Train Sim World 4: LIRR Safety Systems Tutorial

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  • čas přidán 30. 04. 2024
  • This video explains the safety system in the Long Island Rail Road: Commuter add-on for Train Sim World 4.
    LIRR Gameplay Guide: dovetailgames.freshdesk.com/s...
    LIRR Manual: cdn.cloudflare.steamstatic.co...
    Learn more: bit.ly/LIRR-Commuter-Out-Now-4
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    Train Sim World 4 - featuring 3 iconic routes across the US, Austria and the UK - is available now on PlayStation, Xbox and PC via Steam, Gamepass and the Epic Games Store.
    Find out more about the Train Sim World here: bit.ly/Train-Sim-World-4-d
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    ESRB Rating: Everyone / PEGI: 3
    #trainsimworld
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Komentáře • 57

  • @tygerways6615
    @tygerways6615 Před měsícem +15

    Great to see you further promoting the use of safety systems! But don't let the FRA catch you driving with your headlights off!

    • @roll411
      @roll411 Před 28 dny

      "TrainSimWorld 5", on "PS5 Pro". 😉

  • @Munkey282
    @Munkey282 Před měsícem +3

    Thank you so much for making this safety systems tutorial for TSW4 LIRR route. Route is fantastic and a splendid update from the original. I think this video on safety systems will also help on NY-Trenton NJ Transit route as well.

  • @blackpool_matt
    @blackpool_matt Před měsícem +5

    Great tutorial and it really isn't difficult. LIRR Commuter is a massive improvement over the original route. I have always preferred using safety systems but found the original LIRR hard to understand because it didn't work quite right, with reworked signaling I find the new version a breeze, helpful and fun. Also, TOD4 brings this route to life in the tunnels where you couldn't see much previously - the very low speeds at Penn and Atlantic terminal are so much less tedious when you can see ahead and enjoy the textures and lighting. Obviously the additional branch and other TSW4 features are a great bonus too.

  • @MartinAshwill
    @MartinAshwill Před měsícem +8

    I thought the safety systems were more daunting than this (which is why I never preordered it to begin with). Great video!

    • @MrJimheeren
      @MrJimheeren Před měsícem

      Then don’t buy it. Tjeez

    • @flox1514
      @flox1514 Před měsícem +6

      It is a simulator. If you use it correctly this is fun

  • @joffonon
    @joffonon Před měsícem +4

    Thanks for this, very useful. Point of order to whoever added the captions though - it's "summary", not "summery" (unless you're talking about summery weather!).

  • @tmn278
    @tmn278 Před měsícem +4

    Great video, thanks for taking the time to make this tutorial it will be a big help.

  • @pauls5981
    @pauls5981 Před měsícem +3

    Fantastic job in this upgrade version feels and looks smoother,be nice if in future routes has the same that safety features are always turned on

  • @olafrostvei
    @olafrostvei Před měsícem +2

    Great,very enjoyable when i got a hang on it.I learned also today practice makes perfect.Very interesting to get to know other security systems.Greatscenarios too!

  • @user-wo6fz2qc7o
    @user-wo6fz2qc7o Před měsícem +1

    I found that when the speed limit drops, if I press the acknowledge button immediately, the brakes will automatically activate until the speed is lower than the speed limit and then released again.

  • @Cookie2k
    @Cookie2k Před měsícem +1

    “Dont browse the web or use your mobile while driving”….not sure I’d get a signal in that tunnel! 🤣🤣

  • @nuothe11th
    @nuothe11th Před měsícem

    Does this update retroactively enable ASCES in-cab speeds on the other TSW NY-based routes?

  • @MrRailfan
    @MrRailfan Před měsícem +3

    Can you isolate the safety system after charging up the train?

    • @SimWorldLife
      @SimWorldLife Před měsícem +7

      No they are always on no turn off option

    • @potatoman451
      @potatoman451 Před měsícem +13

      No. Mta required dtg to keep them on at all times in order to allow the route in the first place. It's licensing rules. Follow the rules or scrap the project

    • @MrRailfan
      @MrRailfan Před měsícem +4

      @SimWorldLife thanks, the m7 and m9 are locked, but the m3 still has the circuit breaker panel which let's you turn off the systems.

    • @potatoman451
      @potatoman451 Před měsícem +1

      @@MrRailfan That's because the m3 released like 6 years ago or something. Back then, mta didn't do anything

  • @ricksgamemisc10
    @ricksgamemisc10 Před měsícem

    I'm not going to lie - when I first heard this route has safety systems forced to on, I mentally gave it a pass. (I'm a filthy casual lol)
    But this video has me intrigued ... it's now mentally turned into a "management' sim for me hehe.

  • @1313ealmonte
    @1313ealmonte Před měsícem

    My favorite part is “ I’ve done bad things””ugh is a nightmare” “what was I doing”😀

  • @DonutDreamland
    @DonutDreamland Před měsícem +1

    You guys should add class 376 or at the minimum class 707 or maybe even class 466 then our southeastern kentish collection is complete

    • @potatoman451
      @potatoman451 Před 29 dny

      Sehs already has a lot on it. Certain consoles are also struggling a bit. It's time to let other routes get a chance rather than focusing on sehs which already got a lot on it

  • @silberpfeil1098
    @silberpfeil1098 Před 24 dny

    I really like that Safety Systems are on by default, but having them not being able to turn off cuts of a big chunk of my Fun in TSW4. I do love realistic driving, but goofing around speeding constantly is also a lot of Fun sometimes, and that is impossible like this

    • @potatoman451
      @potatoman451 Před 24 dny

      And that is one of the reasons why mta made the decision. Ufortunately it was comply with mta or lose the license and not have anymore mta which I'm sure nobody wants

  • @snow_1928
    @snow_1928 Před měsícem +1

    Can ya'll fix the crashing issue that happens when arriving at Jamaica?

    • @potatoman451
      @potatoman451 Před měsícem

      Fixes don't happen overnight, but dtg are aware of crashing

    • @snow_1928
      @snow_1928 Před měsícem

      @@potatoman451 Well obviously they don't,but I am pointing it out so they know. I'm not the only person with this issue.

  • @AgentB7
    @AgentB7 Před měsícem +4

    For me it's bizarre that people drove with safety systems off at all...

  • @trainformerd4134
    @trainformerd4134 Před 22 dny

    But why, not everyone wants the safety systems on cus sometimes speeding or testing can be fun I think it’s the laziness of the TSW4 not bothering to simulate the safety systems on and off switches but I maybe overthinking.

    • @potatoman451
      @potatoman451 Před 21 dnem +1

      Go ask mta. They are the ones who have the final say and what they required to keep the license. It's better having something than nothing

  • @roll411
    @roll411 Před 28 dny

    In this game have Japan Trains?.🤔🇯🇵

    • @potatoman451
      @potatoman451 Před 28 dny +1

      By Union workshop but still a while away

  • @hirschbulle
    @hirschbulle Před měsícem +1

    When is the IC control car coming?

  • @weloveteddy
    @weloveteddy Před 27 dny

    Please can you add a saddle tank engine 🥺

    • @potatoman451
      @potatoman451 Před 24 dny

      It is a 3rd party job because dtg have stopped all steam

  • @RazielKainus
    @RazielKainus Před měsícem

    maybe a stupid question - 19:21 approximately - he says +1 to +3 above speed limit it does nothing, then +4 to +6 it beeps... more than +6 stops the train
    he still is in full throttle, but it cuts the power at like +4 and applies brakes (till he presses Acknowledge and resets the throttle)... and he says above +6 you get penalty brakes automatically... so... EXCEPT OF speed drops (when you find yourself waaay above the limit so you have to brake etc)... as long as you acknowledge you are above speed limit, it is virtually impossible to go +6 above?
    cos... as I am watching that part, he has full power applied, going 64, still speeding, power cuts, brake applies automatically, he Acknowledges and he resets power... so, when going from under the limit to above the limit, ACSES actually wont let you go +6
    I dont get why anyone would want to go +6 or more above speed limit, but watching this, it wont even let you? like, if it detects you are going way too fast, it automatically cuts power?
    someone pls explain, or am I tangling my brain wires myself? :D

    • @blackpool_matt
      @blackpool_matt Před měsícem

      >=6mph above the ATC speed would occur if you were already travelling at a higher line speed (eg 60-80mph) and then ATC drops to say 40mph (eg because you've caught up to another train or a restriction approaching a junction or station)

  • @JihCastoroDilone
    @JihCastoroDilone Před měsícem +2

    Add announcements

    • @potatoman451
      @potatoman451 Před měsícem +2

      They don't have a core system yet

    • @JihCastoroDilone
      @JihCastoroDilone Před měsícem +1

      They should

    • @SomeRamdomAhole
      @SomeRamdomAhole Před měsícem +3

      @@JihCastoroDilone it’s not an easy thing to implement

    • @JihCastoroDilone
      @JihCastoroDilone Před měsícem

      @@SomeRamdomAhole well you have to talk to them

    • @potatoman451
      @potatoman451 Před měsícem +1

      ​@@JihCastoroDilone well talking to them wouldn't change things. It's not saying "make it" and it magically appears the next day. Everything takes time and effort

  • @MrRagusa
    @MrRagusa Před měsícem

    Please add more steam engines

    • @potatoman451
      @potatoman451 Před měsícem +1

      unfortunately dtg have stopped steam development. It is up to 3rd parties to bring more steam locos but they would have to use the borked steam simulation. Dtg basically need an expert in order to fix steam, but that isn't happening any time soon

  • @FNAFQ
    @FNAFQ Před měsícem

    There is a Bug with spawning trains.I can't drive them

  • @johnmuller6005
    @johnmuller6005 Před 28 dny

    German Steam locomotives, multiplayer and don't release a new part over and over again that contains the same game

    • @potatoman451
      @potatoman451 Před 28 dny +1

      Dtg have stopped steam development. Mp would require a brand new game since tsw wasn't built with that in mind

    • @johnmuller6005
      @johnmuller6005 Před 24 dny

      @@potatoman451 then they won't see any money from me

  • @ChineseQueen
    @ChineseQueen Před 27 dny

    it's really "funny" that you guys publish dlcs for thousands but you are not able to add a multiplayer in 2024.

    • @ChineseQueen
      @ChineseQueen Před 26 dny

      @@yanpa7212 you mean it's boring to play for yourself all day? I agree with you

    • @potatoman451
      @potatoman451 Před 24 dny +1

      Not every game needs multiplayer. Why is it terrible that mp doesn't exist? Does that mean every game that doesn't have mp is bad?

  • @jsteph4040
    @jsteph4040 Před měsícem

    Why in the hell doesn't the speed match between the HUD and dashboard? I would think that would be one of the FIRST THINGS you'd make sure matches. Then again, you are one of the worst software companies out there 🤷‍♂️ stay greedy DTG 🙄

    • @potatoman451
      @potatoman451 Před měsícem +1

      The hud only tells you the track speed limits which are realistic by the way. In real life, atc/acses will dynamically change your speed depending on the traffic in front of you or if there is a speed restriction and a bunch of other factors and it would actually make the hud extremely messy and cluttered. Those are not speed limits of the track. It would be useful if you did some research into lirr signaling instead of getting angry at the developers