Licensing sucks, cos whilst its true that manufacturers don't want their brand image "tarnished" by splatting peds, the flip side is that when it comes to movies, they fall hand over fist to be the chosen one in a car chase or criminal enterprise film.
In any case, the Getaway, despite its dodgy controls was a god tier game. And I can't really explain why I enjoyed it so much
I just got through Gta3 and Vice City in 2023; Back then in 2002 2003 my opinion about The Getaway was that there had been a shift into GTA Style sandbox games it went like ; 2D racers 3d Polygon (GT) Driver (Openworld) Gta3; When Getaway dropped Gta3 had been mainstay with its great story artwork style and characterized gangsters; Getaway had a serious and compelling story even with many missions featuring A to B mechanics it's villains more gritty and believable than characture esc Salvatore Leone; Charlie gang in Soho was more unpredictable ; Gta3 VC now things like miscalculating hitbox and vehicle weight issues (Trucks stop against light poles smaller vehicles) Get stuck on objects spin out alot, The Getaway allowed high speed driving through heavy traffic and something I started to call :Clip Through " even at blistering pace npc vehicles would not clip or grab the vehicle think of it like Lane Splitting on a bike when it works it works In Gta i can't drive for long distances without passing overtaking npc vehicle im so often being grabbed and clipped by hitboxes of other vehicle; Also at that time GTA was featuring fictional autos; Your screencap shows the Purple Triad Civic you should of mentioned it; As well as the R33 Nissan more interesting gunshot physics glass panels were very fun to shoot out more interior spaces it goes on i apologize for my lack of grammer take care thanks .
This game was fucking incredible to me as a kid, I was blown away
What the general public might not know is when an entertainment entity enters into a licensing agreement with a manufacturer... There are a myriad of stipulations the film/TV/game producer has to abide by, or the manufacturer can just say no. Some of these restrictions include no extensive damage modeling, no depictions of the brand being used in illegal activity even in a fictional setting, other car brands have to be portrayed as being worse even if they aren't IRL, etc. This is why games like GTA don't even bother with licensing vs. more car focused, open world games like Forza Horizon, The Crew, etc. where a lot of brands pay the developers to have cars featured because those types of games are virtual showcases even with all the restrictions.
The getaway was made in a time where manufacturers barely cared, and even then they had issues with licensing. Namely Jaguar and Bentley, who wouldn’t let there cars anywhere near the series, which is why the main baddie ended up in the not quite as intimidating rover 75
@@slideways8022 Actually being young and an American when the Getaway released, at the time I thought the Rover 75 was a Jaguar
I wish I never sold my 87 Saab 900 turbo. Ooh so shiny black.
What I would do for this to be remade these days.
Or a game set in set again in london (or at least the UK) similar but based in the 70s.
I might also add that "Wheelman" also had a few licensed cars. While some elements, like hitting pedestrians, were censored, other elements were surprisingly destructive, including the ability to shoot and blow up vehicles!
Definitely not a clone. It’s it’s own animal. Pure Mustard
Oh, just remembered that Mercenaries had a licensed Hummer, but that one makes slightly more sense considering its military association
Man I think I was 13 when this game came out and it was AWESOME! I just remember the graphics being so stunning lmao.
this is an idea for content i've always had and never got to doing that i'm happy traxion is finally getting to: non-racing games with driving mechanics
Getaway’s always been a fascinating game. I only with the controls weren’t so junk. And the free roam not being to cobbled together.
I wish the developers could've came to an agreement on the licensing issues that removed a lot of vehicles from the game (Ford Escort, Jeep Grand Cherokee, Dodge Caravan, BMW M5, etc.)
*The answer is if they'll release a full blown remake or remaster , or if they'll release the Getaway 3*
I wouldn’t call this a gta clone. This game was authentic. It really got me interested in Great Britain, and London. Their lifestyle, slang, etc. was unknown to me for the most part until I played this game.The storyline was INCREDIBLE!
Ats and ets2 has licensed trucks from real semi truck brands, like mack, Peter built, freightliner, western star, volvo Scania, man, Iveco, mercedes Benz, daf for example.
Can you shoot/murder/run over pedestrians in ETS/ATS? And do the trucks have parts fall off when damaged, it's that kind of thing being talked about in the video (genuine question bc I don't play them)
@@DanLMH no, when you see pedestrians on the sidewalks or at terminals or such, they spawn around to the opposite direction and start walking the other direction they came from (on the sidewalk) or they stand behind some sort of small poles (a part of the cement construction).
The only other open-world game as such with fully licensed vehicles that I can think of is LA Noire, which interestingly enough I believe shares some developers with The Getaway.
So, theres no chance to this game comeback to PS5 by PS Plus Premium/Deluxe?
What about Black Monday? Will it get it's own video too?
honestly these days I care less and less about licenses. some of the best racing games ever made had unlicensed cars, and I think that's BECAUSE they're unlicensed, and not in spite of it.
la noire has also licenced cars in the game
This game is so niche.
It's insane how this game and its sequel would let you destroy real cars til they burn to a crisp (which makes me shudder, considering the many sports cars featured in these games) and commit vehicular manslaughter with them. No way would this happen ever again, and that's a shame really.
Excuse me while I go on a rant here; but on the subject of licensed cars, I firmly believe that licensing is only stagnating the driving/racing genre as of right now (among other factors of course). I think that manufacturers are getting in the way of innovation within the genre with their nitpicky demands just to maintain a pretty image on their cars. Driving/racing games shouldn't solely be sold on car brand recognition and "realism" (whatever that means) alone if we want more people to get into driving/racing games in this day and age. As much as I want to see my favorite Mitsubishi Evo in a game, I'd trade it for actually engaging gameplay that can potentially reel in non-car people.
Just wanted to get this off my chest and see my favorite genre do better.
Thats when games were real fun to play, the graphics were decent too 😊
Oh. My. God. This game has a Saab 900, Vauxhalls and the sequel has Fiat fucking Multipla
What about LA Noire? It has licensed cars too!
they were older cars so i think it's much less of a hassle because they were no longer in production, but at the same time it was still their respective products.
We could get a modern version more akin to need for speed or gta
The best version of this game is korean version which was relased in january 2004. That was one year after eu relased. Devs made some improves in korean version.
Ahh the nostalgia, i loved this game back in the days , was 12 years old at the time when i first played it , that would be definitely one of the top 5 games on my list for a remake
Same! 12 years old when it came out and loved every minute of it.