What do you mean? He only tested supers on the other two. This damage test is pointless and stupid. "Let's damage test supers but on one class we get to use a build and spam grenades and melee abilities. Oh that one won? Who would have thought...."
@voodoolab814 I understand how you feel, but if you can suggest a method for cross to use other classes the same way. It's just easier on warlock, and I usually main a titan. I have been using warlock more now.
@voodoolab814 spamming nades and melees is literally what the song of flame super is about... what do you want him to do??? and he was using builds to enhance pretty much every super not just warlocks. How is it unfair to use something like necrotics+claws of ahamkara+ hellion with song of flame and compare it to synthos+sol invictus+roaring flames hammer of sol? Using Apotheosis isn't the most fair but that was really just for testing, song of flame was already doing more damage without it
saomeone needs to record all the times for each super in the video and calculate the DPS for us, would be cool the see both total damage, and DPS, also list which are roaming, and which are ground only. editor! release a V2! or edit the description...
@@jimmcmeen761 both in damage and consistency. If you read lore involving thundercrash, you’d think it would be the best in the game. But no, warlocks throwing random bullshit is stronger, way stronger.
Two things: - On prisma Hammer of Sol he got too close & you lost the 7 embers explosion (you get more embers when the hammer is in the air for longer) - You can use a pheonix cradel aupport titan to extend the duration of a NON SUNSPOT hammer super, and still keep the 7 embers.
@@wolfgang5359he did say he wanted pure super damage, not any weaken before hand or buffs, but since the weaken that the axes cause are apart of the super. It aight
Still amazed me that people in the stream were saying that because an ability doesn't weaken that it wasn't a debuff. While weaken is a debuff, not all debuffs weaken. Weaken now is strictly a light debuff with void. Sever, unravel, slow are examples of a darkness debuff.
I will say in hindsight Hunter has their strand melee that a teammate could apply sever without worrying about the extra damage from unraveling and still apply a darkness debuff so could have more accurate damage numbers
Really not that crazy, d2 players mostly just refer to buffs and debuffs as they relate to damage multipliers with only one buff and one debuff actually affecting damage numbers. Gotta keep it simple for this community ya know
Do people not actually know what a de-buff is? De-buffs include way more things than just making an enemy more susceptible to damage. I thought the term "De-buff" was self-explanatory.
The fact they buffed spectral blades damage by 35 percent at the beginning of the final shape, and it STILL barely does over 500k with expanding abyss and star eaters at the same time is crazy. It needs another 40 percent damage buff minimum.
@@donnovanlongbine6303 that doesn’t matter dude when every other roaming super in the game gets 750k to over a million tf? The fact this gets hundreds of thousands less than every other super in the game including other roaming supers is horrible. If you don’t think this super needs a damage buff then you’re on crack
For behemoth if you wiggle the controller left and right during the heavy slam itll cause the crystals to fill in that gap consistantly causing every crytal to shatter. Makes it unbelievably consistent.
One, nothing is sexier than a Titan throwing axes. Two, Hunter's kinda shafted on the Super damage it seems. Actually kinda shocked by that. Not surprised that Warlocks are dominating in every category lmao
@@PyroCyceexactly. We had still hunt and celestial, but then people said that that was too strong so Bungie nerfed celestials interaction with still hunt. And once again that screwed hunters because cloud strike at base, has more DPS than celestial nighthawk still hunt. So you could just run Nova bomb Warlock with cloud strike or Twilight arsenal with Cloud strike and eat hunters for breakfast
@@ThePackman627 it's an ease of use thing at this point. Because Hunter loop was always easy for great DPS. However the other two classes either can't or don't wanna be bothered with doing all of that
Bungie needs to buff thundercrash. It’s whole deal is high single target dmg and it only tied twilight arsenal with star eaters equipped. And remember twilight can do even more since it has those axes that are left behind.
Tcrash: average dmg even with falling star, requires you to get in enemy stomp range, can be wasted if you can’t reach your target TArsenal: does it’s damage from range, comparable dmg to Tcrash, applies weaken to enemy, axes allow for more damage/add clearing capabilities Seriously Bungie buff Tcrash so it actually feels like I’m doing “meteoric damage” to a enemy
These are some things I learned from Final Fantasy 14 raids and they apply to Destiny. Always consider your “damage window” and how much time you have for damage. “One and done” supers are front loaded and allow high burst damage in rotation with weapons. Good for short DPS windows. Roaming Supers are only worth it if the damage outpaces “one and done” supers PLUS the weapon damage rotation.
@@lordgrub12345 It does, but it's still an opportunity cost vs gain scenario due to the fact you can't physically do everything at once. Taking the time to get a weapon rotation going will eat into your song of flame usage. It's pretty clear though, warlocks have access to the simplest and easiest big dps solutions right now.
@@BROOKIE44529 I think Cross could have fired a Dragon's Breath shot during those Song of Flame melees with Claws. Thats the most you can probably do, maybe a 1-2 Punch shotty if you dont wanna use DB?
God damn, if the video is an hour long I cant imagine how long testing took. Always appreciated! Gonna watch the full thing later but just skimmed a bit because everyone always laughs at Glacial Quake, and now look!
Glacial Quake is actually pretty solid for the Riven cheese, too. I'm guessing that the crystals (almost) all form under her and thus instantly shatter and deal a decent amount of damage.
@@iamboringvideos6832yeah star eaters doesn’t apply on the ignition caused by song of flame anymore so it did used to do more damage. So it was technically a nerf but took it from S++ to S+
@@iamboringvideos6832 Well yes but the Thing with ignitions is that they scale with the source that procced the ignition. So If that is buffed, the ignitions also got buffed.
My duo m8 thought he was having a really good dps phase and when we finished and he saw the scoreboard he was mindblown I had doubled his 'great damage' lmao he had like 4m and I hit 8.7m
As someone that has always struggled with soloing dungeons and was able to do my first solo run of warlords ruin by using song of flame and dragons breath, I promise u, it really cooks
Honestly, nova bombs better. I’ve solo flawlessed every dungeon with nova bomb and edge transit/dragons breath Being able to keep the transcendence grenades for weaken makes a massive difference. Shaves off a full dmg phase on most bosses compared to song of flame SoF has the nice survivability though, which can be clutch in some cases
Also, don't know if you even noticed it in the video, but the star-eater buff immidiately disappeared on Hammer of Sol cast, while it didn't on Twilight Arsenal. Could be that it either didn't work (bug) or some other interaction (damage to something) immidiately ate the charges.
For inmost light you need to hit something with the melee to work and its display the buff with song of flame but idk if its does anything during the super
Spirit of Inmost does _not_ include the damage boosts to your grenade & melee, nor any form of effect boost for class abilities. You could claim they left that part out because it's more core to the Exotic's identity or whatever, but it wouldn't surprise me if part of it was to not have to come up with what *minor* benefit it could even give to Dodges, Rifts, Phoenix Dive, and Thruster.
You most definitely do not need to hit something with it.. grenade charges melee and class… class charges melee and grenade. Melee however, does not charge either.
W… why unraveling rounds?? You could just as easily apply Sever instead, not have to worry about calculating the unravel damage, it weakens the enemy’s damage output, and can be applied by hunter melees and the slice perk
Necrotic/Stareater Song of flame Warlock is what I’ve ran and haven’t taken it off. I was sad at the Stareater nerf to ignitions but it still absolutely cooks everything. Such a joy no matter if it’s hordes of ads or a boss it was the combo I was curious for the most and sought out the most. So happy to have gotten that drop so early on in farming. Good luck to those who are still after it or are now looking it. 🤙🏻
i think what would help this test is to measure the time it takes for the entire super to be over to get a dps value we kinda know longer super means worse DPS, but for a ranking like this, using dps would be useful i think. just the number / super activation time, literally from the time you press the button to activate until it shows empty like, song of flame is ~12 seconds, so at 2m damage thats just around 170k dps thats lower than most weapon damage, just using leviathans breath has higher dps than that now that doesnt mean song of flame is bad, cause utility is a factor, but i feel like these numbers inflate how good it is for DPS
Seeing an OG Rocket League pro in an Aztec video was not on my Bingo card for the day 16:41 Lachinio was one of the original goats. I didn't even know he played Destiny..
I know players who were the OG’s from battle cars and the beginning of rocket league, they were called team Epic, one of my best friends KrabKebab was part of the team, he stopped playing years ago sadly but his team still plays to this day, I’m not sure if but they’ve probably played against lachino
44:41 Do that with swarmers and you can keep up the darkness debuff for courage since the threadlings will give unravel. I use this for my strand-prismatic build.
when they gave everyone star eaters i knew we were cooked + the fact our only good dps super on prismatic is golden gun and that needs celestial nighthawk (not a double exotic perk cloak)
both titans and hunters need a buff good god i usually enjoy making fun of hunters for how meta they used to be but after this i feel the pain. the fact both tcrash and celestial are barely pushing any damage is astonishing. besides silkstrike and storm's edge i feel like every other one needs a buff across the board, same goes for titans with the exception of twilight, hammer and behemoth
I think it was a mistake to give star eater's out universally. I always felt it was the sole reason most of the hunter supers ever ended up competitive or top of the charts. This testing just goes to show that once you balance the field with everyone having star eaters, a lot of the hunter supers just don't even remotely keep up. ONE of the top ten unique supers you tested were even from a hunter (I don't think it's fair to say 1 in the top like 20 variances, so I'm only counting each super once). And I'm kinda calling out the community, but the community likes to shit on Hunters for no reason, so I don't expect there to be any support for their buffs, even if many pool together wanting Titans buffed.
Idk what hunters need fixed with them or any of their problems( due to me being a Titan main) but I do know that the main problem with titans is options, we only got 2 real ranged supers( shield throw from sentinel doesn’t count) and when was the last time there was more than one Titan build that was “meta”. I’m not saying that every single build you make should be viable in every scenario, but I’d like to have more than a single build in higher end content that makes it so if I run the builds I love, I’m “selling”
It's so sad how bad Thundercrash is at the moment compared to Twilight Arsenal...I wouldn't be surprised some Titans will use Twilight Arsenal over Thundercrash vs Atraks now
I have huge respect for the fact you amended the title to 'total damage' from 'dps'. Very respectable decision from you or your editor, whoever it was.
@@benatlas6587 nah all hunter supers need a nerf in pve. They should range anywhere from 150k - 350k with star eaters while nighthawk golden gun should be 250k, still hunt 200k
Why don't you transcend before using your ultimate ? It also increase your damages. I mean prismatic is here to be used at 100%. The other supers have their own fragments.
Hunters are fine. Goldie still is the best dps super due to how fast you can proc it and move onto weapon damage. A hunter who knows what he's doing should almost never be out dpsed by a warlock or a titan
@@petervalvo1186 I'd like to agree, but how can you say that when Nova Bomb takes maybe 1 more second and does 200k more damage? They need to buff Celestial and Hunters in general. They were finally good for about 2-3 months, and that was taken away so fast.
They’ve nerfed arc Titan so much, instead of them constantly needing things, bring the weaker abilities up to their levels.. it’s so dumb that they just destroy so many fun builds because it had a few weeks as the meta
I feel like we need two different testings, one and done and then the drawn out cabloomies. That way we have them divided since honestly they really are two different types for dps. Hell you can even add in the weapons with the one a dones.
the thing with melee-only song of flame, is that you can put a rocket or grenade launcher shot in between, without losing any super damage. Other roaming supers do not have this option, since not spamming loses damage. With an explosive light grenade launcher, you'll get several hundreds of thousands more damage. Also, so whoever says class ability does not use super power in song of flame, they are cappin'. it does, clearly.
Cross, I’ve been using behemoth or damage on most bosses. The trick to maximize Glacial Quake’s damage is to focus the spread of the crystals - this is achieved with the Titan Glaive bubble or uncommonly Ward of Dawn(requires second Titan). If the boss stays anywhere near the Glaive dome, it gets COOKED. If you used it with your setup when you got the 1.9mil, you could likely hit well into the 2mil, maybe even up to 2.5mil. To summarize quickly, the Titan Glaive Dome mostly fixes the “bosses moving away from the crystals/bosses being too small” issue, so long as you can keep them on you near the dome. (Also doesn’t shieldcrush buff melee damage with Void Overshield? Might help Quake out even more)
After seeing this video, bungo is gonna nerf every single warlock super. “We fixed an issue where warlock supers were actually doing great damage in pve, sorry to let you warlock mains have some good shit, that was unintentional.”
Same people defending the ultra hunter nerf to still hunt will see no problem with the strongest hunter super being 1 million+ damage below other options
It would be amazing if this info was in some sort of spreadsheet. Testing usually includes seasonal artifacts so it would be nice to be able to filter the data without it for referencing in future seasons.
So what I'm getting from this is that titan's twilight is actually the best DMG supernin the game as is applies a debuff and you can keep reapplying the debuff with the axes it spawn and if you want to get crazy with the and DMG rotation, use the axe for 9 lights + The throw = 320k (roughly) add that onto the DMG you get from throwing the initial axes and you get a overall DMG value of 2Mil with applying a drbuf for your team
Don't count picking uo the axes when determining how good the super is. 1. You won't get to do that combo with all three axes before they disappear. 2. If you are in a raid and people are using rockets/GLs and you run between them and the boss to grab an axe you'll cause deaths or preexplode their shots and...you'll get kicked from the team. 3. Not all bosses are grounded or even safe enough to get into melee range with.
Realistically, no. Warlocks reliably apply facet of courage, weaken, and unravel throughout the entire damage phase with transcendence, and it takes up almost no time at all to do so. Add in passive shatter damage with bleak watcher and passive scorch and ignitions with hellion. Also, do not go for spirit apotheosis. Use necrotic for boss dps. Song of flame you use acrius. Nova you use Edge Transit bns envious reserves dump. Both can solo 1 phase this boss using this set up.
@@poggersplayer69 I think you missed the point because even after what you just said twilight is still the best damage super sitting at 2 mil with no extra abilities used like warlocks would need to in your situation, and you could easily one phase solo this boss with behemoth (inconsistent) and a falling guillotine with surrounded and frenzy. With the top notch rng and wiggle on behemoth you can get him to 25% of his HP and then smack him with your sword
@theshortstack02 nova is also 1 and done where twilight arsenal has 3 separate casts and does less total damage with the same buffs and debuffs active. The only thing Nova has going against it is potentially blocking teammates shots in some encounters depending on where you path it. You could always relocate so it doesn't block shots, but that could be inconvenient in some instances, and you might lose out on damage because of it.
Love to hear it, that the damage is always situational. For example, I'd run a hunter for more precision damage bosses (I'm always on hunter to carry folks through Warlord's) and a warlock in less precise situations or if a team needs either song or well. Titan, I generally just run for fun, the super buffs are very noticeable and definitely something I'll be using more frequently. After the Precious Scars bug got patched, I am now more willing to play my boom boom build with Tommy's Matchbook, paired with Hammer of Sol. Btw, I did in fact carry someone in a duo run for their first proper GM the other day. It was fun, so I plan to play titan again with them in GMs over warlock sometimes
I think something that could help the consistency of damaging with Behemoth titan would be if should ANY of the crystals created by the super be shattered, it would also insta-shatter the rest of the crystals instantaneously and to also massively increase the range of the shatter of the crystals SPECIFICALLY from the super
Even with Prismatic, I am still a Blade Barrage main. I really, really hope Bungie incorporates the other supers into it, combine aspects/fragments, and then they can just depreciate the old screens and irrelevant fragments.
if you have phoenix cradle on you can use a sun spot to increase the duration of other supers, so if youre a titan who picks up throwing hammers after this, throw one at ur feet for your teammates
For Greg, if you can aim the behemoth titan slam at his right leg, maybe there will be more stasis crystal explosions instead of just the middle lane of crystals exploding with maybe a few from the side lanes.
As a Behemoth Titan lover, the BEST case scenario for the super I’ve seen, is either hitting the boss with dragons breath first, or have a Solar warlock with their new super on your team, this helps in making sure ALL your Crystal are broken for damage. Easily hitting over 2mil damage… I cleared the entire legendary campaign on behemoth for this very reason
A Titan should be able to summon an attack dog when it activates its class ability. On the other hand, a Hunter should be able to summon a giant bird when it uses its dodge, a bird which then picks the Hunter up for a brief flight, then drops the Hunter off a fiery abyss to die.
CROSS ! Regard this. Hoil with song Flame seems to work. I slowed it at 0.5x and timed the regen. after the dive your melee returned ~30% faster but no desc displayed. Do the test and play it back
I like how hunter gg being able to deal 1mil is a problem even though it was the only super that could but now titans have 3 different ways to get higher than 1mil almost instantly and its fine
You should try Apotheosis+Claw. I mimicked your setup for Apotheosis+StarEater with hellion & weaver's call. But when you have claw+apotheosis, your melee is always charged, so it allows you to use the vortex grenades for weaken and then spam melee instead of swapping over to arc grenades and alternating. I was able to narrowly get 10 melees+3 dives in super, then a vortex grenade and 5-6 melees in apotheosis. I'm not confident it beats Star-Eater, but I think its extremely close, with the benefit that claw allows you to swap in just before boss phase vs. star-eater where you have to swap early to collect orbs.
I gotta ask...wht is the roll of a hunter in pve?...you can't heal you can't protect and you have the worst damage output of all the classes overall...as a hunter main I'm so sick of my class getting nurfed because of pvp and having to be a GOD at the game to put up respectable numbers stay alive and look good lol ...seriously tho hunters need a buff and they can start by tying mobility to handling and reload speed
@@Costelloworld invis is broken it’s the best survivability tool in the entire game. Hunters do not need any buffs, they’re fine as is, but still need some nerfs here and there
@fridaysatjons1097 it's only for them tho...someone said(in a facebook chat ) they are jack of all trades and Master of none, that is there roll in pve...they also said the are the add clear class lol so idk if that is accurate...
Anything tested with Synthos should be ignored because with most bosses you can't get that buff consistently anyway. And the only super actually worth using generally is Twilight Arsenal. No one is gonna run Hammers for damage lol. Especially since you have to run Solar to get the most out of them. Using Twlight Arsenal is much more practical in a real scenario. Like its great that Behemoth does almost 2 million damage but its rarely a practical option for damage. Golden Gun does less but is practical just about everywhere, which makes it a better super imo.
Hunters are fine. We still have the best dps out of the supers since we can shoot goldie and get back to weapon damage a lot faster than other classes, and doesn't take anywhere near as long to charge up since we don't need 6 orbs after super is full. Besides, Song of flame can't be used against every boss and works best when only 1 is being used, and nova still has the issue of blocking shots from teamates so it's still not that ideal against quite a few raid bosses
@@petervalvo1186not really while nova can block teammates bullets it objectively is the better one and done super taking maybe a second longer to use then go into dps rotation, in that case warlocks will do more damage than a hunter
Just FYI to get inmost to proc with melee you HAVE to hit a target. This was because you could use the shield lunge as titan and get it for free till that change
Not even a minute in: "all that i ask is there's no weaken effect whatsoever". My brother in christ, Twilight Arsenal weakens on the explosion from the throw, so the latter 2 axes' damage isn't increased if the target is already weakened from before, only the first one's.
@@jackburkel4119 tether isn't affected by general weaken effects because it's own weaken effect is stronger (30%, unlike general void weaken which is 15%).
@@jackburkel4119 that the wraken effect doesn't scale equally between the void supers. You can't outright remove it, so asking for no weaken is basically a half factir to push up supers that apply the default level of weaken themselves (twilight arsenal and spectral blades). Also, he does end up implementing weaken weaken from niva bomb onwards, so why not allow it from the beginning.
I swear warlocks think their class has been terrible for the longest time without realising it’s been by far the best class in the game for nearly the full length of d2
Wow, I love it when my super niche super that is rarely used is better on a subclass that ALSO has access to more supers that are exponentially more consistent than my niche one.
Although suspend doesn’t work on bosses, it still does leave a strand debuff that does little a tiny single strand explosion after a few seconds upon suspend
for song of flame testing u need to do the melee first then the grenade there is a delay between grenade and melee the delay is shorter between melee and grenade so first use melee than grenade
Not really celestial and still hunt is not worth using Cus of the 33% dmg nerf you are losing dmg by ruining it and while prismatic nade is good there’s still a hole left in hunter dmg rotation that it doesn’t fill unless you run maybe whisper and that’s also a situational super due to whispered breathing. Warlocks with nova bomb and exotic class item currently have a better damage rotation now
Nova bomb, because I hit a rock and it killed me. Therefore the nova bomb can one phase
And if the guardian could solo the witness…
And a nova bomb can solo a guardian…
I felt this....
Killing myself with nova bomb In a no respawn area just crushes my spirit.
Turns out hurling a fucking planet at a boss and accidentally scraping the tiniest little pebble right in front of u is not a good idea
@@Zelda-gamerdude One fucking guardian ..., Nova bombs been cooking many guardians. So it is in fact to be feared.
The best supers are the ones that always wnd up with you dead instead of the enemy
Song of flame would like a word
Somehow I pull this off with song of flames often
Yeah, risk/reward
@@sQvQge LMAO
@@sQvQgebrother it’s straight up the best roaming supers 0 disadvantage you are going actually super saiyan i think you just kinda suck
Never realized how many supers we had until this thumbnail
We'd only have 3 if Luke Smith got his way with sunsetting supers
Never realized that titan has the least amount of supers out of all the classes and hunter has the most
@@thenewseorarek9625 and Titans are majority punching
Yeah and half of them are useless
We need more tho, we should get more Stasis supers
Titan throw axes, titan happy. 🗿
red hamma, purple axe, blue gauntlet, green blades, and a good ol lightning fist
@@mazinhussein4297Orange hammer, not red
Crazy how its stronger with a shorter cooldown.
@@jackbraham3341 ? yk we titans have the worse vision in the house 😂
Titan punch ground, Titan happy
The fact that Warlocks not only out damage the other two, but do it in multiple ways is fucking insane 😂😂
What do you mean? He only tested supers on the other two. This damage test is pointless and stupid. "Let's damage test supers but on one class we get to use a build and spam grenades and melee abilities. Oh that one won? Who would have thought...."
@voodoolab814 I understand how you feel, but if you can suggest a method for cross to use other classes the same way. It's just easier on warlock, and I usually main a titan. I have been using warlock more now.
@@voodoolab814go check the aegis spreadsheet way better than watching this dude damage test
@voodoolab814 spamming nades and melees is literally what the song of flame super is about... what do you want him to do??? and he was using builds to enhance pretty much every super not just warlocks.
How is it unfair to use something like necrotics+claws of ahamkara+ hellion with song of flame and compare it to synthos+sol invictus+roaring flames hammer of sol?
Using Apotheosis isn't the most fair but that was really just for testing, song of flame was already doing more damage without it
As we should.
An hour long super damage video? Hell yeah! Love these I've been long forward to this.
saomeone needs to record all the times for each super in the video and calculate the DPS for us, would be cool the see both total damage, and DPS, also list which are roaming, and which are ground only.
editor! release a V2! or edit the description...
1 hour video .... cut down from approx 7 hours of streaming time... haha.. it was brutal, but very entertaining.
Supers that need damage buffs: Thundercrash, spectral, fist of havoc, storm caller’s supers, and sentinel. Oh and winter’s wrath.
Thundercrash is a joke now
@@jimmcmeen761 both in damage and consistency. If you read lore involving thundercrash, you’d think it would be the best in the game. But no, warlocks throwing random bullshit is stronger, way stronger.
@@sinofwrath698”Random bullshit” and it’s the laws of the universe lol
T-Crash needs a buff but let’s not pretend lore is the reason why
@@sinofwrath698random bullshit is probably the most titan explanation of warlock supers possible
Winter's Wrath needs an alternative super for DPS. Spectral and FoH... I don't even know what can be done for them.
Two things:
- On prisma Hammer of Sol he got too close & you lost the 7 embers explosion (you get more embers when the hammer is in the air for longer)
- You can use a pheonix cradel aupport titan to extend the duration of a NON SUNSPOT hammer super, and still keep the 7 embers.
a chaos reach with geomag and and sol invictus actually goes crazy
I love how he said at the start he didn't want any weaken debuff on enemies when Twilight itself applies weaken. XD
How is he supposed to help that lmao
@@jackburkel4119 He can't, I just find it funny that he says that and probably forgot it does that by itself.
Tbh if you want just multiple 0.15 to the other numbers if I remember correctly
@@insertname2895Closer to 0.87, because to remove the bonus damage, you should multiply by its reciprocal, 1/1.15
@@wolfgang5359he did say he wanted pure super damage, not any weaken before hand or buffs, but since the weaken that the axes cause are apart of the super. It aight
Still amazed me that people in the stream were saying that because an ability doesn't weaken that it wasn't a debuff. While weaken is a debuff, not all debuffs weaken. Weaken now is strictly a light debuff with void. Sever, unravel, slow are examples of a darkness debuff.
I will say in hindsight Hunter has their strand melee that a teammate could apply sever without worrying about the extra damage from unraveling and still apply a darkness debuff so could have more accurate damage numbers
Really not that crazy, d2 players mostly just refer to buffs and debuffs as they relate to damage multipliers with only one buff and one debuff actually affecting damage numbers. Gotta keep it simple for this community ya know
Probably cause they don’t see the yellow numbers so they don’t think it’s a debuff 😂😂
1 brain cell hunters most likely
@@StormHydraugr Literally duskfield grenades for slow
Do people not actually know what a de-buff is?
De-buffs include way more things than just making an enemy more susceptible to damage. I thought the term "De-buff" was self-explanatory.
The fact they buffed spectral blades damage by 35 percent at the beginning of the final shape, and it STILL barely does over 500k with expanding abyss and star eaters at the same time is crazy. It needs another 40 percent damage buff minimum.
No hunter super deserves a buff all hunter supers should deal sub 500k damage even the burst ones.
Isn’t spectral ad clear? I think roaming ad clear supers dont need a damage buff
@@donnovanlongbine6303 that doesn’t matter dude when every other roaming super in the game gets 750k to over a million tf? The fact this gets hundreds of thousands less than every other super in the game including other roaming supers is horrible. If you don’t think this super needs a damage buff then you’re on crack
@@donnovanlongbine6303you use spectral, the void hunter super for ad clear?
@@fridaysatjons1097 this is rage bait nobody can be this stupid
For behemoth if you wiggle the controller left and right during the heavy slam itll cause the crystals to fill in that gap consistantly causing every crytal to shatter. Makes it unbelievably consistent.
Thanks!
Wait, HUH? I have *gotta* try this out. You're referring to wiggle-strafing, not wiggling your aim stick, yeah?
@@KamitsukiLuciela aim do not strafe.
@KamitsukiLuciela wiggle your aim! It makes it like a glacier grenade instead of those gaps between pillars. Takes a lot of practice, but it's worth!
Do you have a video? I want to get this down
56:39 for all the damage numbers!
There is time stamps.
One, nothing is sexier than a Titan throwing axes.
Two, Hunter's kinda shafted on the Super damage it seems. Actually kinda shocked by that. Not surprised that Warlocks are dominating in every category lmao
We rarely have spotlights in the game due to our numbers if hunters have something strong it genuinely doesn't last very long
@@PyroCyceexactly. We had still hunt and celestial, but then people said that that was too strong so Bungie nerfed celestials interaction with still hunt.
And once again that screwed hunters because cloud strike at base, has more DPS than celestial nighthawk still hunt.
So you could just run Nova bomb Warlock with cloud strike or Twilight arsenal with Cloud strike and eat hunters for breakfast
@@ThePackman627 it's an ease of use thing at this point. Because Hunter loop was always easy for great DPS. However the other two classes either can't or don't wanna be bothered with doing all of that
@@ThePackman627 every SE speedrun is still using 6 celestial still hunters, I think they're fine lol.
Yea but everyone bitched and complained about the hawk and still hunt combo because that was our best dps
Bungie needs to buff thundercrash. It’s whole deal is high single target dmg and it only tied twilight arsenal with star eaters equipped. And remember twilight can do even more since it has those axes that are left behind.
Ya for how risky a thunder crash is compared to the risk of a twilight arsenal it's true tcrash should do way more.
Fuck thunder was top tier for 3 years it's dead
Tcrash: average dmg even with falling star, requires you to get in enemy stomp range, can be wasted if you can’t reach your target
TArsenal: does it’s damage from range, comparable dmg to Tcrash, applies weaken to enemy, axes allow for more damage/add clearing capabilities
Seriously Bungie buff Tcrash so it actually feels like I’m doing “meteoric damage” to a enemy
Yes, Bungie needs make Curiass damage standard.
And please, for the love of the Witness, let us damage Shriekers with it 😂
Its just been powercrept to 💩. A lot of the older supers have. Thundercrash, striker, nova warp, spectral, stormtrance ect.
Greg still has PTSD of when the titan meta was behemoth titan inside a titan bubble
And that damage was still less than what was shown
You can do that now with the titan glaives mini bubble, seen people DELETE Caiatl in Duality that way
These are some things I learned from Final Fantasy 14 raids and they apply to Destiny.
Always consider your “damage window” and how much time you have for damage.
“One and done” supers are front loaded and allow high burst damage in rotation with weapons. Good for short DPS windows.
Roaming Supers are only worth it if the damage outpaces “one and done” supers PLUS the weapon damage rotation.
True. Although, since you can use weapons WITH a roaming super in song of flame and support your team on top of that, it makes it viable.
@@lordgrub12345 It does, but it's still an opportunity cost vs gain scenario due to the fact you can't physically do everything at once. Taking the time to get a weapon rotation going will eat into your song of flame usage. It's pretty clear though, warlocks have access to the simplest and easiest big dps solutions right now.
@@BROOKIE44529 agreed. Warlocks are VEEEEEERY strong RN.
@@BROOKIE44529 I think Cross could have fired a Dragon's Breath shot during those Song of Flame melees with Claws.
Thats the most you can probably do, maybe a 1-2 Punch shotty if you dont wanna use DB?
@Amirifiz if the ignition keeps the 1 2 punch budf that could be very worthwhile
Whoever edited this needs a PHAT raise 💰
God damn, if the video is an hour long I cant imagine how long testing took. Always appreciated!
Gonna watch the full thing later but just skimmed a bit because everyone always laughs at Glacial Quake, and now look!
Glacial Quake is actually pretty solid for the Riven cheese, too. I'm guessing that the crystals (almost) all form under her and thus instantly shatter and deal a decent amount of damage.
I saw this live and he was here for 5 hours or so 🥲
Id like to see the full potential of glacial quake, tractor applied the whole nine yards just to see what's possible
So… Song Of Flame is still on top despite the “nerf”? I FUCKING KNEW IT!!
what nerf? unless you mean the fix to the class item for warlocks?
@@iamboringvideos6832yeah star eaters doesn’t apply on the ignition caused by song of flame anymore so it did used to do more damage. So it was technically a nerf but took it from S++ to S+
@@matheusnudelman202 technically a nerf? But aint star-eaters only supposed to buff super damage and not ignition damage?
@@iamboringvideos6832 Well yes but the Thing with ignitions is that they scale with the source that procced the ignition. So If that is buffed, the ignitions also got buffed.
@@1votdopeningfan138 oh i see, then im still gonna get my apotheosis and harmony roll
survived The Witness on master difficulty, died to own Nova Bomb in patrol zone.
Dawn chorus, song of flame with dragons breath is gonna go nuts
Just did a casual. 8.7m duo run on warlords ruin final boss as a solar warlock song of flame dragons breath abberrant action dawn chorus
It cooooooks
My duo m8 thought he was having a really good dps phase and when we finished and he saw the scoreboard he was mindblown I had doubled his 'great damage' lmao he had like 4m and I hit 8.7m
@@TheYurikeeProject Are you cycling the nades are just spamming the melees for song of flame?
As someone that has always struggled with soloing dungeons and was able to do my first solo run of warlords ruin by using song of flame and dragons breath, I promise u, it really cooks
Honestly, nova bombs better. I’ve solo flawlessed every dungeon with nova bomb and edge transit/dragons breath
Being able to keep the transcendence grenades for weaken makes a massive difference. Shaves off a full dmg phase on most bosses compared to song of flame
SoF has the nice survivability though, which can be clutch in some cases
I was there for the live testing, your editors need a raise
57:05 “You guys”? You mean “we”, since you are a Warlock main
He is, or at least was, a titan main
Also, don't know if you even noticed it in the video, but the star-eater buff immidiately disappeared on Hammer of Sol cast, while it didn't on Twilight Arsenal. Could be that it either didn't work (bug) or some other interaction (damage to something) immidiately ate the charges.
Because on roaming supers it is still consumed
It consumes the buff but the damage lasts for the duration of the super
For inmost light you need to hit something with the melee to work and its display the buff with song of flame but idk if its does anything during the super
Spirit of Inmost does _not_ include the damage boosts to your grenade & melee, nor any form of effect boost for class abilities. You could claim they left that part out because it's more core to the Exotic's identity or whatever, but it wouldn't surprise me if part of it was to not have to come up with what *minor* benefit it could even give to Dodges, Rifts, Phoenix Dive, and Thruster.
You most definitely do not need to hit something with it.. grenade charges melee and class… class charges melee and grenade.
Melee however, does not charge either.
inmost doesnt need to hit anything...... you just need to use it to gain the buff to other abilities.
@@123TheCloopIt does need to hot something. Maybe it's different for extending the buff but proc requires hit for nades and melee.
@@yamalortiz5152 Only for melee
W… why unraveling rounds?? You could just as easily apply Sever instead, not have to worry about calculating the unravel damage, it weakens the enemy’s damage output, and can be applied by hunter melees and the slice perk
Right??? They could’ve even thrown a duskfield w renewals to make him deal less damage to cross
Right??? They could’ve even thrown a duskfield w renewals to make him deal less damage to cross
Necrotic/Stareater Song of flame Warlock is what I’ve ran and haven’t taken it off. I was sad at the Stareater nerf to ignitions but it still absolutely cooks everything. Such a joy no matter if it’s hordes of ads or a boss it was the combo I was curious for the most and sought out the most. So happy to have gotten that drop so early on in farming. Good luck to those who are still after it or are now looking it. 🤙🏻
Thundercrash needs a buff
i think what would help this test is to measure the time it takes for the entire super to be over to get a dps value
we kinda know longer super means worse DPS, but for a ranking like this, using dps would be useful i think.
just the number / super activation time, literally from the time you press the button to activate until it shows empty
like, song of flame is ~12 seconds, so at 2m damage thats just around 170k dps
thats lower than most weapon damage, just using leviathans breath has higher dps than that
now that doesnt mean song of flame is bad, cause utility is a factor, but i feel like these numbers inflate how good it is for DPS
Jave we forgotten that Nova Warp used to be very potent back in Solar 3.0 release, during the Blade Barrage Age lol
The editors deserve a raise after all the work that went into this video
Seeing an OG Rocket League pro in an Aztec video was not on my Bingo card for the day 16:41 Lachinio was one of the original goats. I didn't even know he played Destiny..
I know players who were the OG’s from battle cars and the beginning of rocket league, they were called team Epic, one of my best friends KrabKebab was part of the team, he stopped playing years ago sadly but his team still plays to this day, I’m not sure if but they’ve probably played against lachino
56:41 Cross' shocked face got me laughing so hard as he was staring at the damage number lmao
The real supers were the friends we made along the way
🥲 beautiful
The real supers were the money on our bank account we saved by not buying the final shape.
True and real
Greg teleporting is hilarious.
44:41 Do that with swarmers and you can keep up the darkness debuff for courage since the threadlings will give unravel. I use this for my strand-prismatic build.
Hunters really getting shit on. Still hunt is literally the only thing helping them
when they gave everyone star eaters i knew we were cooked + the fact our only good dps super on prismatic is golden gun and that needs celestial nighthawk (not a double exotic perk cloak)
@@Ace-Intervention they still need more nerfs.
@@fridaysatjons1097 damn, can’t believe the DPS class needs damage nerfs. This dumbest take I’ve ever heard
@@fridaysatjons1097did someone get hurt from hunter damage?
both titans and hunters need a buff good god
i usually enjoy making fun of hunters for how meta they used to be but after this i feel the pain. the fact both tcrash and celestial are barely pushing any damage is astonishing. besides silkstrike and storm's edge i feel like every other one needs a buff across the board, same goes for titans with the exception of twilight, hammer and behemoth
Thundercats really needs a buff.its so weak even with falling star
I think it was a mistake to give star eater's out universally. I always felt it was the sole reason most of the hunter supers ever ended up competitive or top of the charts. This testing just goes to show that once you balance the field with everyone having star eaters, a lot of the hunter supers just don't even remotely keep up. ONE of the top ten unique supers you tested were even from a hunter (I don't think it's fair to say 1 in the top like 20 variances, so I'm only counting each super once).
And I'm kinda calling out the community, but the community likes to shit on Hunters for no reason, so I don't expect there to be any support for their buffs, even if many pool together wanting Titans buffed.
As a Titan main who believes the class's Prismatic offerings could use some looking at, I agree that many Hunter supers could use buffs. _shrug_
Idk what hunters need fixed with them or any of their problems( due to me being a Titan main) but I do know that the main problem with titans is options, we only got 2 real ranged supers( shield throw from sentinel doesn’t count) and when was the last time there was more than one Titan build that was “meta”. I’m not saying that every single build you make should be viable in every scenario, but I’d like to have more than a single build in higher end content that makes it so if I run the builds I love, I’m “selling”
Hunters still do higher dps. Their individual supers don't do the most damage tho
Being a warlock main, hard agree. Distinctive class exotics shouldn't be universal. Same goes for synthoceps and necrotic.
Unpopular opinion, roaming supers should massively outclass one and dones in terms of total damage
It's so sad how bad Thundercrash is at the moment compared to Twilight Arsenal...I wouldn't be surprised some Titans will use Twilight Arsenal over Thundercrash vs Atraks now
I have huge respect for the fact you amended the title to 'total damage' from 'dps'. Very respectable decision from you or your editor, whoever it was.
Behemoth isn't inconsistant you just gotta range yourself properly with it, not too hard.
The fact that the knife is three thunder crashes in pve and pvp after all the nerfs thunder crash has received is nuts
Silence and squall with normal star eater, and more stasis buffs may be better than just prismatic. Should probably give that a try.
@@benatlas6587 nah all hunter supers need a nerf in pve. They should range anywhere from 150k - 350k with star eaters while nighthawk golden gun should be 250k, still hunt 200k
@@fridaysatjons1097 irrelevant? I'm suggesting what to be tested and/or may be better, not comparing to other supers.
Yes with Whisper of Durance on too.
Why don't you transcend before using your ultimate ? It also increase your damages. I mean prismatic is here to be used at 100%. The other supers have their own fragments.
These damage test vids are always my favorite lol
i think i need to main titan
the super damages that hunter was doing isnt it
Thanks cross i'll be staying up to 3am with this one
Man they nerfed the hunter down to the bone, at least give them or us back the three tether damage buff
Hunters are fine. Goldie still is the best dps super due to how fast you can proc it and move onto weapon damage. A hunter who knows what he's doing should almost never be out dpsed by a warlock or a titan
@@petervalvo1186 I'd like to agree, but how can you say that when Nova Bomb takes maybe 1 more second and does 200k more damage? They need to buff Celestial and Hunters in general. They were finally good for about 2-3 months, and that was taken away so fast.
“Reapply the whiff” is an all-time Cross phrase
Thunder crash needs buff or walk back nerfs
Unironicly triple it's damage. It's so bad.
At this point I literally just use it to buff Microcosm before witness dps.
@@ianmills6260 and make its contact point like double the size. on top of making cuirass' shield post crash be base kit. then maybe it'd be usable
@@scaldingbutter7769 they fucked the hitbox in IttL. It's so bad
They’ve nerfed arc Titan so much, instead of them constantly needing things, bring the weaker abilities up to their levels.. it’s so dumb that they just destroy so many fun builds because it had a few weeks as the meta
I feel like we need two different testings, one and done and then the drawn out cabloomies. That way we have them divided since honestly they really are two different types for dps. Hell you can even add in the weapons with the one a dones.
Behemoth Mains: oh no, another nerf incoming…
God no pls, it’s the only super on stasis titan man 😭
It's fine, as long as you're not a hunter you are safe from nerfs
@@DaRealXotic tell that to behemoth
Just want to applaud the editor for the amount of work that went into this video. Awesome work.
do this testing again with one and done supers and max dps weapon combos.
Good idea
Just Go and Look at the aegis spreadsheet
the thing with melee-only song of flame, is that you can put a rocket or grenade launcher shot in between, without losing any super damage. Other roaming supers do not have this option, since not spamming loses damage. With an explosive light grenade launcher, you'll get several hundreds of thousands more damage. Also, so whoever says class ability does not use super power in song of flame, they are cappin'. it does, clearly.
Bungie really needs to buff golden gun and celestial again and stop with the conatant nerfs to it
Cross, I’ve been using behemoth or damage on most bosses. The trick to maximize Glacial Quake’s damage is to focus the spread of the crystals - this is achieved with the Titan Glaive bubble or uncommonly Ward of Dawn(requires second Titan). If the boss stays anywhere near the Glaive dome, it gets COOKED. If you used it with your setup when you got the 1.9mil, you could likely hit well into the 2mil, maybe even up to 2.5mil.
To summarize quickly, the Titan Glaive Dome mostly fixes the “bosses moving away from the crystals/bosses being too small” issue, so long as you can keep them on you near the dome.
(Also doesn’t shieldcrush buff melee damage with Void Overshield? Might help Quake out even more)
After seeing this video, bungo is gonna nerf every single warlock super.
“We fixed an issue where warlock supers were actually doing great damage in pve, sorry to let you warlock mains have some good shit, that was unintentional.”
Same people defending the ultra hunter nerf to still hunt will see no problem with the strongest hunter super being 1 million+ damage below other options
This video confirmed my decision to abandon this game. Bungie left Hunters garbage again.
@@kjfdfs4327 crossing my fingers that lucky pants is next
It would be amazing if this info was in some sort of spreadsheet. Testing usually includes seasonal artifacts so it would be nice to be able to filter the data without it for referencing in future seasons.
So what I'm getting from this is that titan's twilight is actually the best DMG supernin the game as is applies a debuff and you can keep reapplying the debuff with the axes it spawn and if you want to get crazy with the and DMG rotation, use the axe for 9 lights + The throw = 320k (roughly) add that onto the DMG you get from throwing the initial axes and you get a overall DMG value of 2Mil with applying a drbuf for your team
Tbf, I think titan deserves this considering most of their supers are just very similar roaming supers
Don't count picking uo the axes when determining how good the super is.
1. You won't get to do that combo with all three axes before they disappear. 2. If you are in a raid and people are using rockets/GLs and you run between them and the boss to grab an axe you'll cause deaths or preexplode their shots and...you'll get kicked from the team. 3. Not all bosses are grounded or even safe enough to get into melee range with.
Realistically, no. Warlocks reliably apply facet of courage, weaken, and unravel throughout the entire damage phase with transcendence, and it takes up almost no time at all to do so. Add in passive shatter damage with bleak watcher and passive scorch and ignitions with hellion. Also, do not go for spirit apotheosis. Use necrotic for boss dps. Song of flame you use acrius. Nova you use Edge Transit bns envious reserves dump. Both can solo 1 phase this boss using this set up.
@@poggersplayer69 I think you missed the point because even after what you just said twilight is still the best damage super sitting at 2 mil with no extra abilities used like warlocks would need to in your situation, and you could easily one phase solo this boss with behemoth (inconsistent) and a falling guillotine with surrounded and frenzy. With the top notch rng and wiggle on behemoth you can get him to 25% of his HP and then smack him with your sword
@theshortstack02 nova is also 1 and done where twilight arsenal has 3 separate casts and does less total damage with the same buffs and debuffs active. The only thing Nova has going against it is potentially blocking teammates shots in some encounters depending on where you path it. You could always relocate so it doesn't block shots, but that could be inconvenient in some instances, and you might lose out on damage because of it.
Love to hear it, that the damage is always situational. For example, I'd run a hunter for more precision damage bosses (I'm always on hunter to carry folks through Warlord's) and a warlock in less precise situations or if a team needs either song or well. Titan, I generally just run for fun, the super buffs are very noticeable and definitely something I'll be using more frequently. After the Precious Scars bug got patched, I am now more willing to play my boom boom build with Tommy's Matchbook, paired with Hammer of Sol. Btw, I did in fact carry someone in a duo run for their first proper GM the other day. It was fun, so I plan to play titan again with them in GMs over warlock sometimes
Golden gun needs a buff in my opinion
Yes it is definitly Not the Most oppressive dps super in the Game
I think something that could help the consistency of damaging with Behemoth titan would be if should ANY of the crystals created by the super be shattered, it would also insta-shatter the rest of the crystals instantaneously and to also massively increase the range of the shatter of the crystals SPECIFICALLY from the super
Even with Prismatic, I am still a Blade Barrage main. I really, really hope Bungie incorporates the other supers into it, combine aspects/fragments, and then they can just depreciate the old screens and irrelevant fragments.
if you have phoenix cradle on you can use a sun spot to increase the duration of other supers, so if youre a titan who picks up throwing hammers after this, throw one at ur feet for your teammates
Locks we cookin 🤤
For Greg, if you can aim the behemoth titan slam at his right leg, maybe there will be more stasis crystal explosions instead of just the middle lane of crystals exploding with maybe a few from the side lanes.
We all know 6 shot Goldie is the best damage super
Yee haw to that brother
As a Behemoth Titan lover, the BEST case scenario for the super I’ve seen, is either hitting the boss with dragons breath first, or have a Solar warlock with their new super on your team, this helps in making sure ALL your Crystal are broken for damage.
Easily hitting over 2mil damage…
I cleared the entire legendary campaign on behemoth for this very reason
Nova bomb POG
Lemme just skip to the end of this 60 minute video real quick to get the final thoughts.
Death by planet
I believe the suspend debuff still works on bosses because wishkeeper exists and the bonus damage still counts on bosses that are "suspended"
Congratulations Bungie for destroying Hunters
Cope dude I have been a titan for 9 years and it feels good to finally have some on purpose good damage
A Titan should be able to summon an attack dog when it activates its class ability. On the other hand, a Hunter should be able to summon a giant bird when it uses its dodge, a bird which then picks the Hunter up for a brief flight, then drops the Hunter off a fiery abyss to die.
The best supers are the friends we made along the way.
The thing that makes gathering storm better is because its a one and done super that applies jolt for damage increase with weps
I still miss the self res warlock
CROSS ! Regard this. Hoil with song Flame seems to work. I slowed it at 0.5x and timed the regen. after the dive your melee returned ~30% faster but no desc displayed. Do the test and play it back
You're not testing DPS, you are testing damage.
Which makes this whole testing absolutly useless, as usual.
I like how hunter gg being able to deal 1mil is a problem even though it was the only super that could but now titans have 3 different ways to get higher than 1mil almost instantly and its fine
AZTECROSS HEAR MY WORDS. KNOCKOUT WORKS WITH HAMMER OF SOL. 2 MIL EASY!
oh yea he didn't use prismatic with hammers
Was about to make a comment on this after watching ninjy make a video on this
You should try Apotheosis+Claw. I mimicked your setup for Apotheosis+StarEater with hellion & weaver's call. But when you have claw+apotheosis, your melee is always charged, so it allows you to use the vortex grenades for weaken and then spam melee instead of swapping over to arc grenades and alternating. I was able to narrowly get 10 melees+3 dives in super, then a vortex grenade and 5-6 melees in apotheosis. I'm not confident it beats Star-Eater, but I think its extremely close, with the benefit that claw allows you to swap in just before boss phase vs. star-eater where you have to swap early to collect orbs.
Hunters have been waaaay overnerfed imo
Chaos Reach needs a return to glory. The absolute power fantasy of just dropping your KAMEHAMEHA nuts on a boss’ face is unmatched.
I gotta ask...wht is the roll of a hunter in pve?...you can't heal you can't protect and you have the worst damage output of all the classes overall...as a hunter main I'm so sick of my class getting nurfed because of pvp and having to be a GOD at the game to put up respectable numbers stay alive and look good lol ...seriously tho hunters need a buff and they can start by tying mobility to handling and reload speed
This has to be bait
@@Costelloworld invis is broken it’s the best survivability tool in the entire game. Hunters do not need any buffs, they’re fine as is, but still need some nerfs here and there
@fridaysatjons1097 it's only for them tho...someone said(in a facebook chat ) they are jack of all trades and Master of none, that is there roll in pve...they also said the are the add clear class lol so idk if that is accurate...
Definitely the massive win Titans getting a ranged super and not having to be surrounded constantly.
This is proof titans are not bad rn, hunters, have the worst supers rn. Nova beats them in one and done and behemoth beats them in roaming.
Hunters destroys every class in PVP
Anything tested with Synthos should be ignored because with most bosses you can't get that buff consistently anyway. And the only super actually worth using generally is Twilight Arsenal. No one is gonna run Hammers for damage lol. Especially since you have to run Solar to get the most out of them. Using Twlight Arsenal is much more practical in a real scenario. Like its great that Behemoth does almost 2 million damage but its rarely a practical option for damage. Golden Gun does less but is practical just about everywhere, which makes it a better super imo.
Hunters are fine. We still have the best dps out of the supers since we can shoot goldie and get back to weapon damage a lot faster than other classes, and doesn't take anywhere near as long to charge up since we don't need 6 orbs after super is full. Besides, Song of flame can't be used against every boss and works best when only 1 is being used, and nova still has the issue of blocking shots from teamates so it's still not that ideal against quite a few raid bosses
@@petervalvo1186not really while nova can block teammates bullets it objectively is the better one and done super taking maybe a second longer to use then go into dps rotation, in that case warlocks will do more damage than a hunter
@@jimmcmeen761this isn’t pvp it’s pve
Just FYI to get inmost to proc with melee you HAVE to hit a target. This was because you could use the shield lunge as titan and get it for free till that change
Not even a minute in: "all that i ask is there's no weaken effect whatsoever". My brother in christ, Twilight Arsenal weakens on the explosion from the throw, so the latter 2 axes' damage isn't increased if the target is already weakened from before, only the first one's.
Why are people getting hung up on this, tether weakens too? Why don't you have an issue with that super?
@@jackburkel4119 tether isn't affected by general weaken effects because it's own weaken effect is stronger (30%, unlike general void weaken which is 15%).
@@benatlas6587 I'm confused what your point is by both your comments what r u trying to say.
@@jackburkel4119 that the wraken effect doesn't scale equally between the void supers. You can't outright remove it, so asking for no weaken is basically a half factir to push up supers that apply the default level of weaken themselves (twilight arsenal and spectral blades). Also, he does end up implementing weaken weaken from niva bomb onwards, so why not allow it from the beginning.
@@benatlas6587 so ur wondering why he just didn't apply weaken for all supers?
In defense of Nova Warp: It's the COOLEST super in the game. It's the reason I started playing Destiny 2! You've gotta' give me this, it's super cool.
I swear warlocks think their class has been terrible for the longest time without realising it’s been by far the best class in the game for nearly the full length of d2
Idk about that bro. For the longest time since lightfall strand titan was by far the best in damage and defense and ad clear
Man Hunters fell off for damage.
Good I hope they nerf hunters.
@@fridaysatjons1097The hate is strong in you. I kinda gotta respect it.
@@kfclover811their strongest super should deal 350k - 400k with star eaters. Nighthawk Goldie should deal 250k and still hunt should deal 200k
@@fridaysatjons1097 damn bro, why you hate Hunters so much?
@@kfclover811 crucible.
As a warlock main I feel good about where we are, but the other classes need buffs too especially hunters considering they are the most played class.
Wow, I love it when my super niche super that is rarely used is better on a subclass that ALSO has access to more supers that are exponentially more consistent than my niche one.
Although suspend doesn’t work on bosses, it still does leave a strand debuff that does little a tiny single strand explosion after a few seconds upon suspend
Thanks for taking the time to do this cross
for song of flame testing
u need to do the melee first then the grenade
there is a delay between grenade and melee
the delay is shorter between melee and grenade
so first use melee than grenade
Cross I'm TRYING to find an Apotheosis/Star Eater, please don't remind me 😭 57:04
Yes warlocks total super damage is higher but prism hunter should still have the best damage rotation with celestial, still hunt and prismatic nades.
Not really celestial and still hunt is not worth using Cus of the 33% dmg nerf you are losing dmg by ruining it and while prismatic nade is good there’s still a hole left in hunter dmg rotation that it doesn’t fill unless you run maybe whisper and that’s also a situational super due to whispered breathing. Warlocks with nova bomb and exotic class item currently have a better damage rotation now