What Does My Animation Look Like in 60 FPS?

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  • čas přidán 26. 08. 2024
  • Hey there! It's been a while since I've uploaded anything on this channel. For the past six months, I've been pretty caught up with my day job and some outside projects/commissions- sorry about that!
    Good news: the next character is still on the way! She's my favorite Touhou character, and I'm excited to bring her to life. Thinking of doing a short sketch since we've got a bunch of characters now. Who could it be? You'll have to wait and see! c:
    Also, this year I'll try to find more time to make more animations! The most exciting part is that I've planned to do "Making Animation on Live Stream" sessions, so stay tuned! c:
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    I know this is not a new video, sorry again. This video is to show how my animation will look in 60fps. It's pretty unconventional and breaks a lot of rules, principles in making keyframe animation and yeah, I DON'T LIKE IT of course, mainly because in the industry, we mostly use only 24fps in animation films.
    Please watch on 720p or above!
    AND I NEED TO WARN YOU: PLEASE DON'T LOOK AT THIS FOR TOO LONG, OR ELSE YOU'LL SEE ALL OF MY ANIMATION ON THIS CHANNEL LOOKS LIKE VERY LOW FPS AND STUTTERING!!
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    Rig Creator
    ▶︎ / mega_bubu
    ----------------------------------------­­­­­­­----------------------------------­-­-­-­
    Voice Actor
    ▶︎ / jkittymeowvo
    ----------------------------------------­­­­­­­----------------------------------­-­-­-­
    My Twitter!
    ▶︎ / mochianimator
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Komentáře • 1,7K

  • @Mochi_ch
    @Mochi_ch  Před 7 měsíci +3910

    If you guys see no difference, please watch it in 720p or Full-HD 1080p quality!

    • @setsers1
      @setsers1 Před 7 měsíci +29

      It's Perfect! Well Done, Mochi!

    • @TinariKao
      @TinariKao Před 7 měsíci +39

      I mean, I could see a difference at 480p 30FPS. 60 just made it even smoother.

    • @bensoncheung2801
      @bensoncheung2801 Před 7 měsíci +14

      CZcams gave me 144p, and it still took a bit of time to load!

    • @LucasF25
      @LucasF25 Před 7 měsíci +78

      Nope, even at max quality i literally see no difference in the slightest. Maybe i'm doing something wrong, like, i don't know how to use my eyes right or sumthing, shit

    • @SimoneBellomonte
      @SimoneBellomonte Před 7 měsíci +4

      Pfp (Profile picture) and / or Banner Sauce (Source [Artist])? 🗿

  • @pockpock6382
    @pockpock6382 Před 7 měsíci +1978

    i really like how her bow acts similar to ears for more expression. Very well done

    • @ps-frag
      @ps-frag Před 7 měsíci +41

      She's just a cat

    • @niiiiiko
      @niiiiiko Před 6 měsíci +6

      i think thats a bow

    • @sakesaurus
      @sakesaurus Před 6 měsíci +2

      that reminds me of the cookie contradiction animation

    • @Axels100
      @Axels100 Před 5 měsíci

      She's just a humangirl

  • @BipolarProfessor
    @BipolarProfessor Před 7 měsíci +4278

    God the animations are just so good either way, I don’t know anything about animation but the animation work is just so good

    • @zachsalamida2952
      @zachsalamida2952 Před 7 měsíci +13

      It really is well made

    • @LinkRammer
      @LinkRammer Před 7 měsíci +6

      It is but its an anime character 🤮

    • @omega97hyper24
      @omega97hyper24 Před 7 měsíci +152

      ​@@LinkRammer sigma mfers when they see the most beautiful work of art they've ever seen but the character vaguely resembles a popular Japanese animation style

    • @ana.wordswordswords
      @ana.wordswordswords Před 7 měsíci +54

      @@LinkRammeridentifying a touhou character makes you out to be an anime fan

    • @kerberos9443
      @kerberos9443 Před 7 měsíci +1

      so like basically, how many frames you use to animate something can convey how rigid the feeling being portrayed and a bunch of other things I suggest going to Noddle's video about animation

  • @GlassesNerd
    @GlassesNerd Před 2 měsíci +82

    I watched this 5 times and still can't see the difference

    • @quuq3192
      @quuq3192 Před 2 měsíci +8

      You're probably blind! 😂

    • @Doctorrr_
      @Doctorrr_ Před 2 měsíci +13

      Don't worry, I can't either...

    • @kjellgunnartrimbo-forthun6052
      @kjellgunnartrimbo-forthun6052 Před 2 měsíci +8

      You might be watching at too low of a quality. It was set to 480 for me and I couldn't tell a difference, but then I set it higher and was able to notice

    • @JustCallMeRaito
      @JustCallMeRaito Před měsícem +3

      Saaaaaame!

    • @duquepp2078
      @duquepp2078 Před 19 dny +2

      Your screen may be just 30hz, not 60, there's an abysmal difference.

  • @AceTheOcarinaMaker
    @AceTheOcarinaMaker Před 6 měsíci +94

    It feels like whiplash for the eyes. I think the issue is that the timing was made with 24fps in mind. At 60FPS it's like the animation is constantly going from Zero to 100 and then slamming on the breaks. It's almost like those store display TVs that all have really high motion smoothing and frame interpolation turned on.

    • @DieguitoGamer4341
      @DieguitoGamer4341 Před 6 měsíci +1

      1 like and no comments?
      😮

    • @wyshsndnsms8096
      @wyshsndnsms8096 Před 6 měsíci +1

      ​@@DieguitoGamer4341😑

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci +4

      It's a 3D animation, mate. There's no "made with 24fps in mind" here.
      You should give it a chance. It may seem weird at first if all you've watched in your life was TV and played on consoles, but once you get used to it, you won't go back.

    • @AceTheOcarinaMaker
      @AceTheOcarinaMaker Před 5 měsíci +19

      @@LecherousLizard It being 3D has nothing to do with it. That's like saying that Spider-verse or Last Wish should be 60FPS.
      I've seen action animations that do use 60FPS to capture wild camera movements and action scenes that are one continuous shot. It can look good, But those are animated almost like mo-cap where some movement is always going on and always flowing.
      This isn't doing that. It's a more cartoony TV-like animation where actions start and stop. The wind up in the motions isn't working for 60fps.
      Even something as constantly animated as Who Framed Roger Rabbit was only 24fps and you'll never see a moment where the animation takes a small pause and then resumes.
      And animation is almost never a constant frame rate. There is a reason some scenes are 1s and others are even as low as 4s. It's important to choose the right frame rate for a scene so you can better focus the audience's eyes on the details you want them to really take in.
      Close ups like this are usually on the lower end to focus more on the character's expressions. Make it too high and you focus more on the fluidity of the motion it's self more then what the character is expressing, which might be why it is so jerky. Because it's pausing a moment to let you take it in and then goes back to whiplashing your focus.
      Less is more in this particular case. At 24 you can take in every frame and moment of the expressions instead of wasting a ton of frames. Blink at the wrong time and the visual whiplash is even worse.
      Thinking 60 is just straight up better in all applications is ignoring even the basics of animation. This is no "used to TV and films" problem. I haven't watched TV in ages and spend more time in videogame cutscenes that are a smooth 60FPS or even 120FPS.
      I'm more used to 60 or higher in CG animation at this point and this just looks bad.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci +1

      @@AceTheOcarinaMaker Cope and seethe, then. Gotcha.
      Yes, there's a reason some scenes are 1s and some are 4s. It's the production cost. To save as much money as possible in every scene.
      Everything beyond that is a coping mechanism to explain it away.

  • @THE_BATH
    @THE_BATH Před 7 měsíci +11163

    60 fps makes it feel modern and clean while 24 fps for some reason makes it feel more cartoony and show more emotion because of it

    • @coolguy-rx6qy
      @coolguy-rx6qy Před 7 měsíci +425

      I'd wager it's kinda the same idea behind pixel art: restrictions breed creativity.

    • @kensmess3802
      @kensmess3802 Před 7 měsíci +283

      I think way 24 fps feels more cartoonish because it gives your eyes more time to process the frames

    • @StoryTeller796
      @StoryTeller796 Před 7 měsíci +59

      They kind of look and feel the same to me, probably because I do not notice the subtle differences.

    • @Josuh
      @Josuh Před 7 měsíci +31

      @@StoryTeller796Make sure you're watching on at least 720p

    • @StoryTeller796
      @StoryTeller796 Před 7 měsíci +6

      @Josuh Of course, I would have to jack up the Pixel count, of course.

  • @miyuzakisuzuki4780
    @miyuzakisuzuki4780 Před 7 měsíci +144

    I like that it stopped when reimu drank the grimace shake

  • @saadthebestofalltime
    @saadthebestofalltime Před 5 měsíci +17

    People saying 60 fps is modern and clean and 24 fps is cartoony while im still trying to figure out the difference

  • @vpaul4374
    @vpaul4374 Před 7 měsíci +160

    Well, my eyes can't see any difference

    • @Zejoant
      @Zejoant Před 2 měsíci +10

      Same lol

    • @firkinflamer8604
      @firkinflamer8604 Před 2 měsíci +7

      Increase resolution to at least 720p

    • @Zilancer
      @Zilancer Před 2 měsíci

      ​@@firkinflamer8604 Please do teach me how to increase eye resolution

    • @keXa2008
      @keXa2008 Před 2 měsíci +4

      ​​@@firkinflamer8604 still can't

    • @3mar00ss6
      @3mar00ss6 Před měsícem

      because ur watching at 30 lol

  • @anhjacky
    @anhjacky Před 7 měsíci +1623

    If mochi had a million fans, I’d be one of them
    If they had 1 fan, it would be me
    If they had non, I’d be dead

    • @kakyoindonut3213
      @kakyoindonut3213 Před 7 měsíci +85

      if the world is against mochi, I'm against the world

    • @hermitcrab5586
      @hermitcrab5586 Před 7 měsíci +38

      Till my last breath, I'll support mochi

    • @FUNKY_KETCHUP
      @FUNKY_KETCHUP Před 7 měsíci +22

      (Insert extremely badass line about supporting mochi here)

    • @nayhem
      @nayhem Před 7 měsíci +1

      … like a Wednesday in the middle of the week.

    • @ChristopherWashington
      @ChristopherWashington Před 7 měsíci +1

      me asf ✊️

  • @Homerow1
    @Homerow1 Před 7 měsíci +329

    wow, usually I don't prefer 60fps in animation but yours transitions great.

    • @TheSteam02
      @TheSteam02 Před 7 měsíci +54

      It's rather easy to do 60fps for 3D animations (speaking from some animation experience). Sure as hell far easier than trying to do 60fps hand-drawn animations that are more than 5 seconds.

    • @lampenpam
      @lampenpam Před 7 měsíci +30

      I think 3D animation always look better in high fps, unlike real footage or 2D animations. Pixar movies would definitely look better in 60fps too, as video game cutscenes have shown, or if you want a closer example look at SFM movies that are rendered at 60fps.It's a neat upgrade over 24/30 fps

    • @ajddavid452
      @ajddavid452 Před 7 měsíci +7

      @@TheSteam02 there is ai in-between frame generators but they make it look awful

    • @JuicedOnKids
      @JuicedOnKids Před 7 měsíci +32

      ​@@ajddavid452cos people who interpolate don't know a thing about animation.
      I swear gaming has given people brain rot when he comes to enjoying animations and videos.

    • @TheSteam02
      @TheSteam02 Před 7 měsíci +11

      @@ajddavid452 those are, obviously, not what I'm talking about. 3D animation is done with all the models and assets made. Thus, all movements are tweened and interpolated by the user. You just change the framerate and then expand upon the keyframes, rather than needing to draw x2 the new frames.

  • @fearwithab6844
    @fearwithab6844 Před 6 měsíci +6

    Everyone's saying "ohhh it's all down to preference. This makes it look this way while the other makes it look another way" You could swap the labels on these and i would be none the wiser

  • @dinobebo
    @dinobebo Před 7 měsíci +17

    Love the style and expressions! Both look great! The higher framerate makes it a little bouncier, while the lower framerate has more weight to it. Keep it up!

  • @omegaprime223
    @omegaprime223 Před 7 měsíci +256

    Your animations are organic enough that the difference is mostly down to preference. One way or another I'm down for anything you make!

    • @sirbirbton
      @sirbirbton Před 6 měsíci +2

      What preference exactly? Preference implies there's some reason someone would actually PREFER the laggier version, but there is no reason.

    • @Gale42
      @Gale42 Před 5 měsíci +4

      @@sirbirbtonof course there is reason to prefer the laggier one, why do you think most animation does't just render at 60 fps?

    • @sirbirbton
      @sirbirbton Před 5 měsíci +4

      @@Gale42 Budget restraints, time restraints, technical restraints, or laziness. Now that I've answered your question, why would someone prefer animations to look worse? Maybe if looking bad is the point but that seems like such a rare case

    • @Gale42
      @Gale42 Před 5 měsíci

      @@sirbirbton I'm not an artist, so I'll just link a very good explanation to your question: czcams.com/video/BBoVomEOKbc/video.html

    • @niconicoshi
      @niconicoshi Před 5 měsíci +1

      @@sirbirbtonwhy is it "worse" at 24 fps?

  • @Pudding404
    @Pudding404 Před 7 měsíci +423

    The way Mochi does her expressions, both fsp's are extremely life-like and expressive.
    A side by side comparison was very appriciated. 24 is easier on the eyes.

    • @acecombat8685
      @acecombat8685 Před 7 měsíci +6

      Mochi is da beautiful best waifu girl Queen my brudda she know da wae and show da wae

    • @theSato
      @theSato Před 7 měsíci +30

      I really disagree, higher framerate buttery smooth animation is much easier on the eyes imo.

    • @mkzhero
      @mkzhero Před 7 měsíci +2

      Well, not life like, more like cartoony, stuff doesn't move this way realistically. But yeah, it's very expressive and animated

    • @Bos_Meong
      @Bos_Meong Před 7 měsíci +10

      people are justifying 24fps better because they are biased by artist's video. In realty nobody wants to play 3d animation on lower fps.

    • @mkzhero
      @mkzhero Před 7 měsíci +8

      @@Bos_Meong some fanatics actually do, but yeah, even for them its usually only passable if the animators put in a lot of effort to make it work, like here. But there's some caveats, like this vid - if the animation is made for 24 fps, there's work needed to make stuff look right, which includes making the frames count, limiting motion... Which is why here the hair looks weird in 60 - its motion range is limited for 24, and in 60 it looks like its made of rubber

  • @sincerelyblossom
    @sincerelyblossom Před 2 měsíci +1

    I love how her bow moves like cat ears for the different reactions!! Lowering when neutral/upset and perking up when happy/alert!!! Its such a cute detail 💕💕✨

  • @xboomslayer2
    @xboomslayer2 Před 7 měsíci +13

    These kinds of animations bring joy to my soul, they both look clean as heck✨

  • @durff1232
    @durff1232 Před 7 měsíci +76

    That seriously wowed me! I had already known your animations as some of the smoothest independent animation on CZcams. And now it's a whole other level!

  • @AmalArtz_1
    @AmalArtz_1 Před 5 měsíci +2

    This is splendid! I mostly prefer 24fps but either way, they are both so cool!

  • @TheValkyrie9001
    @TheValkyrie9001 Před 7 měsíci +92

    I feel like, because your style of animation is so bouncy and possibly clean and smooth, 60 FPS works better for it.

    • @eryarer
      @eryarer Před 7 měsíci +12

      I preefer 24

    • @blakkwaltz
      @blakkwaltz Před 6 měsíci +4

      @@eryarer I hate 24fps it's so ugly

    • @Stephanie-mv9iy
      @Stephanie-mv9iy Před 5 měsíci +1

      I think the expressions looked better at 60 fps, but the shake animation look better at 24 fps. It's weird.

    • @SurfRay
      @SurfRay Před 2 měsíci

      @@blakkwaltz we found the shooter game sweat.

  • @superbro6413
    @superbro6413 Před 7 měsíci +10

    I'll just say that this is some _top tier_ animation work, regardless of what frame rate it runs at
    Keep doing what your doing bro 💪💪

  • @fffhund
    @fffhund Před 7 měsíci +45

    From film to videogame cutscene💥

  • @kanwearso
    @kanwearso Před 7 měsíci +1

    that looks very good, 60fps i liked it. the hair movement so accurate :D

    • @Istealtoast
      @Istealtoast Před 6 měsíci

      accurate? It looks like rubber wdym

  • @kochitegaming4013
    @kochitegaming4013 Před 7 měsíci +1

    Both are phenomenal. 60fps is clean as hell, and the 24fps gives me a nostalgic feel, it makes me feel like I’m playing one of those early 2000’s 2D games, like some of those Shantae the half genie games.

  • @user-lt4rq2xi2g
    @user-lt4rq2xi2g Před 7 měsíci +28

    How smooth...

  • @Seltyk
    @Seltyk Před 7 měsíci +6

    Looks fantastic and fits the shading very very well

  • @mochiemy
    @mochiemy Před 5 měsíci +4

    Awwww your animation looks so adorable😊😊 Awesome Job!!

  • @stevenlaczko8688
    @stevenlaczko8688 Před 7 měsíci +1

    Usually I dont, but i actually really like the smoothness of the 60fps animation here. I think it's just cus it's not 2D and it's not just garbage interpolation. It looks great!

  • @TheBigAEC
    @TheBigAEC Před 7 měsíci +10

    Finally, i can play my Mochi animations competitively.

  • @Wmann
    @Wmann Před 7 měsíci +108

    24fps gives a more animated feel while 60fps gives a more processed feel. Interesting test indeed :0

    • @BIaze_BIox
      @BIaze_BIox Před 5 měsíci

      Im surprised you see the difference 💀

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      @@BIaze_BIox Ikr, I thought people were unable to see more than 12FPS. Absolutely preposterous.

    • @BIaze_BIox
      @BIaze_BIox Před 5 měsíci

      ​@@LecherousLizard I just realized this right now. You have the put the speed on 0.25x to notice a slight difference.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      @@BIaze_BIox Wait, what?

    • @BIaze_BIox
      @BIaze_BIox Před 5 měsíci

      @@LecherousLizard try it out

  • @deldarel
    @deldarel Před 7 měsíci +1

    Both feel right! In this style these different framerates feel like a cutesy collectaton game at 60fps (a la hat in time) and a French animation at 24.

  • @TechnicalSpecter
    @TechnicalSpecter Před 7 měsíci +1

    The same. Nostalgic though. Your animation is nostalgic. That's an achievement.

  • @SunshineRey
    @SunshineRey Před 7 měsíci +5

    As someone trying to grow back out their hair, I’m jealous of Reimu being able to just move however she wants and not go all over the place. Like the slightest twitch of my head would send my hair flying to the other side of my face yet she makes these wild twists and turns and her hair stays completely normal? It’s just not fair. (Also the 60 fps looks kinda normal for this style, but I feel like these a kind of bounce in the original that is lost with the smoothness. I don’t know how to explain it better.)

  • @oracuda
    @oracuda Před 7 měsíci +23

    i really like the 60fps style, wish more animators filled that niche

  • @Phendet
    @Phendet Před 3 měsíci +3

    absolutely no difference and I have it set to the right quality

  • @Brutusinfinity2000
    @Brutusinfinity2000 Před 5 měsíci +1

    This is my Opinion, The Animation looks Great, the Expressions are Great, Everything Looks Brilliant and I give it a Rating 10/10 and 5 Stars

  • @spode9047
    @spode9047 Před 7 měsíci +18

    a lot of people seem to prefer 24, but honestly i just like 60 fps more. lower frames fit the 2D animation style better in my opinion :)

    • @akeem2983
      @akeem2983 Před 7 měsíci +3

      Unrelated reply - Galaxy from Spore warms my heart

    • @spode9047
      @spode9047 Před 7 měsíci +2

      @@akeem2983 related response - glad to hear! finding a high quality picture of it and removing the objects on the side was quite the hassle but well worth it

    • @theSato
      @theSato Před 7 měsíci +4

      Higher framerate is a straight up upgrade, when the animation is actually designed for it (and not just "animation designed for low framerate, that's being interpolated by AI".)

    • @Espartanica
      @Espartanica Před 7 měsíci +3

      ​@@theSatoAnd this us what the "You ruined it by making it 60 FPS" snobs don't realize
      Making it 60 FPS isn't the issue, it's when it's poorly done and leaves a muddy or distorted image in between frames as a result. It's not a universal upgrade but it's not a universal downgrade and with some animations it does look way better in the end

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      @@theSato Even then mediocre interpolation enhances the experience. It's basically impossible to properly follow an average action scene in anime with the "default" framerate, but interpolation solves that completely.
      There are some problems related to movement and transitions over a bit more elaborate backgrounds, but otherwise it's an upgrade.

  • @LathaNWorldz
    @LathaNWorldz Před 7 měsíci +5

    Hi I'm new! Your character and your animation is beautiful!

  • @DizzytheAnimator
    @DizzytheAnimator Před 6 měsíci +4

    Honestly I don't see a difference. ALSO I FRICKING LOVE IT IT'S SO COOL AHSFGD

    • @Mochi_ch
      @Mochi_ch  Před 6 měsíci

      what are you doing here Dizzy

  • @brandonwest4168
    @brandonwest4168 Před 7 měsíci +1

    Translated really well from 24 to 60 fps!

  • @FuzHammer
    @FuzHammer Před 3 měsíci +3

    My eyes some bums cause I genuinely can't tell the difference 💀💀

  • @DeviousKid45
    @DeviousKid45 Před 7 měsíci +8

    Too smooth. Like playing a video game. I like the 24 fps better.

  • @EngineerMonkey-zp3yj
    @EngineerMonkey-zp3yj Před 7 měsíci +1

    Aaaawwww the bow! It perks up when she does!

  • @Endeor
    @Endeor Před 7 měsíci +1

    They're both so good to the point that I don't know which to prefer

  • @umatizon
    @umatizon Před 7 měsíci +3

    i was looking at the right way reimu thinking it was the 60 fps one, but both are very good, i love your animations

  • @thejungwookim
    @thejungwookim Před 7 měsíci +2

    That 60fps hits different 🤩

  • @ultralaggerREV1
    @ultralaggerREV1 Před 7 měsíci +1

    Anythijg greater, including 60FPS is just amazing.

  • @vampira-kq5ce
    @vampira-kq5ce Před 7 měsíci +1

    Honestly when I read the title I thought it was talking about first person shooter for fps wasn’t expecting this still was great too watch though

  • @PiinkiePiee
    @PiinkiePiee Před 7 měsíci +3

    I personally prefer the 60 fps, but 24 isn't bad either still goes a long way and either is a joy to watch keep up the great work!

  • @supercoolmaniajon265
    @supercoolmaniajon265 Před 7 měsíci +6

    The difference is so subtle, and yet it _does_ have an effect on how I see it. It's like the more frames are added, the more uncanny it feels.

    • @nayhem
      @nayhem Před 7 měsíci

      Not really feeling the uncanny here, but I have seen older live-action movies up-rated and the result is unnerving, almost like it was shot on a TV set.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      It's "uncanny", because you've conditioned yourself into thinking a slideshow that is 24FPS is "normal".

    • @supercoolmaniajon265
      @supercoolmaniajon265 Před 5 měsíci

      @@LecherousLizard Not really. I watch live action stuff too and it's totally fine. The CGI there is not quite there yet though.....
      Come to think of it, I've seen animes come close to 60fps sometimes. And I've seen movies with noticably higher framerates than others.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci +1

      @@supercoolmaniajon265 Most animes are actually made in 12 or even 8FPS (some go even lower, but going below 12 is already literally a slideshow). What you may have seen are anime produced in actual 24FPS.
      I can't think of a single anime that's been made in more than 24FPS.
      Well, technically, Bubblegum Crisis: Tokyo 2040 had an opening scene made in 30FPS, but that's more of an exception.
      Oh, and that reminds me.
      While anime and movies are made with 24FPS as a basis, the broadcast standards in America, Japan and some other countries are using a 29.97FPS standard (as a result of TVs being made in 60Hz configurations), which means the frame rate of the media displayed has to be "stretched out" to match it, otherwise it'd appear slowed down.
      It's called 3:2 pulldown and means that half of the frames are interlaces with each other.
      Basically in a 24FPS video, two frames are displayed for 2 frames each and two frames are displayed for 3 frames each, but for half of a frame at the time with the other half of the frame being taken by the next frame of the video.
      It's quite a technical fuckery, but wikipedia page got a nice image to explain it visually.

  • @saiforos7928
    @saiforos7928 Před 7 měsíci +1

    Yours are so smooth and full of expression.

  • @cursedbumblebee5741
    @cursedbumblebee5741 Před 7 měsíci

    I love how emotional and animated (no pun intended) the facial expressions are!!!!!

  • @thermophile1695
    @thermophile1695 Před 7 měsíci +7

    Seeing an animation go from 24 fps to 60 fps is the same feeling when a noisy fan in the background turns off. I wasn't noticing it consciously, but I was putting in subconscious effort to block it out, and having that go away is amazing

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      It's like going from dial-up to fiber mid-game.

  • @ochiamu
    @ochiamu Před 7 měsíci +3

    Nice job. Looks even more fluid and shows off more of your attention to getting the rigging right.

  • @nicreven
    @nicreven Před 4 měsíci

    I seriously can't get over the eyes taking a second to settle on where they wanna look
    it's so subtle but so great

  • @Shark-pj8in
    @Shark-pj8in Před 6 měsíci +1

    That looks really good haha.

  • @ImmacHn
    @ImmacHn Před 7 měsíci +4

    Just as a reminder to all, that animation at 24fps or even 12fps is good especially if the animation is made with the frame rate in mind, higher frame rates are superior for games, because of two reasons 1. Games typically create the animations on the fly, so smoother animations can be created without loosing impact, 2. Games need to react to your input and you need to react to thw game, so more frames means better communication of what is happening in the game and what you are trying to do.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      Clearly you've not watched an animation with action scenes where the "made with the framerate in mind" bullshit makes you unable to figure out what's even going on unless you rewatch the scene three times.
      The only valid point is that higher framerate in animation requires higher production costs. That's true in games too, fyi.

  • @pato5065
    @pato5065 Před 7 měsíci +6

    Smash

  • @GraphicJon
    @GraphicJon Před 2 měsíci +1

    24 is already what most people can perceive and I'm on my phone so this just looks the same. Can't tell unless I had a monitor.

  • @Bad3.Personal
    @Bad3.Personal Před 7 měsíci +1

    I can't unsee the Penelope from "Ralph" just by looking at her adorable mimics😮

  • @janematthews9087
    @janematthews9087 Před 7 měsíci +3

    Honestly if the 24fps needs more snap movement from key pose to key pose, and some smear frames for inbetween frames, I'd prefer it.
    As it stands, the 60fps is preferable.

  • @dinasour1146
    @dinasour1146 Před 7 měsíci +6

    i think there should be 34 rules in animations

  • @maplechei
    @maplechei Před 7 měsíci +1

    It looks 2D and 3D at the same time, it’s so trippy but I love it

  • @Skye_the_animator
    @Skye_the_animator Před měsícem

    Tbh there both so smooth that I can't even tell the difference

  • @a_randomuser4
    @a_randomuser4 Před 7 měsíci +7

    I can’t see the difference.

  • @GhostStealth590
    @GhostStealth590 Před 5 měsíci +3

    Fun fact, our brains are quite literally conditioned to 24fps. It's the most visually appealing that captures that "cinematic" feeling. That's films/tv projects that are in 60fps lose their charm, quality, and overall feel when in 60fps. It's why I hate displays that interpolate a 24fps film to 30-60fps, because it's not meant to be that way and it takes away from what our brains think looks good.

  • @AlgebralienSix
    @AlgebralienSix Před 5 měsíci +1

    YOURE ONE OF THE BEST ANIMATORS I KNOW ‼️‼️💯💯🔥🔥🗣️🗣️🗣️🗣️🗣️🗣️

  • @hitori_coverslol.
    @hitori_coverslol. Před 7 měsíci +1

    60fps feels 3d for some reason... It's very amazing

  • @KitSowka
    @KitSowka Před 7 měsíci +3

    24 FPS looks more pleasing to me as an animation fan. But maybe some elements (like maybe some fx or background) could be animated at higher FPS, combining both worlds?

    • @MinecraftLD10
      @MinecraftLD10 Před 6 měsíci

      The problem is keyframe tracking, you'd almost be animating on 2s with 60 fps for some elements, and 24 fps for other elements. Effectively at that point just build everything in 60 fps and adjust down to 30 / 24 fps.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      @@MinecraftLD10 Since most animations are made with 24 frames as a base, you don't want to be using 60 fps anyway, because it makes an odd frame having to be displayed for longer than the rest of frames. 48/72fps would be optimal.

  • @Kurazzi-
    @Kurazzi- Před 3 měsíci +3

    I can’t be the only one who doesn’t see a fucking difference

  • @TheCrazzyToobinator
    @TheCrazzyToobinator Před 7 měsíci

    It looks so smooth! I feel like the higher frame rate looks more natural with this style of 3D animation, beyond 60 frames I doubt there would be any noticeable difference to the average person.

  • @bioticsla
    @bioticsla Před 7 měsíci +2

    Love how you're using the hair things as ears for expressions

  • @TheSaltMustFlow
    @TheSaltMustFlow Před 7 měsíci +4

    Remember artist, though 60fps looks cleaner, it all comes down to intent. Hi frame rates, or low frame rates. It all depends on what you're doing and what style you're going for.

    • @LecherousLizard
      @LecherousLizard Před 5 měsíci

      A coping mechanism to excuse production costs, nothing more.

  • @YOMARTINPRODUCTIONS
    @YOMARTINPRODUCTIONS Před 7 měsíci +4

    24 fps all the way! Plus, there's less frame-to-frame fixing while cleaning 😉

  • @hillairicats5262
    @hillairicats5262 Před 2 měsíci

    I thought this was interpolation shit for a second, and was pleasantly surprised. Great work!

  • @simonnikonov2577
    @simonnikonov2577 Před 5 měsíci +2

    Me, watching video in 30 fps, and trying to see the difference, because I didn't change quality:

  • @kay._.1549
    @kay._.1549 Před 2 měsíci

    can't even tell whether it's 2D or 3D and that's the type of style i love most

  • @BlackHoleQueen
    @BlackHoleQueen Před 5 měsíci +1

    I wonder how you make your animations, they are incredible!

  • @YvanniStar
    @YvanniStar Před 7 měsíci +1

    Your animation looks so good! I love the expressions :)

  • @brandt003
    @brandt003 Před 3 měsíci

    Every movement ends with an eye twitch and I can't stop thinking about it

  • @kimikusobuta1278
    @kimikusobuta1278 Před 4 měsíci +2

    this video led me know my eyes can just handle 24fps or lower ,I can't see the difference between 24fps and 60fps in 1080p(shit eyes)

  • @Gaelic-Spirit
    @Gaelic-Spirit Před 4 měsíci

    It's looks nice because it's a blender animation and it's easy to up the framerate without losing detail, this kind of boost would usually destroy a 2d animation or a 3d animation if the fps boost was done outside of the program

  • @Talia8pie
    @Talia8pie Před 7 měsíci +1

    I feel I know why, but the 60 fps feels like a cutscene in a game, while 24 fps feels like animation done for fun
    In a /pos way! I love your facial expressions. Very well done

  • @Blowhard
    @Blowhard Před 7 měsíci

    the amount of talent you have is ridiculous

  • @miennai8194
    @miennai8194 Před 5 měsíci

    This is one of the few times in animation where I personally like the 60 fps a little more. It seems to work well with the large shapes and vibrant movements.

  • @faroffshores2216
    @faroffshores2216 Před 5 měsíci

    Animation looks fantastic! I've been trying to find the song you used for like a week straight, and finally discovered the entirety of Cafe de Touhou, so now I can listen to all of it!

  • @thesiIIiestgoose
    @thesiIIiestgoose Před 4 měsíci

    looks, sounds, and feels like a tech demo (it's good)

  • @sebastianrodriguez8992
    @sebastianrodriguez8992 Před 7 měsíci

    Randomly found you
    Idk what it is about your art but it feels familiar and i really like the style

  • @mythicaltwinkie8216
    @mythicaltwinkie8216 Před měsícem +1

    This gives off SFW animation by NSFW animator vibes.

  • @ThorDude
    @ThorDude Před 5 měsíci

    The specific way this character is animated works very well for upscaling. Although snappier movements likely won't look as good.

  • @BierBart12
    @BierBart12 Před 7 měsíci

    This might be the best presentation of the difference between these framerates I've ever seen

  • @makomancer
    @makomancer Před 7 měsíci +1

    i really like 60 fps, it's so smooth and reminds me of creu cat, cant go wrong with low fps animation tho!

  • @cashcreations8797
    @cashcreations8797 Před 5 měsíci +1

    60 fps kind of reminds me of ace attorney in marvel vs capcom, it's mostly the black outline on smooth animation

  • @CutelyFlower156
    @CutelyFlower156 Před 6 měsíci

    bro I js saw this.. UR CHARACTER IS GORGEOS OMGGG

  • @lula259.
    @lula259. Před 6 měsíci

    AAA I LOVE THE WAY YOU ANIMATE

  • @i_love_junko_furuta
    @i_love_junko_furuta Před 5 měsíci +2

    Everyone: wow 60 looks more modern and 24 feels more cartoony
    Me: trying to see whats deferent*

    • @wordydird
      @wordydird Před 5 měsíci +2

      Same bro. And it's already 1080p. I see no difference

  • @mr_resource5099
    @mr_resource5099 Před 7 měsíci

    I think thay the 24fps has that special quality of not only feeliny emotive, but your style helps the brain fill in the gaps and it looks quite smooth normally

  • @JustLienx
    @JustLienx Před 4 měsíci +1

    The 60 fps has slightly more move than 24 fps, making the animation look smoother.

  • @Obnax
    @Obnax Před 5 měsíci

    i love how the ribbons moves with the emotions

  • @Yohoc-gh9ys
    @Yohoc-gh9ys Před 6 měsíci

    Unrelated but I like the way her bow expresses her emotions along with her face