One thing NMS needs, especially now they can be launched from the main save, is a much, MUCH frequent access to past expeditions. They're very interesting, and a great format to put rewards behind.
@@embracethemystery only when Hello Games resctivates them, generally during vacations or big dates. Often like 4 of them in december for Christmas month and new year, exactly when I can't play because I'm away.
The subtlety in your humor makes me laugh so much, dude. "Life-long friends you'll never see again" ..."If you ignored option 1..." 🤣 Originally found this channel because of NMS, but I wish I had found it sooner.
I have been recently doing a "one-system" playthrough on custom. Essentially Permadeath (without tutorial), except no save file wipe (to spend any quicksilver if you die). You only stay in the system you start at. The tasks: •Leave planet in non-starter ship •Scan ALL system fauna and flora while lovingly naming every single one •Max out standing with System Dominant species AND Guild. •Manage a settlement to at least B •Buy a freighter after all this you can FINALLY use your warp drive to another system (different guild and dominant species) repeat for this guild and species ranking and floar/fauna scans. warp again, repeat for final guild and species. profit. if you want to keep going you can then go rogue pirate and max out pirate standing, then the same with the autophage rankings. keeps me occupied in between the updates :) Not warping causes a lot of roadblocks so the story stops abruptly and some missions are not achievable. Also I haven't seen any freighters in the first system yet so you may have to warp after the settlement step
That's good pacing. I think part of my problem is that I sometimes skip stuff to get to the new bits but it quickly wears thin if I do. I had some great moments on a new save just struggling to survive because I set the difficulty settings too high and it wound up being much more memorable than just going through the motions with an already wealthy character
man, I cant get bored at this game. Yesterday I literally just kept jumping from system to system and landing on planets to check out "the stuff". Ive found a fractured planet, a hex planet, one with the light towers I dont remember the name, a webbed on (creepy af), floating islands and one that reminded me of jurassic park..... that was the whole gameplay and I really enjoyed it lol
@@puffpuffpass3214 I found a vaporwave looking ice planet back in the day-with the latest update changing how ice biomes look, you’re reminding me I gotta go back and check on that bad boy
Unpopular Opinion: Gifting new players millions of units in the anomaly is not doing them a favor, its a sure way to ruin their new game experience. Let them get it on their own, so they wont get bored in the first place.
as a new player I disagree. I know it’s gonna take me an age to get the resources I need to finish even half my base and knowing that turns me off doing it, the exact opposite of commuting to the endless grind.
@@Stormy.mp4 If you are a new player, just wait, there is almost no grinding im this game. Just buy fundamentals materials (H, Fe, O, Ur, etc...) every time you go to an space station and you will literally never run out of anything. If you receive the money wothout you having to think, innovate, and work for it (The process), you will get bored of the game in a matter of weeks. This is a process oriented game, not a goal oriented game.
Someone gave me, a new player, a bunch of storage upgrades for my suit, multitool and ship. Like 100 each. I wouldn’t say it ruined the game for me. It just gave me more inventory which allowed me to just focus more on other things!
@@alvin2021what i suggest if you really want to maximize your amount grown is simply just going into creative and finding a planet in your galaxy and then building your base in creative and then upload it find a portal on the planet and then get the glyphs then go into survival and find it
Not really a fan of building bases (mostly because I have no patience to be creative), but I've been getting into bulding the base on the freighter. It feels more fitting for a space game
i found a space station in which a vendor sells 2 salvaged modules and 5 exosuit upgrade charts. i built a teleporter next to it, to refresh the vendor inventory with a warp, and now i can buy unlimited salvaged modules and exosuit upgrades. now i'm bored lol
Should also mention that derelict freighters that you can explore also have: rare goods, base blueprints that are only available in them and mods for your suit and freighter
Because the recent expedition, I've just discovered how fun it is to fight sentinels in a Minotaur until a walker shows up, and destroying it in seconds, and shutting down sentinels for about a day.
1) eliminate summoning of anything. 2) bring back proximity chat. 3) make every base part relevant other than looks. 4) make food relevant. 5) the harder we make visiting a planet, the more rewarding exploring the planet will be.
I agree with this. I want to feel stranded and have to work my way out of a situation when something goes wrong, I want to have a reason to explore and make it feel rewarding. It gets a bit dull when there's no stakes and I can just summon any vehicle or my ship right to me if I need to leave. Yes, I could play permadeath but I'm not willing to lose dozens of hours due to falling through the floor, enemies shooting through walls, the ship glitching when entering a station or any other various game breaking glitches. I understand this is an arcade game that anybody can get into and have a fun time with its wide range of simplistic content and features, but the game makes everything far too accessible.
The walking Anubis Stegosaurus when you started mentioning farms was hysterical reminds me of the older ladies at the park getting their power walking in XD. Your walk around a planet vid resurfaced today after i started playing again and i forgot i didnt sub before :( i did now tho! Thank you for breathing new life into the game. Working on the MSQ now crafting a mind ark saving Artemis or not idk but HECK I LOVE THIS GAME!
I hoping if they add deep oceans that they also add truly deadly behemoths that lurk in the depths and are an extreme threat. I think the sound of swimming on the surface of the water and jet packs should attract them too.😈
The sarcasm is both intoxicating and delicious. Try getting that once-in-a-lifetime, super-ultra-rare bonus plant that can only be found at the top of active volcanoes.
Hunting down the ships with the parts I wanted for my custom fleet was a long, dull, frustrating endeavor, but getting to build a ship to my own visual designs made it all worth it. I started a fresh save for the Worlds P1 update and began hunting for my desired parts after I'd gotten an Indium Drive and done some money/ship module/nanite grinding via scrapping wrecked Sentinel interceptors and salvaged glass farming. It took what felt like a ridiculously long time. Seriously, I spent so long hunting those parts that I acquired 3 exotic ships before I even found the second piece. (I was going for the Single Thruster, the Hotrod Cockpit, and the Tie Wings.) Finally got it, though. By the time the ship with the last part pulled into a station, I didn't bother waiting for a lower class to scrap cheaper and just paid about 20 million just to finally get it over with. Compared to my other maxed out ships (a Sentinel Interceptor and Mosquito Exotic), it isn't particularly great at doing anything, but I still use it just for the personal style. Worth it.
Friendly Heads Up: Dog fighting doesn't work in star field. Regardless of dodging or not moving at all, you will always take 3-6 hits. No fun in that play style, once you see it for yourself.
im a month into my first voyage, my main priority was to obtain the Enterprise and just a couple days ago, i have found it, it now orbits Farpoint K41 while it undergoes the final stages of work... i dont think i could ever get board of nms, but when my brother dose... im gonna show him this video lol
Role play is a big one. Tasks: 1. build a small research outpost 2. Research all that there is to find, animals, floura and minerals. 3. Complete said and any other objectives you wanna add within less than one hour, if you run out of time. Pick up and dip
I used to have a hallway like that. But then I got tired of all of the side doors opening up every time I ran by, so I got rid of them. Now I just have one long hallway!
After 577 hs , I have literally done all that. Damn. One other good if not great suggestion would be to learn glitch building, that opens up a TON of new options. Amazing Freighter bases can be done with it Nice video! =)
For the last 8 years I have been playing and trying No Man's Sky. I kept it because I can play in VR, but apart from that I had no clue what to do in that game. Maybe I ought to start all over, because I just continue where I left off last time...
I shoulda named my Character Jimbo - I like feeding animals till I have a nice little group going - then I like to introduce them to my lil friend - the plasma launcher - - look out, they're coming right for us -
It honestly surprises me that some players can go hundreds of hours without completing the main story. As someone who absolutely adores both the lore from Waking Titan and the main storyline itself, I heavily compell everyone to finish and enjoy it while you do. Do not forget to read the lore from Boundry Failures and Rogue Data either. Hopefully, by the end of it all, you'll love ATLAS as much as I do.
if it makes you feel any better Dirt, i really did max out on all the blueprints (that i give a shit about. some of the decoration ones just.. naw. i could, and easily, but... naw.) and i absolutely maxed out my exosuit probably past the point what i even should have. after the last update i cant add any new rows anywhere with it however. as for sentinal ships, ive sometimes used farming those for when i want a quick (ish) hundred million credits or so. i like trees. except when theyre covered with that cold white stuff looking are baren and lifeless. maybe i should get a small indoor tree for times like that.
I get on here, land on a planet, look for at least an A or a S rank power source. This can sometimes peak your explorers interest while looking for either one. I like to build on extreme worlds. This can peak your explorers interests while looking for stars. EDIT: I want to scan at least 5 or 6 planets, 6 being the most we can scan. I feel like more planets is more realistic. I only want to build on planets that set climate records (Coldest temp/ Hottest temp/ etc.). This can cause you to look for a planet for a very long time. I like to build near water. I like to build farms for each type of flora we can plant near the planet's main flora that's been growing for billions of years. So, that means find 5 or 6 Supreme Extreme planets to build bases on. I've done one save already, but it's an old save. I started a new one the beginning of this year and only have a Nasty and Radioactive base. I either didn't like the location of the hottest planet I landed on and gave up looking for a S power source or the hottest/coldest planet didn't have water. This can take weeks.
What if your done with all of that ? Only doing base building, anomaly grind and derelight freighters, Only 500hrs in and getting bored, everythings s class, few billion in bank, 500k nanites, whole storylines done, built all ships, expeditions take 5 hrs but thats every few months, any suggestions ? 4500 hrs in fallout 76 but not getting that bored, its just very unstable, somethings missing in nms, staring trees is not an option.
Can you max out inventory slots? I just got a point where it felt like it was just going to keep going... for ever... and ever.... and oh look a squirrel-like alien!
Pet Goals. Find a fast-running riding pet you like. Find a ridable flying pet you like. Finda bi-pedal pet you'd like to have with you as a sidekick. Find a robot pet you like. Experiment with breeding your pet into different versions, changing the color and size of it. And finally, find the weirdest pet you ever saw and would want to show off to other people at the anomaly.
Did all of that and ended up doing what I call "the final objective" which is title hunting. Doing all the special little things to uncover little bits of lore and getting rare titles most players don't even know about. Only titles im missing are the ones specifically locked to certain choices in stories and reaching some of the later galaxies (got to the 4th before I stopped doing that).
Something that would stop NMS from being dead is often random events, both in space and on planets, what would be cool is if they could make it so you can walk inside your ship, and of course. Make it bigger so you can fit, at the same time making everything more expensive and harder to craft to add more time actually having a purpose in nms life, also more gadgets, NPC followers, and I don't mean companions, like proper guards, for what you may ask? They should add NPC raiders and you have to defend your base, Cities, make it so not every station has a booth for everything, because everything is common that way and there will be no sense of scavenging for it, there are so many planets, systems and galaxies however you can max out everything you want in less than 10 systems, so for those saying that making it harder to get stuff would be too long and boring, it's not, they should add a human species, make it so when you spawn you are assigned to a species and you are one of them yourself, you can speak their language, make it so you don't know species until you discover 10 of their people (by species I mean korvax etc etc) because if you know every species then there will be no surprise and amazement when you see them for the first time, the economy and trade is alright but it's very, very random, if there was a real-time trade thing at galactic terminals it would be more realistic, again, trade terminals should be rarer or limited, using the trade rocket to sell should be the most used form of buying/selling, and on that notice, the trade rocket should allow you to buy stuff, and it would actually have to reach its destination in order for you to receive money or buy the item, and of course you would have to wait until it returns (to the point you launched it from) in addition, it should be able to warp to other systems and look for specific items you told it to look for however you need to put like 10 hyperdrives in it and research like 5 blueprints or that would be OP since I said things need to be rarer, they should add underground civilizations or some interesting stuff because if you mine straight down you get to a surface you just can't mine, having certain freighters to be OP would also be a nice addition, for this there would be different types of freighters just like ships, haulers, destroyers etc, and it would be extremely awesome if you could literally destroy planets with a beam like in star wars, but also create custom planets which you would need like 5 hours of grinding for the minerals and 10 hours making the planet creator, I have so much more ideas to say but I don't even think 1 person will read my comment fully so bye.
@@user-ed5wi5hr9g its not my job to play the game for you. I enjoy playing it, i dont care if other people dont 🤷🏻♂️ people like different things, thats the world.
@@user-ed5wi5hr9g bro writes a comment that makes no sense in the first place, then gets mad when someone comes with a response that calls him out. Followed by a " so, didnt ask" even though you did ask. Brain rot 🤣
I found you looking for No Man's Sky tips. I watched because it was helpful and navigated the complexities of No Man's Sky. I subscribed because I love your voice and cadence while listening to the tips, helpfulness and navigation you provided for No Man's sky. I think since you focus a lot on this game, it will end up being a great for you(usually focusing on a single game isnt't that great) since Hello Games now has a very positive reputation and in the next game it seems they will at least use a similar feel, even if it is more 'grounded'. You won't have to adjust too much, you just have to keep putting out the videos then eventually you will be a legend.
i am a player since the first expedition and NMS NEEDS 1 planet for social/comunity made by hello games, something where we all go and we all chill flex ships and pets etc...
...how did you miss making a new ship, maxing out all it's tech and storage slots, upgrade it to the max you possibly can then swapping with a random NPC pilot at a station and giving him a nice upgrade? I mean...does this guy actually try?
Collect all the glitch trophys! Don't assume people want ridiculous amounts of money in anomaly. I think a few mil is helpful for a new player but filling their inventory with indium is probably going to increase boredom
lmao looking down that hallway is legit what my freighter looks like except I have black and red colors. I wanna redo the whole thing but need to farm materials and I'm like ehhh maybe someday. good humor in the video btw. ending made me chuckle
And if you're on PC, you can screw around with mods. If you're so deep in that you're really, REALLY bored, you probably have all the achievements and goodies anyway. So start a new game and go nuts. Break your game. Die. Be unable to find a suitable Paradise planet for a base because they're all underwater. Explode your GPU. Break your ships. Find new, crazy ships. Have a space battle, but that space battle is like 16 flotillas with 10x more ships in them fighting 100 pirates. Was that the Normandy? Holy shit, it's a whole FLEET of Normandys. That was definitely a 3 story tall, half mechanical T-Rex with a geometric hole in his chest like some kind of Sentinel Heartless. Go fast. Really fast. WAY TOO FAST. Die. Learn 15 words at a time and crash your PC, or dig up 75 salvaged data at a time and make half a billion credits in your first hour. Have so much active tech that you melt a Sentinel Walker in about 2 seconds, maybe less. Find tiny creatures. Find ENOURMOUS creatures. Kill them. Put out the fire in your computer. Endless fun.
I was bored. Now I am doing number 1-23 in permadeath mode. Best choice ever. Less people also, since it uses seperate servers. Only permadeath players there.
1. On a moon with low gravity I built sort of a racing track with bits and pieces to jump into the air with the car. Exocraft - excuse me. 2. Started a perma-death with the aim of declaring success once I survive for 100 hours. My best record in 3 attempts before is 30 hours.
The last piece of advice is the best piece of advice. Why? If you are bored of playing a video game you are overstimulated. Take a break smell the roses and then hop back in that ship and make money the galaxy needs capitalism.
Is this some kind of witchcraft? I just closed No Man's Sky because I was bored, and this was my first recommendation after opening CZcams.
Same, lol
they know...
The walls grow thin travelers
Me Too lol
Atlas knows all.
Personally, to stay engaged in NMS I build basses with illegal space plants then sell those plants.
I mean I do some gardening, I like gardening
I built an huge Nip Nip farm for 25 million units each harvest. It feels good to be a space drug overlord.
Have a liquid explosive AND nipnip farm on my freighter base as well. Have to celebrate the sales lol
Who else drops nipnip into everyone's inventory while at the Anomaly?
Hey how funny I just built a "gardening" center earlier on today haha
I like gardening
One thing NMS needs, especially now they can be launched from the main save, is a much, MUCH frequent access to past expeditions. They're very interesting, and a great format to put rewards behind.
agreed
Yes. 11 has eluded me twice, and I would love to get another shot without having to wait another year.
wait, how can I do previous expeditions (that I have not done before)? I thought that's not possible?
@@embracethemystery only when Hello Games resctivates them, generally during vacations or big dates. Often like 4 of them in december for Christmas month and new year, exactly when I can't play because I'm away.
google No Man's Sky Expedition Generator
The subtlety in your humor makes me laugh so much, dude. "Life-long friends you'll never see again" ..."If you ignored option 1..." 🤣 Originally found this channel because of NMS, but I wish I had found it sooner.
I have been recently doing a "one-system" playthrough on custom. Essentially Permadeath (without tutorial), except no save file wipe (to spend any quicksilver if you die). You only stay in the system you start at. The tasks:
•Leave planet in non-starter ship
•Scan ALL system fauna and flora while lovingly naming every single one
•Max out standing with System Dominant species AND Guild.
•Manage a settlement to at least B
•Buy a freighter
after all this you can FINALLY use your warp drive to another system (different guild and dominant species)
repeat for this guild and species ranking and floar/fauna scans.
warp again, repeat for final guild and species.
profit.
if you want to keep going you can then go rogue pirate and max out pirate standing, then the same with the autophage rankings.
keeps me occupied in between the updates :)
Not warping causes a lot of roadblocks so the story stops abruptly and some missions are not achievable.
Also I haven't seen any freighters in the first system yet so you may have to warp after the settlement step
That's good pacing. I think part of my problem is that I sometimes skip stuff to get to the new bits but it quickly wears thin if I do. I had some great moments on a new save just struggling to survive because I set the difficulty settings too high and it wound up being much more memorable than just going through the motions with an already wealthy character
man, I cant get bored at this game. Yesterday I literally just kept jumping from system to system and landing on planets to check out "the stuff". Ive found a fractured planet, a hex planet, one with the light towers I dont remember the name, a webbed on (creepy af), floating islands and one that reminded me of jurassic park..... that was the whole gameplay and I really enjoyed it lol
I found a vaporwave planet the other day. It was a lost jade planet about 700k south of the core in an empty system
@@puffpuffpass3214 I found a vaporwave looking ice planet back in the day-with the latest update changing how ice biomes look, you’re reminding me I gotta go back and check on that bad boy
While on some of those anomalous planets (hex, light towers, etc.), did you collect some of those glitches? You can place them in your bases!
After you have found all the new updates it can get boring. It takes a lot of hours, but luckily they update often enough that it’s less of an issue.
Unpopular Opinion: Gifting new players millions of units in the anomaly is not doing them a favor, its a sure way to ruin their new game experience. Let them get it on their own, so they wont get bored in the first place.
Exactly!!!! If anything, give some star shield generators or something
as a new player I disagree. I know it’s gonna take me an age to get the resources I need to finish even half my base and knowing that turns me off doing it, the exact opposite of commuting to the endless grind.
@@Stormy.mp4 If you are a new player, just wait, there is almost no grinding im this game. Just buy fundamentals materials (H, Fe, O, Ur, etc...) every time you go to an space station and you will literally never run out of anything. If you receive the money wothout you having to think, innovate, and work for it (The process), you will get bored of the game in a matter of weeks. This is a process oriented game, not a goal oriented game.
I didn't even there was a currency. I'm up to the 4th drop zone now. 😅😅😅😂😂😂
Someone gave me, a new player, a bunch of storage upgrades for my suit, multitool and ship. Like 100 each. I wouldn’t say it ruined the game for me. It just gave me more inventory which allowed me to just focus more on other things!
“This tree is purple” somebody had too many mushrooms
My favorite is when rescuing the freighter I join the attacking force …. Really spices it up with sentinels trying to obliterate you
so spicy
First time here, this guys is FUNNY 😂
4 minutes ago is attacking someone for collecting a gravitino ball
Let's not forget building a weed empire😊
Ha! Thats what I'm just starting, need to make big money to get a cool ship
Thats all i grow lol
Can we do this?
@@hardergamer yeah, it's called Nip Nip, but is blatantly weed
@@alvin2021what i suggest if you really want to maximize your amount grown is simply just going into creative and finding a planet in your galaxy and then building your base in creative and then upload it find a portal on the planet and then get the glyphs then go into survival and find it
" No Human's Horizon" actually goes Hard! Lol
Every Human's Horizon.
Not really a fan of building bases (mostly because I have no patience to be creative), but I've been getting into bulding the base on the freighter. It feels more fitting for a space game
25? Ambitious.
*Let's settle in.*
Edit; "17 words at a time" - Missed a great story reference opportunity to just say 16.
oh so close 😯
i found a space station in which a vendor sells 2 salvaged modules and 5 exosuit upgrade charts.
i built a teleporter next to it, to refresh the vendor inventory with a warp, and now i can buy unlimited salvaged modules and exosuit upgrades.
now i'm bored lol
By defeating your worst enemy - the lack of storage and inventory space - you have truly won the game.
@@usernameemail that’s a really tragic story and I want the portal coordinates to that system please
Should also mention that derelict freighters that you can explore also have: rare goods, base blueprints that are only available in them and mods for your suit and freighter
Because the recent expedition, I've just discovered how fun it is to fight sentinels in a Minotaur until a walker shows up, and destroying it in seconds, and shutting down sentinels for about a day.
@@chriskidd2593 yessss
"Like a stapler in a water park" is a statement only Dirt could've come up with XD
1) eliminate summoning of anything.
2) bring back proximity chat.
3) make every base part relevant other than looks.
4) make food relevant.
5) the harder we make visiting a planet, the more rewarding exploring the planet will be.
I agree with this. I want to feel stranded and have to work my way out of a situation when something goes wrong, I want to have a reason to explore and make it feel rewarding. It gets a bit dull when there's no stakes and I can just summon any vehicle or my ship right to me if I need to leave. Yes, I could play permadeath but I'm not willing to lose dozens of hours due to falling through the floor, enemies shooting through walls, the ship glitching when entering a station or any other various game breaking glitches. I understand this is an arcade game that anybody can get into and have a fun time with its wide range of simplistic content and features, but the game makes everything far too accessible.
I laughed 4 times.
ayyoo, that's twice as many as two times
The walking Anubis Stegosaurus when you started mentioning farms was hysterical reminds me of the older ladies at the park getting their power walking in XD. Your walk around a planet vid resurfaced today after i started playing again and i forgot i didnt sub before :( i did now tho! Thank you for breathing new life into the game. Working on the MSQ now crafting a mind ark saving Artemis or not idk but HECK I LOVE THIS GAME!
I hoping if they add deep oceans that they also add truly deadly behemoths that lurk in the depths and are an extreme threat. I think the sound of swimming on the surface of the water and jet packs should attract them too.😈
*_"Bored in No Man's Sky?"_*
Like most of us after 50 hours.....
4:26 no, it can't be done. One awesome youtuber already proved that. Maybe you know him.
4:09 Job done. Be immersed in my raging completionism.
The sarcasm is both intoxicating and delicious. Try getting that once-in-a-lifetime, super-ultra-rare bonus plant that can only be found at the top of active volcanoes.
Hunting down the ships with the parts I wanted for my custom fleet was a long, dull, frustrating endeavor, but getting to build a ship to my own visual designs made it all worth it.
I started a fresh save for the Worlds P1 update and began hunting for my desired parts after I'd gotten an Indium Drive and done some money/ship module/nanite grinding via scrapping wrecked Sentinel interceptors and salvaged glass farming.
It took what felt like a ridiculously long time. Seriously, I spent so long hunting those parts that I acquired 3 exotic ships before I even found the second piece. (I was going for the Single Thruster, the Hotrod Cockpit, and the Tie Wings.)
Finally got it, though. By the time the ship with the last part pulled into a station, I didn't bother waiting for a lower class to scrap cheaper and just paid about 20 million just to finally get it over with.
Compared to my other maxed out ships (a Sentinel Interceptor and Mosquito Exotic), it isn't particularly great at doing anything, but I still use it just for the personal style.
Worth it.
6:13 happend to me on my first trip to the anomaly , i was given static devices and it made my game way better. thank you random traveler!!
Wow! I was looking at my phone and listening to a tree this whole time! I'm gonna go garden in space now.
Mission accomplished
you're doing great, keep it up!
Prized Collection of Rusted Metal with the container full of it got me giggling
I just love the humor in this vid, great job.
Friendly Heads Up:
Dog fighting doesn't work in star field. Regardless of dodging or not moving at all, you will always take
3-6 hits. No fun in that play style, once you see it for yourself.
im a month into my first voyage, my main priority was to obtain the Enterprise and just a couple days ago, i have found it, it now orbits Farpoint K41 while it undergoes the final stages of work... i dont think i could ever get board of nms, but when my brother dose... im gonna show him this video lol
Role play is a big one.
Tasks:
1. build a small research outpost
2. Research all that there is to find, animals, floura and minerals.
3. Complete said and any other objectives you wanna add within less than one hour, if you run out of time. Pick up and dip
I used to have a hallway like that. But then I got tired of all of the side doors opening up every time I ran by, so I got rid of them. Now I just have one long hallway!
After 577 hs , I have literally done all that. Damn. One other good if not great suggestion would be to learn glitch building, that opens up a TON of new options. Amazing Freighter bases can be done with it
Nice video! =)
For the last 8 years I have been playing and trying No Man's Sky. I kept it because I can play in VR, but apart from that I had no clue what to do in that game. Maybe I ought to start all over, because I just continue where I left off last time...
For number 21 you can just pick one faction to hate and attack freighters in only their systems. i choose the gek.
Sense of humour of this CZcamsr is AWESOME...just came recommended on my feed....gonna sub & watch other vids. Great work, Dirt. :)
@@incoggneeto6937 🐷 thanks
I shoulda named my Character Jimbo - I like feeding animals till I have a nice little group going - then I like to introduce them to my lil friend - the plasma launcher - -
look out, they're coming right for us -
This is my cozy game
That day you finally unlock all the blueprints is bitter-sweet.
Now wtf am I gonna do? My whole life was running around digging them salvage datas up.
OK THAT LAST ONE
As a newbie to NMS, I have much gratitude to the YT algorithm (which is rare) for recommending your videos. Thank you sir, for being you.
I found a paradise Planet, I wish i know how to get back to that surreal planet again... Sigh!
Reaching the core on high difficulty with save deletion on is a big one
It honestly surprises me that some players can go hundreds of hours without completing the main story. As someone who absolutely adores both the lore from Waking Titan and the main storyline itself, I heavily compell everyone to finish and enjoy it while you do. Do not forget to read the lore from Boundry Failures and Rogue Data either. Hopefully, by the end of it all, you'll love ATLAS as much as I do.
not dirt calling me out for not doing the story... 😔
Nice narration. Eloquent and funny.
That really was a sweet hallway. Best I've ever seen.
Awesome video to help with this expansive UNIVERSE!
I can easily list at least 3 uses for a stapler at a waterpark, only one of which mildly pleasurable.
if it makes you feel any better Dirt, i really did max out on all the blueprints (that i give a shit about. some of the decoration ones just.. naw. i could, and easily, but... naw.) and i absolutely maxed out my exosuit probably past the point what i even should have. after the last update i cant add any new rows anywhere with it however.
as for sentinal ships, ive sometimes used farming those for when i want a quick (ish) hundred million credits or so.
i like trees. except when theyre covered with that cold white stuff looking are baren and lifeless. maybe i should get a small indoor tree for times like that.
Love this! Never come across your channel before and it’s an instant subscribe 👌
@@hippyskinny hey thanks 🐷
I get on here, land on a planet, look for at least an A or a S rank power source. This can sometimes peak your explorers interest while looking for either one. I like to build on extreme worlds. This can peak your explorers interests while looking for stars. EDIT: I want to scan at least 5 or 6 planets, 6 being the most we can scan. I feel like more planets is more realistic. I only want to build on planets that set climate records (Coldest temp/ Hottest temp/ etc.). This can cause you to look for a planet for a very long time. I like to build near water. I like to build farms for each type of flora we can plant near the planet's main flora that's been growing for billions of years. So, that means find 5 or 6 Supreme Extreme planets to build bases on. I've done one save already, but it's an old save. I started a new one the beginning of this year and only have a Nasty and Radioactive base. I either didn't like the location of the hottest planet I landed on and gave up looking for a S power source or the hottest/coldest planet didn't have water. This can take weeks.
I did not expect to come into a NMS video and end up laughing hard as heck! Good video!
@@jononopa4134 🐷
pet breeding & genetic engineering is available too
That is a Great looking hallway!
Me watching this even before playing the game 🗿
This was laugh out loud funny. I'm just a noob and had been looking at mine building videos. Thank you CZcams gods.
What if your done with all of that ? Only doing base building, anomaly grind and derelight freighters, Only 500hrs in and getting bored, everythings s class, few billion in bank, 500k nanites, whole storylines done, built all ships, expeditions take 5 hrs but thats every few months, any suggestions ? 4500 hrs in fallout 76 but not getting that bored, its just very unstable, somethings missing in nms, staring trees is not an option.
This guy sounds like caboose from red vs blue
I like this video. Not hating because of old disappointments, not dick riding hello games, which gets boring, eventhough they deserve it.
Man what a hallway
Can you max out inventory slots? I just got a point where it felt like it was just going to keep going... for ever... and ever.... and oh look a squirrel-like alien!
@@aarontuma2341 I have heard tell of those who have maxed out their exosuit inventory, but I fear I am far from that limit
Pet Goals. Find a fast-running riding pet you like. Find a ridable flying pet you like. Finda bi-pedal pet you'd like to have with you as a sidekick. Find a robot pet you like. Experiment with breeding your pet into different versions, changing the color and size of it. And finally, find the weirdest pet you ever saw and would want to show off to other people at the anomaly.
After 400 hours, I'm not starting to play a permadeath run as my newest thing to do
Did all of that and ended up doing what I call "the final objective" which is title hunting. Doing all the special little things to uncover little bits of lore and getting rare titles most players don't even know about.
Only titles im missing are the ones specifically locked to certain choices in stories and reaching some of the later galaxies (got to the 4th before I stopped doing that).
Something that would stop NMS from being dead is often random events, both in space and on planets, what would be cool is if they could make it so you can walk inside your ship, and of course. Make it bigger so you can fit, at the same time making everything more expensive and harder to craft to add more time actually having a purpose in nms life, also more gadgets, NPC followers, and I don't mean companions, like proper guards, for what you may ask? They should add NPC raiders and you have to defend your base, Cities, make it so not every station has a booth for everything, because everything is common that way and there will be no sense of scavenging for it, there are so many planets, systems and galaxies however you can max out everything you want in less than 10 systems, so for those saying that making it harder to get stuff would be too long and boring, it's not, they should add a human species, make it so when you spawn you are assigned to a species and you are one of them yourself, you can speak their language, make it so you don't know species until you discover 10 of their people (by species I mean korvax etc etc) because if you know every species then there will be no surprise and amazement when you see them for the first time, the economy and trade is alright but it's very, very random, if there was a real-time trade thing at galactic terminals it would be more realistic, again, trade terminals should be rarer or limited, using the trade rocket to sell should be the most used form of buying/selling, and on that notice, the trade rocket should allow you to buy stuff, and it would actually have to reach its destination in order for you to receive money or buy the item, and of course you would have to wait until it returns (to the point you launched it from) in addition, it should be able to warp to other systems and look for specific items you told it to look for however you need to put like 10 hyperdrives in it and research like 5 blueprints or that would be OP since I said things need to be rarer, they should add underground civilizations or some interesting stuff because if you mine straight down you get to a surface you just can't mine, having certain freighters to be OP would also be a nice addition, for this there would be different types of freighters just like ships, haulers, destroyers etc, and it would be extremely awesome if you could literally destroy planets with a beam like in star wars, but also create custom planets which you would need like 5 hours of grinding for the minerals and 10 hours making the planet creator, I have so much more ideas to say but I don't even think 1 person will read my comment fully so bye.
You have a freighter that you can walk around in
@@changotv5847 so? It's dead
@@user-ed5wi5hr9g its not my job to play the game for you. I enjoy playing it, i dont care if other people dont 🤷🏻♂️ people like different things, thats the world.
@@changotv5847 Ok so? didnt ask.
@@user-ed5wi5hr9g bro writes a comment that makes no sense in the first place, then gets mad when someone comes with a response that calls him out. Followed by a " so, didnt ask" even though you did ask. Brain rot 🤣
I found you looking for No Man's Sky tips. I watched because it was helpful and navigated the complexities of No Man's Sky. I subscribed because I love your voice and cadence while listening to the tips, helpfulness and navigation you provided for No Man's sky. I think since you focus a lot on this game, it will end up being a great for you(usually focusing on a single game isnt't that great) since Hello Games now has a very positive reputation and in the next game it seems they will at least use a similar feel, even if it is more 'grounded'. You won't have to adjust too much, you just have to keep putting out the videos then eventually you will be a legend.
i am a player since the first expedition and NMS NEEDS 1 planet for social/comunity made by hello games, something where we all go and we all chill flex ships and pets etc...
I do not play this game but I enjoyed your video very much and watched the whole thing, pretty tree. Thank you for making it shiny internet stranger.
🐷 thank you for the kind words
One of the things that is often overlooked are the titles you can obtain. You can find them in the appearance customizer
Loved your narration. Super funny.
Love the video. You had me giggling with laughter 😂😂😂
All the staplers at water parks are mad as hell rn
This cracked me up
...how did you miss making a new ship, maxing out all it's tech and storage slots, upgrade it to the max you possibly can then swapping with a random NPC pilot at a station and giving him a nice upgrade?
I mean...does this guy actually try?
@@geoserenity is that considered a tax deductible donation?
i like this guy! very funny humor...
I got bored and thought about touching grass one time.
Collect all the glitch trophys!
Don't assume people want ridiculous amounts of money in anomaly. I think a few mil is helpful for a new player but filling their inventory with indium is probably going to increase boredom
lmao looking down that hallway is legit what my freighter looks like except I have black and red colors. I wanna redo the whole thing but need to farm materials and I'm like ehhh maybe someday. good humor in the video btw. ending made me chuckle
I don’t get too bogged down in griping but i will gripe about people naming stuff shitly. Dave’s Planet… yeh great effort
Done all of this long ago. I am destroying my bases and doing them all over again now.
Wish we can own more than 12 ships.
I have a wife... she's my alternative then I'm bored in No Man's Sky.
And if you're on PC, you can screw around with mods. If you're so deep in that you're really, REALLY bored, you probably have all the achievements and goodies anyway. So start a new game and go nuts. Break your game. Die. Be unable to find a suitable Paradise planet for a base because they're all underwater. Explode your GPU. Break your ships. Find new, crazy ships. Have a space battle, but that space battle is like 16 flotillas with 10x more ships in them fighting 100 pirates. Was that the Normandy? Holy shit, it's a whole FLEET of Normandys. That was definitely a 3 story tall, half mechanical T-Rex with a geometric hole in his chest like some kind of Sentinel Heartless. Go fast. Really fast. WAY TOO FAST. Die. Learn 15 words at a time and crash your PC, or dig up 75 salvaged data at a time and make half a billion credits in your first hour. Have so much active tech that you melt a Sentinel Walker in about 2 seconds, maybe less. Find tiny creatures. Find ENOURMOUS creatures. Kill them. Put out the fire in your computer. Endless fun.
if anyone ever told you that you sound just like falcon lover from pewdiepie
Such a HALLWAY
If you lose the string in your swimming trunks wiastband, a stapler could be what saves you from en-bare-assing yourself. 😂.
I was bored. Now I am doing number 1-23 in permadeath mode. Best choice ever. Less people also, since it uses seperate servers. Only permadeath players there.
1. On a moon with low gravity I built sort of a racing track with bits and pieces to jump into the air with the car. Exocraft - excuse me.
2. Started a perma-death with the aim of declaring success once I survive for 100 hours. My best record in 3 attempts before is 30 hours.
The last piece of advice is the best piece of advice. Why? If you are bored of playing a video game you are overstimulated. Take a break smell the roses and then hop back in that ship and make money the galaxy needs capitalism.
Have you seen this guys hallway?! What a hallway!
😊
I think I should try no.25. XD
I have a save where i use my freighter on a manual course to the galaxy center so far i have 335886 light years to go
Bro i literally had no itdea i'm halfway there to units limit lmao
I love your style 😂😂