How Dragon's Dogma Redefined Nighttime in Action RPGs

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  • čas přidán 7. 09. 2024

Komentáře • 3

  • @TheVillaousTerminater
    @TheVillaousTerminater  Před 2 měsíci +2

    I had to point this out since I'm not aware of any other game implementing an in-depth day-night cycle in this genre prior to Dragon Dogma. Who would expect an action RPG of all things to get this so right? Let me know your thoughts. Also as I mentioned in the video, try not to spoil anything.
    Hope you enjoy the video and consider subscribe, leave comment, and a like.
    How Day and Night impacts gameplay: 00:00-00:37
    Dragon Dogma Night: 00:38-01:06
    Ambient sound: 01:07-03:06
    Monsters at Night: 03:07-04:03
    Day and Night Differences: 04:04-05:23
    Questions and Conclusion: 05:24-05:56

  • @guardianlamb9962
    @guardianlamb9962 Před 2 měsíci +3

    Though Kingdom come deliverance came out after dragon dogma, it also did a pretty good job making of blacking out night time.

    • @TheVillaousTerminater
      @TheVillaousTerminater  Před 2 měsíci

      I checked out a clip of that game. It seems to be first-person and you're right, they don't pull any punches during nightime...