[Tutorial] Game Style Potion Bottle | Blender 3.4

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  • čas přidán 11. 09. 2024
  • Hey everyone! Today I'll be teaching all of you how to make a game style potion bottle in Blender 3.4. We'll be going from an empty Blender file all the way through modeling, texturing, and staging. I hope you learn something from this video!
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Komentáře • 20

  • @lawrencecole6527
    @lawrencecole6527 Před 20 dny

    Very very cool this is exactly what I need.

  • @shintahendrawan7667
    @shintahendrawan7667 Před rokem +2

    This is much clearer than the first video. Thank you for sharing

  • @DanielHernandez-ge2nv
    @DanielHernandez-ge2nv Před rokem +1

    This video was super helpful, thanks!

    • @mseptirymen
      @mseptirymen  Před rokem

      Hey, glad it could help! Let me know how your Blender journey goes :)

  • @weareallpoorinsomeway

    Awesome tutorials man, I like how you take your time for everything. And you have a very pleasant voice. Looking forward to more.

  • @nevergiveup4038
    @nevergiveup4038 Před rokem +1

    Good tutorials. 🔥 keep going👍

    • @mseptirymen
      @mseptirymen  Před rokem +1

      Thank you! Appreciate the support :)

  • @lakhwani
    @lakhwani Před rokem

    love the potion bottles! 😍

  • @danielbugos7646
    @danielbugos7646 Před rokem +4

    I cannot see through glass the liquid and I don't know why

    • @mseptirymen
      @mseptirymen  Před rokem +1

      Thanks for the question! In the Principled BSDF, try increasing the transmission or decreasing the alpha. Make sure you're in Cycles when you do this!

  • @joshuahogan2554
    @joshuahogan2554 Před 11 měsíci

    awesome tutorial, first thing I've ever made in blender and it looks great. Do you know how to export then import it into Unreal while keeping the material qualities that it had in blender? when i did it my glass material lost it's transparency.

  • @MizzFujin
    @MizzFujin Před 7 měsíci

    Hiya, I tried this tutorial but transparency only shows up for me in cycles and not eevee.

  • @user-wf8wd2mm8p
    @user-wf8wd2mm8p Před rokem +1

    When I add the solidify modifier to it, the neck shortens every tick I go up in thickness, accept for the impossibly thin film that was there prior to solidifying. Do you know how to fix this? Thanks

    • @mseptirymen
      @mseptirymen  Před rokem

      Hey! This could be because the bottle itself is also increasing in thickness. You can try to solidify it with a negative value instead (so the mesh goes inside instead of outside). This should fix the issue!

  • @jonahbogacki3017
    @jonahbogacki3017 Před rokem +1

    This video is helpful, but I can't get the bottle to be transparent and I did the exact same thing he did. I'm so confused.

    • @mseptirymen
      @mseptirymen  Před rokem +2

      Try and checking if you are in Eevee or in Cycles. Additionally, try checking your transmission value (higher is more transparent), your roughness (lower is more glossy), and alpha (lower is more transparent) on your Principled BSDF. Another thing you can check is if you're on solid view or on rendered view. You can change to rendered view on the top right, or by pressing Z. I hope this helps! Let me know if it's still not working.

    • @jonahbogacki3017
      @jonahbogacki3017 Před rokem

      @@mseptirymen Thank you! I now understand where I went wrong.

  • @magnificentgaming5610

    I have 1 problem when i delete the faces the it also deletes from the bottem

    • @mseptirymen
      @mseptirymen  Před rokem

      In which part of the video is that? If you can pinpoint the exact part, I could help a lot more!

  • @merlinrehms8998
    @merlinrehms8998 Před 5 měsíci

    im following the exact steps why the fuck is not showing the same way lmaoooooooooo