Komentáře •

  • @Thesketchupessentials
    @Thesketchupessentials Před 4 měsíci

    Hi everyone! Let me know your tips for modeling cabinets in the comments below! :)

  • @richardhaas1989
    @richardhaas1989 Před 4 měsíci +5

    I am a cabinet guy. As far as design(handle placement etc) there are no rules. Every "designer" is different. The good ones will listen to your ideas or concerns and the bad ones won't. Always talk to the client. They're the ones who have to live their lives with the decisions...

  • @aldemar9830
    @aldemar9830 Před 2 měsíci +2

    Justin it would be great if you provided the mm conversion from inches on the screen for us metric ppl to follow through with too

  • @chrisarn5451
    @chrisarn5451 Před 4 měsíci +1

    Thank you mate for your clear and so detailed tutorial!✊✊

  • @SkrapProductionsLLC
    @SkrapProductionsLLC Před 4 měsíci +2

    Thank you for this.

  • @ShaddeyNNM
    @ShaddeyNNM Před měsícem +1

    Excellent tutorial, thank you so much 🙌🏾

  • @danielelse3914
    @danielelse3914 Před 4 měsíci +1

    Looking forward to the woodworker version of this tutorial.

  • @geovanna.212
    @geovanna.212 Před 4 měsíci +1

    This is amazing! Thank you so much. I’m new in your channel

  • @johnjlopez
    @johnjlopez Před 4 měsíci +1

    Watching this video reminds me why im so happy i bought GKWare's cabmaker for creating my cabinets.

    • @Thesketchupessentials
      @Thesketchupessentials Před 4 měsíci +1

      VERY detailed extension - I like it, but it definitely creates a lot of stuff that I personally didn't need for visualization. Still a cool tool though

  • @sethhamilton5824
    @sethhamilton5824 Před 4 měsíci +1

    It's like you've built cabinets before!

  • @tbriceland
    @tbriceland Před 4 měsíci

    Great video as always, Justin. I wanted to ask you something, please. I am ventruing over into rendering and I am using Twinmotion and Unreal Engine. I am not sure if this is an issue in other rendering softwares like VRay, but when I use the Flip tool in Sketchup, the materials come out as black in Twinmotion. Then to fix it, I need to go back into Sketchup, explode the entire group or componet, then regroup or re-component the geometry. 95% of the time this works. Is this something you know of and perhaps know of a way to avoid it? Thanks. 😄

    • @Thesketchupessentials
      @Thesketchupessentials Před 4 měsíci

      I don't really know - MAYBE something to do with face orientation, but I'm speculating wildly - I've not had this particular issue - czcams.com/video/Y3kJlaXiNcA/video.html