Batman: Arkham Origins - 100 to 1 - The x1000+ Combo! Merry Christmas! 🎅🥳

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  • čas přidán 24. 12. 2022
  • Welcome to Batman: Arkham Origins Challenge Mode!
    Quick description:
    Challenge name: 100 to 1
    Character: Batman
    Type of challenge: Combat
    Max combo: 1021x
    Stars:
    3 stars: 200.000
    2 stars: 100.000
    1 star: 50.000
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    Challenge performed flawlessly!
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    Video recorded on: PC (with all settings maxed out)
    About the game:
    Batman: Arkham Origins is an action-adventure video game developed by Warner Bros. Montréal and published by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, Wii U, and PC (Microsoft Windows). The game is the third entry in the popular Batman Arkham mythos and serves as a prequel to the first game in the series, Batman: Arkham Asylum.
    Subscribe! 🙂
  • Hry

Komentáře • 38

  • @JDXC666
    @JDXC666 Před rokem +33

    Batman is handing out beatings for Christmas. Such a generous soul!

  • @koleszgdanska7149
    @koleszgdanska7149 Před rokem +35

    I refuse to believe Batman doesn't have superhuman Stamina

    • @Aakino
      @Aakino Před měsícem

      Nah...he can just afford the best protein shakes while the hundred jailbirds are most likely drinking beer🍻 and/or hyphy m.u.d. (real drink, look it up)! 😂😹🤣

  • @BatMane95
    @BatMane95 Před 3 měsíci +4

    I can't even begin to imagine how difficult this must've been

  • @brucewayne5796
    @brucewayne5796 Před rokem +10

    this game is so cool, i need a remaster

  • @Laisgret
    @Laisgret Před rokem +8

    Merry Christmas to you all 🥺
    See y'all next year hehe

  • @iranitorocha7465
    @iranitorocha7465 Před rokem +1

    Super campeão spre.super .
    Copa.mundial de jogos virtuais 👏👏👏👏👏👏

  • @Vengeans
    @Vengeans Před rokem +2

    Badass 🗿🍷

  • @weeb-kun8353
    @weeb-kun8353 Před 11 měsíci +1

    Now i realize what i was doing wrong, when fighting a big crowd, need to move as much as possible and get charge, instead i was doing beatdown 1 by 1 and kept getting interrupted.

  • @pleb7612
    @pleb7612 Před 3 měsíci

    very cool

  • @Appstoneoffice
    @Appstoneoffice Před rokem +1

    OMG. Who said Batman is just normal human??

  • @deathcold_longplaysua4846

    Holy cow, man. You are very good at this game. I mean, i'm not bad either, but my biggest combo is like 110 hits and then game decides to show me a middle finger, bug out, ruining my combos. Like, most of the times I can't even get 20 hit combo because of the bugs and glitches. Like, sometimes you press the counter button, but game doesn't recognize it and I get hit. Other times, when that kung-fu thug attacks me, i'm pressing counter button twice, as I should, but game bugs out and decides that I did not pressed that button, and I get hit again. And then another shit happens, when you attack your opponent first, before he starts his attack animation, but game decides that opponent attacked first and not you, and you get hit. Like, WTF, why??? Thus, most of the times, this makes me so pissed that, at one time I went rage mode and hit my table so hard that I cracked the half of it off and hurt my fist, despite the fact that my table is very thick. And later the side of my fist became purple and it hurt like hell for 3 days straight. Thus why, since then I never try to get crazy combos in Arkham games. I just play for fun, enjoying my time, playing safe. And sometimes, I manage to do like 110 hit combos without even realizing it until i'm done with the challenge or with opponents.

    • @Overall99
      @Overall99  Před rokem +1

      Arkham Origins does have quite a lot of inconvinient bugs, you can prevent some of them (mostly related to counter-attacks vs combat specialists) by manipulating the timing in which you press the counter button (delaying it as much as possible), and even then it doesn't work every time
      As for their attack animation is pretty much RNG, on higher difficulties if they start attacking you a couple of frames before you attack them, their attack will override yours, the contrary can happen as well if Batman's attack animation is fast enough to override their attacks (the latter happens more often in Batman Arkham Knight), distance also plays a part here, the closer they are + higher difficutly = easier will be for their attacks to override Batman's
      Arkham's combat, although intuitive, is pretty complex, I raged a lot playing the challenges back in the day 😂

    • @deathcold_longplaysua4846
      @deathcold_longplaysua4846 Před rokem

      @@Overall99 Well, I'm playing only on Easy or Normal difficulties. And in Arkham games, on Normal because, you can't unlock some stuff on easy difficulty sadly.

  • @JO-hs1ue
    @JO-hs1ue Před 10 měsíci

    I need to unlock disarm and destroy. Damn riot shields always drops my combo

  • @ginuzx
    @ginuzx Před rokem +2

    Hey bro in Arkham knight how is your Batman so reflexive and fast in the combos but mine is stiff and slow until I get to a higher combo? I’m a seasoned Arkham player but for some reason it’s not as fast as I remember it.

    • @Overall99
      @Overall99  Před rokem +2

      Batman: Arkham Knight introduced a new mechanic for FreeFlow, instead of slowing enemies down after x12 combo like in Arkham City and Origins, you can build speed in Arkham Knight with perfectly timed Critical Strikes
      The maximum speed is achieved when you get around x60 combo without any mistake, considering Arkham Knight's Critical Strike + FreeFlow Focus MKII upgrades gives you x3 per hit, you need something between x20/x21 perfectly timed critical strikes
      If you make any mistake it resets the pace speed, one way to know is to pay attention while you're in combat, if you have a combo of x45 for example, your next strike should add x3 to it, making it x48, if you miss click and press strike again before Batman finishes his current animation, you'll get x2 instead, making it x47 and reset the speed you were building, keep in mind that x3 is olny possible with FreeFlow Focus MKII and full combo meter, if you use special takedowns for example, you need to fill it again to get the x3 per strike
      Another thing is the score, Critical Strikes gives you x20 multiplier, while non-Critical Strikes gives you x10 multiplier, you can keep a look out for that too
      As a rule of the thumb: FreeFlow Combat hates miss clicks and any kind of button smashing

    • @ginuzx
      @ginuzx Před rokem

      @@Overall99 thank you so much, I had no idea it worked like this since I never saw a change in pace of the way my Batman moves.

  • @big-wood196
    @big-wood196 Před 3 měsíci

    Wait just wanted to ask a question my man can you play as deathstroke in the challenge maps on this game without the dlc like just the normal ones?

    • @Overall99
      @Overall99  Před 3 měsíci +1

      Iirc, yes
      It's been quite a lot of time since I onwed the game so I can't say for sure

  • @ehellsword2
    @ehellsword2 Před 5 měsíci +1

    No weapons or tougher enemies? (talking about perks)

    • @Overall99
      @Overall99  Před 5 měsíci

      Scattered Weapons and Increased Aggression, the 1st one is default in the ranked base challenge and the 2nd one is to make enemies tougher so the combat lasts longer

  • @johnferranti3566
    @johnferranti3566 Před 10 měsíci +1

    Why don’t you do blade dodge takedowns?

    • @Overall99
      @Overall99  Před 10 měsíci +1

      I don't really like to spam it, only if I was going for highest possible score

  • @Pedro_Le_Chef
    @Pedro_Le_Chef Před rokem +2

    Which Arkham game's combat do you enjoy the most?

    • @Overall99
      @Overall99  Před rokem +3

      That's one tough question for me to answer lmao
      If I had to rank them (for combat only) it would be something like this:
      1. Batman: Arkham Knight
      2. Batman: Arkham City / Batman: Arkham Origins (Draw)
      3. Batman: Arkham Asylum
      I played Batman: Arkham Knight the most and I'd say I it's on the top of the list because I think it demands more to achieve perfection and better scores, you don't have FreeFlow Focus 2.0 from AC and AO which slow enemies down making everything easier, instead, you build speed in AK with perfectly timed Critical Strikes, if you make a mistake, you get slower and enemies remain with the same speed
      For AC and AO, as a slow motion fanboy I think it's more badass lmao
      As for Arkham Asylum, I love the ragdoll effect, but of course... It's a game from 2008, it was where everything started and for that time, it was COMPLETELY groundbreaking

    • @Pedro_Le_Chef
      @Pedro_Le_Chef Před rokem

      @@Overall99 Yeah I agree. I think Knight has the most refined, complex combat system in the series.

    • @BervikGameShorts
      @BervikGameShorts Před rokem +1

      @@Overall99 I dunno, Arkham Origins aerial redirects are poopoo. Why does Batman has to do one smack on the head after hopping off from another goon?

    • @Overall99
      @Overall99  Před rokem

      Oh yeah I forgot, it's stupid AF... And they carried that to Red Hood in Arkham Knight

    • @BervikGameShorts
      @BervikGameShorts Před rokem

      @@Overall99 It's a shame they carried it to Red Hood. Red Hood is one of the fastest Arkham combatants and yet they added this to him smh

  • @user-qb4ou1hg1c
    @user-qb4ou1hg1c Před měsícem

    3:44

  • @user-qb4ou1hg1c
    @user-qb4ou1hg1c Před 2 měsíci

    1:00

  • @dum_tard5528
    @dum_tard5528 Před měsícem

    story accurate batman: