ORK! FREEBOOTERZ! Piratical Orks Wrecking The Space Trade Lanes Of 40k! Lore
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- čas přidán 30. 07. 2024
- evil sunz, speed freeks, blood axes! any ork is welcome to become a freebooter! so long as they are prepared for the 0.2% survival chance and violent hardship what would make most normal nobz run crying home to gork!
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In other news! czcams.com/video/DAJfyj8ecnM/video.html Warhammer + has had 2 free months in addition to tons of promotional content and has only managed a paltry 2 million views over the course of 3 months! Even GW in their investor report now turn tail and pledge "increased support for the fan creator community" in their best interpretation of Grima Wormtongue
So what’s your guess that GW will do something drastic to try and save or boost warhammer + to seem better?
As muchas i enjoy laughing at GWs' shenanigins... Why are you doing thier lore? I enjoy it but thought the plan was to just let them die on the vine, then revisit it if/when GW is taken over or a more amenable owner takes over the IP?
@@privacyfirst2790 Because you can still enjoy and talk about the lore without giving money to the company.
Oh arch you spoil me
Update on warhammer + doing badly and a lore video on the dear old orks
All on my birthday! Thanks
The coincidences in life i get
@@raptorimperium5757 happy birthday friend
Imagine if someone made a video game about these fine gents. You start with a rusted bucket of a ship and upgrade through sheer cunin, krumpin and lootin
Upgrades: Big engine, bugguer engine, Ridiculous bigguer engine, Da BigRed Engine...
Or More shotas, hell even more shootas, THE DAKADAKA SHOOTA
I always wanted a game where you're some poor mechanicus drone stuck in one of the many battle zone debris fields in space, pulling tech together and rebuilding ships then becoming a "scrap lord" selling tons of salvaged materials back to the imperium. I suppose it would work JUST as well with orks.
@@lordmaur180 Orks don't have engines. Those are big guns that face the other way
@@lordmaur180 ... More shotas you say? I was not aware orks were into that.
A space sim game, except there are little trades and no diplomacy options... Only krumping.
I can imagine Huron Blackheart and his Red Corsairs sailing through the void and suddenly being rammed by a large Ork barge flying a jolly roger full of singing and saber rattling.
Chaos fights chaos and orks just as often as the imperials, if not in fact more.
@@MizantropMan Ork freebooters is the worst enemy for Huron. If you win you get jack and shit. And if you lose you get laught out of the cool chaos kids club.
@@Self-replicating_whatnot True.
Freebooterz
Jippoz
Pikeyz
I'm suddenly picturing a particularly successful Ork Freebooter becoming a full-fledged pirate admiral and leading his own Waaagh.
Then gives his own version of the admiral spire speech?
that was pretty much the Retribution Ork campaign, just with less ships.
"What's dis den? Lookit me! I's da captain now!"
@Brat Hahn WAAARRGH
That's Kaptin Baddruk for you !
Fifteen Orks on a dead man's hulk,
Starin' down the barrel of a gun.
Gruntin' to each uvva through big sharp teef,
Sayin' this one'll give us some fun.
Fourteen orks on a humie ship,
Killing everything that ain't green.
Grunting to each uvva through big sharp teef,
Saying times are getting lean
Thirteen Orks on the captain's chest,
Looking to quench their greedy thirst.
Grunting to each uvva through big sharp teef,
Saying "I was da wun dat found it first!"
One Ork left to steal the loot,
Wishing it hadn't turned out so.
Grunting to itself through big sharp teef,
Saying "I shoulda let the pilot go"
Really appreciate your work putting this up here! 😁😂😀
@@megaman1808 He didn't write that.
'ERE WE GO!!!
@@SpencerLemay Correct. But if we're going to have a video about freebooters, then we must have their preferred space shanty. Anything else risks Gork and/or Mork introducing their boot to the back of your skull.
I can only imagine a very confused Imperial sensor operator reenacting the scene from "Hunt for Red October" wondering what happened to the Orks and why he can hear singing in space.
People have a lot of opinions about GW, but their biggest crime is not re-releasing the freeboota grots
Video fantastico 🤣👍🏻
As far as orks bringing their loot back up to their ship. In The Infinite and the Divine I think I remember the orks stopping by an Imperium planet to refill their water supply. The orks literally had a massive straw attached to their ship and they just dipped it in the ocean. Their tech always makes me laugh.
Simplicity
*BIG SIP*
If they belive it works
This reminds me of the Johnny Test episode with that alien race that wanted earth’s oceans, and then both drained and refilled them several times over.
Imagine an Ork Captain with the intelligence and tactical skill of Admiral Thrawn.
That would be both unexpected and hilariously terrifying.
Cunin' yet Brutal
See, what's scary about Bludflagg id that not only could he stratagize, he was able to *logically deduce* where the Eldar where. An Ork. Using Logic. He might just be the startest ork out there.
He’s also got the best one liners in the game.
@@operkoi8954 He also got a fancy hat in the end.
I prefer the brutality of Gorgutz who is kindda better at getting to the critical mass of the ork horde.
Also he now has a space hulk.
"poncy eldar turned ta paste!"
I remember bringing one of these fine gents to a DnD campaign, Kaptain Brikkfist of da Breakfasta. He completely broke the GMs in many cases, my favorite when he decided to stealth through an enemy camp with -1 to stealth roles and disadvantage on the role, rolled an 18 and 19 and it was later discovered that he had a purple flower on his head. Good times
Please, might you share more? :D
@@kevinbarber2795 Well in said story he lit the entire enemy camp on fire in a giant effigy to Gork (or Mork) using gunpowder he Morkilly lifted from the enemy’s camp and his own dung to lead from one bundle of explosives to others.
He also got a new ship which he had painted red and named “Breakfasta da uvva wun”, I had house ruled it but with the GM that all the ship checks were charisma checks instead of intelligence (14 cha to 6 int) and I could intimidate the ship into going even fasta.
I got a few more stories but those are my favorite
@@alithanar8 in a black crusade game me n my fellow players decided to conscript orks for our bloodbowl team so as to Challenge Abbadon to a match for leadership of the black crusade....our GM broke when he realized that we were not joking 😆
My interpretation of the "How long to get into a system?" problem is that there is a great deal of guess work in transitioning in and out of the warp, and large gravitational field disruptions, like stars and planets, could complicate that even more. It is entirely POSSIBLE to drop a fleet out of the warp directly into low orbit, but it is seldom ADVISABLE. Much like teleportation, it is fast and the shock value is real, but the risks are high. Where you come out of the warp would be down to the skill of the navigator, how violent the current warp currents are, and a LOT of luck. I would even go so far as to hazard the guess that not every fleet that appears in low orbit INTENDED to do so.
The crew on the command deck looks nervously at the captain, the captain looks at the navigator, the navigator scratches their head in confusion. The captain then shrugs, pops a bottle of champagne and orders the crew to commence with the orbital bombardment of the planet.
How is there any doubt when it comes to orks? I bet most unsuccessful freebootah raids end because they warp jumped into something solid.
@@jacobfreeman5444 Or into the wrong system..... hard to raid an uninhabited planet.
@@Ishlacorrin raid, yes. Pillage, no.
"These boys got a mech for a boss!? That's just sad dat is"
-kaptan bludflag
There is real comedy gold in that campaign ;)
I love pirates
I love space
I love orks
Put all three together and its a party.
Fantastic video as always Arch.
Orc recruit: Oi Captain, Mi Captain
luv me orks
luv me space pirates
ate stunties
simple as.
One thing ork free boater captain's actually do that's amusing to me is If they are successful they will multiply inside their own ships until they are just bursting at the seems. Then they will attack a space station or planet and send the bulk of the crew off to gather loot and as they bring the loot back to the ships they will send them out further and further away. Then they'll just leave a note saying so and so is in charge and take off with the minimum amount of crew possible and all the loot. This was done in the book (Brutal kunnin).
At the end of that book the ork pirate captain slapped a teleporter Beacon onto a piece of equipment and teleported out leaving the bulk of his crew there who promptly switched sides because well the boss was gone new boss is here.
Just think about it this way: in no other sci-fi property (that I know of) do space pirates fly around continent-sized ships created from the amalgamation of thousands of years of derelict vessels. Not because the other factions don't have the knowhow to do so, but because the space pirates are the only ones simultaneously insane yet mechanically-inclined enough to pull this off.
Step 1: Print billions of fake ork teeths
Step 2: Launch at ork locations
Step 3: Study inflation effects of ork economy
print billions of fake teef
fire at goff world
let the bad moons and freebooterz know.
"Greetings, Lads ! You are now in the employ of Kaptain Bludflag ! If you have any complaint or reclamation, please address the HR manager, presently incarnated by my shootah !"
-DoW II Retribution, Ork campaign
You can only tell how good a freebooter is not by the content of his character, but how nice his hat is.
Orc recruit: Oi Captain, Mi Captain
the same measure works on humans too
11:29
Not only 40k. To be fair, most fantasy settings also have high inconsistencies in that regard.
Take Star Wars for example. In episode V a fleet after coming to system in hyperspace take hours, maybe days to reach its destination and thats considered a "foolish surprise attack", a rush to the target as fast as possible. While in the new trilogy a ship can enter and exist hyperspace inside a planet's atmosphere even a few meters from the ground no problem.
What a ship can and cant do usually boils down to how logically sound is the writing.
A more mature writer is more likely to establish rules such as a ship cant just teleport anywhere, while a more "casual" one might as well just dont botter and say a ship can be anywhere anytime for plot convenience.
Eh, Disney is just too incompetent to do anything correctly. It was established since like the early 90s that gravity shadows of planets and other objects (there's even a class of ships, interdictors, that artificially do that) will yank you from hyperspace and if you try to push through, you'll fry your ship or more likely completely destroy it. Which fits with the OT. Of course there's other problems about that, like that the stars should have much more of an impact than a planet, but that's more of a theoretical discussion than the basic rules of what to do.
40k has more of an issue in this regard than most settings.
You got me for a second there, I thought you were gonna complain about the prequels. Then you mentioned Disney Star Wars. That garbage heap is best left forgotten.
"The most ancient and effective negotiation tactic in human history: blunt force trauma."
And it's lines like this that keep bringing me back to this channel. Never change Arch. Never change.
Why is the first thing that went into my head when I hear Ork Freebooters was that they didn't want to pay taxes?
To be fair, I don't think they pay taxes
Taxboyz are krumped on sight by all the other orks.
Orks flying (well crashing through space) on shantytown rocks and ships and singing sea shanties is great fun.
if an important ork loses a limb he can just cut the bits he needs from another ork and staple it into place. itll work just fine.
there is no need for prosthetics unless its an "upgrade".
Im currently writing a 40K novel where a group of Sisters have to free a world from Freebooterz raids. It's called "Smash the Piratetriarchy" GW is sure to purchase it.
Remember, you have the make the warboss have a huge orange hair squig and call him Da Donna Krump
or they'll take you to court for attempting to make a profit from their intellectual property.
Well they could take him to court but they would lose if he was only trying to write it to sell it to them so yeah there's only so much money you can do for you if your court case would be absolute s*** they can spend all the money in the world on lawyers still wouldn't help them in that case
Lol a leftist would legit write this and think they are clever.
@@BenLWolf BAHAH.. Ahahaa holy shit, these comments.
18:50 - I think I've heard joke like this once... So for 40k standards it would go like this:
"There once was a greatest Freeboota Kaptin that ever lived. He was fearless, toughest Freeboota, that ever Freebooted. True champion of Gork or Mork, or both. Among his exploits was raiding and looting whole Astartes Battle Barge, which later joined his ever growing fleet. He was undefeated - neither mighty Imperium, nor Eldar nor Necron Wessels were able to stop him and his crew. The Kaptin had a secret. A small wooden box. Before each and every engagement he opened it, looked inside and immediately was ready to lead his green brethren and win despite the odds. No ork, alive or dead had a privilege to gaze upon the contents of the box. One day Kaptin was betrayed. Shot and Krumped by his first mate. First mate grabbed box, now red with Kaptin’s blood, and looked inside hoping to learn the guarded secrets of Void Combat. In the box was just one, old and nonfunctional data slate with scratched letters on it: "Left - Port, Right - Starboard"."
If someone was so kind to translate it to orkish I’d be very happy.
Personally I think that the Freebootas find a good spot to make a good holding pattern, looping around two lifeless planets using the gravity to slingshot their
Given these are Orks they would probably find space travel to be BORING. So they’d probably shoot at each planet as they do a close passing. Perfect target practice. They would wait in ambush for any imperial target to come their way. Once the grot with the binoculars spots an imperial ship they move in to intercept, using all of the ludicrous thrusters on the ork ship.
Now for the real questions: most effective aquisition masters, Blood Ravens/Bloody Magpies vs Ork Freeboterz
He hasn't got around to covering them yet.
Answer : Imperial Guard Penal Legion
@@pierre-mariecaulliez6285 He's covered them.
The real question is of course if ork space pirates paint their ships red so they will go faster?
What kind of stupid question is that?...Of course they would! The problem is getting enough to paint their kill kroozas.
I thought they were called Free Bootahz Arch. I think Freebooterz much like painbois and meckboiz are a weird degraded version of Krork scouts as to have ship command abilities and spacial navigation capabilities is their specialty.
In space, no one can hear you WAAAGH.
If they believe hard enough, they can feel it though
Den yer not us'n enough WAAAGH!
The amount of handwaving in regards to astrological, logistical and narrative issues to make the rule of cool work for 40k space combat could probably power a planets worth of windmills.
But we are talking about orks. Which is what is powering the entire setting anyways.
Same for Star Wars
@@Marinealver I have gotten the impression from games, movies, several CZcamsers and the two Starwars book I have read (baring the latest movies). The Starwars naval combat was a lot more consistent then 40k. Some 40k sources say you have to exit the warp at the systems edge (a Mandeville point I think). While others say upper atmosphere. Starwars (to my knowledge) just says outside an atmosphere and gravity well. Not saying Starwars space combat doesn't have these or other issues. Just that 40k seams to me to use the handwaving metod much more often.
Imagining a bunch of freebooters doing funny dances to early-2000s european techno music in the rusting bowels of a ship is what made me start an ork army all those years ago, and customize the warp out of it.
I no longer play 40k, cuz fuck GW, but good memories are what matters.
Eyy, good job Arch trying to put some space-based velocities into perspective.
To add to that, what does 17.5kmph actually translate to, visually?
The Space Shuttle has 20ft thick panels of bulletproof glass. One time as it was doing a routine run, it came back down to earth with a colossal crack in one of these panels 12ft deep. What did they find, at the core of that crack?
A paint chip, the size of a thumbnail.
That's what 17.5k mph looks like
Inches, not feet. " vs ' . It's also not bulletproof glass, it's pure silicon dioxide - none of our "bulletproof" glasses would survive re-entry without melting. (if it had hit an aluminum plate large enough to stop it, it would have made a two foot hemispherical crater, based on velocity & mass)
Captain BloodFlag: MR NAILBRAIN! STATUS REPORTA!!!!
The Status Reporta all blown up, I'd went down wid Da ship!
The Ork with 2 power claws has got to use a Gretchen to wipe.
The Kaptin's Stool
Heheh, I love these Ork lore videos. They are so utterly and completely batshit crazy that its hard to believe that they exist in the same universe as the rest of 40K.
I wonder if there is a warhammer 40k Space Tortuga. Where drukarii, red corsairs and freebooterz are welcome as one to bury/spend their booty after a good raid
Commoragh seems to be a lot like what you describe.
@@doubt_ Yeah well thats exclusively a Drukarii place, which kind of leaves out the possibility of Bluddflagg getting into a brawl with Lugft Huron after a drinking contest with some sqauts
@@warden821 I think rogues of other races also resided there. Not humans, though, not sure about orks.
In the TTRPG Rogue Traders by Fantasy Flight Games. There is an adventure book that takes the players to "The Nexus of Shadows" which is a mini Commoragh where Chaos cultist, Xeno pirates, corrupt merchants, smugglers and other such scum gather. It is still run by Dark Eldar (Drukhari if you must) but the others are welcome as long as they pay the entry cost in slaves.
There kinda is, in the Eisenhorn books, but orks and dark eldar are not mentioned, there is a mention of other xenos and a lot of rogue traders tho!
What is that quote again... "To rendezvous with an object in low Earth orbit, imagine parking two missiles next to each other while they are both moving at Mach 3."?
That's just orbital velocities, if you want to go interplanetary or, Emperor help you, interstellar, that scales up...
"Will take anything that isn't bolted down, and only pause to get the bolt cutters to steal that as well"
OrKs are best thieves, as they don't take no for an answer,
Ork Crew: "Reveal to us yer secrets Cap'n"
Ork Cap'n: "don't just attack ev'rthin', only da stuff ya can krump!"
Ork Crew: "Dis iz beyond science!"
the freebooterz and kapn bluddflagg were my favorite part of dow2
'ERE WE GO! 'ERE WE GO!! FREEBOOTAZ! WAAAAAAAAAAGH!
God I loved the original minis when they came out in the 80-90's
*Pirates WAAAGHribbbean intensifies*
How do you tell your Ork recruit is truly loyal? Wait for him to say: OI Captain, Mi Captain.
arch would you ever consider a inquisition mini series? similiar to the officio:
the first video would be on the history of the inquisition aswell as their hierarchy, some noteable inquisitors and inquisitorial campaigns, how you become an inquisitor, that sort of stuff
the next three videos would be on the major ordos, xenos, hereticus and maleus
followed by another video on some of the minor ordos
Why not? He's dealt with each of the chamber militants: Deathwatch (Xenos) Grey Knights (Malleus) Sisters of Battle (Hereticus)
Yarrr! One of my favorite parts of 40k
How would an entire ork fleet approach a planet undetected? Easy. Just paint everything purple.
"Thank you Inquisitor fer gettin' me reddy to make way! I'd have had a 'ard time of it mesefl!"
~Captain Jork Squiggo taunting Inquisitor Norrington
Man I used to watch these religiously, then it just fell out of my suggestions for a bit. Glad I found it in my subs again
Orks singing Pirates of the Caribean theme while looting an imperial starship
Orks are my favorite part of 40K, too bad the focus is almost entirely on the Imperium and Chaos.
Think of it this way.
GW can't mess up Ork lore if they don't write Ork lore.
I disagree.
It'd be fun if the klans had their own variants on warbosses. I'd love to see a free boota with an oversized cutlass and a power klaw in the shape of a pirate hook.
Likely be better off with a wrench or maybe an angle grinder, bolt cutters would probably just mangle it, despite the name
I can only imagine freebootas trolling some eldar trade lane. hahaha
based and dakka pilled
That's got to be the best pirate I have ever seen
Ah Bluddflagg, one of the main reasons I love the Orks.
Favorite quote; "Dem Inquisishun humies can't be trusted any further dan day can be thrown, which in dat one's case might be a bad example."
Followed by; "A mek as a boss? Now datz just sad."
I’m glad your getting back to uploading on a reagul basis I no things have been rough sent the algorithm screwed you
Orks on a pirate ship. What is there to hate?
GW.
@@TheOmegaCloud Fair enough
@@TheOmegaCloud .....Touche.
The smell?
Putting the AHRrrrrrr in Ork, nice!
>WAAAGH energy
>Dont gotta explain shit
Orks are literally the one species that can simplify this down to "I want to do it, so I just can." and it makes sense.
My assumption is that while freebooterz do as much space battle as possible, they probably do sky to land raids and just live on their ships
Arch, you're talking weight and fuel. But you're ignoring a very important modification to the situation: these are Orkz.
One screams WAAAGH and the other WAARGH. Got it!
What shall we do wit' da krump'n painboy
what shall we do wit' da krump'n painboy
what shall we do wit' da krump'n painboy
early in da mornin'
Wanna intercept a Merchantman? You gotta switch to interceptor mode, every Orkcapt'n should know that. And i bet that's what they do, kick aside all stuff about orbital mechanics and escape velocities and just install "Intercept speed mode".
Imperium should just hire freebootaz to patrol the rift lol
If I were to play Greenskins, I would play Freebootaz.
(I also play Vampire Coast in Total Warhammer)
The idea of an orc wearing a pirate hat, and a squigg with feathers stapled onto its leathery skin sitting on his shoulder makes me chuckle.
It should be easy for Ork pirates to match the speed of their targets. They have a button just for that. Granted, it's just painted on the dashboard, but they believe that it works. So obviously.. It does!
4:40
Sounds like a job for Kap'an Jork Squiggo
To be fair They are orks...duck tape brings back the dead, A box with screws can work just like a bolt pistol, and you "really" do not need an engine to make a car move faster... Or to even move at all.
If you get enough pros to believe something then ships will drop out of the warp and appear before them simply because they think a rubber balloon with the word "Not a Trap Umies" would somehow stop entire shipping lanes to avoid hitting the small Umi balloon animal.
The difference between a Freebooter and a 'normal' Ork, mainly it's the Tricorn hat ;-)
"Part 'a da Ship, part 'a da Krew."
- Kabin Grot motto
Somali pirates of the 40th millennium.
You make Orks so damn funny 🤣 love your videos pls keep them coming
I work for a press gang. What do you do? We encourage drunk men to sign up for naval service. What happens when they sober up? Well they are at sea, now aren't they.
Eight munths out, nutin ta show,
Da bois' morale a' an all toim low,
When we pulled up to da big port for repairs.
Da boss 'e went aboard fer newz,
Whilez grots fixed gubbinz for the krewz,
An' we tried to hide our sad state uv affairs.
Da boss 'e came on chargin' back,
Said "Boiz dere's no time to unpack,
We'z gunna join a 'uge Freeboota fleet!"
Dis newz should a' been met wif cheers,
But da bois wuz cleanin' out theyz ears,
So our boss bellowed without missin' a beat:
"GET YER CHOPPAS AND SHOOTAS,
YA LAZY GITTISH LOOTAS,
WE'Z JOININ CAP'N BADRUKK T'NOIGHT!
FER DA LOOTIN' AN' KRUMPIN'
AND DA GLORY ER SUMFIN',
WE'Z JOININ' KAP'N BADRUKK, YA GITS!"
>organization
No, no
This is Ork-anization
Clan (All Major Clans emphasize a particular Ork Kult)
Tribe (As varied as the race themselves. The only thing in common is a tribe declares loyalty to a certain Clan.
Warband (the most basic Ork Unit with a Boss or sometimes a specialist that outgrown the previous boss)
Mob (akin to a Squad but a group or Orks generally lead by a Nob that follows a Warband.)
Outkast (any Ork that left or was expelled from their Mob, Warband, or Tribe. Now they may retain their Clan or may adopt a new one entirely and they tend to form groups that can even get larger than Warbands.)
Arch teaching Orbitial Mechanics, thats something i did not expect, but yes Space Pirarcy would be difficult to do. It would be slow target down enough to properly engange without destroying so much thats its not worth anything but the hull plates. thats not easy at all, then its about slowing said target down enough and towing it somehwere for proper looting again not a walk through the park.
0:55 - Don't you mean gretchins / grots? | 3:35 - Those too much for their Klans are usually among their numbers, some expelled, some do so by choice. | 8:20 - What do you expect? They're psychotic green fungus monsters that move around looking for a fight. | 15:23 - As in the series involving the Blood Ravens?
"Monsters"?
How can the only happy sentient species in the galaxy be 'monsters'? 🤔
@@henryviiifake8244 They are to humans as they have to deal with them.
Woah! I am a fan and subscriber for years, I have watched every single of your Wh40k videos, a lot of them like your Vraks series way more than once and this stark shift from _'grimdark, wartorn hell that is our future in space'_ to _'happy earthly pirate music'_ at the end gets me every. bloody. time. And now, for _once,_ it is actually _fitting!_ Miracles, I am telling you, they _do_ happen! *sniff*
Fresh Ork video? That bring a big toothy grin to me gob.
Techpriest in the background: I still have no idea who this guy is talking to.
yes more ork love, i wander if arch will cover the beast snagers at some point because those guys are wild
YES! My favorite faction in all of 40k. Thx for this Arch.
Orc recruit: Oi Captain, Mi Captain
The boss is in the airlock
The boss has been fine out the airlock
The gun Tourette’s are shooting at him
The boss is in lost of bits
Let’s have A big fight to decide Who the new boss is
Greetings !
Preiss algorithm gods!
For the HORDEEE!
I mean... WAAAAAAAGGGH!
No. In general (using conventional rockets), you don't actually want to accelerate continuously until the halfway point. That is insanely inefficient. Newton was a smart boi. You push something? It keeps going until stopped.
You don't need to keep speeding up, because that means carrying more fuel, which also must be sped up by using more fuel, which also must be sped up using more fuel. And you must build larger tanks for this fuel, and that tank must also be sped up.
Also known as the rocket equation, or more generally: differential equations.
This is different in fantasy settings where the laws of physics mean bugger all. But you were making a claim about space travel in general. And I need to but akshually you.
But yeah. No. If you're using rocketry / self-propulsion, and you're in a nearly frictionless space, you are going to use as little effort as possible while going at an *acceptable* speed.
If you are being accelerated by something not internal to the ship (say pushing lasers, or solar winds, or gravitational sling shots, etc), and thus doesn't have to also bring itself up to those speeds, then you'll accept the bonus speed. At least to a point. As you will get harder and harder to slow down, because kinetic energy is mass, and thus at interstellar speeds, increases your inertia at a rate greater than simply increasing your speed implies.
Heh. Warp Engine Go Brrrrrr!
Imagine captain jack sparrow as a ork freebooter captain
You know, what i love about this whole Ork thing is how darwinistic the whole thing is
I wish the orks would wreck my space lanes
.slaanesh probably
15 Orks on da dead man's hulk, looking down da barrel uvva gun!
Are there ork pirates in fantasy as well? I feel like this would be an equally if not more hilarious instance. Can just imagine naval battles between orks and elves and the absolute chaos of it.
The fantasy pirates are vampires
Man o War Corsair had Ork pirates in the fantasy setting. Too bad the devs quit working on it and it's no longer available to buy on Steam.
Yes they are a thing.
"Steal anything that isn't bolted down" you say? Wait, are really talking about Freeboterz and not the self-insert Space Marine Chapter created by Relic, the Blood Ravens?
This truly makes me happy, thank you.
You know, I'm so glad the freebooterz bonus is just good enough for me to not feel bad playing them, lol. I love the freebooterz culture.
Knowing orks if there is mech boy in the crew with sufficient size.. power hooks are definitely a thing, well as power peg legs most likely... well could be also be canon leg that kicks the user on their arse every time its fired while standing... If its auto canon then 360 uncontrolled burst could happen if poor boy twists his leg side ways... then again innovative boss would equip these as stormboys and hurl that cripple rain towards enemy centers of fleshy targets... where they would do "elegant" pirouette while firing leg canon to everyone around them.. probably including their stormboy buddies...
Yeah.. comedic relief is fitting
Dere nuthin camedic about it. Da pegleg android 3000(tee em) is da 'ight a' freeboota tech!
I love how you describe averange lifespan of normal thinking ork
Orks is like a head case. It really funny if it happen to someone else.