BlahCade Pinball # 275: So Many New Pinball FX Tables To Play!

Sdílet
Vložit
  • čas přidán 25. 05. 2024
  • Since last episode, 7 new tables dropped on Pinball FX! Chris and Jared take a look at each one with abreviated play. Starting things off though, Chris talks about the 45 new tables packs from Zen coming to AtGames Legends Pinball 4K.
    Follow us on Twitter: @BlahCade
    If you would like us to feature or review your pinball-related product or have other inquiries, send an email to: BlahBlahBlahCade@gmail.com
    #pinball #pinballfx #zenstudios
  • Hry

Komentáře • 11

  • @Madden70
    @Madden70 Před měsícem

    New to channel… LOVE IT! Keep the content coming!!

  • @NimbleDave
    @NimbleDave Před měsícem

    Thanks to the Siskel & Ebert of Digital Pinball for another great episode!

    • @blahcadepinball
      @blahcadepinball  Před měsícem

      Oh man, now ya got me wondering which of the two of us is Siskel and which is Ebert! But two thumbs up for that comment.

  • @mcrecordings
    @mcrecordings Před měsícem

    According to team encoder the zen tables run in an android wrapper, and that's causing the lag. It's interesting atgames put out the statement saying they were looking to work with google & epic on the issue.

    • @blahcadepinball
      @blahcadepinball  Před měsícem

      It's a bad look for both AtGames and Zen, so they obviously want to solve this quick. Because the last they want to be fielding questions about for those 45 tables packs announced is whether or not lag is an issue.

  • @timmacaddude1183
    @timmacaddude1183 Před měsícem

    Can you just push the plunger forward without pulling it back to activate cannon?
    My plunger has a spring and when I push it forward it activates.

    • @blahcadepinball
      @blahcadepinball  Před měsícem

      With the ALP 4K, there's no external spring like you'd see on a regular plunger, so no you can't just push in. It's gotta be a pull and then release. I've suggested to my contact and they passed it along that the option of pressing the 'A' button on the Arcade Control panel (for those of us that purchased) could be used. This would also work for magna saves on WCS '94, or the 'shift' on The Getaway or activating troll bombs in Medieval Madness.

  • @v3n0m14
    @v3n0m14 Před měsícem

    Why did they not get the licenses for the sounds? Because this harms the gameplay in my eyes. Just like Back to the Future!

    • @blahcadepinball
      @blahcadepinball  Před měsícem +2

      They got the licensed music for Knight Rider, and in the chat the consensus was they pulled audio of Michael from the show too. Same with Xena, pulling audio from the show. For Trek Kelvin, they use the proper music, but no pull quotes.
      Hiring the actual actors to supply voice work for pinball specific callouts is insanely expensive. At least they are learning the lesson of trying to secure music when possible.

    • @v3n0m14
      @v3n0m14 Před měsícem

      Thank you for your answers. The music I understand they need to pay for the license and also for the voices. But they can pull samples from the series from a blue ray or something and get it in perfect condition (320kbps or wav) and use that and pay for this. So instead of using the original actor to do sounds you can pay for the samples which will be cheaper as far as I'm informed.
      Second KITT is on Cameo 😎

    • @blahcadepinball
      @blahcadepinball  Před měsícem

      @@v3n0m14 I think that's exactly what they did on some of the tables, but it probably is all dependent on what assets Universal was licensed to give to Zen. Some contracts with actors stipulate the use of their voice from a project is allowed, other contracts are pay per use. Robin Williams famously sued Disney to stop them from slapping his voice onto any product they could think of with Aladdin. So it'd be nice if licensing was as simple as being able to then pull audio from a project, but much more goes into it.