GREAT PC: How to solve a mystery in any role playing game!
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- čas přidán 9. 09. 2024
- How to solve a mystery in any role playing game!
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"Why?" is one of the hardest questions to answer. Even when you have solved the mystery, you may still not have an answer to "Why?" and the person who committed the crime could even go to their deaths before revealing the answer.
the quote: "if you eliminate the impossible, whatever remains--however improbable--must be the truth." Thanks Star Trek.
Didn’t Star Trek take that quote from Arthur Conan Doyle?
While reading this I realized I am wearing a T-shirt with those exact words on it! Well played, Vorpal, well played.
@@trafficjam7559 Yes.
This video describes all problems we had ran into during our investigation mission perfectly. Instead of questioning "why, who and when" one of players jumped to projecting her own ideas into the story while being loud enough to get influence on group, and it messed everything up a lot. The only witness had ran away, and players are digging up into making their own story instead of collecting clues and information. Hope this will help us.
I'm playing in a mystery right now, and I'm working my buttocks off to solve it. Thank you for the help!
Hehehehe... as long as you get to the end then it's all good!
"Do not link your clues" - another risk of doing this, to quote Sherlock Holmes, twisting facts to suit theories rather than theories to suit facts.
Also; the phrase you quoted near the end is "When you have eliminated the impossible; whatever remains, however improbable, must be the truth." Small, but still important, distinction in terms.
slight nitpick regarding that quote. It's "when you have eliminated the impossible, whatever remains, however improbable, must be the truth"
1. Ask questions
2. Write it down
3. Create timeline
4. Collect clues (don't link clues / project your story)
5. Compare notes
Your videos are getting me inspired. I am only a starter player and I had a little problem finding my way with my characters but now I feel there is a breakthrough
There aren't enough views and subs on your channel! I've learned so much from your videos and I'm really thankful for it!
Just discovered your videos. Nice work, mate! All good information.
Consider me subscribed!
Welcome to the table! If you haven't yet checked out my other channel - it's for GameMasters - head on over you might like it too. If you have any questions you'd like me to answer post them up here!
this channel is a gem for me, thank you so much for helping me out so much thus far with your videos
You are so welcome! Thank you for commenting. Please note we have begun uploading our new Great PC videos to our great gm channel here:czcams.com/users/HowtobeaGreatGameMasterChannel
Bacon Battalion RPG I did notice a video at the end of the playlist mention that, however I wanted to watch all of the videos consecutively, and they began here :)
Very informative. Thank you!
Excellent! Hope it helps!
As always, brilliant!
Like your art sir!
Cheers, but you give me way to much credit!
Canadian stand-off! But credit is given when due!
Solving the mystery depends mainly n the mystery "module" being set up so it can be solved.
Required... minimum 4 good clues and probably 2 misdirection clues.
The clues have to be findable... No roll... there it is.
Still a good, useful video 👍
Why should "why" be my primary concern?
Unless the mystery is 'a psychopath killed everyone and is wearing their skin' then WHY becomes your focus. Hopefully the GM has designed the mystery around the question Why. Why are there crop-circles is not the only question. Why did whatever landed leave that shape in the field? Why did it land in that field and not that one? Why this planet and not another. Why opens doors and each question that you can then answer gives you more insight into the problem. If you can answer why the thing that landed left that mark - that's the shape of it's interstellar engines, or that's the old symbol from witch-craft and has nothing to do with landing - then you have a small piece of the mystery solved. Why is the only question that opens avenues of thinking for intent. You could argue and say well What does as well. What are the crop-circles? What landed to leave that shape? But what only goes so far, and assumes a certain physical answer.
Bacon Battalion RPG Very good, thanks for the knowledge.
Bacon Battalion RPG sounds like a Merska
I would caution against relying too heavily on the timeline... Sometimes a suspect will take actions that only make sense if they're trying to make an alibi for themselves... For example, why would someone with terrible hay fever insist on following another witness into a greenhouse on the other side of the house to where the murder happened, just minutes before it happens?
Thanks for the video, another player in the party linked it because we were struggeling with a mystery! We will see in 2 days how it Helps :D
Oh please please let us know if it helps at all. Quick question though - has your GM watched the How to be a Good GM video on how to run a mystery? Mysteries only solve if both player and GM know what they doing!
Bacon Battalion RPG bro, I wanna see the vids on DMing, can't find them on your channel. :/
link?
I wonder if this'll help in the Curse of Strahd campaign
We would say yes :)
Bacon Battalion RPG great, this gives me some help with a future campaign I might be partaking in then, which seems really fun
i did like to ask a question
my gm give me and my friends a puzzle/mystery to solve, and i know the answer of the puzzle/mystery.
sadly, the character i'm role playing have low int and wis. so how should i enter this answer of mine into the game?
i can't just say oh my character solve this intricate problem since he isn't so smart.
should i pass the answer to my friend with high int and wis character? or role play it like it was a sheer dumb luck by deus ex that my character randomly solve the problem.
i think your characther should give the things you have found to the rest of the party, but wasnt capable to bring it all together. And then in a outside of the game manner, you say what you have found to the party and explain your process of information
Holmes was bright, but Watson was an idiot. However, he would bring critical stuff to Holmes' attention through side comments or observations without realizing their importance. In the leaf example at 9:25, for instance, you may comment about the poor housekeeping, as there's leaves tracked through these three rooms. "He won't have to worry about yelling at the maid anymore. Just look at all the leaves tracked though the house. Anyone want a cup of tea?" Other players may then catch on, or maybe the DM will use that as a time to grant an insight to a player.
You totally butchered the Sherlock Holmes quote. It should be "Once you have eliminated what is impossible, what is left, however improbable, must be the truth."
Thank you for the correction, my humble apologies.
Sorry, just my inner nerd coming out. Glad to see youtubers in the comment sections! Thank you!