1:55 are those... TibSun infantry..? Looks like the Rifle dude and Engineer. Also, that's an X-Wing, probably from some Star Wars-voxel pack that was made long ago.
Hmm... just how would a sonic tank work on the moon? Doesn't that require like I dunno... an atmosphere? Unless Yuri didn't actually land on the moon and the Allied & Soviet forces are fighting in a sound studio... on location?
And reading the objectives makes me go WTF even more. Can't use Prism tech because there's not enough sunlight? Oh but developing a sonic tank is just fine?
The sonic weapon could work, conducted through the ground. The animation and sound is off though, seismic maybe. Both mental omega and twisted insurrection feature weapons like that
Yeah... Just call it seismic tanmk and call it a moonrise... Too many questions left anyway. Concept of using hidden ra2 units is cool, but there just way too much at same time
Yo tg! If I remember correctly you mentioned that you will zoom in to the briefing messages in your upcoming videos. That was a very good addition, but I'm kinda sad cuz you seem to have forgotten about it. Pausing the videos trying to read those messages are a real pain in the ass when you are watching them from your phone, I usually fire up your videos before going to sleep, I love RA2 and your content too, so please, could you bring back this feature in the future?
I've played this before a loooong time ago, the little human running around and bringing in the money, my fav part of this mission :D Or I've played something similar with a silly little cosmonaut human
Although it was an interesting map there were at least two things that I didn't care for and I am sure that tg probably didn't care for them either. 1) unknown units with little time to figure out wtf they do 2) hidden b.s. timer Maybe if they would have made it so you had a few minutes before the timer started and made it visible, this map would be decent.
Probably in the minority but I really like when missions have these custom units. They don’t do it the best in this mission by just stuffing a few down your throat but that can be done well.
I remember when I first played this mission 20 years ago there was a bug where you could grind for veterancy with the wolverines. The IFVs could easily grind to elite by firing at the enemy wolverines twice. You could just spam like 30 elite IFVs and bumrush the enemies immediately.
I do wonder why the Sonic-wave was changed between TibSun and RA2; in TibSun the wave was drawn continuously, not unlike the Magnetron's anti-Building beam but in RA2 it's only a small wave-thing. Maybe it's like you said, a nod to the Atreides Sonic Tank from the Dune games.
3:10 Sloppy stuff there. Soviet units like Desos, Drones, Teslas, Cosmonauts and Rhinos are available. If Rhinos and Teslas can work in space, so can Grizzlies and Prisms. They want the player to explore the new units but can't just replace them with others either? 5:52 Why can't Mirages or Prisms work while Rhinos and Apocs can? Even though a tree isn't much of a disguise on the moon, they're still fast and powerful. And I realize Prisms were meant to be "Solar Reflectors" during development, but there's nothing that suggests they directly turn sunlight into beams in the final version. And even if they run on solar energy and it's not enough there, it's apparently possible to modify Rhinos and Apocs so they can shoot their shells just as well as on the Earth, or make Tesla bolts travel through the thinner air with the same power and effect. 8:54 Howitzers' range is insane (seems even better than a Magnetron's), but they don't seem to be very strong against structures.
waiting u to upload "07 - tricky truck on track" accomplishment there must be something hidden around, cuz that can' never be done with the given units! 😑
but I have to admit that ur way to finish mission 5 was innovative, the trucks stopped and unless u used prime Yuri they'd never move lol that "bug" made me started all over again
Love the X-Wing fighter as the "harrier"
Ok that T-Posing Wolverine just made my day
That's what happens when using a sprite-based unit that doesn't have a Sequence defined in art INI :P
what time
0:38 that mad face at unworking slow walker animation xD
1:55 are those... TibSun infantry..? Looks like the Rifle dude and Engineer.
Also, that's an X-Wing, probably from some Star Wars-voxel pack that was made long ago.
@lauraallard8999 lol, I walked right into that one xD
I meant 2002-ish or there-abouts. I think max 2005.
It is always intriguing when tg uploads, and I am all for it! Thanks, tg!
Hmm... just how would a sonic tank work on the moon?
Doesn't that require like I dunno... an atmosphere?
Unless Yuri didn't actually land on the moon and the Allied & Soviet forces are fighting in a sound studio... on location?
And reading the objectives makes me go WTF even more.
Can't use Prism tech because there's not enough sunlight? Oh but developing a sonic tank is just fine?
Why, don't you know? We nevar landed on the mun, it's all just fancy CGI /s
The sonic weapon could work, conducted through the ground. The animation and sound is off though, seismic maybe. Both mental omega and twisted insurrection feature weapons like that
Yeah... Just call it seismic tanmk and call it a moonrise... Too many questions left anyway. Concept of using hidden ra2 units is cool, but there just way too much at same time
haha those trolls^^
but nice that the "astronout" brings cash
You forgot to zoom in the text for us mobile users :(
Yeah sorry, it seemed these missions threw you directly into battle and I ignored it.
Will fix it on the next one.
Yo tg!
If I remember correctly you mentioned that you will zoom in to the briefing messages in your upcoming videos. That was a very good addition, but I'm kinda sad cuz you seem to have forgotten about it. Pausing the videos trying to read those messages are a real pain in the ass when you are watching them from your phone, I usually fire up your videos before going to sleep, I love RA2 and your content too, so please, could you bring back this feature in the future?
Yeah sorry, it seemed these missions threw you directly into battle and I ignored it.
Will fix it on the next one.
8:11 funny they used sniper effect for the X-wing
Interesting level. Love the Lunar theme mixed with some Star Wars units.
The idea is fun but poorly executed; so many new units yet no time to test any of them
I think it would have been better if this mission was a no-base mission and you HAD to use those units in order to complete the mission.
May the 4 be with you
What the hell are these tank they make 😂
imagine failing because you took your time
I've played this before a loooong time ago, the little human running around and bringing in the money, my fav part of this mission :D
Or I've played something similar with a silly little cosmonaut human
Although it was an interesting map there were at least two things that I didn't care for and I am sure that tg probably didn't care for them either.
1) unknown units with little time to figure out wtf they do
2) hidden b.s. timer
Maybe if they would have made it so you had a few minutes before the timer started and made it visible, this map would be decent.
Probably in the minority but I really like when missions have these custom units. They don’t do it the best in this mission by just stuffing a few down your throat but that can be done well.
I remember when I first played this mission 20 years ago there was a bug where you could grind for veterancy with the wolverines. The IFVs could easily grind to elite by firing at the enemy wolverines twice. You could just spam like 30 elite IFVs and bumrush the enemies immediately.
finally lol show me the way brother lol :)
Interesting units. Inluding the starwars X-wing
8:55 this moment is soooo satisfying(look to the mini map)
The timer is the only flop in this mission
ohh, he definitely uses models from Star Wars Galactic Battlegrounds
Possible, this mod/campaign is quite old.
A lot of type of heavy vehicle
Like Dune 2000 game has a new type of unit like this
I do wonder why the Sonic-wave was changed between TibSun and RA2; in TibSun the wave was drawn continuously, not unlike the Magnetron's anti-Building beam but in RA2 it's only a small wave-thing.
Maybe it's like you said, a nod to the Atreides Sonic Tank from the Dune games.
This seems to be the only hard mission so far but not bad.
Lol, Star wars and Tiberium Sun units being used here, with TS Engineering bring in the crates.
Lol X Wing😂
What did i missed...new old units😮?
New units, made with sprites and voxels of older games - some of which still have their voxels in the RA2 MIX as left-overs.
3:10 Sloppy stuff there. Soviet units like Desos, Drones, Teslas, Cosmonauts and Rhinos are available. If Rhinos and Teslas can work in space, so can Grizzlies and Prisms. They want the player to explore the new units but can't just replace them with others either?
5:52 Why can't Mirages or Prisms work while Rhinos and Apocs can? Even though a tree isn't much of a disguise on the moon, they're still fast and powerful. And I realize Prisms were meant to be "Solar Reflectors" during development, but there's nothing that suggests they directly turn sunlight into beams in the final version. And even if they run on solar energy and it's not enough there, it's apparently possible to modify Rhinos and Apocs so they can shoot their shells just as well as on the Earth, or make Tesla bolts travel through the thinner air with the same power and effect.
8:54 Howitzers' range is insane (seems even better than a Magnetron's), but they don't seem to be very strong against structures.
Yeah, since there is no timer, if the map is dark until darker, the mission will be failure
2:37 Where is the transmission?
waiting u to upload "07 - tricky truck on track" accomplishment
there must be something hidden around, cuz that can' never be done with the given units!
😑
The trucks stop for me and wait to clear the area so it’s a lot easier than I thought.
nope bro, am talking about the 7th mission, it's called "tricky truck on track" 😅
but I have to admit that ur way to finish mission 5 was innovative, the trucks stopped and unless u used prime Yuri they'd never move lol
that "bug" made me started all over again
ah my bad @@moali3513
Now these missions are totally cringe...