[WR] Mickey Mania Any% (Genesis) Speedrun in

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  • čas přidán 16. 05. 2020
  • Capture Card: GV-USB2
    Recording Program : Amarec
    Sum of Best is around a low 18:41 but a fake gold split on Moose Hunters (where I started the level at full life and didn't need to slow down anywhere near as much as the typical run) puts it at a high 18:41.
    It's hard to spot the one single mistake of this run but if you didn't spot it, it was TAS bug in Beanstalk. I was supposed to drop down earlier and retrieve at least 1 star of health. Instead, I missed all of them and it forced my hand to take an intentional death on Beanstalk's final screen to lose 3 seconds. The remaining 2 seconds lost is just finer optimizations by the frame level to level.
    So yeah...needless to say, I've hit my goal of sub-18:50 so I'm done with this game and moving on to other projects now.
  • Hry

Komentáře • 9

  •  Před 2 lety +13

    One of the best looking games on the console and such a smooth sprite work

  • @TheBorkka
    @TheBorkka Před 2 lety +9

    This game was so damn hard.

  • @DenisSailor130
    @DenisSailor130 Před 2 měsíci

    SNES Vesion of this was my favourite because i Liked Loading Screens

  • @Melancholy_Chill
    @Melancholy_Chill Před rokem

    Its funny for a speedrun what idle animation is looking at watch

  • @turrican3839
    @turrican3839 Před 4 lety +2

    So nobody is gonna question how Mickey Mania's 1st boss is just like Mega Turrican's world 3 claw boss?
    Also don't reply to Logan, he's a hacking bot account.

    • @5hadax
      @5hadax  Před 4 lety +2

      Now that you mention it I can't unsee it lol.
      And I just remove Logan's posts. Dude even posted twice in one video. He is a dedicated one.

  • @Abomdosnow
    @Abomdosnow Před 3 lety +1

    9:48 ???

    • @5hadax
      @5hadax  Před 3 lety +2

      The amount of time taken to dodge the ghosts takes much more time then simply taking the death there.
      Rocket checkpoints allow for it. Hard mode though...that wouldn't be done.