What I would’ve played on each move: 1. d4 (I agree with you here) 2. Bd2 (A very passive move that doesn’t really do anything, thus it is a calm move.) 3. Bb5 (A very aggressive move that pins the knight and makes the knight mad. Also provokes a6, an aggressive move to kick out the bishop.) 4. Be3 (We can infer that the white king does not want to cuddle with the black queen, so White does not want Qxd4 winning a pawn. Be3 adds a defender to the pawn such that Qxd4 and Nxd4 are both blunders.) 5. I don’t know what to do this one so I respect whatever you do. 6. Bg3 (The bishop fears g5 on the next move, so it must retreat to a safe square on the same diagonal.) 7. d6 (Just like the beginning, the d-pawn wishes to be a queen.) 8. Bc4 (Let the f-pawn die, as that pawn will have brothers that outlive him.) 9. Ba6 (Only the f1 bishop would sacrifice himself for no reason, and the king would live to tell the story.) 10. dxc6 (I agree with you here, as the pawn was fated by God to die after c6.) 11. Bxc6+ (I agree with you here) 12. Bd5 (The bishop feels uncomfortable by the black bishop attacking him and the black knight that could capture him on the next move.) 13. Kf1 (“I” here is referring to the king, as the king is in control of the whole army, and since the back rank is a road, this move makes sense.) 14. Kf2 (I agree with you here, as 1. f3 2. Kf2 is the Tumbleweed opening, which is a disrespect opening for White that makes White “godly” when White plays it.) 15. Nf3 (Taking the knight out of the south, restricting the queen’s movement, defends the h2 pawn, and forks 2 black pawns as well. Better than Qf3.) 16. Ke3 (I agree with you here.) 17. Kxe4 (I agree with you here, as putting the king in the center leads to bad things, AKA attacks.) 18. Kxe5 (I agree with you here. Same reason as above, and now you need to “wish” that you don’t get checkmated quickly.) 19. a4 (I would’ve done for a better pawn push.) 20. Ke6 (Same reason as 17. Kxe4.) 21. Kxe6 (The pawn’s check, e6+, could be saying whether the white king loves the check or not, and then the white king’s like nope not fully so get captured!) 23. Kg6 (The king wants to go back to his bed on e1, so he wants to run there via Kg6-f5-e4-etc. 24. I didn’t know what to do for this one so I respect your move. 25. Nd5 (I agree with you here, because next move there is Nf6+, crashing the king and rook's "party".)
At 4:55 drake meant that he can see the harm the pawn is wishing on his bishop - easy translation error
Good idea, terrible execution.
@@mehd0gbRdme???
dude played the drake's gambit
The content is pure gold. Amazing lyrical deconstruction.
Me when i'm memeing, but also want to play decent moves.
might be the best video of the year.
What I would’ve played on each move:
1. d4 (I agree with you here)
2. Bd2 (A very passive move that doesn’t really do anything, thus it is a calm move.)
3. Bb5 (A very aggressive move that pins the knight and makes the knight mad. Also provokes a6, an aggressive move to kick out the bishop.)
4. Be3 (We can infer that the white king does not want to cuddle with the black queen, so White does not want Qxd4 winning a pawn. Be3 adds a defender to the pawn such that Qxd4 and Nxd4 are both blunders.)
5. I don’t know what to do this one so I respect whatever you do.
6. Bg3 (The bishop fears g5 on the next move, so it must retreat to a safe square on the same diagonal.)
7. d6 (Just like the beginning, the d-pawn wishes to be a queen.)
8. Bc4 (Let the f-pawn die, as that pawn will have brothers that outlive him.)
9. Ba6 (Only the f1 bishop would sacrifice himself for no reason, and the king would live to tell the story.)
10. dxc6 (I agree with you here, as the pawn was fated by God to die after c6.)
11. Bxc6+ (I agree with you here)
12. Bd5 (The bishop feels uncomfortable by the black bishop attacking him and the black knight that could capture him on the next move.)
13. Kf1 (“I” here is referring to the king, as the king is in control of the whole army, and since the back rank is a road, this move makes sense.)
14. Kf2 (I agree with you here, as 1. f3 2. Kf2 is the Tumbleweed opening, which is a disrespect opening for White that makes White “godly” when White plays it.)
15. Nf3 (Taking the knight out of the south, restricting the queen’s movement, defends the h2 pawn, and forks 2 black pawns as well. Better than Qf3.)
16. Ke3 (I agree with you here.)
17. Kxe4 (I agree with you here, as putting the king in the center leads to bad things, AKA attacks.)
18. Kxe5 (I agree with you here. Same reason as above, and now you need to “wish” that you don’t get checkmated quickly.)
19. a4 (I would’ve done for a better pawn push.)
20. Ke6 (Same reason as 17. Kxe4.)
21. Kxe6 (The pawn’s check, e6+, could be saying whether the white king loves the check or not, and then the white king’s like nope not fully so get captured!)
23. Kg6 (The king wants to go back to his bed on e1, so he wants to run there via Kg6-f5-e4-etc.
24. I didn’t know what to do for this one so I respect your move.
25. Nd5 (I agree with you here, because next move there is Nf6+, crashing the king and rook's "party".)
this is the most original idea ive ever seen on yt lmao
It is really Creative but the execution isn’t the greatest
Wtf did I just watch 🤣
can i play against you? im very bad at this game
New kind of content
Nah someone call the BOOGIEMAN😂
Another instant classic
Drake needs god and need to stay away from the kids fr
i love this lol
im your 200th subscriber big dude
Rapdgod next?
On it
@@GoldenKahoot lesssgooo
I'm subbing🗣️🗣️🗣️🔥🔥🔥🔥
what
Quick tip mate always develop first minor pieces knight and bishop and then castle as soon as possible