RANKING The 4 Victory Types On Deity! (+ EASY Way To Do Domination) - The Civ 5 Deity Strategy Guide

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  • čas přidán 30. 06. 2024
  • A strategy guide ranking the 4 victory types on Deity, relevant to any civ, including the easiest tip / trick to win a Domination victory. You can use this list to guide you on which victory type(s) to attempt first, and which to default to when you're having a tough time. I use this logic all the time on my Deity Lets Play / Gameplay videos, so you know it works!
    Twitch: / pc_j_law
    Community Discord: / discord
    Script (for those of you who like to read): drive.google.com/file/d/1XQAc...
    Let me know in the comments which rankings you agreed / disagreed with, and why! Everyone has their own opinions, but it's always great to know what others think!
    Questions also welcome in the comments on any part of Civ 5 strategy!
    --------- Contents of this video ---------
    00:00 Intro
    00:18 Easiest Victory - Science
    02:19 #2 Domination
    03:07 The EASY Way To Win Domination
    05:57 #3 Diplomatic
    08:44 Hardest Victory - Tourism
    10:05 Ending
    #civ5 #strategy #tips
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Komentáře • 58

  • @colfer4life
    @colfer4life Před 2 lety +33

    I've only ever won on Deity four times (with Egypt, Portugal, Venice, and Spain, in that order), and every time, it was a diplomatic victory. Maybe it's just my gameplay style, but I do genuinely think it's easier than a science victory - having a bunch of city-state allies will protect you if the AI declares war on you, because the AI will go to war with your city-state allies and have fewer units to send your way. (Sometimes they won't send units to you at all - I had one game on an island map where the AI just kept sending their units to the city-state allies that stood between us, and couldn't get past them to my territory!) You don't even need to pay attention to quests so long as you're generating enough gold to keep buying the city-states. Just my two cents!

    • @colfer4life
      @colfer4life Před 2 lety +3

      I should add, too, that my first deity victory was diplomatic on a duel map as Egypt against Venice - it's definitely not impossible to win diplomatic against Venice!

  • @moosegoose3159
    @moosegoose3159 Před 2 lety +86

    Its a pretty sad state of game design where the easiest way I've found for culture victories is to invade and capture the civ who is pumping out the most tourism and then piggyback off their attempted tourism victory. I just want to spam art and be a pacifist dammit.

    • @PCJLaw
      @PCJLaw  Před 2 lety +22

      Yeah that kinda sucks, and definitely is quite dumb, but a totally viable solution if you see an AI stacking the wonders for yourself. Most of your Tourism kicks off late game so it is something you could conquer for!
      Looool I hear you about the art :P
      Sadly too many Tourism attempts invole forcing your blue jeans on your opponents...

    • @Vuosta
      @Vuosta Před 2 lety +9

      Yeah i've never managed a deity culture victory that wasn't just a pseudo domination victory with a nice artistic victory lap.

    • @PCJLaw
      @PCJLaw  Před 2 lety +6

      @@Vuosta Yup sucks. The ones that don't end in domination often have the faith for 3-4 great musician purchases, which relies on get another civ RNG mechanic, which is getting a religion on Deity...

    • @SuperCrumpets
      @SuperCrumpets Před rokem

      everything in civ5 is badly designed, this is your fault for not playing civ4 :^)

    • @coreycochran3983
      @coreycochran3983 Před rokem

      @@PCJLaw what are talking about there is no faith or tourism in civ 5 at least mine is that add in a DLC or something

  • @nizefg3238
    @nizefg3238 Před 2 lety +15

    First of all: thanks PC for bringing us new Civ5 content!
    Then on to a few comments about culture victory (CV) on Deity. The first thing to look for is a reasonable start. You don´t need five tiles of Salt in the capital to make CV a possibility. However, a strong capital is to be preferred and makes the whole game easier. This means that long river systems and a good mix of growth and production will set you up for a nice peaceful culture game. For your first wins I would also strongly recommend going Tradition. It would also be ideal if you have land for three reasonable expands ("normal" 4 city Tradition play). After that comes:
    - secure a religion with one or several faith buildings (for this you usually need a faith generating pantheon and you might need one or two policies in Piety as well)
    - get some of the midgame wonders (GlobeT, Sistine, Uffizi and/or Louvre) and fill them with Great People (remember to check the theming bonuses)
    - beeline for Archeology and dig up as many Antiquity Sites as you can fit into your cities (Museums etc)
    - beeline for Telecommunications and Internet (and Radar)
    - if you need more culture to win, buy some Musicians for faith and get them into the borders of your competitiors.
    Easy enough? To be more specific, you need to get your religion roughly on t55-60 (standard speed). To achieve this, my early build order is scout-scout-shrine. It is also helpful to have a peaceful AI nearby for early trade routes, all in order to catch up in science asap. You need to be at Acoustics/Printing Press on t125-130 at the latest. AIs usually prioritize Printing Press, which means that Leaning Tower of Pisa and Globe Theatre are very contested. But, Sistine is usually available and thus I find it to be my "minimum requirement" to even try a CV. If you hard build it, you should have it ready before t140 on average (standard speed). More or less directly afterwards you have to build Uffizi as well (preferably around t150 on standard speed). If you on top of this can reach Archeology around t170-175, it is usally good enough to build Louvre as well. As a disclaimer, you need to track what the AIs are up to (which AIs go Aesthetics and which go Exploration). If no AI have Exploration, I would strongly recommend to go to Radio first (Eiffel & Broadway) before picking up Louvre. It is not such a big deal if one or two AIs get to Archeology before you, if they do not have Exploration. After all, you only need about 10 Antiquity Sites for yourself. On watery maps (Archipelago or Tiny Islands etc) the turn times will usually be a little slower, both for you and for the AIs.
    The turn times used above are, as stated, standard speed. For quick speed you need to multiply by 0.67. This means that you should aim to have Sistine ready around t93-95 and Uffizi just after t100. What I outlined above, is playable with any civ but obviously some civs will make it easier than others. The Mayans (for their unique building), the Aztecs (also for their unique building), Babylon (for their early science boost), Egypt (shorter wonder building times) and Poland (all those social policies) are good contenders for your first peaceful CVs. When you know how to do it with Tradition, you can easily transform it to either Liberty (a chance of faster finishing times) or Piety (just to be different).
    I am not pretending to be the wizard of Civ5 here, because I know there are better players around. However, I do have (at the moment) 26 Deity CVs in the Hall-of-fame (more than any other player) and all in all I have something like 60-70 Deity CVs. Thus, I feel that I know something about the subject.

  • @fortunastreet
    @fortunastreet Před 2 lety +14

    Totally agree with the ranking (although I prefer diplomatic just because it is less click intensive).
    Some additional remarks I founded interesting:
    -Domination is also more easy the less civilization there is in the game. On a map with 9 or 11 opponents, it is way harder to prevent all of them from winning.
    -For diplomatic victory, don't forget you can bride other IA to get their votes. Who cares about 50 golds per turn while you are going to win some turns later?
    -Tourism may be the hardest victory for a human, but it can be very dangerous in the hand of the IA, if only a single of them is focused on culture. A solo tourism IA can sneakily take out the game with Olympic games and/or internet if you are not careful enough.

    • @PCJLaw
      @PCJLaw  Před 2 lety +4

      ooo interesting remarks!
      - Domination with more AIs, definitely agree it becomes less viable, though I usually prioritise the leading AIs first, to avoid one of them sneaking a win past me
      - Diplomatic, true! Is that as much as it usually costs you? In that circumstance Diplomatic can become a decent amount easier if you can get multiple civs on board
      - Tourism, 100% agreed. Tourism is often the AI victory type that's challenging me in my games. I always check for the Tourism and Culture leaders on Domination runs to make sure I don't kill the only AI with enough culture to stop the win!

    • @fortunastreet
      @fortunastreet Před 2 lety +3

      @@PCJLaw My latest brides (in Diety) were:
      50 gold per turn
      5 luxuries
      33 gold per turn + two luxuries + open borders
      23 gold per turn + one luxurie
      The easier way to achieve this is to build the Manhattan project and some nukes and scare off some of the fearful leaders/weaker civs who don't have nukes yet.
      Otherwise second rank nations may also accept your bride (even if guarded), if it isn't obvious you will win right away.
      Any nation you liberated will also always vote for you in the world congress (but if you did, you probably don't need the diplomatic victory to begin with)
      IA will usually refuse the bride if it thinks it has a good chance to win, or if your position at the world congress is already very strong.
      Less than 10 delegates away from the required number to win the congress seems to be the moment where the IA begins to refuse your brides.
      It is why you should try to take mondialisation at the very last moment (with diplomat already in place, of course), like one turn before the vote with a scientist, so the IA is least scared to give you votes.
      As you said, it is possible to bride multiple IAs at the same time. IA never knows you already bought someone else, so you can easily get two minor civs on board.
      Any IA you bride is worth 4 delegates in the information era (equivalent to 2 city-states), and cost virtually nothing.
      Diplomatic victories are also more easy with more players (if none are a strong Venice, Greece or Austria), as it means more city-states, more diplomats and more weak IAs to bride.

    • @PCJLaw
      @PCJLaw  Před 2 lety +2

      @@fortunastreet Good to know - thanks for the advice! Clearly I need to try to bribe more often!

    • @misspurdy27288
      @misspurdy27288 Před rokem +5

      this is a year old but you constantly putting IA bothered me so, so, so much.

    • @Richard-jj9bj
      @Richard-jj9bj Před rokem +2

      @@misspurdy27288also bride over bribe lol

  • @paulstanley9310
    @paulstanley9310 Před 2 lety +4

    This is helpful and I agree though I always play on epic pace and go domination which feels satisfying for whatever reason. Just won a 8 civ epic pace deity with stealth bombers and xcoms by 1762AD. 👍

  • @cynthiak2986
    @cynthiak2986 Před 2 lety +1

    I have been tortured for a week since I had the idea of "oh, it has been long time I don't play CIV5." I never tried deity (well the hardest I had tried is prince...) I hope your video can make my Atilla win.

  • @angusdad4231
    @angusdad4231 Před rokem

    Thanks for the info.

  • @fouriertransformationsucks438

    in NQmod, more opening trees are viable (honor and piety are also relevant) and more victory types are balanced with rationalism nrefed. I switch between standard and NQ mode to have a different taste.
    By the way, exploration as the opening in NQmode is super fun. There is a tenant called colonism in exploration. Which gives you a worker,2 free pop and 2 free hapiness and 6 extra tiles when founding a new city.
    This is a video from filthy robot and I've never saw such an interesting start when using exploration as the starting tree:
    czcams.com/video/E8yJ8T6KUkU/video.html

    • @PCJLaw
      @PCJLaw  Před 2 lety +2

      Yeah I've heard of the mod, and I like what they've done! Until recently I had stayed away because I find the base Pangaea map much more interesting than the HB/Lekmap. However recently the maps have been made a bit more interesting... (also because I try to keep my game closer to stock)
      Exploration in Lekmod/NQ Mod is super cool! I love how it tackles the most common issues in coastal empires and gives you away to found more cities, later on (once you've had a chance to scout the islands)
      I love Filthy, his videos inspired me to start this channel :)

    • @bedwarssweat6205
      @bedwarssweat6205 Před 2 lety +1

      Honor is actually very viable! There is a beautiful domination strategy created by the one and only peddroelm (search him on the yt). Honor and then commerce+big Ben (isn't required but helps)+mobilization in autocracy. Its an incredible playstyle which deity ai has trouble handling

  • @patrickgrounds2157
    @patrickgrounds2157 Před 2 lety

    I play on immortal level usually going for tourism victory. Now I know one reason why I can't win on dirty. TY

    • @Alex_Justified
      @Alex_Justified Před 2 lety +1

      I play Immortal daily with LAN 2v2 3v3, and it has gotten ridiculously easy. We even beat Deity on domination.
      But whenever I play solo on Immortal or Deity, I get pounced......

  • @AyratHungryStudent
    @AyratHungryStudent Před rokem +3

    You don't need World Wonders to win the Cultrure Victory.
    The best and consistent way to win it is to rush Archeology, build archeologists like crazy (you can't buy them so you'll need a lot of productive cities).
    Then you have to ignore all archeology sites inside your territory and plunder all your neighbors artifacts.
    Focus on the culture leader first, this way they have less culture, you have more tourism.
    Also, never attempt Culture Victory if your Civ is not tailored for it. Unless, you are a Civ5 god and want a super challenge.

  • @techgamer1597
    @techgamer1597 Před rokem +1

    This is great but if the ai is already on the way to winning a culture\diplo victory in at the start of the information era we won't have time to use xcom squads

  • @Selig2236
    @Selig2236 Před rokem +5

    There's one flaw with your easy domination strat. You have to survive to Information era 😂

  • @calebhoward8940
    @calebhoward8940 Před rokem +3

    For a domination victory, how can you achieve 'the easy way' with all victory types enabled (sans time)? I'd never make it to stealth bomber before another civ built their rocket for a science victory for example. Thoughts?

    • @Gonzshf
      @Gonzshf Před rokem +1

      It's really hard to pull off. If you are going for a domination victory I think in every scenario you should at least conquer one or two capitals in early eras (Crossbow/Composite bowman push).
      Then you can simcity all the way through to stealth bombers/nukes, etc.
      The other easy way that he didn't say is play arabia, pangea map and go for chamel archers straight away while keeping your economy up.
      With 4/5 camel and a great general you basically can destroy any civ.
      I won my second deity domination victory with wwii soldiers mixed with camel archers, they stay OP til industrial/modern eras.

  • @kylord20001
    @kylord20001 Před 7 měsíci +1

    what about time/score victory?

  • @zilverheart
    @zilverheart Před 2 lety +2

    I still have problems with domination on emperor 8players. After I control 2 ai capital (before turn 100) it's harder/impossible to trade luxuries with the other civs, then one of the civ which capital I captured denounce me and someone dow on me again
    By the time I have bomber & teching paratrooper ai capital strength already in the 70s

    • @henrylangstaff624
      @henrylangstaff624 Před 6 měsíci

      Yes this is the game, making other civs denounce your enemy

  • @swordwaker7749
    @swordwaker7749 Před rokem +1

    I don’t play deity because it’s normally not balanced and you have weird quirks where you eg might never get a great library but you get to steal workers from city states and so on, it’s weird…

  • @jeremiel3821
    @jeremiel3821 Před 10 měsíci

    I don't find tourism victory much harder than domination really. You can just conquer civs until you're left with the civs you can dominate culturally. Diplomatic is the hardest imo.

  • @charliemullineaux3534

    So you can still win a science victory despite the ai always beating you to the great library first?

    • @stefgeerligs8649
      @stefgeerligs8649 Před rokem +2

      great library is not important at all

    • @misspurdy27288
      @misspurdy27288 Před rokem +1

      Great library feels important… but it’s only one tech and doesn’t even have any good per turn bonus. It’s not worth the production unless you’re Egypt and just need as many as you can build. Library is also consistently rushed by the AI, so it’s not even worth trying on diety.
      The good earlygame wonder is the temple of artemis. Extra production on ranged units can make crossbow pushes even more insane than they already are.

  • @Verbalaesthet
    @Verbalaesthet Před rokem

    On Prince the easiest and fastest is usually Tourism. Of course military domination is quite easy too. Science takes the longest. And Diplomacy is kinda hard to predict when the winning congress will appear and against certain AI it is impossible unless you kill them early.

  • @casuscnactus4864
    @casuscnactus4864 Před rokem

    AI played Venice is never a contender for diplomacy victory, at least on small or standard maps, because another civ picks up the easy kill.

  • @abhishekab1
    @abhishekab1 Před 10 měsíci

    Very nice video. My subjective opinion though is that the quick formula you give for Domination, is not domination in the real sense. Its more of a cheat. If one has to go for Stealth Bomber and Xcom, one might go for SV instead. While early game wars and domination is Tedious, esp on Deity, that is the proper way to play Domination IMHO, where strategy is involved to win wars and one will use units from all eras, upgrade them etc.

    • @Frilleon
      @Frilleon Před 4 měsíci

      As a deity player, you almost can’t win without the stealth bomber and xcom strat on an 8 civ map to some degree. To capture 7 capitals otherwise against the insane resources the deity AI cubs have is almost huge task that can’t be consistently done. Trust me…some of the deity civs have endless hordes of units to wade through. You’ll undoubtedly fall behind at some point trying to match them through multiple eras

    • @abhishekab1
      @abhishekab1 Před 4 měsíci

      @@Frilleon I partly agree. I am not against using Xcom and Stealth bomber for Domination, if it comes to that. All I am saying is that plaing the game like mostly like a SV and then at last moment retorting to Xcom etc. is not what I consider a domination victory. One needs to start early or mid-domination applying some sort of strategy to capture a few civs and then go super late game if needed. Anyways, I m a purist, so only I capped it by saying that was my humble opinion.

    • @Frilleon
      @Frilleon Před 4 měsíci

      @@abhishekab1 for sure I know what you mean. Sadly, even though I love civ 5 with all my heart, the balancing on AI means most stretegies are cheesy and not very “pure” on Deity
      I know exactly what you mean though. Can’t wait for civ 7. I still play civ 5 to this day. I disliked civ 6

  • @Milo_Estobar
    @Milo_Estobar Před rokem

    ? Show gameplay...

  • @automatescellulaires8543

    There is a very simple trick to win the tourism victory consistently, with any civ, in deity difficulty. Unfortunately this margin is too small to explain it right now.

  • @autorefresher1
    @autorefresher1 Před rokem +3

    i feel like the game design of civ 5 is kinda dumb. culture victory? -invade the biggest culture civ and research internet. Science? -Do nothing all game, the more nothing u do, the faster. Domination? -science but wtih extra steps. Diplomatic? -sell everything to AI and cheese the win. Wanna have fun? -lose. The more u want to do something fun, the less u progress to victory. Sometimes i blank out and wonder why im playing this game