How it REALLY Looks - Karazhan
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- čas přidán 25. 08. 2024
- Karazhan is a raid introduced in the Burning Crusade, and in it we climb the magic tower which once was the home of the guardian Medivh. There is a lot of smoke and mirrors within this raid, and in this video we explore how it really looks!
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Music used:
Adrian Von Ziegler - Blood Chronicles
Silent Partner - Yard Sale
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Links:
Follow me on Twitter: / hayvengames
Support me on Patreon: www.patreon.co...
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All softwares and tools that I use are listed in the channel description.
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Something I never noticed in all my years raiding Karazhan:
3:56 The background of the Netherspace area uses an enlarged texture used for stone walls.
Holy crap you're right. So strange... I also wonder why Malchezar never made a return in Legion
This is one of the best channels on World of Warcraft. Your work is truly unparalleled, every time we bring the unique and rich content of surprises. You really are very good, I will always believe in your work!
Very glad to hear you say that!
+Hayven Games This is true. I just wanted to say something similar. Thank you so much, Hayven!
What an interesting way to make this raid. This must've been a challenge for the dev team.
I honestly have a new found respect for their art team when I see how this stuff is made. So many different, vastly different environments, skyboxes etc all meshed together to flow seamlessly. It really takes some brilliance to come up with the designs to work like this.
It is rather clever, but it's lazy cleverness. Could you imagine how much of that environment could be cleaned up, or even simply removed if there was a team whose goal it was to make things efficient?
But if they had that kind of culling, we wouldn't have anything cool to look at!
Loced this remake of the older video. The music cuts off very naturally at the end, too. Great job!
Love all your content Hayven!
Makes me happy to hear
I love the how it really looks videos keep up the good work!
Maybe someone can correct me if I'm wrong, but I remember that small village being present pre-Cataclysm. It's been a long time for me, but I remember there being a handful of quests involving the Ogres in the surrounding area in Deadwind Pass. There was also the key quest for Kharazan that had players clearing out the underside of the village to gather items needed to get your key for Kharazan and/or the key for one of the other raids in Burning Crusade. The area was haunted by several undead mobs, mostly of the 'ghost' variety that loitered in the area.
In regards specifically to the map file itself, I genuinely believe that the map section pertaining to Duskwood may actually be a blueprint of the original Duskwood as they were developing it during the Alpha.
I say this because while dungeons traditionally borrowed surrounding map assets, what makes that version so distinct from the retail version of Duskwood was the terrain itself. The terrain is unusually jagged for the map editors they would eventually start using. Either it was during an earlier build of their map editor where they had yet to implement terrain smoothing, or they simply hadn't smoothed the terrain yet.
There's also the lack of texture on the ground, which again shows an underdeveloped zone. Originally the idea behind Duskwood was that the area was going to be unique. Duskwood, lore-wise, was shrouded in darkness due to the Scythe of Elune, I don't remember all the little details, but it's partly why the area is so dark, dead, perpetually dark, and features Worgen.
In the original concept Duskwood was intended to be so dark that players would be required to carry light sources with them, ie. in the form of a torch or a lantern, just to be able to see in front of them. The idea would eventually be scrapped as the devs found the area to be too bothersome to deal with for players, so they scrapped the idea. However, pieces of this concept are left in-tact, even post Cataclysm in the form of all the villagers and townsfolk and town guards carrying torches with them.
Additionally, on that same token, there are plenty of in-game items that remained that served the purpose of providing players with light to navigate Duskwood, several orbs, in-game torches, wands, and even lanterns that players can acquire that have a noticeable dynamic light source attached to them.
Stuff like this is why I find these videos so entertaining; it tells a behind-the-scenes view of how the devs go through the motion of how they create content. It also gives us glimpses into what could have been in terms of dungeon and raid design.
No raid since has been able to capture my fascination and delight like Karazhan has. Everything about Karazhan feels right to me.
It would be such a mindfuck to somehow get outside and see that all this was actually there, within the instanced area.
Love the new vid. Going into Netherspace always blew my mind, glad you showed me the smoke and mirrors!! Also, I pray you're feeling well man
Yau a new Hayven video! When I saw the notification I knew I was in for an informative and good time :D
i ventured so many times outside karahzan, finally i can see the whole thing for out it looks :)
Thanks for the introduction to Adrian Von Ziegler, Hayven! His music fits your videos so perfectly - which are always amazing, thank you :)
I love this channel; brings back so many great memories.
I still enjoy visiting Karazhan. It was my first raid when I started playing when BC came out.
Great music choice !
It's cool to see how there designed. That's for the work on this.
one of my favorite places to revisit. awesome footage
GREAT video. Keep the good work, man!
Really awesome with a more in depth look at Karazhan. Have explored the outside a bit myself ingame but never quite seen it like this. :)
Beautifully done once again! keep up the fantastic work
I wish there was more thing surrounding karazhan like the village in the back of the tower with the farm, it will really make the zone look more depressing and maybe sum more ghosts just so it wont look empty
Thank you for doing this!
This is both creepy and amazing! I hope you're feeling well! And keep up the good work!
I really do love these.
Thats good because I love making them ;)
Back in TBC shadow stepping on Nightbane was instant death but you could walk around there as a corpse, I should have done more exploring at the time.
FML. I was confused for half this video thinking it was return to Karazhan
Duskwood looks so weird since it is light. Great video btw!
Mainly because the floor only has a single texture instead of a path and other details :P
duskwood looks so weird in the light! im so used to seeing it in darkness covered in fog. also that farm looks super creepy, i wish it was in the game outside of the instance 😊
never stop supporting never stop fighting. =]
Do these please: How it really looks Halls of Origination, how it really looks Throne of Tides, how it really looks Blackrock Foundry (you might've done this idk), how it really looks Serpentshrine Caverns.
If you don't know if he has already done it, why don't you look it up on his channel and find out?
Something huge in this video that u missed that I saw when I was using ewt in the raid is that on 1 part of the mountain right outside the raid u can find none other than nightbane sleeping. He is not targetable and just sleeps and sometimes gets up to yawn. So in other words the original nightbane was never removed from wow. They just hid him away behind a few rocks on a part of the mountain very close to the raid.
Great video :)
Too bad he never got the chance to do the legion version of this. I found some interesting things but without the right program. I was unable to reach them
Karazhan is one of the best raid Blizzard ever made. I hope they will leave this place unchanged ^^
awesome
OMG you like Adrian Von Ziegler?!? I love his music so much
So unusual that they cut out such a huge chunk of the area around Karazhan to bring along into the instanced version, i think its the most extra land in an instance I've seen in one of your videos. Any theories as to why you think Blizz did that?
There are holes in Karazhan that allow you to see the outside so that Is important.
Have you done Shadowfang keep? I'd really enjoy seeing an episode about SFK
What are you using to get all these sick camera shots?
Weird that the instanced versions outside is different from what it actually is
Please explain the Dragons we see flying above when dealing with Nightbane on his terrace. Where are they really from? We can see neutral NPC's down below as well. Curious. Thanks.
love this vid mam
What is with blizzards obsession with hanging corpses
spookify the zone?
I am more interested in their obsession with making those places inaccessible :(
Back in the " Medieval " times, a lot of trespassers were hung and put on display as a warning. Shit kept people from stealing from farms and their land.
As for crypts? Some murderer's like to keep their prizes.
man, duskwood doesnt look like the same zone with light, it feels empty
Mainly because the floor only has a single texture instead of a path and other details :P
what program did you use to take the shots?
I like to make movies as well... But what are you using to make the camera angles fly by without stutters and in such dramatic ways?
All my tools are listed in the channel description sorted by what I am using them for
Aren't camera tools considered using bots, if one uses them in-game? Or do they only work in the map tool?
As stated by the developer, they are to be used at your own risk
wish I knew someone who did the lore on deadwind pass or prince malchezaar because I don't think nobbel has :/
isnt the troll village that you see ....the same village you can glitch yourself to near the library
ye
It is. They are all assets which remains from cutting out a piece of Zul'gurub
Could be that Deadwind Pass was initially planned to have a lot more content, but sometime between when they copied the area for the instance and the game's release they cut it out and left the zone we know today. Plausible considering how rushed WoW was to release.
Still confuzed about that troll village :/
I really prefer narration to subtitles. It's such a bummer to focus on the text and basically skip all the footage.
i hope you have someone who will continue your chanell when you are no more :/
most creepy raid in game.Who agrees with me?
Miss your voice--best wishes H
Hayven , why don´t you talk in this one? I like listening to you :) Love your content by the way, glad I found the channel, lots of interesting stuff.
Glad you like the vids :) However, this is a non-narrated series for a few different reasons. When I started narrating videos last year, I still wanted to keep one series in my old format as there are many who still prefers this over me narrating. I also love to try to create an experience with just music and personally don't think this series would benefit from me talking. And finally, it is my fallback series for when I'm too sick to narrate (which tend to happen right after chemotherapy). Luckily though, both the evolution series and exploration series are narrated and there will be at least one of them coming most weeks alongside the how it really looks :)
Oh I see. It´s still very interesting to watch. I guess I just prefer the ones you talk, but I guess this just depends on the individual. ^^ Regarding your sickness, I really really hope you´re holding out / getting better.
Can´t wait for the narrated one to pop up on my sub list ;)
+Beatrix Berkes you wont have to wait too long, another one comes tomorrow ^^
it would be nice if deadwind pass had more of that in it instead of the few ogres and killer buzzards
It does now. Abandoned Kirin Tor camp, Crypt may be opening, and the Catacombs for DK artifact weapons. A fair few of the mobs in the area have been upped to lvl 100 :D They've really overhauled it for Legion imo. Not necessarily visibly, but if you wanna go exploring..
I kinda like it like this. This place is one of the few that kept its mysteriousness after Cata. And the fact that it was mostly void of quests before legion, if we exclude the raid related quests, reinforces this trait.
Good video, but that much twangy music made my head hurt. I had to mute to get through the video.
I'm pretty sure this was Karazhan's music
funny enough that music was taken fron karazhan
+Mister Magic Man it sounded like a rip off of the karazhan music
nah bruh its from Adrian Von Ziegler - Blood Chronicles