ItsWheels69
      @ItsWheels69 Před 5 lety +4

      He already has done that. The video is called precision lasers or something like that.

    • @chrissmook5307
      @chrissmook5307 Před 5 lety +3

      you mean periscope lasers? done that.

  • @mfcoats00
    @mfcoats00 Před 5 lety +19

    I always see you do these really quick drag and sells. Is there a hotkey you're holding to do the quick sell?

    • @jsamue12
      @jsamue12 Před 5 lety +3

      The delete key

    • @StickySli
      @StickySli Před 5 lety

      macro on mouse for delete key?

  • @alright4389
    @alright4389 Před 5 lety +2

    Boberto is back cool

  • @sebbes333
    @sebbes333 Před 5 lety +12

    4:55 Why can you suddenly see inside the enemy base?
    Is it the commander ability?

    • @fopoooo8253
      @fopoooo8253 Před 5 lety +15

      Yes it is

    • @minmean3016
      @minmean3016 Před 5 lety +8

      Sion press t to activate no need for mouse clicking, also this commander allows you to see enemy resources and what they building

    • @sebbes333
      @sebbes333 Před 5 lety +4

      Thanks!

  • @ShionWinkler
    @ShionWinkler Před 5 lety +1

    One Alpha strike to end it all, one Alpha strike find them.... wait what were we talking about? :P

  • @alemdarkweather9263
    @alemdarkweather9263 Před 2 lety

    Gg, it is rare to win with mortars

  • @MrComet101
    @MrComet101 Před 4 lety +2

    I’ve never seen that separate resource ticker for his enemy, what is that?

  • @dtploeg1000
    @dtploeg1000 Před 4 lety +1

    whats the hotkey for auto doors?

  • @dataexpunged3914
    @dataexpunged3914 Před 4 lety +1

    I wonder what a 3D forts would be like

  • @gmailquinn
    @gmailquinn Před 4 lety

    I sense swarm missiles galore on the first map

  • @blablabla983
    @blablabla983 Před 5 lety +2

    yo dude, do you have a map of your keybindings? becouse i tried but didnt understand s*it about what was what xD

  • @Cuthawolf
    @Cuthawolf Před 5 lety +2

    I love watching this game, but I don't think I could ever play it. Seems like you can just get stuck in a Paper=Rock-Scissors-esque unwinnable scenario.

    • @Incursus
      @Incursus  Před 5 lety +1

      Rock, paper, scissors scenario? How so?

    • @Cuthawolf
      @Cuthawolf Před 5 lety +6

      @@Incursus Oh like you're teching for a longer term strategy and your opponent rushes missiles, putting you on the back foot. Or you go missiles and they've chosen to go shotgun/flak, that sort of thing. Maybe my perception is all wrong, but watching your videos it seems like either you or your opponent gets quickly into an unwinnable scenario where all you're doing is clinging to life and not making progress. Maybe that's why it's also a team game instead of just 1v1? Now I'm doubting my own perceptions :p

    • @Santisima_Trinidad
      @Santisima_Trinidad Před 3 lety +1

      So, I'm a bit late here, but from what I've seen, when that happens, there's a couple of things which happen. The first is sniping. For example, with missile's versus anti Air, if you manage to snipe a few of the enemies flack or machine guns, it becomes a lot easier for your missiles to hit, if they hit the enemy in the anti air or just generally cause a lot of damage, suddenly the enemy is trying to repair whilst also rebuilding AA, with you still sniping, and then you can essentially brute force them with more missile's, more sniping, and flakening them.
      The other option is, whilst staying defended and making sure to keep the enemy from murdering your AA or others killing your defenses, you transition into other weapons, such as laser's. Then, when you bring out the new weapons, they probably don't have much defense against it, if you don't outright win, they are scrambling to defend against it, you will still have your old weapons, and there defense's just crumble away. Or they do the same to you.
      Eventually it will get to a point where it's whoever figures out the best shot in the right order, but the chance's of that happening is very low, just because the games economy can't support the repair and or firing bills of that much firepower, with a stalemate set of countering Being almost impossible to get and even harder to maintain.
      So yeah, there's a bit of rock paper scissors, but because you have to support it there's no chance of it becoming a problem.

    • @Cuthawolf
      @Cuthawolf Před 3 lety +2

      @@Santisima_Trinidad Hey thank you for the feedback, even so far removed from my initial comment :) I definitely think I oversimplified, a little more exposure to the game and I feel like adapting is both viable and important.

  • @KANNA-CHAN
    @KANNA-CHAN Před 5 lety +2

    yes .. his sniper have pass your metal......glitch

  • @balmadina363
    @balmadina363 Před 5 lety

    Big fan of you

  • @creambiscuit5368
    @creambiscuit5368 Před 6 lety +14

    big quastion, i got some money and think about buying forts should i?

  • @GooderUsername
    @GooderUsername Před 5 lety +2

    do you even wonder how upgraded sniper can shoot through metal? my theory is that the metal is thinner then wood and stuff and the sniper is slightly pushed to the side
    BUT HEY ITS JUST A THEORY
    A gAmE tEoRy

  • @flimmyjimmy9724
    @flimmyjimmy9724 Před 5 lety +1

    When I first read the title, I thought it said “(Communist 1v1”

  • @kyan_
    @kyan_ Před 5 lety

    17th :D

  • @macbain4133
    @macbain4133 Před 5 lety

    I wonder if these videos are monetized. I hope so.

  • @user-rt6ie6ci8z
    @user-rt6ie6ci8z Před 4 lety

    Кто из 2019

  • @TheStrossicro
    @TheStrossicro Před 5 lety +2

    This game is extremely monodimensional; the one who rushes weapons out first; wins!

    • @olivierdevries6543
      @olivierdevries6543 Před 5 lety +4

      Not really , watch more of it. Icursus countered a rush and won in game 2. Even in game 1 he focused a bit more on economy and upgrades.

    • @ryanjensen1945
      @ryanjensen1945 Před 5 lety +3

      You have obviously not watched any significant amount of this game. I would bet you bought the game, lost your early matches, and blamed the game for your failure to git gud.

    • @TheStrossicro
      @TheStrossicro Před 5 lety

      @@ryanjensen1945 Pretty much, yes. Margin of error and inffeciency is non-existent. Once the shells/rockets start raining on you and you do no have a response, its over. Worse still is the 1 shot kills when the laser cuts the floor beneath you.

  • @muchimprovergamer5667
    @muchimprovergamer5667 Před 6 lety

    2nd to comment XD

  • @dragon10086
    @dragon10086 Před 6 lety

    First