5 Things I Wish I Knew About XCOM 2 Before Playing Pt 1 (ft. Syken4Games)

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  • čas přidán 19. 06. 2024
  • Let's talk about things we should know before playing XCOM 2. But today, we recruit some help in the form of Syken, the host of Syken4Games.
    Follow me on Twitter: @Tap_Cat
    Channel: / tapcatvids
    XCOM 2: The Story So far - Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet's last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
    Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
    Key Features:
    • XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters. New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations.
    • RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree, let you create specific soldiers for your tactical plan.
    • TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
    • A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
    • RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
    • EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
    ------
    XCOM® 2: War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year.
    XCOM® 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.
    NEW FACTIONS & HERO CLASSES
    Three additional factions have emerged to strengthen Earth's resistance - the Reapers, Skirmishers and Templars - each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.
    THE CHOSEN
    The Chosen are the most cunning enemies XCOM has ever faced, each with unique strengths and weaknesses that will be introduced with each new campaign. The Chosen are on the hunt for the Commander and will kidnap, interrogate, and kill XCOM’s soldiers to complete their objective. The Chosen can also invade the strategy layer and ravage XCOM’s global operations. Find and raid the Chosen’s strongholds to defeat the enemy for good.
    NEW ALIEN & ADVENT THREATS
    A deadly new alien known as the Spectre, capable of creating dark copies of XCOM soldiers, has snuck onto the battlefield. Adopt new tactics to counter it as well as the explosive attacks of the ADVENT Purifier and the psionically charged ADVENT Priest.
    NEW ENVIRONMENTS AND MISSION OBJECTIVES
    Engage in tactical missions across new environments from abandoned cities devastated by alien bioweapons during the original invasion, to underground tunnels and xenoformed wilderness regions.
    ENHANCED STRATEGY LAYER
    Manage XCOM’s relations with factions and counter The Chosen’s operations from the Avenger. Employ new Resistance Orders to prioritize your personal strategy. Soldiers, scientists, and engineers can now be deployed for Covert Actions that award supplies and boost faction favor if successfully completed.
    GREATER CUSTOMIZATION & REPLAYABILITY
    Soldiers can develop bonds with compatible teammates for new abilities and perks. The SITREP system dynamically adds new modifiers to the tactical layer to make sure every mission provides a unique challenge. Advanced campaign options allow for finer adjustments to game length and difficulty.
  • Hry

Komentáře • 338

  • @WilliamUmstattd
    @WilliamUmstattd Před rokem +190

    The message of XCOM is everything will go wrong and you will win anyway.

    • @meltdowntf2865
      @meltdowntf2865 Před rokem +38

      The message of XCOM 2 is everything will go right and you will lose anyway.

    • @colmenasio5542
      @colmenasio5542 Před 11 měsíci +7

      ​@@meltdowntf2865 *misses 4 guards in a row*

    • @meltdowntf2865
      @meltdowntf2865 Před 11 měsíci +6

      @@colmenasio5542 *guards kill all of your soldiers in one round with impeccable shots*

    • @yearoldsinger
      @yearoldsinger Před 11 měsíci +4

      @@meltdowntf2865ue advent guard shooting up 2 stories and landing a crit through 2 buildings, a billboard, and ignoring the soldier left out in the open 😭😭

    • @williams.n.9443
      @williams.n.9443 Před 9 měsíci +3

      Unless it's legend or comander level, there If a little something Goes wrong someone Will die

  • @DigitalNomadOnFIRE
    @DigitalNomadOnFIRE Před rokem +59

    Save scumming is how I learn this game. Yes not just reloading if you miss a shot, but replaying it differently or seeing if something works or not (literally do I have to be inside the circle for civilians or touching it, how does each grenade actually work etc).
    It's just like replaying a game of chess from a certain point.

    • @One.Zero.One101
      @One.Zero.One101 Před 4 měsíci +9

      I don't consider replaying a mission as save scumming. It's no different than replaying a mission in Splinter Cell to get better scores. What I consider save scumming is reloading misses to get a better RNG. As far as replaying a mission with different tactics, I have absolutely no problem with that.

    • @rrteppo
      @rrteppo Před 3 měsíci +4

      I reloaded the first 3 turns of missions all the time whenever I ran into a map I have never seen before.
      Figure out sightlines, what is destructible, where cover is, high ground, ect.
      Then I accept anything that happened after the 3rd turn once I am happy with positioning and hitting the first pod.

    • @kennethmaldonado8681
      @kennethmaldonado8681 Před 6 dny

      I can car.I've been playing x com for years. Just got back into it.I will save scum all day long. It's my way of sticking it to the x com chaos It gods

  • @bulletproofblouse
    @bulletproofblouse Před rokem +106

    The last TapCat campaign taught me so much on getting through the game successfully, and with a bare minimum of fatalities. I think the main takeaway is people see grenadiers as the explosives team only and they have so much more utility than that, armed with aim PCSs and scopes they're your first contact that shred armour and increase the aim for everyone else.

    • @TapCat
      @TapCat  Před rokem +21

      I think I've reached the point where grenadier is my favorite class and the one I would struggle the most if I had to do without them.

    • @ruffusgoodman4137
      @ruffusgoodman4137 Před 10 měsíci

      Maybe grenadiers are the openers after all, just because they tend to miss less or their missing throws are way less punishing

  • @VonRye
    @VonRye Před rokem +82

    I never beat XCom2 until I watched a TapCat playthrough. Now I know so much more, that I dont freak out when 8 enemies are activated on one turn. It's not just tactical things, but also which items to equip or research, and knowing how they affect combat before you go on a mission.

    • @presumablysteve
      @presumablysteve Před rokem +6

      Totally agree.
      TapCat (and Christopher Odd) turned XCOM 2 from utter frustration into one of my favourite games.
      Love TapCat's content and watch even if I'm not keen on the game (sorry Warhammer 40K Chaos Gate Daemonhunters 😮‍💨)

    • @VonRye
      @VonRye Před rokem

      @@presumablysteve I enjoy Christopher Odd too, but I find myself yelling at the screen...'reload! reload your weapons!" every episode :D

    • @DinnerForkTongue
      @DinnerForkTongue Před rokem +1

      @@presumablysteve
      I prefer Tap and Arbozir for skill. Odd I watch for the sideplots of the sub characters.

    • @perteraboofolympus150
      @perteraboofolympus150 Před 4 měsíci

      Having a skull jack and meditation on your specialists is so damn powerful being able to hack machines to shut them down or take over or just instant kill any advent troop type regardless of health is stupid strong. Flashbangs and mimic beacons are both absurd and then there's the ridiculous power of smoke grenades. Then there's the resistance orders the Templar faction has probably the best orders in the game the bleed out option is a great safety net and the psychic backlash straight up makes most psychic enemies useless. If you see a sectopod in the shadow chamber sitrep bring a gunner with shredder and blue-screen rounds it will half health with one shot.

  • @adambickford8720
    @adambickford8720 Před rokem +39

    Part of the problem is the negative feedback loop combined with dead-man-walking situation. If you lose a soldier, you just lost 1/4 of your options/firepower early on and are suddenly even more outnumbered, so more likely to lose the mission. Losing the soldier(s) and the mission means reduced mission AND monthly rewards in addition to the soldier(s), making future missions even harder. But it could be several hours/missions before its obvious you're mortally wounded.

    • @orctrihar
      @orctrihar Před 9 měsíci +4

      And the fact despite some poeple seem to to thinks is not, thé game do unbalanced stuff so you really just have to accept to F* it and go yolo, it is rng.

    • @poopie-boorger
      @poopie-boorger Před 22 dny

      Early missions do be like that. You lost one unit, then you need to level up another from scratch in a higher level battle. Not to mention early team sweep plus early dark events. Game is hard (but fun if you took your time to learn it)

  • @fractaljack210
    @fractaljack210 Před rokem +34

    The first time I played the downed Avenger mission, I thought the enemies would stop landing troops after the relay was destroyed. All my soldiers ended up being trapped on the wrong side of the road against the guardrail...when I finished the mission I had killed 99+ enemies, and was barely alive. A massive screw up, but a fond memory that taught me a lot about the game.

  • @BadPhD777
    @BadPhD777 Před 2 měsíci +3

    I just discovered XCOM 2 about two weeks ago. I refuse to play it on anything but the rookie setting because it's enough of learning curve for me and I don't need the extra frustration of an enemy that's even harder to defeat.
    I enjoy saving at the beginning of a mission and trying alternatives. I've spent 3 to 4 hours on one mission. I'm in no rush to finish the game. I'm enjoying learning, and reloading the mission numerous times helps me do that. I also enjoying reading on the Internet about it and watching videos like this one. Thank you for the videos!!!

  • @itree4
    @itree4 Před rokem +32

    It's so weird to see Tapcat videos where he's not talking about Xcom so I'm glad he made this video.

    • @TapCat
      @TapCat  Před rokem +11

      I do love talking XCOM, so it's very likely that you'll see more in the future!

  • @SykenPlays
    @SykenPlays Před rokem +26

    I didn't realize that your kitty was part of the conversation when we recorded it.
    Great video, good editing! :)

    • @TapCat
      @TapCat  Před rokem +9

      Thank you! Ray is the real star of the show, he just lets me do most of the talking!

  • @94Pattycake
    @94Pattycake Před rokem +16

    This is actually brilliantly told. Spoken with so much kindness. I'm going to enjoy my play through even more now!

  • @ScottieMacF
    @ScottieMacF Před rokem +10

    I think the number one thing to know is the difference between turns and actions. When I first started, I just went soldier by soldier until everyone was done. Once I learned actions and that I could use a soldier, tab away, and then go back to that soldier, the game became much easier.
    Oh, and while ambushes seem nice for the story. They aren't good long-term strategies.

    • @orctrihar
      @orctrihar Před 9 měsíci

      Worst is to lock all your soldier during your turn
      Ambush during there turn

  • @DrLean-qi8zp
    @DrLean-qi8zp Před 2 měsíci +1

    The beginning segment on understand what you're getting into was really well articulated. Honestly an excellent mind set to anything you are trying to improve yourself in! Thanks for the wisdom

    • @TapCat
      @TapCat  Před 2 měsíci

      Awesome, thank you!

  • @Jeff-66
    @Jeff-66 Před 2 dny +1

    the part about the game pushing you to do certain things quickly, really resonated with me. I know it pushed me to do a story mission that i wasn't ready for, and I got overwhelmed. I was kind of just looking at the home base screen and, not knowing what to do, just accepting its nudges. that resulted in a lot of frustration.

  • @falsfire
    @falsfire Před rokem +10

    I'm only 5 minutes in, but I feel the urge to comment already lol. I too struggled at XCOM at any difficulty above 'easy', until I started watching Let's Plays from players such as Syken, and took note of the many micro strategies that make a world of difference. To name but a few:
    "full cover is half cover, half cover is no cover"
    "when revealed, consider every movement action before just moving, to make sure you won't risk activating another pod or pods"
    "defense before offense"
    "crowd control" (specifically, I think many players discount the flashbang grenade because it deals no damage, but it is a vital survival tool!)
    "the definition of insanity, is trying to do the same thing, the same way, multiple times, and expecting different results"...

    • @TapCat
      @TapCat  Před rokem +1

      All of that is good advice!

  • @AperireMens
    @AperireMens Před rokem +4

    I've only ever played XCOM 2 on ironman mode. I've never managed to finish the game but to me this just feels right.

  • @Uzicide
    @Uzicide Před rokem +7

    Dude. Your vids are why I never uninstalled XCom2. Every time I watch one of these, I start up another campaign.

  • @brianfullilove3931
    @brianfullilove3931 Před rokem +14

    Watching TapCat and Syken has upped my game tremendously. Finally Beat commander using the strats learned by watching your playthroughs.

    • @TapCat
      @TapCat  Před rokem +2

      That's awesome, I love hearing when players break through that way!

  • @ChrisOatley
    @ChrisOatley Před rokem +26

    I see TapCat is talking about Xcom and I click. Simple as that 😂
    So cool to see the collab. I know those are often hard to coordinate and produce, but thank you both for doing this.
    I’ve only watched the first tip so far, but I just wanted to underscore what @Tapcat said about the headgame of it all:
    Personally, I have played more Xcom 2 campaigns than probably any other game. I’ve played so many that I’ve completely lost count at this point. And in all of those campaigns, there is a consistent and ongoing realization: *CONCENTRATE.*
    …even though you’re almost entirely in control of the pace of this game, it’s still easy to lose focus and get distracted or just get impatient and rush. Certainly, tips and strategies and learning your own preferred play style help tremendously, but it’s all for naught if you can’t keep your head in the game.
    It can require intense concentration to keep slowing down, keep every playfield dynamic in mind and, as TapCat says “puzzle out” each move. I think it’s just as intense to concentrate on this game as it is to concentrate on a game like Doom that might be considered a polar opposite. But with this game, because demons aren’t shooting fireballs at you constantly and you aren’t in constant motion, it’s easy to forget that you can’t ever relent in your concentration.

    • @ChrisOatley
      @ChrisOatley Před rokem +2

      @@scottmcdonald2807 I don’t know, actually. And I’m not sure I want to know 😂😂😂😂

    • @TapCat
      @TapCat  Před rokem +2

      First, great comment! I agree with every word you said. Second, it was indeed difficult to set this up but well worth it from my point of view. Both of us are hoping that there's an appetite for more as we had a great time doing it and there's no shortage of topics to talk about.

    • @correctthatfilthygrammar
      @correctthatfilthygrammar Před 11 měsíci

      @@TapCatow about some feedback on dealing with countdown missions while running the higher difficulties? These pretty much force you to make hasty decisions to reach your destination before you're forced to retreat. And these are the missions I have always had a problem with the most.
      Edit: I wrote this before I'd seen the video. Apologies.

    • @TapCat
      @TapCat  Před 11 měsíci +1

      @@correctthatfilthygrammar I'm just glad you found some answers in the video!

  • @lorenpearson1230
    @lorenpearson1230 Před rokem +4

    All good points. Have played for years, and I once re-ran a retaliation mission about 10 times. The first 9 were the same - go clockwise towards three easy civilians, kill the first pod (Droid, Stun Lancer, and Troop Leader) - but invariably I would alert the other pods (3 + faceless) and end up swarmed (Vipers, Mutons, Faceless, Stun Lancers). I won only once, running from the faceless and saving civilians and evacuating (this was before mimic beacons). The 10th trip I went the other way around , and took on the pods one by one, and saved more civilians, and took fewer hits.
    The other lesson is a simple tactical one: reduce the enemy shooters. Simple truth, the fewer shooters shooting back at you, the less damage you take and the more you can concentrate on the others. So, given two possible shots, make the kill shot, as oppose to wear them down for the next round. Yes, a 7 point hit for a 1 point kill feels like a waste, but it was one less flanking shot you had to worry about.

    • @TapCat
      @TapCat  Před rokem

      Totally agree with your 2nd point. Much better to have one alien go down for keeps than to have 2 wounded and still on their feet!

  • @cleanitupjanny7033
    @cleanitupjanny7033 Před rokem +3

    It's awesome to see you and Syken collaborate. Both of you guys make great content!

    • @TapCat
      @TapCat  Před rokem +1

      Thanks, we had a great time doing this and I'm definitely hoping we can do more in the future.

  • @cryptout
    @cryptout Před rokem +5

    Nice, I was thinking of getting back into xcom. Syken is an absolute beast in this.

  • @Story_Yeller
    @Story_Yeller Před rokem +5

    Thanks for introducing us to syken4games! He definitely deserves more subs !

  • @alanhernandez303
    @alanhernandez303 Před rokem +1

    I watched your videos when I started xcom years ago I’m glad you’re still making content!!

    • @TapCat
      @TapCat  Před rokem

      Thanks, Alan, glad to hear it!

  • @GameBackWo1f
    @GameBackWo1f Před rokem +2

    Nice video guys. Wish I could have seen this years ago before my first playthrough. Really good advice for new players👍

  • @vangoth74
    @vangoth74 Před rokem +4

    Great video, guys. Bradford is an interesting topic, this guy keeps me on the edge of my seat. After 30 years of gaming not many games manage to do that to me, but this guy man xD When it comes to save-scumming: Games are supposed to be fun so people should play as they see fit. I'm quite sure it made me a better X-Com player as well ironically since it allowed me to try different approaches. Nowadays I don't need to do that anymore but it sure helped me getting there. Best wishes, guys^^

  • @ta6t5n
    @ta6t5n Před rokem

    Left already comment on Syken channel, but have to comment here too. Great stuff !
    I love to watch both of you guys, learn a lot. One note is that after you get all that great info from both of you on both tactical and strategic level (strategic level better in original ufo games from 90's) for pure entertainment I really like to watch you guys struggle and suffer :).
    With your experience when you play campaign from start 2 end usually around month 3 I don't see you get into spots simply because you don't do many mistakes early on. I would love to see you make a similar series like Syken's save a disaster campaign or at have a playlist when due to unlucky event or simple error you put yourself into spot with activating 3 pods at once.

  • @Phoenix-J
    @Phoenix-J Před rokem +3

    Can I just take a moment to point out that this man has the best shirt collection ever lol

  • @bilLYNX
    @bilLYNX Před rokem +2

    I was one of those people that played it once then was to hard now that I have really tired to understand what to do and how to fix my game strategy is awesome. I haven't beating the story cause I have restarted 1000 of time already and honestly I learn different things each time. Love these kinds of games

  • @newguy3312
    @newguy3312 Před rokem +2

    Missed your xcom content, looking forward to part 2!

    • @TapCat
      @TapCat  Před rokem

      Part 2 is live on Syken's channel now.

  • @gestalthat7717
    @gestalthat7717 Před 5 měsíci

    Genuinely happy seeing this video with the cam. It made me realize I can game even when I get older. Thank you

    • @TapCat
      @TapCat  Před 5 měsíci

      Glad to hear it!

  • @dantes9811
    @dantes9811 Před rokem

    It is a great game to return to. When I was reminding game details from your videos I was pleasantly surprised that you still upload xcom stuff. Thank you.

    • @TapCat
      @TapCat  Před rokem +1

      Glad you enjoyed it and I do have plans for some more XCOM 2 videos in the near future.

  • @Bigbuckgaming
    @Bigbuckgaming Před 8 měsíci +1

    One big tip that I learned that helped a lot was learning the different aliens attacks and priorities so I know what aliens to take out first and what aliens. I can leave for a turn because they are going to charge up or try to mind control

  • @stardaggerrihannsu2363
    @stardaggerrihannsu2363 Před rokem +2

    1) There is no Vanilla 2) Use Mods 3) Avoid the Church of the Needless Nerf (they are BAD and pervasive) 4) There is no RNG 5) Winning is Fun, Everything else is Losing

  • @MrEMeat-kk9tc
    @MrEMeat-kk9tc Před rokem +2

    Really enjoyed listening to you and Syken chat about XCOM. Maybe more collabs with other creators in the future?

    • @TapCat
      @TapCat  Před rokem +1

      I'm certainly open to it, and am hopeful that Syken and I will do more videos in the not-too-distant future.

  • @codykolis7577
    @codykolis7577 Před rokem +2

    Fully agree on the "looking for any options" thing during my commander iron man run... many things were "unwinnable" and I still made it out with only 2 deaths pretty early on.

  • @logixindie
    @logixindie Před rokem +7

    This game is not very beginner friendly so I understand some people would fail to get into. A lot of poorly explained stuffs, but that could be the beauty of it. My biggest problem is how powerful you are in late game causing the game to feel not challenging at all. I hope Midnight Suns won't suffer the same problem.

  • @binbadende
    @binbadende Před 3 měsíci +1

    Man, had I just known that my lookalike makes XCOM content, I could have avoided lots of restarts. Thanks to almost myself. And to you of course.

    • @TapCat
      @TapCat  Před 3 měsíci

      Glad I could help!

  • @gulagbatman1318
    @gulagbatman1318 Před rokem +10

    I've got 350 hours on Xcom 2. The first 75 hours was my first complete playthrough on normal easy/normal difficulty.
    The rest of my hours are failed Commander/Legendary ironman playthroughs. (Mostly Legendary ironman) I have about 115 failed campaigns in my auto save files.
    The earliest in-game point that I fail is the first supply raid, the latest I fail is the second retaliation.
    Getting wounded is the same as losing a soldier. And getting wounded is an inevitably.
    But I won't quit. I'll go insane before I give up.

    • @ALeCoq112
      @ALeCoq112 Před rokem +1

      That Legendary ironman is insane :) The fact that on a mission after finishing the objective and killing every one, they drop in even more enemies was killing me. Especially timed missions.

    • @gulagbatman1318
      @gulagbatman1318 Před rokem

      @@ALeCoq112
      Did you beat it?

    • @ALeCoq112
      @ALeCoq112 Před rokem +1

      @@gulagbatman1318 No, after many failures I gave up and went with lower difficulty and what do you know, I beat it :) I will try again at some point. I need to beat it. It is a good gaming challenge for me.

    • @gulagbatman1318
      @gulagbatman1318 Před rokem +1

      @@ALeCoq112
      I usually lose because I run out of Intel to contact other regions to stop the avatar project. Or my troops are too under strength to complete missions. Because in the mid-game phase and onwards, if you fail to meet the mission parameters for any mission, you lose contact with the region in which the mission took place. I know, stupid right?
      I now have 430 hours on Xcom 2 and 155 failed campaigns. I'm dying inside lol.

    • @ALeCoq112
      @ALeCoq112 Před rokem +1

      @@gulagbatman1318 I feel your struggle. I didn't know that you could lose contacts. Maybe because in legendary I never get that far and the lower version I don't have that problem :) Damn, now I need to start playing it again :)

  • @blizzardqc
    @blizzardqc Před rokem

    TapCat AND Syken?! Wow! Talk about skills and fun to listen to! :D

  • @alexjohnson3179
    @alexjohnson3179 Před 3 měsíci

    TapCat following all those helpful tips, being careful, killing the enemies tactically, etc., only for the game to, on the last turn of his mission, bring him to within a fraction of a percentage of that 2nd hack reward but not give it to him, is the perfect encapsulation of XCOM2

  • @Methodical-
    @Methodical- Před 10 měsíci

    only discovered this title today and i'm blown away yet sad i didn't find it earlier but at the same time happy as i got xcom2 and all dlc from cd keys for like £6.99. i for one love the challenge and already started again as i was losing a soldier every mission. so have another sub, ill be doing my homework while progressing. thanks for the info

    • @TapCat
      @TapCat  Před 10 měsíci

      XCOM is not kind to beginners, but can be really rewarding for those willing to dig in and learn the ropes. Best of luck and welcome to the channel!

  • @privateer236
    @privateer236 Před rokem

    Some familiarity with the previous version was helpful. The urgency element was a nice addition.

  • @raymondkravitz2001
    @raymondkravitz2001 Před 10 měsíci

    I've been banging my head against the wall with both XCOM: EU and XCOM2, I'm gonna take this advice to heart. Thanks, TapCat!

  • @knightofvirtue613
    @knightofvirtue613 Před 4 měsíci

    Big fan of the channel, nice to put a face with the voice. This is definitely one of my favorite games, but extremely challenging as well. One of these days I'll try to get Legendary.
    Not sure if you enjoy real time tactics games, but if you do, I highly recommend
    Aliens: Dark Descent and
    Shadow Tactics: Blades of the shogun.
    Excellent games that make you think about solving problems with creative tools. Could make for an interesting series as well.

    • @TapCat
      @TapCat  Před 4 měsíci

      I've definitely thought about trying both of those but I am generally terrible at real-time games and that has held me back.

  • @elborito6738
    @elborito6738 Před 4 měsíci

    Just started and i love it.
    Incredible game

  • @AlexTSilver
    @AlexTSilver Před rokem

    Awesome vid. I just got into tactics games after playing Gears of War Tactics on gamepass, and just bought XCOM 2 on the steam sale. I'll try to play without loading any saves to get that more raw experience, even if I get pissed off for making mistakes lol

  • @failsafe123123
    @failsafe123123 Před rokem

    Good vid, thanks for it. I'm playing game on vet (second level) and I expected it to be fairly easy, like in many other games, where first level is just boring, so never worth taking it. In X2 however veteran level is something, especially on the start. Game is annoying, since in many missions you are not only weak, but also have to face time limitations. Moreover, I've noticed that map generation is a problem. Same mission - but replayed starting from scratch - will offer different maps, and sometimes difference is huge. With time limit it matter how far is your target and how many ways lead there. Replaying missions is a key to victory, at least early on, but I know few people who started playing X2 and just gave up - obviously everybody expects that game with hard start will only be more difficult later.

  • @austinhuntoon2813
    @austinhuntoon2813 Před rokem

    as someone who did a blind playthrough of the base xcom 2 game i wish i would of had this video but i did beat it and then went through again and well i didnt listen to what bradford was telling me and i focused on other things which actually made the game alot easier and then of course when it came to WOC oh boy that was dificult and i actully used the save at the start and then go through again after beating the level as i had a sort of very deadly warlock chosen role so i had to take time to figure out how to beat him in that mission. anyways thanks for the video it made me chuckel alot at the stuff i picked up while playing.

  • @Awol991
    @Awol991 Před rokem +1

    I just did another play through and used the mimic beacon that I never really had used before. I took it on almost every mission, did not always use it on the mission. But it was a nice escape when I was going to end turn with 2 or more enemies still active (you know the time you trip a second group when working on the first). The mimic target could usually soak up at least 2 attacks that would then not be direct at real troopers.

    • @TapCat
      @TapCat  Před rokem

      True, you don't always need it but it can be a literal lifesaver when things hit the fan!

  • @BlueMercury84
    @BlueMercury84 Před rokem

    Another video about XCOM? I would have thought that you'd be burned out by this franchise by now. Yet despite all the years that you've been playing these games, you still light up when ever you are talking about. I kind of envy you. I don't that I've play a game for a very long time that makes me feel that way. Anyway, you keep being you Tap.
    On another topic, I've just recently started playing "Into the Breach." I don't suppose that you've heard of/ play this game before? Would you consider doing a let's play on this game? If so, I will watch the series with great interest.

  • @Cheddar_96
    @Cheddar_96 Před rokem

    Good video, I’m about to start playing XCom 2 this weekend and I’m trying to take in some info so I’m not 100% clueless when I start lol. I’m also pretty new to turn based games having had only played solasta cotm, and pillars of eternity 2. Super excited to play XCom

    • @TapCat
      @TapCat  Před rokem

      That's awesome, good luck!

    • @Cheddar_96
      @Cheddar_96 Před rokem

      @@TapCat thank you sir, I will be watching more of your XCom videos, I seen that you have a whole library of helpful videos lol.

  • @RaisingJackal
    @RaisingJackal Před rokem +1

    New to xcom and loving the game. These videos helped me understand what the hell is going on.

    • @TapCat
      @TapCat  Před rokem

      That's fantastic, glad to hear it!

  • @cjbrown1979
    @cjbrown1979 Před rokem +2

    Thanks for the great tips. Console gamer here. I'm new to XCOM2, and I admit that I save and reload A LOT! But only to avoid soldier KIAs. Losing troops makes the game so much harder because you're constantly recruiting and playing with weak freshies. Sure, it's a bit of a cheese, but it keeps the fun factor at max and the frustration to a minimum. 😂

    • @09jadeen
      @09jadeen Před 11 měsíci

      I do the same, but I only have about 15 hours into the game and I'm still learning the ropes before upping to a harder difficulty and trying a legit run. Currently on medium and it can be difficult at times, especially when the chosen shows up

  • @SinSorrowEU
    @SinSorrowEU Před rokem +2

    Saw Rays tail nearly at the beginning.😸 so, a like is confirmed!

  • @kevinerskine3299
    @kevinerskine3299 Před 14 dny

    Absolutely agree about Syken. His flawless legendary run is insane.

  • @guitarsnstrings4things677
    @guitarsnstrings4things677 Před 2 měsíci

    Thank you for all your videos. I mosly went off of what the in-game descriptions read and never realised what changes occurred in the background
    edit: Just on the first point I want to add that game pretty much wants you to experiment. You can come up with a lot of strategies (where the fun of this sits), and likely your fist game won't be a success. I'd encourage players that haven't played similar titles or previous games to rather think of this as running multiple scenarios in a game and not get too attached. You can get a lot out of the game by trying things, being stupid and learning from it

    • @TapCat
      @TapCat  Před 2 měsíci

      I totally agree, and I encourage people to use the first campaign as a learning sandbox every chance I get.

  • @whensomethingcriesagain
    @whensomethingcriesagain Před 2 měsíci

    I think one of the most important lessons is the importance of what I would call enabling tools, that is items and soldier abilities that let you do things that are otherwise really bad ideas. So taking your specialist hacking example, you've got a myriad of tools you can use to cover their advance and either redirect or mitigate enemy fire: smoke bombs, mimic beacons, flashbangs, Guardian overwatch, suppression, and so on. I find a lot of low to mid level players overuse direct shooting and standard overwatch, trying to maximize their damage output instead of trying to actually control what's going on

  • @jerometruitt2731
    @jerometruitt2731 Před rokem +1

    Proud save scummer and that's exactly how I use it. But I would add that even saving shot for shot can give you valuable information about the inner workings of the game. I've discovered that the game seems to punish you for making less than optimal choices. For example. I had an 85% shot that missed, I was elevated above the target and had them flanked. I restarted and realized I could have used a grenade on another solider to kill 3 troops before taking that shot, so I did. Took out the troops and then my 85% shot not only hit but did critical damage for the kill.

  • @2GooDProductions
    @2GooDProductions Před rokem

    I thought I was an old gamer at 48, you give me hope for my future

  • @NvisibleTreeMan
    @NvisibleTreeMan Před 13 dny

    I had not realized TapCat was such a distinguished gentleman

  • @TopcatsLair
    @TopcatsLair Před rokem

    Hi TapCat, I'm Topcat LOL
    I loooove XCOM Enemy Unknown, but have only dipped my toe into the second game. Bought it on Switch recently to have a portable version of it, but also have it on PS4 and PC. I feel like my love for the previous game means my strategy for base building and prioritising missions might be burned in to me from my previous playstyle. I'm enjoying checking out your vids.

    • @TapCat
      @TapCat  Před rokem

      Glad to hear it, us cats have to stick together!

  • @dustbagwx5186
    @dustbagwx5186 Před rokem

    Nice tips Tapcat! I would like to share one that I don't think is very obvious because I don't see very many players do it.
    Tip: Equipped ammo works for pistols. Pistols with bluescreen rounds are insanely strong mid to late game. With gunslinger perks quickdraw, lightning hands, and faceoff with bluescreen rounds can almost down a sectopod by themselves in one turn on legendary with full armor. One shred and the gunslinger will down it by themselves after that. I don't think many people know that bluescreen rounds increase damage vs alot of enemies. All robots, codex, spectres, andromedons after the shell is broken, and even gatekeepers while they are closed. With some setup you can get some pretty crazy faceoff turns because late game most enemies are susceptible to BS rounds. Bluescreen rounds almost negate AP rounds and they are so good that some people don't use them because they make the game to easy even on legendary. Seriously if you have not tried it before give it a shot! Who needs specialists!

    • @TapCat
      @TapCat  Před rokem

      The bluescreen rounds are indeed very powerful and I rely on them pretty heavily in my own playthroughs.

  • @alphaassassin120
    @alphaassassin120 Před rokem

    I'm ready to binge some TapCat

  • @pablolazo977
    @pablolazo977 Před rokem

    so much truth in this video. thanks a lot.
    what's the add on you are using to freely move camera?

  • @PadelbootStudios
    @PadelbootStudios Před rokem

    Using saves to see what other approaches could've been taken is certainly an interesting idea. I think I might do that some time and see how it goes.
    And while it is certainly useful to have guides and tips at hand, even in the first playthrough, some of my most memorable XCOM2 memories are from my first campaign, where I went in completely blind. Yes, it was ineffective, hard and filled with reloading saves, but it was memorable and still got me to crave for more. Just imagine going into the first site mission (the one that appears at the start and where you get that vial) thinking the campaign is filled with these and thus bringing 4 rookies, because "oh it's the first one, it should be easy". With no upgrades whatsoever and then thinking "oh, it starts at night. It's a stealth mission". Made it to the top of the facility until I realized that one pod keeps walking straight to me. And of course that's how I first met the mutons and their plasma grenades... yeah. I actually tried to find videos on how to stealth it, thinking the mission was the exact same for everyone. Two people made it out with the vial and as frustrating as it was, it was also nailbiting and memorable. Looking back on it, every attempt in later campaigns felt a bit like a breeze compared to that.
    So I would argue it is a good idea to try to play it blind the first time and only resort to guides, when needed as it allows for some of the most memorable moments and learning opportunities.
    In any case, these two videos were very interesting to watch and had some interesting insights to them as well. ^^

    • @TapCat
      @TapCat  Před rokem +1

      As long as the struggle won't frustrate you too much, I agree that there is value in playing blind. That said, I can tell you that I've gotten countless comments on my videos from people who do get very frustrated in their first run so my main focus is on helping people learn the game quickly enough that they don't just rage quit.

    • @PadelbootStudios
      @PadelbootStudios Před rokem

      @@TapCat Fully agree with that. Frustration limits are different for anyone and I can see that some people would be put off very easily without a proper guide helping them to understand how to improve. In the end of the day a game should always be fun to play and as long has someone achieves that, it's a good thing.

  • @petetrc9671
    @petetrc9671 Před rokem +1

    If you're new and have XCom2 with all the DLCs and Wotc, start off with vanilla + DLCs before Wotc. If you start with Wotc, certain content from the DLCs will be dumped on you without context as it disables the storyline missions from the DLCs by default. You may re-enable the storylines when you start a new game by turning off 'integrated dlcs', but Wotc's gameplay mechanics and 6 new 'boss' enemy types will be overwhelming for the new player.

  • @jlc3069
    @jlc3069 Před rokem

    New to the channel, and to Syken, and I genuinely thought that at @0:08 you were introducing your talking cat.

    • @TapCat
      @TapCat  Před rokem

      That would be hilarious, but my cat only talks to me when the camera is off.

  • @mikeestelle940
    @mikeestelle940 Před 3 měsíci

    The humble Flash Bang! So underrated!

  • @cIoudbank
    @cIoudbank Před rokem +5

    tap cat looks literally nothing like i thought he did. wtf.

  • @michaelborror4399
    @michaelborror4399 Před rokem

    I wouldn't say Bradford is always wrong, but particularly on the ambush missions, I always die if I run, but usually don't get shot more than once killing all the advent and lost, and getting the xp.
    I usually have the most success when I take out the first pod I come across, even if I have to go a little out of the way on a 7 turn timer, with a flashbang ready for the commander about to go up the rope on commander missions at least with my attempts at sneaking to the evac zone?, and when I'm prioritizing defensive placement with not bunching up when grenades or aoes are present, or not melee attacking into activating another pod, and having a better idea of which characters are usually best for what kind of missions in the beginning,
    like skirmishers, templars, sharpshooters, rangers, and specialists being good against lost, and templars being pretty good on civilian retaliation missions, with the potential of getting yourself in trouble or underpowered auto-pistoling on guerrilla ops sometimes. Or sometimes mission 5 guerilla hacking op, with a sharpshooter, ranger, grenadier, and reaper; or bing, bang, boom, and doom; when there's three troopers with one on the roof.
    I usually play on ironman though, which can be upsetting sometimes, trying out the labratory instead of proving ground as the 3rd building this time, which I'm liking so far, and the workshop was just a waste by the time I wanted to start over last time, with accidentally putting the shadow chamber instead of the psylab on the second power coil. And I found out that monthly supply drops go down considerably when you let the avatar meter fill up. And I probably won't use any alloys or elerium on any power suits until I get some plasma weapons and powered armor squad upgrade this time, with keeping 15 alloys available for plated armor when it comes up.

  • @pimpinaintdeadho
    @pimpinaintdeadho Před rokem

    @9:47 That's part of what makes the game so much fun to replay.

  • @lyrrakell
    @lyrrakell Před rokem

    I like to go into my first playthrough blind, but I don't really expect to win. Many times, I will start a game, play it through for a bit, then restart as I've gotten the hang of the beginning, etc. Then just keep going and restart if I feel I need to make adjustments to how I was playing. It might be a while before I complete a full playthrough. I also don't play on the hardest difficulty on my first blind playthrough, that's for sure. I do also find the playthroughs very valuable. Even though I was winning XCom 2 on my own fairly well, I learned a lot by watching other players who just play differently from myself.

  • @RobotPlaysGames
    @RobotPlaysGames Před rokem +1

    Loving your X-COM 2 content! Glad I found your channel. I’m totally new to this genre, bought the game before I knew what I was signing up for, and I’ve been putting off playing it until now because I thought it would just demoralize me. I am finally starting it, though, and my main question at the moment is, given what I just said, is it a bad idea to start my game with War of the Chosen? Is it better for beginners to start with the base game?

    • @TapCat
      @TapCat  Před rokem +1

      My opinion is that you'll be much better off starting with the base game without any of the DLC. War of the Chosen is popular but it will bombard you with a ton of new decisions and demands that can be overwhelming if you haven't wrapped your mind around the basics of the game yet.

    • @RobotPlaysGames
      @RobotPlaysGames Před rokem

      @@TapCat okay, I will go with the base game then. Thanks!

    • @TapCat
      @TapCat  Před rokem +1

      @@RobotPlaysGames Happy to help, and good luck with your first campaign!

  • @kylesheehan7217
    @kylesheehan7217 Před 8 měsíci

    Also i find the critical thinking approach works well. Plan, execute, recover, review, improve. Can't wait for the third installment 👌🏻

  • @monkeytime9851
    @monkeytime9851 Před rokem +1

    It is so weird seeing this game again, and without the long war mod.

  • @AceGoodheart
    @AceGoodheart Před 10 měsíci

    I'm not new to X-COM. I think I've played almost every version. However, I haven't played X-COM 2 since about 2017 and I'm about to start up again now that I have a new laptop. My problem is trying to figure out which mods to add to the game. I wish there was a list of top mods worth adding to the game.
    I think part of the thrill of this game is losing dear soldiers. It's emotional. You've invested so much time into ranking up your soldier so losing him in battle sucks, but I'd rather accept his death and carry on rather than reload the mission and replay it. "Next man up" I say. I'll cherish my elite fallen soldier but it's fun to see which soldier takes his/her place.

    • @TapCat
      @TapCat  Před 10 měsíci +1

      If you search my channel for "XCOM 2 mods" you should find a video where I recommened 5 really helpful quality of life mods that I use in every campaign. If you like seeing your soldiers as individuals, then I would also suggest looking for mods that let you customize their appearance more as I've found that really helps add personality and I start to think of them more as individuals.

  • @archdukeeldridge5881
    @archdukeeldridge5881 Před rokem

    TapCat are you considering doing class build videos for the dlc classes like you did for the main 4 in the vanilla game?

    • @TapCat
      @TapCat  Před rokem

      I don't have specific plans to do it, but it's a good idea and I will at least consider it.

  • @JoeSmith-mp2fn
    @JoeSmith-mp2fn Před rokem

    It's wild how every time I get that xcom itch (once a year or two) there's usually a recent top cat video. I consider myself a vet at this point, yet here I am.

    • @TapCat
      @TapCat  Před rokem +1

      Happy to be here for you whenever the need arises!

  • @lukeskyblaster8860
    @lukeskyblaster8860 Před 3 měsíci +1

    so good keep the work up i just started xcom series this was very helpful !! thanks

  • @youknowihadtodoittoem3579
    @youknowihadtodoittoem3579 Před 6 měsíci

    Your comment on dropping difficulty if you are being forced to consistently savescum really hits the mark on my end. Xcom has really been messing with my mental on a lot of the missions I had been playing on regular difficulty (Yes, I've dropped down to rookie). As an example, my tactical movement, I would consider very, very solid. And my strategic gameplay does include equipping my long range units with scopes, my close range units with laser sights, knowing who to use where, if it weren't for variables I feel I'd be able to play on veteran or commander difficulty. However I've noticed that I quite consistently miss shots that are in the 90-98% range on regular difficulty, while enemy troopers quite consistently hit their low% hit shots, like shooting from the low ground at my sniper who is using high cover from across the map.
    Ever since I dropped back down to Rookie difficulty, my shots are actually hitting (By now two of my rosters unironically have 100% hit chance on enemy units) and the enemy team doesn't always hit the unbearably unlikely shots. That doesn't mean they don't hit when they flank me back, but since I have, what I'd consider high level positioning skills, that generally doesn't happen.

    • @TapCat
      @TapCat  Před 6 měsíci

      Just as an FYI, the enemy doesn't suffer a penalty to their aim no matter how far away they are when they shoot. The % to hit is as simple as their aim score minus the value of your cover (20 for half, 40 for full). Short of hunkering down behind full cover, they're always going to have a pretty decent chance to hit you.
      That's one reason I have a whole series of strategy videos where I talk about the importance of identifying which enemies will fire at you on their first turn and killing them before they have a chance to act. There are other enemies that use abilities that may seem scary but don't actually do anything to hurt you on that first turn and you can wait to deal with them until the 2nd turn of the encounter. Anyway, I'm glad to hear that the game has been going better for you and good luck with the remainder of your current campaign!

  • @hideshisface1886
    @hideshisface1886 Před 3 měsíci

    Few things I learned.
    Xcom is deceptive. It throw enemies at you that look like a major threat or downright suggests you should focus them down but are in fact basically shiny decoys.
    Sectoids or Archons for examples - they can be safely ignored for a short while.
    Basically, Xcom messes with the basic idea of target prioritisation - it loves to try and confuse you about what to attack and when.
    The next thing - learn how the RNG works.
    A lot of people complain that "I missed an 80% shot, but I miss it every time I reload, the game must be rigged!"
    Well, Xcom RNG works much like Doom's RNG in a way that it does not roll in real time. It uses an RNG table.
    Xcom rolls an RNG table before each mission start. Basically, everything is pre-rolled, in a way.
    In Doom, every game tick forces the game to read from the next next value on RNG table - Xcom is turn based, so it has no use for ticks. Instead, everything that happens in the game - each action, each square moved etc. forces the game to read from the next value on the table.
    So let's show an example. Approximate how the game works.
    Say, you moved, and you have a 70% chance to hit the enemy. Let's say the game pre-rolled a percentile dice. If the result is less or equal to 70, you hit, if it is more, you miss. It landed on 78, you miss.
    You reload. You will still miss, because the game does not re-roll, it rolled in the beginning. Does it change anything? Nope, only if you save scum.
    So... let's assume that you re-load the entire turn and you move the same - it will still land on the exact same values. No change.
    But if you move differently, you will force the game to read from different value - so maybe this time the value will be a good one for you.
    Now, this is a simplified example - but it is more or less how it works. There are, however, multiple modifiers. You have dodge, grazing shots and so on - and the game does not tell you all the numbers.

  • @rustyshackleford3160
    @rustyshackleford3160 Před rokem

    I like your attitude on "save scumming". You feel like straight garbage reloading each shot you miss, but like you say it's a tremendous learning experience retrying an encounter as long as you aren't "cheating" like maximizing your squad location before the fight starts.
    Phantom Doctrine is a great espionage based Xcom-like that you can quite regularly stealth your way through entire missions no matter what your goal is....that doesn't work so well in Xcom 2. I got to the center of my first black site completely stealthed, but then you are utterly surrounded for exfiltration which is not ideal.

    • @TapCat
      @TapCat  Před rokem +1

      I replayed a number of missions when I first started. I feel like I got the equivalent of multiple campaigns from that first run.

  • @rasenche4562
    @rasenche4562 Před rokem

    only times i do anything like Save scumming is when im learning what actions actually do.
    and sinds i think the main campain is just short and i think im ready for a higher difficulty. instead i decided to hop over and try Long War of the Chosen and Boi they changed a crapload of stuff, and sinds i learn best by doing. i do it by sometimes loading individual moves. i feel bad doing it but at the same time thats just the best way i personally learn new abilities and once i understand them its back to only saving at the start of a fight or not at all.

  •  Před 4 měsíci +1

    GREAT

  • @sepo3451
    @sepo3451 Před rokem +1

    If I run close up (next to) an enemy and have a 95% hit chance and the doofy still misses the shot - this is exactly when I ask myself "what the hell were the devs thinking?"
    In my opinion, there should be a threshold for the RNG so when you are e.g. above 90% hit chance - you should just hit that sucker, no matter the dice roll.
    This simple tiny adjustment would take away so much frustration from the players - and it would add the realism of not being able to miss a shot if you press the end of a barrel into the face of an alien commander.

    • @Xeno_Solarus
      @Xeno_Solarus Před 7 měsíci

      That's such a dumb thing to say, no offense. "90% should just be 100%." My guy has never played an rpg before.

  • @rogerpartner2648
    @rogerpartner2648 Před měsícem

    Sometimes you really have to go back to each mission beginning saves. And each turns save b4 and after. My tactic was 3 saves in the Ship part. 5 Saves in the games. And yes downloads are really slow at least 3 to 5 mins. But that’s Cup of tea break time. Or beer lol

  • @ZubiForce
    @ZubiForce Před 9 měsíci

    There is one more point I would add, as I have lost the most soldiers to this: Play fatigue.
    XCOM 2 is addictive and you can quite easily put 3 hours straight on it, when you get tired or begin to feel slightly bored you rash your actions. Even on the Avenger, you might end up picking the wrong research because of it. Being aware of when you are starting to rush and take a break is huge in my honest opinion.
    It is actually quite hard to notice you are beginning to feel tired/impatience about the game and is only after you make some monumental screw-up that it suddenly becomes clear to you.

  • @crooker2
    @crooker2 Před rokem +1

    I'll admit the game can make me crazy at times.... Missing a 95% shot in the face..
    How? But I like the strategy aspect of it and trying different tactics to see what works better.
    I'm not an expert by any stretch, but it's fun to try and fail, then try and succeed.

    • @Xeno_Solarus
      @Xeno_Solarus Před 7 měsíci

      I mean... It wasn't 100%. That's how.

  • @JeremaiahT
    @JeremaiahT Před rokem

    @Tapcat are you planning on making a gatekeeper guide video?

    • @TapCat
      @TapCat  Před rokem +1

      I don't have specific plans to, but I'd consider it. I will say that the "how to kill..." videos are my least popular XCOM guides, though, so that doesn't help.

  • @omerkursadnarinoglu3818
    @omerkursadnarinoglu3818 Před 2 měsíci

    I do that whenever i lose a soldier. I hate losing soldiers, so in early phase of the game I reload once or twice per mission. In late stages of the game i don't had to because my soldiers didn't get one shotted by most of the enemies. Of course i will reload if a sectoid hit my soldier thats behind full cover with a critical.

  • @brentramsten249
    @brentramsten249 Před rokem

    ive never had an issue not just running to the evac point on ambush mission. in fact its so easy to run away from enemies using walls that i once saw a codex on an ambush, used a skulljack, killed the avatar with a banish, and still ran away to the evac without taking a single point of damage.
    cant see a good reason not to....

  • @kevinhardy8997
    @kevinhardy8997 Před rokem

    A good video would be what to bring depending on mission type.

  • @kylesheehan7217
    @kylesheehan7217 Před 8 měsíci

    The NPCs like bradford are perfect. Several people putting pressures on battle commanders is very true to life. Love the pressure it makes

  • @Ze_N00B
    @Ze_N00B Před rokem +1

    I think it makes perfect sense that Bradford's advice is so terrible, at least in the Commander's (your) perspective.
    Think about it:
    Bradford is not a leader, but a soldier.
    People like him have been commanding the resistance for decades and just barely surviving the war with Advent, while you manage to make ludicrous progress into defeating Advent and even win the war in about a year or two.
    That terrible advice is the reason why they spent so much time looking for you in the first place.

    • @TapCat
      @TapCat  Před rokem

      That's a great way to translate into the story!

    • @dariano56
      @dariano56 Před rokem

      That is a very interesting take on poor game design.

  • @theafricanninja3224
    @theafricanninja3224 Před 12 dny +1

    Mimic Beacon, Mimic Beacon, Mimic Beacon

  • @coldhaven1233
    @coldhaven1233 Před rokem

    One thing that helped me play better was by forcing myself into a higher difficulty. I did that with the long war on XCOM, and boy did it teach me a thing or two by forcing me out of my comfort zone. I had to come up with better solutions than my go-to's.

    • @TapCat
      @TapCat  Před rokem +1

      Agreed, that is good. Even if you have to drop back down, you'll feel like you're on easy street even if you had been originally struggling at that level.

  • @teseutressoldi3972
    @teseutressoldi3972 Před 8 měsíci

    I think the best way is to play on ironman, and learn with my own mistakes and going foward. Save scumming take alot of time. I know the despair of losing a AAA team, but even that happening is a way to learn to not "put all good eggs in the same box" thing. Today I try to put always 3 veteran + 3 rookies in my team.

    • @randomusernameCallin
      @randomusernameCallin Před 8 měsíci

      I like to playing were you need to reload the mission when a character dies. It is so much more punishing for me.

  • @kenpachiramasama1139
    @kenpachiramasama1139 Před 3 měsíci

    The hardest part of xcom 2 is actually understanding what you did wrong. That game makes use actual strategies and not just build options. You need know you have to use everything you have access to and understanding of your enemy. Not a lot opinion in game are really optional you need a tactic school, medbay, contact network, weapon mods, and things like mimic becons. Most of is not immediately obvious to first time players and game doesn’t really explain this why your failing.

  • @rexythedeathclaw5766
    @rexythedeathclaw5766 Před 6 měsíci

    I know I'm like a year late but what others would you recommend to watch play xcom 2 I'm new to xcom 2 I got it because I've heard it's similar to gears tactics and I am struggling quite alot

    • @TapCat
      @TapCat  Před 6 měsíci +1

      Are you asking about what other videos to watch or other channels? I have a whole play list of guides that may help. If you have the time, watching a whole let's play series is ideal because then you get a chance to see all of the decisions. On my channel, Season 6 would probably be the best to watch.

  • @chrismartindale7840
    @chrismartindale7840 Před 5 měsíci

    I only reload when the game glitches on me. I recently added a terabyte of memory to lessen crashes and hopefully cut down on the game lagging on me, which I think causes some of the bugs.