How to Sculpt Scales in Blender | 3D Modeling Tutorial
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- čas přidán 20. 08. 2024
- I hope this how to video helps you learn how I model 3d scales for my creature models! I've always been a bit put off my 3d scale brushes, and after experimenting a bit I figured out that this method works pretty well! It is time consuming, but the finished product is worth it in my opinion. Id you'd like to see me make any other tutorial videos for anything let me know in the comments!
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That creature at the beginning is BEAUTIFUL
Some decent looking plates.
A point I would add is to consider the direction of the scales on a model. Since scales overlap, so I wouldn't really go for a crease between them, but rather something more stepped shaped. But regardless, the results you have achieved are quite nice.
Would be nice if Blender could generate basic scales similarly to how it can generate hair. Since it really isn't hard to do.
Even though it's a year old video, this was SO helpful, I love it. Thank you!
Because you are using EEVEE to visualize your texture when painting the scale mask you can insert a color ramp node after your texture and adjust up the black level there. That way the mask can be true black for easy processing and the shading is still visible.
god damn that model at the beginning was beautiful
Learning that this is something I can actually do is amazing. Thanks for sharing!
of corse!! if you model anything with this technique let me know, I'd love to see! 'v'
you sound pretty chill I like your style, great vid btw
thank you! :)
Very good animation scalework
Easy to understand and pretty. I will definetly use this as a reference for my work :)
9:29 "Draw the rest of the owl."
This is the part I literally came here for.
Red-IzaK here! BIG THANKS!!!!!!!!
Love this I was curious in the game what exactly are the creatures diets
I absolutely love the model. plan on making a tutorial?
nooooooooooooooooooooooooooooo, I have done that enogh to realize time is the most valuable thing we have. I mean its good for detailing areas. But You should try geometry nodes. I would discuss this further if you are open. (houdini for scales is good too)
I would love to hear more about geometry nodes for scales!! i have not taken the dive into them yet, but i very much want to because i am certain there are better ways to do scales than what i have been doing lol
your stuff is so nice n cool looking man
thank you so much!! 😊
Awesome Video mate!
thank you so much to share it
Dynotopo isn't working for you because you have it set to subdivide/collapse. If you set it to just subdivide it won't collapse the geometry when you try to pinch.
thank you!!! i did not know this, thats going to make sculpting so much easier!
@@Haukett No worries. I've been using these tools for years and I'm still finding usefull settings. Thanks for all your hard work on YT, man. People like you are the best part of the community.
Would it not be way easier to create an alpha brush instead and use it on an anchor stroke?
Just a question, any tips at easier sculpting of scales that poke out?
that one i am still fiddling with myself!! but i can try to make a tutorial in the future if i figure out a good method :)
@@Haukett Oh, the model of the laying down lizard isn't yours? It has plenty poking spikes.
@@Eric-rx2qd it is one of mine!! but the spikes were incredibly tedious to do, so im trying to figure out a better way
@@Haukett Oh, great to know! Thanks. I am also curious about the texture, did you paint the it yourself?
@@Eric-rx2qd I did!! I'd be happy to do a texture tutorial at some point if you'd like!
amigo mas rápido es hacer mascara e inflarlo y listo
¡Tendré que probar eso!
Do you still have to retopology the scales?
you do still need to do a lowpoly model to bake the scale normal map onto, but i did not retopo each scale individually. I have learned a lot since this video tho, and plan to make more tutorials about this!
@Hauket I asked this because one of my ocs has scales and i wondering if you still have to retopo
Warning Draw sharp does not support dynamic topology
WHY THIS SONG!?
It makes me sad
his s's when he speaks are ear piercing omg
It would be grate to show starter model topo or res or anything that help recreate initial scene to follow. Dis