i had an epiphany as soon as you said ducking highs is often in our favor. Made me realize the common matchups i have, have punishable mids on their strings, so it's good to duck highs to bait the mids.
Really well done. Keep the Tekken content coming. You're right about there not being enough guidance for intermediate players. Thank you for doing this!
Im not intermediate but as a newbie to tekken, this helps alot still. Ill definitely make sure to come back again later in my journey, ty for the awesome vids❤
This tutorial and the reference materials are absolutely amazing. This is exactly what I've been looking for and I'm finally starting to understand _why_ I'm so bad! Thanks a ton for the help.
Tekken is the most complex fighting game ever, coming from Street Fighter I'm having a lot of difficult figuring out attacks, in 2D games you either block high or low and overheads are very slow moves and each character has 1 or 2, in Tekken somes highs are indistinguishable from mids, duck is a "block" option and each character has a move set with 100+ moves. It'll definitely take a lot of time to learn.
I always read that ducking too much is a bad habit. I do it all the time. Also, I always forget about the simple moves like jabs and df1. I always keep going for the bigger things. Hard stuck at Juggernaut, I think I need to simply my approach. Great video!
Like i mention in the video, yeah you need a very risky read to duck in neutral that opens you up to huge damage. This is what people are talking about when they say ducking is a bad habit and they're definitely right. Ducking a string high is different in that, by its own nature it's telegraphed through the previous string hits, but also at the same time your opponent doesn't have access to their whole moveset. So, A)You can tell it's coming and B)if the opponent wants to bait you with a mid their only options are defined by the string and are more often than not a fairly small threat.
heya, i read through your written guide and found it super insightful. obviously it was written with t7 in mind, but I was wondering if, for the "what do I do now" section, there was an alternative set of strings to replace the kazumi ones? or if the section still works without them.
my mind has been blown, i always felt like Tekken was a full knowledge check game but seeing how consistent it is is making a lot of sense now Thank you so much
In the beginning of the game you should pick the character that you like mostly by their fighting style as the higher the rank the more technical you will have to play but it’s mostly cheese and I mean a lot of cheese. To get out of them intermediate levels. Knowledge of every character to know what to punish and parry. Usually players do not like to give up a turn so knowledge and experience is important and heavy execution with subpar defense and you should be fine. Korean back dash is meh as you’ll be sitting their trying to do that instead of learning other skills that will keep you in the fight
how can I react to dragontail if he's like water and has become the banana peel? great video dude subbed asf. 1000 hours later and I still suck at this game. Scrub Days.
When I started being able to break throws I started getting hit more and more by snake edges because of where my eyes were focusing on the screen. That's hella real. My advice is you need to focus really hard and react to them picking law in character select and just get up and leave. Haven't been hit by a dragon tail since.
@@PeacecrabVal yes. And therefore after 13-15f there is nothing left to react😅😅😅 I genuinely didnt understand that point of your video. If youd care to elaborate perhaps?
@@Dragonball438I thought it was pretty clear. She said it gives you enough time to recognise the situation you are in and then react appropriately e.g. you notice the opponent likes to SSR after you block a d/f 1, next time you block it you have enough time to think "they'll SSR" and react to blocking the d/f 1 appropriately vs that oppononent (by using a move that hits SSR, or delaying a move a bit to get it to track, or whatever you feel is a good amount of risk/reward based on their current HP and how confident you are they are going to SSR)
I think for me its mostly an issue ducking strings 😅. Ill go toe to toe in quite a few matchups that im familiar with at Tekken King / Tekken God ranks e.g. Steve, Jin, Drag, Devil Jin, King, Armor King But then simultaneously lose horribly vs a lot of characters and its clearly an issue with me not playing the string mixups. Not really sure what's best though, e.g. i know i dont fuzzy guard shaheens 1,2,4 / 1,2,3 string and dont understand his extensions after 4, but I have so little interest in the character to lab him and dont seem to retain information about him. So I agree that just ducking the highs is right. But the real question is how can you learn to do that in an engaging way for characters you just dont care about 😅
I tried to write a comment that i can fully stand behind like at least 6 times now and i can't do it. I will say this advice was really relevant when people structured their gameplan around some very unsafe stuff but i think past red ranks it gets progressively more complicated. At this point i'm opting to just not interact with a lot of string mixups because the lack of risk is more optimal to my playstyle long term. Responding to situations with movement does a lot of the work for me. I'd have to see some of your matches to tell you for sure what you might need to improve.
I started realising these things when I started playing super ghost battles with my ghost in Tekken 8. When you start punishing your own strings, the CPU remembers it and does it with 100% accuracy. Meaning once you punish it cheesing ghost battles become hard. I’ve been trying to practice different punishment tools. Mind games only work with human opponents, but the CPU exploits every punishable move you’ve shown are dangerous to use. Right now I’ve been training to punish everything I can dish out.
That is definitely a perspective but sadly you're not always the one spamming. So how do you turn your opponent's spamming into an opportunity for you to start spamming?
hmm my armchair amateur analysis*gets the tricoder back in the pocket& sits worrily* your voice isnt annoyingby itself it's the speed of your speech adding to your voice? i think lemme check..
yeah, your voice goes higher than hers czcams.com/video/AwDP35u6GgI/video.html but she really makes a point to end her sentences slower, the complete opposite of you.... try asmr a bit to make your viewer comfortable in their ears. maybe? like, she s conversational, sitting on the bed cross legged, telling you about a scary event, in the darkness of your/her bedroom during a sleepover. you monologue for yourself in a cafe while tearing appart a crescent, not looking at the one in front of you who is supposed to be in the convo, ready to look interested for when you ll look up asking "are you following?" well it's my impression/comparison. find your (late night)radio voice. i dont think it's a lot of effort...i think? (also you end your sentences so high like every one of em are questions. maybe that's why news anchors do the opposite....oh yeah you re very nasal when you speak even if you start lower&slower, you end up past 35-40% of the sentence way up there in your nose, at double speed & end up much higher like a question.) it's not your voice it's the speech. women tend to feel attacked when getting help sometimes so i have to say im not trolling you, honest. but i really have the impression of talking to a japanese counter-employee at an airport / hotel telling me how things work. it's fine for a few sentences but the japanese hotel clerk impression is pretty strong. end of the youtuber-angering feedback. dont be furious at me trying to help.
Pity your enunciation is not good, because the content is excellent. I also noticed the higher you sound, the less understandable you are. The chapter on frame data is especially hard to understand.
Got here from another video. You are great at explaining. Thank you for a video that is relevant 3 years after it is made.
i had an epiphany as soon as you said ducking highs is often in our favor. Made me realize the common matchups i have, have punishable mids on their strings, so it's good to duck highs to bait the mids.
Really well done. Keep the Tekken content coming. You're right about there not being enough guidance for intermediate players. Thank you for doing this!
holy shit this is the best tekken video ive ever seen, thank you so god damn much haha
For the algorithm. This video is extremely helpful and needs to get in front of more eyes. 👏
Thanks very much! This will be super helpful for Tekken 8
Im not intermediate but as a newbie to tekken, this helps alot still. Ill definitely make sure to come back again later in my journey, ty for the awesome vids❤
thank you so much for your hard work on this vid, genuinely changed how i see the game and i saw the improvement immediately lol
Not bad. Thanks for trying to help the community. I watch everything beginner and advanced
This tutorial and the reference materials are absolutely amazing. This is exactly what I've been looking for and I'm finally starting to understand _why_ I'm so bad! Thanks a ton for the help.
Off topic, but the music chosen in this video is great. Big fan of Yuji Ohno's Sailing being used.
This is really great! I hope you make some videos for Tekken 8 too.
This helped me for Tekken 8. Thanks
You are a great soul and doing Jinpachi's work
This the best tekken video ever, i’ve been mainly playing hwoarang and always get confused playing others😅. This guide was very helpful.
The provided word document and video are a goldmine of knowledge. As a person coming from street fighter, this created a lot of “ahah” moments
amazing video
Tekken is the most complex fighting game ever, coming from Street Fighter I'm having a lot of difficult figuring out attacks, in 2D games you either block high or low and overheads are very slow moves and each character has 1 or 2, in Tekken somes highs are indistinguishable from mids, duck is a "block" option and each character has a move set with 100+ moves. It'll definitely take a lot of time to learn.
This is really well put together. I enjoyed the break down for frame data a lot. Great video
I can’t thank you enough. I’m sorry for 2 things:
Discovering you so late
Discovering this video so late 😢
Super useful omg
Excellent video thank you!
I always read that ducking too much is a bad habit. I do it all the time. Also, I always forget about the simple moves like jabs and df1. I always keep going for the bigger things. Hard stuck at Juggernaut, I think I need to simply my approach. Great video!
Like i mention in the video, yeah you need a very risky read to duck in neutral that opens you up to huge damage. This is what people are talking about when they say ducking is a bad habit and they're definitely right.
Ducking a string high is different in that, by its own nature it's telegraphed through the previous string hits, but also at the same time your opponent doesn't have access to their whole moveset. So, A)You can tell it's coming and B)if the opponent wants to bait you with a mid their only options are defined by the string and are more often than not a fairly small threat.
@@PeacecrabVal okay thank you! I'll work on that I duck way too much.
You made something timeless, thank you.
From a first time tekken player playing tekken 8. thank you.
Deltaclaw brought me here, grateful
This is a really great video, thanks for making it! Super helpful
"Come on dude it's not rocket science !"
heya, i read through your written guide and found it super insightful. obviously it was written with t7 in mind, but I was wondering if, for the "what do I do now" section, there was an alternative set of strings to replace the kazumi ones? or if the section still works without them.
my mind has been blown, i always felt like Tekken was a full knowledge check game but seeing how consistent it is is making a lot of sense now
Thank you so much
Delta brought me
Thank you delta thank you Freya 🙏
Fantastic vid. That sleep deprivation gives you powers.
Super good video Val
Goat video time to practice
In the beginning of the game you should pick the character that you like mostly by their fighting style as the higher the rank the more technical you will have to play but it’s mostly cheese and I mean a lot of cheese. To get out of them intermediate levels. Knowledge of every character to know what to punish and parry. Usually players do not like to give up a turn so knowledge and experience is important and heavy execution with subpar defense and you should be fine. Korean back dash is meh as you’ll be sitting their trying to do that instead of learning other skills that will keep you in the fight
how can I react to dragontail if he's like water and has become the banana peel?
great video dude subbed asf.
1000 hours later and I still suck at this game. Scrub Days.
When I started being able to break throws I started getting hit more and more by snake edges because of where my eyes were focusing on the screen. That's hella real.
My advice is you need to focus really hard and react to them picking law in character select and just get up and leave. Haven't been hit by a dragon tail since.
@@PeacecrabVal the CHARACTER option select
how did I not see it this entire time
Very well thought out video that sheds light on player levels often ignored. Super informative, cerebral and nuanced! Kudos
Great video 🫶🏻
You are like the magician 🎩 that tells all secrets Jutsu.
how do you feel you would update this for tekken 8?
Excellent video.
Bro is that sumo jungle? Love the video btw
Im sorry but df1‘s are usually 13-15f not 36?😅 5:20
Total duration, not startup.
@@PeacecrabVal yes. And therefore after 13-15f there is nothing left to react😅😅😅 I genuinely didnt understand that point of your video. If youd care to elaborate perhaps?
@@Dragonball438I thought it was pretty clear.
She said it gives you enough time to recognise the situation you are in and then react appropriately e.g. you notice the opponent likes to SSR after you block a d/f 1, next time you block it you have enough time to think "they'll SSR" and react to blocking the d/f 1 appropriately vs that oppononent (by using a move that hits SSR, or delaying a move a bit to get it to track, or whatever you feel is a good amount of risk/reward based on their current HP and how confident you are they are going to SSR)
I think for me its mostly an issue ducking strings 😅.
Ill go toe to toe in quite a few matchups that im familiar with at Tekken King / Tekken God ranks e.g. Steve, Jin, Drag, Devil Jin, King, Armor King
But then simultaneously lose horribly vs a lot of characters and its clearly an issue with me not playing the string mixups.
Not really sure what's best though, e.g. i know i dont fuzzy guard shaheens 1,2,4 / 1,2,3 string and dont understand his extensions after 4, but I have so little interest in the character to lab him and dont seem to retain information about him.
So I agree that just ducking the highs is right. But the real question is how can you learn to do that in an engaging way for characters you just dont care about 😅
I tried to write a comment that i can fully stand behind like at least 6 times now and i can't do it. I will say this advice was really relevant when people structured their gameplan around some very unsafe stuff but i think past red ranks it gets progressively more complicated. At this point i'm opting to just not interact with a lot of string mixups because the lack of risk is more optimal to my playstyle long term. Responding to situations with movement does a lot of the work for me. I'd have to see some of your matches to tell you for sure what you might need to improve.
Good stuff!
I started realising these things when I started playing super ghost battles with my ghost in Tekken 8. When you start punishing your own strings, the CPU remembers it and does it with 100% accuracy. Meaning once you punish it cheesing ghost battles become hard.
I’ve been trying to practice different punishment tools. Mind games only work with human opponents, but the CPU exploits every punishable move you’ve shown are dangerous to use.
Right now I’ve been training to punish everything I can dish out.
You gonna update this for Tekken 8?
i'm working on it! (very slowly)
@@PeacecrabVal excellent news! Subbed
2 years passed I subs
Imagine being bodied by the crab of peace .
Make more videos soon please
i'm gonna do my best
@@PeacecrabVal thank you and where did u get the music in your videos from I love it
Sumo jongle. ...
I died at step 1's title :)))
This video is not relevant in t8...😂 just SPAM!!
That is definitely a perspective but sadly you're not always the one spamming. So how do you turn your opponent's spamming into an opportunity for you to start spamming?
hmm my armchair amateur analysis*gets the tricoder back in the pocket& sits worrily*
your voice isnt annoyingby itself it's the speed of your speech adding to your voice? i think lemme check..
yeah, your voice goes higher than hers czcams.com/video/AwDP35u6GgI/video.html but she really makes a point to end her sentences slower, the complete opposite of you.... try asmr a bit to make your viewer comfortable in their ears. maybe? like, she s conversational, sitting on the bed cross legged, telling you about a scary event, in the darkness of your/her bedroom during a sleepover.
you monologue for yourself in a cafe while tearing appart a crescent, not looking at the one in front of you who is supposed to be in the convo, ready to look interested for when you ll look up asking
"are you following?"
well it's my impression/comparison.
find your (late night)radio voice. i dont think it's a lot of effort...i think?
(also you end your sentences so high like every one of em are questions. maybe that's why news anchors do the opposite....oh yeah you re very nasal when you speak even if you start lower&slower, you end up past 35-40% of the sentence way up there in your nose, at double speed & end up much higher like a question.)
it's not your voice it's the speech.
women tend to feel attacked when getting help sometimes so i have to say im not trolling you, honest.
but i really have the impression of talking to a japanese counter-employee at an airport / hotel telling me how things work. it's fine for a few sentences but the japanese hotel clerk impression is pretty strong.
end of the youtuber-angering feedback. dont be furious at me trying to help.
i cant say anything about the tech, as your lvl is so far beyond mine & it's really useful
i dunno, try to find your bely voice?
thx fr your work
😂😂😂😂 Jesus man go outside
Pity your enunciation is not good, because the content is excellent. I also noticed the higher you sound, the less understandable you are. The chapter on frame data is especially hard to understand.