3ds Max - Detach Meshes by Material ID Script

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  • čas přidán 15. 05. 2024
  • A 3ds Max script that splits meshes by their Material ID. Developed by modifying an existing script, the plugin offers an efficient solution to split meshes by material ID.
    How to use:
    - Select meshes you wish to split by Material ID.
    - Set max number of Material IDs. I suggest to set close to the actual number of materials to speedup the process.
    - Press Detach.
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    Detach Meshes by Material ID Script:
    gist.github.com/mad-ben/d9efc...
    How to install:
    - Copy the code into 3ds max script editor.
    - Select all of the code in 3ds max editor and drag it to custom toolbar.
    - You now have custom button that runs the script. You can customize the button.
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    Original Script:
    www.scriptspot.com/3ds-max/sc...
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    #3dsMaxScript #3dsmax #MaterialID #SceneOrganization
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