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4x4 Caged Skeleton Turret Tower Design
Komentáře • 37
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This was a pretty fun build to do. I am definitely enjoying the skeleton style towers over vault dropped pillars.
I do apologise for not having a structure list. With a build this big it would be to time consuming to do it.
Hey, as a ark pvp player, yes this tower is strong but improvements can be made, 1st add a giant almost fly trap/net ontop of the tops roof (go up abt 10-15 double door frames in each corner and do the same thing as the roof so its harder for people to owl dive, pt dive, or drop stegos onto the roof
Love it keep the vids coming , just wacthed your quetz build it helped me out alot 💪
How would you fill the tek gen after it runs out XD. Dope song though
On most of the clusters I have played on the fuel consumption is really low so 300 element runs usually the entire wipe. When I need to refill I either demo the vaults and foundations or use an exomek to pick the vaults and foundations up.
5 ele is for like 24h bro
I used ur design and I’m almost thru whipe and no one has come close to making it thru
good build just recomend going up farther and no gaps between the hatch frames
Here is a 2x2 design that is taller. Most of the designs I use are made to be quick to build and flexible enough that adjustments can be made depending on the location and circumstances. I like to put my hatchframes every other wall because if you have them every wall they get bunched up, creating line of sight issues for the turrets.
czcams.com/video/nKgXFGJKPiQ/video.html
Is this good for finercraft?
Yep. I currently play on a democraft cluster and build these.
On a ridiculously boosted 'PVP' server though. Whats the need? 😆
Did you have a structure list for this possibly
Let me know if you have the structure list
right off the bat when i tried building this i cant place the vaults in/around the tek gen like u did… they have to be not touching the gen for it to let me place. any ideas?
You can place a wall and ceilings above the generator. Place the vaults on the ceilings and then pick up or demo the wall. It's the OG way to vault drop if structure collision is on.
Is it bad I wanna try and hit it juss to see if I can make it 😂😂😂
Most of my towers I don't cage because it takes too much time. In the time I build this, I could have 4 or 5 towers. I just know some people really love their cages lol
What’s the song
The ammo crates are not alll that. They don’t fill all the turrets up. That’s why I don’t use them anymore.
I like to use them to at least get bullets into the turrets. If the bullet stack is official the ammo crates should fill the turrets in range to full.
What do ammo crates do
They fill turrets within a certain radius around them with bullets and shards to official capacity. They come in handy so you don't have to fill the turrets individually. They only fill a little bit at a time and there is a timer in between. There is also a cool down after a turret has fired before it will pull from the ammo crate.
Makes the initial fill of the turrets a lot easier.
À quoi cert cette tour ?
Base defense... The skeleton design is so that even if they get inside the tower they will get shot by turrets. Less blind spots for someone on foot to hide from turrets.
@@ViciousTech ok, thank you could you make a protected teleporter please
@@yozi_on_ps2 czcams.com/video/L6doI6K7FRU/video.html
This is a 10x10 vault drop pillar design I have. Currently working on an 8x8 skeleton style tower tutorial right now.
how you get so many turrets on one spot i can only do 100
I am on pc and went into my .ini files to adjust the turret limit. If you are on console you will have to setup a server on nitrado to adjust the .ini file for more customization than what the sliders allow
@@ViciousTechthx man
@@ViciousTech sorry to bother you again but i cant find it in my .ini files im also on pc btw can you maybe do it step for step
2x2 skeleton are better because turret arr more close
Lmao yea if you want
Ez ammo farm. One generator one cannon dream
😊
Duuuuude that crappy music damn it