The Overwatch 2 Killer - An Honest Marvel Rivals Review

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  • čas přidán 29. 06. 2024
  • A lot of folks are saying that Marvel Rivals will be the death of Overwatch 2. Here's why this comparison isn't fair (to either game) and what you need to know about this game moving forward.
    OW2 Coaching: coachspilo.com/coaching
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    --
    Thanks for watching!
    0:00 Intro
    0:54 the Comparison
    4:10 Issues
    16:37 Tank Heroes
    20:09 Support Heroes
    22:20 Damage Heroes
    29:02 Conclusion
    Edited by ryanp - / @ryanp652
  • Hry

Komentáře • 356

  • @StormcrowProductions
    @StormcrowProductions  Před měsícem +179

    Competition is GOOD in the competitive game industry, perhaps many of the problems with Overwach in the last 6-7 years is we've not really had a really competitor in the hero shooter environment... what do you guys think?

    • @passdaboof
      @passdaboof Před měsícem +2

      Bunga bunga

    • @pizzario4986
      @pizzario4986 Před měsícem +8

      I completely agree! If there is no challenge to their product then why try being better when they’re the only option in that category of gaming? I’m hoping the full game will be good so that overwatch will need to make some important updates for both games to be enticing.

    • @RiderOfKarma
      @RiderOfKarma Před měsícem +1

      👆

    • @ducasse8473
      @ducasse8473 Před měsícem +2

      Idk If competing with overwatch is really a thing at this point the community is so loud and toxic. (As seen with paladins back when that debate was crazy). And all the overwatch players left are the hard core old head. I don't think marvel rivals will be able to poach any of those guys
      But alot of people have left overwatch over the years. Marvel rivals might be able to build a new playerbase from all the players that tried and quit/gave up on overwatch.

    • @hillwoop9101
      @hillwoop9101 Před měsícem +3

      pvz garden warfare hype needs to return so we can have a real competition

  • @fidofx2189
    @fidofx2189 Před měsícem +356

    marvel rivals is at that fun stage, without meta and where we havent realised yet what is stupid op, it feels like ow in 2016.

    • @barksonic
      @barksonic Před měsícem +23

      Yep, that's how the finals was and now it has 10% of its original playerbase because the meta and ranked grind are terrible.

    • @salinaember9527
      @salinaember9527 Před měsícem +4

      there was already a meta established in its short alpha competitiveness. and to my knowledge, it wasnt that unbearable.

    • @Ori_fr
      @Ori_fr Před měsícem

      ​@@barksonicagreed with the ranked grind, but the meta is definitely more fun now. And even before this patch, the fcar being strong is something I'll take over for example the grenade launcher being strong

    • @barksonic
      @barksonic Před měsícem +2

      @@Ori_fr I don't disagree with that, but it lost most of its players from nuke meta, shields being broken, and recon being literal mapwide wallhacks. They've done great things to balance or remove them now but sadly most of the playerbase was already gone.

    • @Ori_fr
      @Ori_fr Před měsícem

      @@barksonic fair enough. I have hopes for season 3. Embark (dev) and Nexon(publisher) are very involved in this game and apparently have some big things planned for the future. Maybe we need an ad showing the lack of nukes 😂

  • @iph2
    @iph2 Před měsícem +54

    Non of the attacks have weight to them , like getting punched by doomfist vs getting hit by hulk it just feels off

    • @smpltxt.
      @smpltxt. Před 27 dny

      True

    • @C-R.
      @C-R. Před 25 dny

      This is my main issue with Rivals.

    • @Ivan-xk4uy
      @Ivan-xk4uy Před 23 dny +4

      It’s called balance…plus it’s a 3rd person game while overwatch is 1st person

    • @ImBackItsDad
      @ImBackItsDad Před 23 dny

      Idk being deleted by scarlet witch has a lot of weight to it like depression

    • @iph2
      @iph2 Před 22 dny +2

      @@Ivan-xk4uy 1st third person have nothing to do with it , look at smash attacks in super smash ultimate vs smash attacks in the multiverse game , one game has you fear being hit while other doesn’t

  • @dark_matter8420
    @dark_matter8420 Před měsícem +90

    More competition is always better. Hopefully this makes the Overwatch devs feel a well-needes breath in their necks to know they are no longer unchallenged.

  • @TylerHurst-us9ku
    @TylerHurst-us9ku Před měsícem +20

    "There are no tank busters" my brother have ya tried punisher's shotgun at point blank? Deletes tanks in 2 seconds

    • @Ivan-xk4uy
      @Ivan-xk4uy Před 23 dny

      Don’t tell him 🤫

    • @bighorn6964
      @bighorn6964 Před 22 dny

      Absolutely hated that but it's balanced cause punisher gets shredded if he fails

  • @josephreynolds2401
    @josephreynolds2401 Před měsícem +25

    Re: Long cooldowns. These shorter shooter matches don't have the extra map components (farming xp/gold, neutral creeps/bosses, warding, etc.) that allow for this amount of ability downtime. It is JUST the teamfight all game. The incredible strength of this portal is going to feel unpredictable to play around since it's going to be used as a single outplay, hard for the enemy to track because of its infrequent cooldown and potentially subtle nature.
    So Dr Strange has this niche, teammate reliant ability that is useless for 3 minutes at a time but has comically overpowered strength when used well. So it feels bad for the doctor to be gimped for a couple fights but also feels bad/overtuned because its mere existence imposes a steeply asymmetrical need for vigilance on the enemy team.
    Compare this to Dota's Underlord who has almost the exact same ability but is playing a larger map with many varied objectives so that Underlord doesnt have this gaping downtime on a key part of his kit. He simply doesnt need this ability for every occasion. Dr is using his ability for a teamfight advantage. Underlord's portal is highly situational: grouping for fights, punctual escapes/kiting potential, split-push/farming, deep chases and more. I think the doctor only checks off two of these(deep chases and teamfight leverage), as its use as an escape is limited by the nature of the game mode. Why would you blow a 300 second cooldown on an escape from a lost objective? The dota mini-map and unfixed perspective justifies Underlord's existence as he is detectable within allied vision anywhere on the map. His strengths(and thus his available roles) aren't hard to plan around and compliment each other. Dr's 300 second ability is susceptible to wall hack abilities. I'm not sure how many there are or will be in Rivals, though. That said, since Dr's portal is going to be centered around two points in a 3d space (obj and the other team) this counter method is.....weird/bad when you consider youre picking a hero to beat a niche 300 second cooldown ability.

    • @dashvash5440
      @dashvash5440 Před měsícem +1

      Preach. I keep wishing DOTA could be distilled into 10-15 minute games. I used to play quite a bit but the 50+ minute games got more exhausting, and drew out so much more toxicity than a pretty quick game.
      Still one of my favorites with an awesome comp scene (I moved on 4+ years ago so maybe it all sucks now)

    • @josephreynolds2401
      @josephreynolds2401 Před měsícem

      @@dashvash5440 They have great overhaul patches. One just dropped giving every hero a choice of two "facets" that changes their playstyle. It looks very different now.
      I quit for the same reasons. Match length wouldn't be so bad, but the player base thinks the optimal way to win is to get to mid game then throw all your gold away pushing mid for 25 minutes then flame the guys actually taking objs in the right order. This is the dominant playstyle from herald to legend (sometimes divine).
      Legitimately the only times I won that game was if just one other guy on the team helped push creep waves.

  • @livedcoffee1719
    @livedcoffee1719 Před měsícem +17

    I think the concept behind destructible landscape is really cool. I havent played the game, but imagine a TDM mode where you have rotating spawns; taking out some highground that the enemy is using, in a couple minutes comes back to bite your team in the ass since you can no longer using it yourself. I think it's a cool concept that they could absolutely play into better if they made the destruction permanent.

    • @livedcoffee1719
      @livedcoffee1719 Před měsícem +4

      Like they coulda make Magneto have a passive that fortifies structures around him. Ahhh, the game has a lot of potential

    • @brown9671
      @brown9671 Před 14 dny +1

      i think it could be fun but if the game wants to be competitive was is and isnt destructible has to be really obvious, like r6s for example. there should be strategies to it not just everything around you breaks, but were also not at the phase were those strats have been developed so we;ll see

  • @ciggylegz
    @ciggylegz Před měsícem +35

    mvc2 music W

  • @wabingus
    @wabingus Před měsícem +97

    i just can’t get over how bad some of the visuals are. some of the characters look like they’re sliding around because the speed of the run cycles don’t match the movement speed

    • @Void-Knull
      @Void-Knull Před měsícem +13

      that can be fixed

    • @joshford256
      @joshford256 Před měsícem +21

      ​@@Void-Knullnope, full time game dev here. It's actually impossible to fix

    • @alohamikan
      @alohamikan Před měsícem +16

      @@joshford256 full time game company ceo here, what you say is correct but we'll tell the public and our shareholders that it'll be fixed soon and none of our devs will be affected by this, nor will they be put on overtime.

    • @nicholasemmendorfer8748
      @nicholasemmendorfer8748 Před měsícem +6

      This. The game feels rushed. Marvel is owned by Disney which somehow has a gajillion more dollars than Blizz does. I find it unacceptable their game doesn’t look super smooth and the 3rd person camera looks weird to me, I don’t know what it is but everything feels like weirdly small on the screen. The colors are also really confusing. I’m an Overwatch player and I should be able to tell what’s going on but I can’t.

    • @joshford256
      @joshford256 Před měsícem +7

      @@nicholasemmendorfer8748 full time game dev here. Skill issue bozo

  • @potato4481
    @potato4481 Před měsícem +9

    If this game fails its going to be the biggest missed opportunity in gaming

    • @josephreynolds2401
      @josephreynolds2401 Před měsícem

      The midnight suns card game was decent but it looks like they don't want to cough up the capital to make this more expensive game happen. It seems patchwork in a way that Overwatch never has been. But it's early access done wrong again. I expect nothing more tbh, they might find a diamond somewhere in this rough game but I'm not waiting for it.

    • @potato4481
      @potato4481 Před měsícem

      @@josephreynolds2401 apparently comes out in a year tho, so they got time to smooth it over

  • @Poopkipp
    @Poopkipp Před měsícem +38

    Back when Overwatch 1 launched there was a lot of similar comparisons and criticisms and yet here we are - it all boiled down to what you said, it was just fun. So we’ll see where this goes. I’m excited to try it!

  • @comixfan
    @comixfan Před 19 dny +3

    As a lifetime Marvel fan (and former Marvel writer), as well as a player of Overwatch since day 1 OW1, I have to say this was a great review! I do disagree with you regarding the voice acting, though. I think the VAs all did a fantastic job with the voice lines in Rivals. I especially love a lot of the back and forth between the characters and hope that they continue to add more such lines in future!

    • @djdraws4555
      @djdraws4555 Před 7 dny

      To me, the way banner transforms into Hulk, I think that he should've said "HULD SMASH" rather than "iM HUlKiNG oUt" sounds a bit weird to me tbh

  • @PyrncessTempest
    @PyrncessTempest Před měsícem +60

    Your insight about cooldowns has been exactly what i was saying, but about Xdefiant, the new fps ""cod killer". Almost every single ability has a 45-1min cooldown and it feels terrible to play.

    • @christopher7692
      @christopher7692 Před měsícem +13

      i think it works a bit better in xdefiant because its not a abilty focused game like marvel rivals its a fps mainly

    • @PyrncessTempest
      @PyrncessTempest Před měsícem +2

      @christopher7692 I disagree. There are factions, abilities, and ultimates that swing teamfights in your favor. If the game wasn't ability focused, they wouldn't be in the game. Either cooldowns need to be lower, or ttk should be higher. The game is awkward and clunky otherwise

    • @Void-Knull
      @Void-Knull Před měsícem +5

      @@PyrncessTempest they're meant to be impactful, they're not meant to dictate every fight, or even every other fight. Having abilities on shorter cooldowns would be an active detriment to much of the playerbase that they have targeted

    • @dubby_ow
      @dubby_ow Před měsícem +4

      long cooldowns can works in fps focused on gunplay, look at destiny, even tho its generally not great pvp game, it makes sense why some grenades have 2 min cooldowns

    • @rewindlly
      @rewindlly Před měsícem +1

      well... im pretty sure in rivals there is literally only one ability in the game with a cooldown that long so its not rly the issue you guys are making it into

  • @jrodd13
    @jrodd13 Před měsícem +14

    I don't want another game to kill Overwatch. I just want Overwatch to finally be good.

    • @lukasbade5919
      @lukasbade5919 Před měsícem +1

      its not

    • @sergiohenrique3551
      @sergiohenrique3551 Před měsícem +1

      I think the same, overwatch has such loveable characters and mechanics, it's unfortunate how it was mishandled by blizzard.

    • @tiojosh5571
      @tiojosh5571 Před 21 dnem +1

      Me too bro, me too

    • @ConciseCabbage
      @ConciseCabbage Před 14 dny

      Overwatch will never be good as long as it’s 5v5. Every single issue is downstream from that one fatal decision.

  • @humphrey261
    @humphrey261 Před měsícem +59

    We already have an overwatch 2 killer, it’s called overwatch 2

    • @EmoScreamoForever
      @EmoScreamoForever Před měsícem +5

      It’s doing a bad job then considering there are more players now than there have been in a long time

    • @OniyunYun
      @OniyunYun Před měsícem

      ooooh sick burn 😂💀

    • @m3rkstuh
      @m3rkstuh Před měsícem +2

      @@EmoScreamoForeverthey’re down 10k players since February??

    • @yuuru7604
      @yuuru7604 Před měsícem

      @@m3rkstuhthats really barely anything, steam numbers are microscopic

    • @andreamicheli2575
      @andreamicheli2575 Před měsícem +3

      ​@@m3rkstuhThe f are you talking about, the highest concurrent players the game had since Steam release was about 1 month ago. The game has seen an increase in player population since S9.

  • @xLeandroIX
    @xLeandroIX Před měsícem +13

    Watching the gameplay and others peoples commentary, imho this doesnt feel at all like competition to overwatch.
    The gameplay concept is far... different? this game looks extremely chaotic. Looks far more closer to what Gigantic was. Also like Spilo said, Super Hero fatigue is a thing,and nice to see im not only one extremely tired to see Spiderman,Dr Strange,Hulk etc all over again. This game feels coud last a year then shut down,also NetEase...
    So far,the only one that could give competition to overwatch is the game that got leaked from Valve. Valve is well know to create very compealing characters,and bring interesting changes gameplay wise when they create a game (Yes,for how much people hated Artifact,their approach to the card game was interesting and far different than the others).

    • @sergiohenrique3551
      @sergiohenrique3551 Před měsícem +1

      I feel the same, but we all must remenber that it is a alpha still, it's success depend solely on how they address the feedback, otherwise i think it will be a unfun game, faster than overwatch.

    • @salinaember9527
      @salinaember9527 Před měsícem +3

      valve's upcoming game is a moba. how is that comparable to current state ow2? also, i see the publisher netease slander get thrown around a lot. but naraka bladepoint is still going strong with over 100k online steam right now... and they also have drastically improved dead by daylight mobile. so ive seen decent results from them.

    • @chrismorales7516
      @chrismorales7516 Před měsícem +1

      valves game will be a moba - a competitor to something like smite, it won't be as close to overwatch as you might think it is

    • @rewindlly
      @rewindlly Před měsícem

      can yall stop with this "the only thing that can give competition to overwatch" the things that gave competition to overwatch were apex and valorant and they won..... overwatch is ALREADY dead and a casual game compared to the other two... super hero fatigue yeah but thats why we have magik punisher hela peni parker storm etc and they will be adding more from fantastic4 and such so i dont think there is a fatigue to get when they are adding niche characters... LUNA SNOW? there are valid criticisms to this game but i feel like so many of u miss the mark... maybe im over estimating how many of u guys actually got to play the game tho cuz everyone ive talked to that played it (that isnt an ow fanboy) thought the game was fun to play.. we not expecting it to be what ow, is this game feels like a casual fun game i dont think it will ever die but it will never be what ow1 was competitively

  • @CoolGuyFaceMan
    @CoolGuyFaceMan Před měsícem +3

    No Sniper characters is the real selling point for me. I've been playing hero shooters my whole life starting with tf2. Even in tf2 sniper is the best class and the most cancerous to play against, it's the same feeling I get with widowmaker.

  • @vordoen
    @vordoen Před měsícem +2

    Magneto's utility for me was to kill their Luna Snow during their ult. I was playing in games with Necros, Bogur, ML7, KarQ so it wasn't like beginner games, there were some really useful things with magneto, I think he's a fantastic offtank if your team is working with ground LOS and Groot is not a useful assistance for your team. This is what I noticed after playing him for a majority of the alpha.

  • @zachjackson5835
    @zachjackson5835 Před měsícem +1

    My first thought is when you said as if right now theres no sniper characters my brain is like til hawkeye is added xD

  • @simonjohnson3424
    @simonjohnson3424 Před měsícem +18

    The game definitely looks fun, and I'm for sure gonna try it out when it releases. However, I don't see myself playing it long term for a couple reasons:
    - Movement acceleration: Overwatch 2's movement is instant and feels snappy. Paladins also has movement acceleration, and it just feels awkward to play.
    - No role lock: There was nothing worse back in OW1 than queueing up in comp only to get 6 dps players on a team. Role lock is absolutely needed in a game like this.
    - Visual clutter: This one might not be as bad as I think. I feel like the more you play the less overwhelming it will all feel. We've all seen the videos of 2 mauga ults, sym ults etc. at the same time, but since we've played the game for so long we can still navigate those situations. The visual clutter may just be something that takes time to get used to.
    - Voice lines: I've watched quite a few people play the game, and the voice lines are just way too frequent. The voice acting quality is kinda whatever to me (Spider-Man's VA Yuri Lowenthal is still goated tho)

    • @robotrannicthesurprisingly9085
      @robotrannicthesurprisingly9085 Před měsícem +4

      Lack of movement acceleration has been the bane of overwatch's balance from the very start. All characters at base have scout(tf2) level movement without any of the acceleration that prevents AD spamming from being as effective as it is. If you want an example of how this is unhealthy for the game just look at hammond, an already low damage character who's primary fire basically requires 60% headshots to be effective and see how long it takes for him to kill an AD spamming baptiste. What you'll find is the reason hurt boxes were enlarged and why so many heros have some sort of stun effect, Spamming projectile, or someway to completely bypass needing to shoot at all.
      Mei had her freeze and now her slow because it mitigates the impact of non-existent movement acceleration.
      Torbjorn and Symettra were both heavily reliant on their turrets in the early days because the devs needed heros that didn't rely on aim to heavily.
      Projectile characters are largely spammy mess of characters because they will inevitably miss so many of their shots because opponents can just swap directions in an instant.
      Moria has her meme beam so that she doesn't have to focus on trying to hit jittery flanks that constantly flank.
      Brigitte's EVERYTHING from her most toxic meta defining moments to her lowest pick rates have been a result of characters that can effectively abuse the lack of movement acceleration needing a dedicated counter just because of how oppressive they were.
      This system also fucks over tanks quite a bit because now they're the only target most players will be able to hit consistently. The game conditions them to focus tanks even harder than it already does. Tanks get focused harder to supports are buffed to out heal the damage but now it's even harder to kill a normal hero when their pocketed because they can just AD spam and heal off the hits they do get. Repeat the vicious cycle to today.
      If you want an even more egregious example of how lack of movement acceleration can hurt a game just look at high level COD gameplay. Without acceleration it turns into a weightless miss of sprinting full speed in one direction than just flicking to another without any slowdown. It's essentially the opposite of CS's movement which is still being played to this day largely in part because of it's excellent use of weighty movement acceleration.
      The point of this rant is to point how we really shouldn't be using lack of movement acceleration as a positive.

    • @demifolk8940
      @demifolk8940 Před měsícem +2

      @@robotrannicthesurprisingly9085yes i agree completely, paladins does feel awkward and clunky but its not because of the movement acceleration. the game just has clunky kits that they never cleaned up.

    • @rewindlly
      @rewindlly Před měsícem +1

      hi ive played ow1 since release and i played the alpha for a week and rivals felt like less visual clutter to me... adding in sym wall mauga ult life weaver tree kiriko having a giant blue hallway on ur screen... once i got used to everything rivals felt like less visual clutter to me outside of the destructible environment but i mean thats a given that breaking it is gonna change the map and make it easier or harder to get sight lines.. pretty sure u can just turn off voice lines so idk why ppl act like that is such a problem that it will deter them from playing the game at that point it just seems like u dont wanna play it which is fine 😭

  • @zechariahcaraballo8765
    @zechariahcaraballo8765 Před měsícem +31

    Slightly off topic, but I hate how ppl act like overwatch invented/owns the hero shooter genre, and that ppl get mad at moba abilitys being good in a "shooter" even though the hero shooter sub genre is a mix of both mobas and shooters

    • @user-fw8hq2wc3k
      @user-fw8hq2wc3k Před měsícem +4

      I hate the fact the people aren't realizing that you can't really compare Overwatch to Marvel Rivels .

    • @abirdnamedwill
      @abirdnamedwill Před měsícem +2

      I get super irritated by people acting like any new OW character with high CC, or weird/unique abilities as their focus instead of gunplay, are somehow a game breaking thing that takes away from the experience and doesn't fit with an FPS because it just ignores the genre of Overwatch entirely.
      When the game first came out the magic that drew me in to begin with was the fact that it wasn't some dull overly realistic COD game, and instead it was my first chance to use a bunch of cool ass MOBA abilities from the first person perspective and have an FPS with tons of cool and varied characters instead of one blank stand-in character with an AK-47 for everyone to use at once.

    • @abirdnamedwill
      @abirdnamedwill Před měsícem +2

      @@user-fw8hq2wc3k also agreed, rivals feels more like an improvement upon Rogue Company than it does OW, TF2 or Paladins

    • @boinqity4621
      @boinqity4621 Před měsícem

      yeah but the problem with moba abilities is that blizzard can't seem to implement them without moba visuals. massive flashy effects just don't work that well in a first person or over the shoulder third person game. also hero/class/whatever shooters aren't inherently moba-like, overwatch specifically just takes more design cues from mobas than most games. just because valorant has moba abilities doesn't mean that's inherent to the tac shooter genre. i do agree that these sort of abilities are inseparable from overwatch though

    • @abirdnamedwill
      @abirdnamedwill Před měsícem

      @@boinqity4621 I can agree that they haven't done the best job of implementing them visually in the sense of making them identifiable in big fights. It seems like they have mentioned a desire to fix that recently, and have taken a few small steps. Main thing I think needs to be done is just making sure that effects which apply to people are visually distinct or maybe they can design some more symbols which float on health bars to indicate everything.
      Lil fire balls for burning, Shields for fortify and armor granting stuff, a heart for cardiac etc etc.

  • @vordoen
    @vordoen Před měsícem +2

    I think the biggest difference between the two games is that tank characters have a ton of choices, utilities, and options on their own. Which leads to a ton of 1/3/2's as far as the gameplay goes. It does work if your tank can do enough damage, but overall the tanks themselves are all sigma/rammatra.

  • @Lorhin
    @Lorhin Před měsícem

    Regarding Hulk, he was my second most played hero during the alpha, and my favorite tank to play. I agree that his jump is very clunky, though you can actually charge it while taking other actions. Hold down spacebar while fighting, and then let go to immediately leap back out without needing to wait for the windup time. I dunno why they make you charge it up in the first place though. There needs to be a better way to aim it too, especially if you want to use it to knock flying heroes out of the sky. There was also something else in his kit that wasn't referred to anywhere in his bio page where it shows you all his skills. Hulk can cling to walls. You can't use any skills while doing so, and you can't crawl or run up them like other characters. But you can leap from wall to wall. I learned about that skill the very last day of the alpha, when I saw an enemy Hulk do it. Didn't really get any time to mess around with it before the alpha ended tho.
    But yeah, good video. Lots of good points made. Me personally, I enjoyed playing Marvel Rivals more than I've ever enjoyed playing Overwatch, and I can't wait to see how they implement all the player feedback in their beta.

  • @GarnetDust24
    @GarnetDust24 Před měsícem

    Interested to see how this review will change with the beta and initial release

  • @RoadRunnerOW
    @RoadRunnerOW Před měsícem +1

    I agree with majority of what you say, as always. aside from a couple things
    Strange: the close range on E is fine. getting close wasnt that difficult, your dmg pressure gets them low and have to break LoS, then u can walk up. your 2 tap leaves them very low and so that explo is the finisher. Kinda like sigma, hes a ranged tank but wanted to get closer to rock 1 shot combo (when he could do that). Its also a key part of when you ult cuz it does double dmg and will just instantly team wipe off a good ult.
    Hulk: yes clunky but gotta give props to the anti flyer potential, something winston struggles with
    Loki: how can u not even mention that he has lamp on steroids :(

  • @brycearceneaux9685
    @brycearceneaux9685 Před měsícem +1

    Hi, think you can do a XDefiant review too? I know it’s not everyone’s cup of tea I would just really like to see what a top OW player thinks of it.

  • @bigearth2975
    @bigearth2975 Před měsícem

    Great review Dude awesome job! ❤

  • @propelledgaming9441
    @propelledgaming9441 Před měsícem +1

    Paladins also does the saving ult charge between rounds thing, not sure if I like it or not.

  • @vop1551
    @vop1551 Před měsícem

    The crouching while flying - they have a decend keybind you can assign for that!

  • @Sindoku
    @Sindoku Před měsícem +1

    I agree 💯 on the tired of Marvel thing. They have made way too many movies and shows. The quality is typically very good, but since they did so many of them, I’ve been more than sick of them.
    Overwatch heroes, even with far less lore still feels more interesting to me, despite the fact that I’ve probably heard every interaction many times and watched the animation shorts and videos several times.
    I think one day OW will likely have movies like Marvel Comics has, and will become played out too, and I’ll be around (Lord willing) to play through it and experience it with a smile because I’ve been with OW since the very first open beta.
    I was playing WoW back in 2007, so OW was always meant to be my next game. It was originally called project Titan and was supposed to be an MMORPG, but only the PvP was good enough to survive, and thank God that it did and Jeff Kaplan and team really delivered.
    It’s a crying shame that Bobby Kotick and his Activision goons (on the board of executives) were there to make sure it failed as much as they could. I think this explains the lack of content and poor esports development (after the initial launch), likely because he didn’t want the game getting bigger than CoD since that was what he brought to the Blizzard/Activision merger. It is essentially his legacy to the world in his head. He sees it as the “come” of gaming (quoting him actually).
    Despite the CEO of the company trying to ensure the game was mid-tier and the dev team abandoning PVP to start PVE, despite the game absolutely rocking the industry with the best launch of an FPS perhaps ever, the game still somehow managed to make a significant impact on the gaming world and is the best hero shooter out there to many people (myself included), and if not the best then one of their top 5, though often top 3.
    Marvel Rivals just looks like a worse version of OW (both 1 and 2) to me. Some complaints I have are the 3rd person POV is unnecessary and should be 1st person POV, some of the heroes have uncanny similarities to OW heroes and should feel unique rather than a mid-tier clone, and finally the maps just look/feel almost exactly like OW maps and I strongly dislike that the structures of the buildings can be destroyed as that creates too much volatility in game play. Marvel Rivals even has a point to capture like OW and 6v6. It’s quite obvious to me that some former OW devs likely worked on Marvel Rivals but had to make it quickly to ship the closed beta. Likely due to funding restrictions (just guessing, I don’t know for sure), so with all that said, I’ll probably play Marvel Rivals for a week or two, perhaps one month or two at the absolute maximum (though very unlikely), and unless the game looks and feels significantly better and more unique by then, I’ll be back to OW2. To me, Marvel Rivals just makes me appreciate OW more because it highlights how difficult it is to make a game like it and to do so at the level OW has done. It’s a monumental achievement to be frank (no cap.)

  • @Apollify
    @Apollify Před měsícem

    Had fun playing quick play with you G hope this game stays as fun as it was in alpha. Obviously not perfect nor an OW killer but I genuinely enjoyed it
    Also Groot wall heals? Lmfao I had no idea

  • @sori_bucoy
    @sori_bucoy Před 29 dny

    The MVC2 music in the back is such a fire choice for this vid

  • @bah_m7889
    @bah_m7889 Před 8 dny

    My guess for snipers if there will be any, it's gotta be Hawkeye, Bullseye and Gambit

  • @StevenGeraci
    @StevenGeraci Před měsícem +2

    I believe 5v5 and 6v6 can both exist. Here's how, for 5v5 there could be a new class called brawlers. Brawlers replace tanks in 5v5 and are like short ranged tanky dps, take Junkerqueen for example. Tanks ported over from 6v6 no longer require any reworks or drastic changes that might remove playstyles or hero identity. The same applies vice versa; 5v5 tanks entering 6v6 albeit to a lesser extent. All in all, replacing the tank class with the brawler class in 5v5 and having two tanks in 6v6 would be the best of both worlds.

    • @TheAlreadybeentaken
      @TheAlreadybeentaken Před měsícem

      it will split the player base and the 6v6 mode will have longer que times because it needs to find 4 tanks instead of 2

    • @StevenGeraci
      @StevenGeraci Před měsícem

      6v6 and 5v5 have their own unique experiences and instead of splitting the player base, it would give players another way to play the game they enjoy.

    • @MrZebanHai
      @MrZebanHai Před měsícem +1

      @@StevenGeraci He's right. It would absolutely split the player base. Trying to be clever with your wording doesn't change the meaning. "it would give players another way to play" literally means dividing one group into two.

    • @StevenGeraci
      @StevenGeraci Před měsícem

      @@MrZebanHai I mean that both modes would be so unique from each other players would play both and not choose one or the other.

  • @clairemadeinheaven
    @clairemadeinheaven Před měsícem

    THE MARVEL VS CAPCOM MUSIC??

  • @PacsPlace
    @PacsPlace Před měsícem +2

    Good review but I def think the Overwatch bias and Marvel dislike definitely came through (like you said it would). Although to be fair a lot of people who LOVED the game were big big marvel fans so they probably had marvel tinted glasses. Overall solid review.

  • @hyperion6187
    @hyperion6187 Před měsícem

    "The strongest heroes right now are not tankbusters" uhhh... punishers shotgun would like a word with you

  • @josephreynolds2401
    @josephreynolds2401 Před měsícem +1

    Re: 3rd person perspective, I think the feedback of actually seeing the abilities and projectils make contact with the player's hitbox provides valuable clarity, something Overwatch might consider if it weren't so zippy. I dont know, is there a Rivals hero that matches tracer/genji in terms of zippyness? How does that feel in the 3rd person perspective? How do the heroes interacting with zippy heroes feel(I think the 3rd person perspective favors flanked heroes more than OW's flanked heroes , IDK tho)?
    That said, seeing your own hero's body get smacked by effects is truer to the Moba experience (smite/paragon) that Overwatch plays footsy with. I think future Overwatch content/design should consider large characters hitboxes and how it feels to get pummeled by every single damage type in the game from multiple directions. Not knowing what or why something bad happened to you is pretty bad vibes.
    A post-death dmg/healing report for the last 3-6 seconds would help players(tank especially) control their health pool more. It would also help the playerbase get visual feedback on what damage types are most effective in an individual match. It's a small UI change that would go a long way as the tank player manages all these dmg sources throughout the game. Consider that the OW tank is the most responsible for self-HP/mitigation trading and space-creation. OW tanks are arguably the closest relatives to Moba Champs. This common Moba feature would help diligent/smart players manage their macro and Swap gameplay better. It would also passively teach casual players about damage typing. This feature is never overbearing or pushy and takes a mere moment to read.

    • @Ori_fr
      @Ori_fr Před měsícem +2

      Starlord or spiderman are probably the ones you're looking for. Starlord is Tracer with reaper Ult instead of recall (less dmg than reaper ult) and Spiderman is Genji with widow Hook

  • @gilscheiner8097
    @gilscheiner8097 Před měsícem +1

    i think the way everyone is a particular type of projectile is weir. very few melee, very few beam, very few hitscan or shotgun

  • @ghosteeniesmith6219
    @ghosteeniesmith6219 Před měsícem +1

    I still love paladins more! I love the item in game shop of paladins to help against counter over swap heroes of overwatch. I hate the long q times on paladins. Imagine an item shop and locked in heroes for overwatch. :)

  • @Notllamalord
    @Notllamalord Před měsícem +4

    There’s an obvious memory leak in the game somewhere because the longer you play the more RAM it uses. after like an hour it becomes a genuine risk to your pc if you don’t have 10000 gb of ram

  • @mangshu21
    @mangshu21 Před měsícem +1

    Now that we have given it the "killer" tag, the game will tank harder than she hulk tv show... WOW killers?? yeah i don't remember them either. There is no chance in hell this game will somehow rework the balance team and fix the game lmao. I have seen this killer s*** way too many times and it never ends well for that game. Also Blizzard is hard at work already, don't need another game to do that.

  • @Milkra
    @Milkra Před měsícem

    it will be decided which one is better when they add my GOAT big wheel

  • @gregoryb6494
    @gregoryb6494 Před měsícem

    I had the same thought immediately with Dr Strange's portal and any other similarly long CD. For a CD to be 3 minutes long, it has to be so strong it can secure fight wins near single handedly to justify that cooldown, but now you gave a hero a cd that can near single handedly win fights! Now consider that within the context of a full kit. Either the hero is OP because they have a solid kit and every 3 minutes they can choose to win a fight, or they suck because they are bad for 3 minutes then choose to win one fight with their insane mega cooldown.
    Its just a really bad design idea

  • @Jlopezocasio
    @Jlopezocasio Před 29 dny

    Not only do I like Marvel heroes but I dislike or at least do not prefer first person in shooters. It makes it feel cheaper and takes away fun animations. I’m pretty excited to play this.

  • @naejimba
    @naejimba Před 28 dny

    It doesn't look like they had an idea for a team based shooter, but rather had an idea for a Marvel game. There doesn't seem to be an overall vision for what this game wants to be mechanically. I just think it's crazy I'm looking at a build that is this far along when these are the sorts of things that would be worked out in a prototype to see if the game you are spending so much time and money to make is even fun to play.
    For example, you want to add the concept of destructible environments... how does that fit into the mechanics and the game loop; how does this effect overall strategy and how combat is approached? Or was it something thrown on top because someone thought it would look cool? Just keep in mind, you can polish a turd but it's STILL a turd. Marvel is a big brand with characters people love. You've got that part. Now pair that with a good game or you're just throwing money down the toilet. Gameplay is king.

  • @dannycat3970
    @dannycat3970 Před 20 minutami

    I can super respect the unbiased nature of his perspective

  • @avariciousgaming1695
    @avariciousgaming1695 Před 28 dny

    This game was fun, flaws in balance made the last few days rough. Ran into stacks with Punisher+dmg amp. It felt like Nano mercy boosted Soldier 76 running around. Groots infinite walls were also tiresome.

  • @pitchstick
    @pitchstick Před měsícem

    could maybe take a note from garden warfare when it comes to the third person, the model feels a bit too close to the crosshair here

  • @RD-um9dy
    @RD-um9dy Před měsícem

    While I do agree with the cooldowns being shorter, I think that there can be exceptions to the rule. With doctor strange his kit feels good even without the portal. And the portal feels more like a mini ult. I don’t really see anything wrong with it tbh

  • @nathanlongstreet9964
    @nathanlongstreet9964 Před 24 dny

    The issue I had with overwatch was aoe (being killed when they weren’t aiming for me) cc abilities and stuns and there’s so much in this game

  • @jonasdowner
    @jonasdowner Před měsícem +61

    Marvel Rivals will likely be a flash in the pan.
    Rivals is going to draw fans of the genre (hero/moba shooter) who want to try something new, and Marvel fans who want to try a new Marvel game, that will end up as fans of the shooter genre.
    THEN unless Rivals absolutely decimates OW2 from a playability perspective, the most likely outcome is that Rivals eventually dies, and OW2 has new players introduced to the genre by Rivals.

    • @nahaight1373
      @nahaight1373 Před měsícem +16

      You’re coping so hard😭😫

    • @moleedaboi
      @moleedaboi Před měsícem +7

      Wow, you are reaching so hard, bro. Actually crazy.

    • @joshford256
      @joshford256 Před měsícem +11

      That's what happened to Nick All Star Brawl almost exactly. "The Smash Killer" they called it

    • @andreamicheli2575
      @andreamicheli2575 Před měsícem +10

      ​@@nahaight1373The only guy coping here is you. If you think that a cheap clone made by the greediest company in the market is gonna last for more than a couple of months you are insane

    • @dungeonmaster3869
      @dungeonmaster3869 Před 29 dny

      Agreed, looks way too clunky and soulless

  • @anonymouszebra1239
    @anonymouszebra1239 Před měsícem +6

    if anything, rivals will make people realise how polished OW2 is. It'll be fun seeing another studio trying to balance a 6v6 hero shooter full of shields, walls, portals, flying people etc.

    • @tiojosh5571
      @tiojosh5571 Před 21 dnem

      Indeed my bro, but overwatch here and now have such a fame that people will keep saying sh*t about the game for a while

    • @campythecow
      @campythecow Před 19 dny

      Yea haha once everyone gets over the hype surrounding that initial fun factor phase for a new game, I'd like to see how much of the player-base remains once marvel rivals introduces ranked and focuses on balancing.

  • @vordoen
    @vordoen Před měsícem

    Also you broke the hell out of the Agreement we all signed by comparing it to a different game. Thanks EULA.

  • @dantheman1998
    @dantheman1998 Před měsícem

    I think this is a problem with 3rd person view. Not only do you have a bunch of visual clutter that your own character model adds to that clutter AND blocks your view .

  • @lucas411_
    @lucas411_ Před měsícem +1

    2:20 spilo did you just read word for word one of my replies to a tweet...?

  • @rogerdanao2286
    @rogerdanao2286 Před měsícem

    I love the marvel vs capcom music

  • @dennyahh
    @dennyahh Před měsícem

    It'll suffer the same fate as gundam evo if it's not supported appropriately after launch. Foreign game companies dropping an experimental title has almost got a 90% fail rate. Hope this game is a 10%.

  • @Rajiin
    @Rajiin Před měsícem

    Spilo went crazy in comms a few days ago far cry from this Spilo 😂

  • @fastlikeabearfitness5422
    @fastlikeabearfitness5422 Před měsícem

    Marvel vs Capcom 2 Music is sending me 🎉🎉🎉

  • @maximum9977
    @maximum9977 Před 12 dny

    It is so funny how almost OW creator makes Ad video about this game. Single video. And i sure there will be no second video about this "great" game.
    And people dont realise its just an ad.

  • @f33rcetv34
    @f33rcetv34 Před měsícem

    what is the song in the background?

    • @ryanp652
      @ryanp652 Před měsícem

      I'll post a list of the songs used in the description sometime today

  • @scpnut2517
    @scpnut2517 Před 6 dny

    how would rivals be a overwatch killer when overwatch keeps trying to do that itself

  • @BigMoe77
    @BigMoe77 Před 6 dny

    Most of the abilities seems like a copy of ow, hulk seems to be a copy of winston star lord seems to be a copy of tracer, that dude with the grappling rope is a cppy of widow

  • @__-my6wy
    @__-my6wy Před měsícem

    how much of your dislike with some of the characters is due to you being younger when you played overwatch do you think?

  • @draunt7
    @draunt7 Před měsícem

    6v6 makes this immediately superior

  • @Im2tiredforthis
    @Im2tiredforthis Před měsícem +3

    I remember overwatch was called the tf2 killer which it kinda did but now tf2 is full of bots so I'm hoping ow2 doesn't get left behind the same way valve left their game behind

    • @notanotter
      @notanotter Před měsícem

      Overwatch is is too much of a cash cow for blizzard to leave it behind

    • @dogidogediggidydogedd957
      @dogidogediggidydogedd957 Před měsícem

      Thing is Tf2 is actually fun to play while OW2 isn't.

    • @mateusz5872
      @mateusz5872 Před měsícem

      ow2 has also got a bot problem recently but I don't think it will die as much as tf2 did

    • @andreamicheli2575
      @andreamicheli2575 Před měsícem

      ​@@dogidogediggidydogedd957And yet the latter has many more players than the first.

    • @bigfudge2031
      @bigfudge2031 Před měsícem +2

      @@dogidogediggidydogedd957 I'm sorry to tell you, TF2 died a long time ago, the devs are way too lazy and the only "content" they add is lootboxes. The bot situation is just another nail in the coffin.

  • @Youknowmikekhan
    @Youknowmikekhan Před měsícem

    I’ll always love overwatch I played about 1k hrs but I just don’t know if the joy I get is worth the grief and lack of productivity. Your still the goat tho

  • @SpaceCowBoyRay
    @SpaceCowBoyRay Před měsícem

    That mvc2 music though :')

  • @DMT4Dinner
    @DMT4Dinner Před měsícem

    Compared to first person, the character models occupy the same amount of the screen as first person hands

  • @BroBruhBruv
    @BroBruhBruv Před měsícem +2

    Can you do a video in this format on the new XDefiant game?

  • @nyeonii
    @nyeonii Před měsícem +2

    I’m gonna have to try it for myself whenever I can gain access. Really interesting to hear your input as a great OW coach.
    Also the MvC music was a perfect choice

  • @grr-OUCH
    @grr-OUCH Před měsícem

    The problem with Marvel for the past 5 or 6 years is not that it is often seen. It is Disney's influence/demands with Marvel.

  • @ammaral7adi276
    @ammaral7adi276 Před měsícem +2

    I feel like you are comparing more then necessary there are certain charecters that are completely different from overwatch like penny who dosent resemble deva at all and hulk is decent its just that you dont know how to play

  • @tortue_
    @tortue_ Před měsícem

    didnt play the game BUT what if the synergy mechanic thing was applicable to the enemy team as well. Arch nemesises would have dynamics between or whatever, making stuff so fun people wanna choose team comps and enemy matchups. i dont know much marvel (hate the MCU), i didnt play the game (might steal the idea of enemies having dynamics for myself)

  • @JackTR21
    @JackTR21 Před 16 dny

    Before i really dig into the video props on the mvc2 music

  • @bleesar5273
    @bleesar5273 Před měsícem

    If they took the Marvel vs Capcom trope to Marvel Rivals, it would make it so much cooler to me, so many Capcom characters would be so cool to see in a shooter. I just feel like Marvel is so overdone and borderline corny. I don't want to play it mostly because i don't really feel like playing just Marvel characters. Even just the MvC2 music in this video made me more interested in watching this gameplay besides Spilos breakdown.

  • @iamincline
    @iamincline Před měsícem

    I feel like the intro saying the comparison to OW isn't accurate and is a discredit to MR. Then made comparisons to OW the whole video was a little confusing. Overall the video was great though! Thank you for the valuable insight!

    • @ryanp652
      @ryanp652 Před měsícem +1

      I think the point was that while you can't make a direct comparison of the game overall (fan base wise, game format), there are still obvious inspirations for hero design and small details of the game that are taken from overwatch that are hard to ignore

  • @thatmemeguy2520
    @thatmemeguy2520 Před měsícem +1

    overall for an alpha it wasnt bad tho it does have problems and visual clutter is really bad.And tbh the only major 🚩 for me is Netease becuase there known for full Unhinged P2W BS and interms of voice acting the only 1 i liked was yuri lowenthal for spiderman from the playstation games.Tho i will say the game does have legs to stand on due to it being a marvel Ip tho i wished they got the original VAs but ofcourse its 2 much money for a company like Netease

    • @secretlyaslug2325
      @secretlyaslug2325 Před měsícem +1

      Visual clutter is something I notice instantly when watching gameplay. OW1 had it rough at times but 5v5 made the game so readable and following complicated team fights is way more accessible. And frankly I'd never want to go back. Spam is obnoxious but it's a huge part of pressure and controlling space it's even worse when it's so much harder to read.

    • @nahaight1373
      @nahaight1373 Před měsícem +1

      @@secretlyaslug2325you’d take less visual clutter for a game that is 10x worse💀

  • @dondavi5798
    @dondavi5798 Před měsícem

    Not even bothering with Marvel. Cant get past the Capcom 3d look to it.

  • @ntdscherer
    @ntdscherer Před 9 dny

    Did you notice he repeatedly referred to it as a first person shooter?

  • @Switch_X_Back3884
    @Switch_X_Back3884 Před měsícem

    Maybe it's a good thing Overwatch 2 has some competition. Maybe now they will listen to the players and what WE want in the game.

  • @aemortalidiot3979
    @aemortalidiot3979 Před měsícem

    Just on a side note from the actual game, but your point about being fatigued by the onslaught of marvel content. Do you think it is more that marvel has not evolved past it's current iteration of just: "Hello I am a super hero"? Or is there just nothing to improve on in superhero stories that would be interesting to you?
    Without looking too far into it, I noticed that during the beginning of marvel fatigue, people generally gravitated towards shows like The Boys and Invincible as they went for a spin on the formula, even though it wasnt hugely different, it was different. Same with the apparent appreciation for Thor Ragnarok over Thor 2 and some other MCU properties.
    It'll be quite interesting to see the future of the superhero niche as it'll either be forgotten (like zombies games) and then "rediscovered", or it'll be revitalized in some fashion.

    • @bah_m7889
      @bah_m7889 Před 8 dny

      Superheroes are more than just video games and Movies... People who are sick of superheroes are people who were introduced to superheroes a couple of years ago anyway🤷🏿‍♂️ Mostly the MCU🤷🏿‍♂️ and just like any other movie genre, it will always have fatigue🤷🏿‍♂️ I mean look at slashers🤷🏿‍♂️ or post apocalypses😂 and no one makes good parodies anymore 😑
      The movie industry just isn't loyal and the love for Money will always be it's downfall

    • @aemortalidiot3979
      @aemortalidiot3979 Před 8 dny

      @@bah_m7889 I think its because "Superhero" is being treated more as a genre than as someones job. And that makes it easier to fall to fatigued audiences.
      Similar to why I dislike superman in the more generic media of him, but enjoy it when his powers arent the main focus/solution and are sometimes even pushed aside.

  • @jmbw4271
    @jmbw4271 Před měsícem

    actually got motion sickness 8mins in lmao

  • @wusaint
    @wusaint Před měsícem +1

    Haven't played it myself as I didn't get a key in time. BUT I watched a lot of streamers playing it. Without a doubt Rivals seems to have a bad memory leak or something. I watched this game bring top tier gaming PCs to their knees. The visuals are far from enough to do that so there's obviously some optimization issues with the game.

    • @nahaight1373
      @nahaight1373 Před měsícem

      There was a bug with dr strange portal.

    • @wusaint
      @wusaint Před měsícem

      @@nahaight1373 that would cause huge resource issues?

  • @shadezOW
    @shadezOW Před měsícem

    Tanks are slow and clunky? Meanwhile Hulk is literally jumping from one side of the map to the other with no cooldowns. 👍

  • @Ovadiazigi
    @Ovadiazigi Před měsícem +7

    Just by the look of it, the impact of the combat looks like the combat in WoW, you swing at the air and then see a number goes down, maybe it's different when you actually play it, but man from the videos hot damn it looks cheap.

    • @rewindlly
      @rewindlly Před měsícem +1

      it feels decent... def not as good as ow but its not horrible, it feels better than paladins imo.. thats something i rly hope they do improve for beta or at least launch

  • @MrProdigy810
    @MrProdigy810 Před měsícem

    I think a fundamental mistake is being made here: this is not a first person or third person shooter. This is a straight up MOBA with some shooter elements. Your can’t really think of this In relation to a fps game like overwatch. A much closer comparison would be something like Battenborn or gigantic, or possibly even smite. I’m really not sure how this comparison really can be made when the gameplay systems are so fundamentally different, at least when the focus comes to combat and character design. In a MOBA, certain design mechanics that couldn’t exist in a shooter have their place. So this all seems very off-putting of a comparison to me

  • @mito._
    @mito._ Před měsícem

    You can't frame destructible environments as gimmicky in an esports environment, then turn around and say it's still gimmicky in a casual environment. Pick one.

  • @ThisIsRusko
    @ThisIsRusko Před 22 dny

    Biggest gaming hope of 2024

  • @yoku_UwU
    @yoku_UwU Před měsícem +1

    Buggy wallclimb?

  • @teddyispg
    @teddyispg Před měsícem

    best destructible enviroment shooter was and probably always will be the original red faction game.

  • @The1stGiant
    @The1stGiant Před měsícem

    29:35 OK but if we fix this problem, then you’re creating the same problem that overwatch has. The problem is thinking that every character has to be fun for everyone to play. I don’t agree with people who think every character should be strong in every situation, but I do agree that most characters should be strong in enough situations. but now we have situations where, when a new character is added to overwatch if that character isn’t considered fun by everyone’s standards, then they’re made basically useless. realistically for a hero shooter to be good. Everyone should be able to find at least three characters that they find fun to play and that they are good Ed, and or are able to master and each of their three characters should have enough diversity that they won’t struggle no matter what situation they come up against. When the game has roll cue, it should be three characters per roll. some people will always find certain characters boring, but the problem is expecting every character to be fun to everyone or that they will Nerf a character that is only fun to some people.

    • @bigfudge2031
      @bigfudge2031 Před měsícem +1

      There is nothing worse than a character that is not only boring, but weak too. At that point, they are just a waste of dev resources.

  • @sparquisdesade
    @sparquisdesade Před měsícem +16

    I dunno man if we can trust your video game experience over the other Rivals streamers. I mean, I dunno who to listen to. video game coach and professional bedhead hair model... or [TTS]MarvelFan360nosco streaming at 240p who hit rank 1 Starlord in Rivals ranked first 6 minutes after the game launched.
    I DUNNO....THIS IS A TOUGHIE... J/k, love your stuff. Was waiting to hear your view on this game. BTW, I know the starting map pool was small but towards the end it seemed hella bugged. Did you happen to notice same mode/map 5, 10 + times ion a row. On Samitos stream, You'd swear his lobby got banished to the shadowrealm of Thor-land payload for 6 hours
    Edit: about the voice acting. I think it'd be cool to have a sound settings toggle that changes banter voice lines from sound to comic book word bubbles

    • @kusolp544
      @kusolp544 Před měsícem

      dont listen to people who got a sponsoreship from the game, makes sense they have to be positiv

  • @beingbag2606
    @beingbag2606 Před měsícem

    6v6 open queue? Sounds like they learned the biggest lesson from OW2 "don't"

  • @Amy_399
    @Amy_399 Před měsícem +3

    the ult charge saving to next round is one thing i really liked about paladins, so i like it in rivals tbh

  • @fettbub92
    @fettbub92 Před měsícem

    This is way closer to Overwatch than Apex or Valorant. Its very Overwatch meets Smite. I like the look and want to try. It may take me away from Overwatch if it's fun enough for me.

  • @demifolk8940
    @demifolk8940 Před měsícem

    Personally, Im already over the marvel fatigue. A lot of the characters are cool and interesting and im not gonna let the MCU ruin that enjoyment for me. Dr Strange is a cool character, I dont care much anymore. I dont read comics, i dont even watch recaps or anything. I just like the character conceptually and him being an overwatch esque tank appeals to me.
    Im sure people will have characters they kinda like, and i think the roster they chose was actually very overwatch-like. extremely diverse and charismatic characters. We have some cute girls, some badass dudes. Big muscle guys, fast and assassin like characters. Animals, monsters. And many different personalities and ethnicities to see. I think they did a great job choosing characters. They could easily just choose nothing but popular characters but they really gave us a diverse cast to choose from.
    Diverse in this case isnt just about race before any freak ass people respond to me, its also just in general character design

  • @DevinDTV
    @DevinDTV Před měsícem

    The game is on a knife edge where if they buff the wrong things (e.g. black panther, tanks) the game will immediately go to trash. It's fun right now because none of the gimmicky moba abilities are so strong that they ruin the game.

  • @swabbie2066
    @swabbie2066 Před 28 dny

    Ironically this games release might make overwatch a better game