Why the NEW Blender 2.8 is a BIG DEAL

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  • čas přidán 29. 08. 2024

Komentáře • 3,7K

  • @blenderguru
    @blenderguru  Před 5 lety +319

    If you're making the switch from Max/Maya/C4D to Blender, here's a tutorial I recommend: czcams.com/video/4aAg6X0bDd0/video.html

    • @StuNankivell
      @StuNankivell Před 4 lety +1

      Thanks so much!!!! :)

    • @sherinhana2764
      @sherinhana2764 Před 4 lety +3

      What about 3Ds max

    • @kira_15_R3D
      @kira_15_R3D Před 4 lety +1

      it's great that you recommended FlippedNormals, those guys are great, they taught me everything I know about Zbrush.

    • @mohammedfareedh
      @mohammedfareedh Před 4 lety +2

      AAAAH!!!!, In future it might be the alternative to Adobe Illustrator When it comes to sketch with grease pencil

    • @onionmaster7673
      @onionmaster7673 Před 4 lety +1

      Downloading Blender 2.0 right now! :D I always use Blender for Architectural constructions for fun, but now Im gonna try rendering some animations as well with these improved 3D graphics and the controls becoming a little more easier to handle! :D

  • @NemesisTWarlock
    @NemesisTWarlock Před 5 lety +1779

    I always said "I'll Learn Blender when they fix the UI, Let me left click to select, and navigate like Maya."
    Time to learn Blender.

    • @egioch
      @egioch Před 5 lety +78

      it was configurable all this time

    • @Zitronbtw
      @Zitronbtw Před 5 lety +42

      you could always do that lol just change the settings

    • @WateryIce54321
      @WateryIce54321 Před 5 lety +68

      Its configurable, but changing the default left click option signals that the developer(s) are finally willing to think about UX instead of just ignoring people.

    • @Feytouched.Locket
      @Feytouched.Locket Před 5 lety +21

      Same, even though it was configurable before, it wasn’t the same. I went to school for animation, learned maya, and blender seemed like a whole other species. I’m excited now :)

    • @KuttyJoe
      @KuttyJoe Před 5 lety +2

      @Juicefulll lol.

  • @tired3444
    @tired3444 Před 5 lety +2606

    Fun fact: Andrew isn't actually a real person. His face cam is simply a rendered animation that was made in Blender.

    • @mrwensveen
      @mrwensveen Před 5 lety +119

      Anxiously waiting for the face reveal :)

    • @miweneia
      @miweneia Před 5 lety +87

      that explains why he looks so much like tom cruise! sounds like some stolen assets to me

    • @tswdev
      @tswdev Před 5 lety +27

      Priceless, that would be cool though, a Andrew making a series with his own face animated

    • @Jacob_Mango
      @Jacob_Mango Před 5 lety +18

      He licenced his fake face to the corridor digital guys for that video

    • @MrGaajaaa
      @MrGaajaaa Před 5 lety +7

      Can we have a tutoriol on that !!!

  • @MCC900
    @MCC900 Před 5 lety +2801

    I just can't believe this software is free.

    • @arthurlee91
      @arthurlee91 Před 4 lety +122

      I know, right. I'm looking at all the features and wondering if they decided to slap a $600 price tag on it, lol!

    • @hyacinthdibley2420
      @hyacinthdibley2420 Před 4 lety +103

      @@arthurlee91 NOOOO. Please don't jinx it. :)

    • @mzs114
      @mzs114 Před 4 lety +67

      @@hyacinthdibley2420 This is Free/Libre software(and free as in free lunch), it will remain so..

    • @Dahfukc
      @Dahfukc Před 4 lety +12

      hyacinthdibley2 hopefully it does go $600 I need to feel good for purchasing good software

    • @Dahfukc
      @Dahfukc Před 4 lety +5

      Lucien what it’s true it’s deserved to be hella costly

  • @GermaphobeMusic
    @GermaphobeMusic Před 5 lety +1212

    "Stay tuned, because I've got just the CZcams tutorial for you"
    Donut 2: Electric Boogaloo

  • @KuttyJoe
    @KuttyJoe Před 5 lety +354

    It's amazing that software like this exists that is free to use. 2.8 looks beautiful and logical.

    • @FreeScience
      @FreeScience Před 5 lety +27

      Yes and not only free of cost. Owned by it's users.

    • @anomalytenacious
      @anomalytenacious Před 5 lety +10

      All the more reason to support them for their good work with $. They actually earned it for all they've done for talented people who couldn't foot the bill for such a program before blender existed.

    • @jadencross1835
      @jadencross1835 Před 5 lety +2

      I know right. They deserve an award or something

    • @starscream007
      @starscream007 Před 5 lety

      I like how they progressed but honestly I'm kinda lost rn because I moved on to Maya and now when UI is changed I can't get used to it. I must though 'cause Maya educational version won't get me anywhere. Houdini is also a promising piece of software, paid yes, but gives a lot more features as a paid program than both Maya and 3ds Max for a lot lot less money.

    • @shayneoneill1506
      @shayneoneill1506 Před 5 lety

      I'll have to relearn this think, but Im ok with that. My understanding is the workflow is still fluid with the keyboard so were good to go

  • @CiprianHanga
    @CiprianHanga Před 5 lety +333

    Makes sense for Ubisoft to donate as almost in all their 3d job offerings they list Blender knowledge as an advantage, which makes me believe they have an internal workflow based entirely on Blender. One more Blender artist means one less license to pay and that makes a lot of business sense.

    • @movieshake4945
      @movieshake4945 Před 5 lety +25

      I freaking love Ubisoft!
      Except when they make a battlepass for Rainbow six siege

    • @scav3167
      @scav3167 Před 5 lety +40

      @@movieshake4945 And when they stopped making good games

    • @movieshake4945
      @movieshake4945 Před 5 lety

      [Verbose Bot]
      Yeah... But i think watch dogs legion is gonna be good because of every npc is now an apc (all playable character) i just dont know how the campaign is gonna work

    • @loxyrus
      @loxyrus Před 5 lety +5

      @@scav3167 well at least they, not like the worst one *cough* EA

    • @scav3167
      @scav3167 Před 5 lety

      @@loxyrusea bad

  • @RamkrishanYT
    @RamkrishanYT Před 5 lety +1428

    Blender guru: Lists 6 features
    Me: very cool
    Blender guru: Number 2

    • @whoman7930
      @whoman7930 Před 5 lety +47

      Hahaha, that's literally me! When he said Number 2, I was like - Whhaatttt!!!

    • @spektral_yt
      @spektral_yt Před 4 lety +2

      @M Deckers PogU

    • @dnghn.design
      @dnghn.design Před 4 lety

      Lol

  • @amruthkiran6168
    @amruthkiran6168 Před 5 lety +530

    3ds Max: We provide the best 3d modelling so it's a paid app
    Blender: Hold my 🍩

    • @mr.vargas5648
      @mr.vargas5648 Před 5 lety +3

      They are both fine software in my opinion.

    • @manueldirecto
      @manueldirecto Před 5 lety +13

      @@mr.vargas5648 but blender it is free, that is the big difference

    • @mr.vargas5648
      @mr.vargas5648 Před 5 lety

      @@manueldirectoYEah but that wasent the discussion.

    • @jakubgrzybek6181
      @jakubgrzybek6181 Před 5 lety +2

      Blender just won me over with the 3D paint tool...

    • @mr.vargas5648
      @mr.vargas5648 Před 5 lety

      @@jakubgrzybek6181Yeah I love blender too but nothjing wrong with maya or 3DS.

  • @andrewkvk1707
    @andrewkvk1707 Před 5 lety +740

    Blender Guru: This probably looks like a minor release
    Me trying to learn blender ui with all the old tutorials: *dies*

    • @JiggywattArt
      @JiggywattArt Před 5 lety +7

      Autodesk, step your game up! Y'all update Max/Maya every year and it just gets slower!
      I want those viewport features so badly...

    • @flyingeyeproductions898
      @flyingeyeproductions898 Před 5 lety +26

      I had to learn blender all over, when they released 2.8,but I'm happy about the changes!

    • @gendalfgray7889
      @gendalfgray7889 Před 5 lety +1

      Is 2.8 so different from old versions?

    • @Zsofika
      @Zsofika Před 5 lety +3

      @@gendalfgray7889 Yeah it is. At least UI wise.

    • @flyingeyeproductions898
      @flyingeyeproductions898 Před 5 lety +1

      @@Zsofika te magyar vagy?

  • @RahmatSiswanto
    @RahmatSiswanto Před 5 lety +1293

    Maya: I'm provide the best 3D software for you, and you should pay for it
    Blender 3D: Hold my cube

    • @IamNeighborlee
      @IamNeighborlee Před 5 lety +18

      Lets not get carried away, there are things other software has and does, that blender doesn't,or does't do as easily, I know as I've been using MeshMixer for 2 yrs and its incredible, so is blender2.8 as we've see while is incredible. Mudbox also does tons more things blender can only dream of right now. can't speak to maya or 3ds max, as so few can afford those,,we'llsee over time if they have a 'free' version ;o_0

    • @z_tiger311
      @z_tiger311 Před 5 lety +28

      blender can never reach maya's level for just few reasons one of them is accessing data like DG & DAG nodes..etc,maya's dependency graph is one of the most robust and powerful on the market while blender is the weakest .. just this reason will keep studios using maya no matter how many new features blender adds not only that blender devs are against exposing these to users or providing a C/C++ API to expand on it, so if u use blender and run into dependencies quickly u have no choice but to use what comes out of the box or bang your head that's why blender is not widely spread, maybe nice to use for basic tasks like modeling,layout..etc but further in the pipeline you'll suffer, it's a nice tool for small teams but not for big production with a large team, that's where maya excels.

    • @z_tiger311
      @z_tiger311 Před 5 lety +10

      @The Vader that is Darth bad analogy, unless blender devs are willing to dig deep into blender guts and do a whole re-write of it's core systems, it's unlikely to happen but will take them many many years and i know for sure they are not willing to change that because people like me have been asking them for years but they are even against exposing some dependency graph functionalities because they are afraid of instability at the cost of more power, which people who don't have time to waste won't wait for :)

    • @PS4NerdzGaming
      @PS4NerdzGaming Před 5 lety +4

      This is a huge improvement too what blender used too be, I use maya and have used max too both paid but you can get student versions for free... learning isn't a problem, maya is really powerful and I doubt a free software would ever get too the level auto desk have got it too... it's one step in the right direction though.
      Another thing, industry standard is too use things maya, max.. you won't be in Naughty dog using blender lol.. freelance possibly or certain indi companies possible too..

    • @z_tiger311
      @z_tiger311 Před 5 lety +5

      @The Vader that is Darth and like i said " unless blender devs are willing to dig deep into blender guts and do a whole re-write of it's core systems, it's unlikely to happen"
      you have to understand this well to get my point....... blender is not even at the level of
      commercial softwares, people keep brining epic, ubisoft and tanget examples..etc and yet they don't know facts that it's not the whole ubisoft that using it but a new small departement who makes tV shows which are thiniking to use blender instead of their costly in-house software, epic gave a grant through their mega grant system nothing mentioned about using blender and the only valid example is tangent studio which they used other softwares like zbrush, substance, after affects,nukes..etc not just blender and struggled like hell to make it, my point is blender is not ready yet for heavy production something like what ILM,Weta,Disney,LucasFilm...etc are doing
      huge production scenes with complex shots, heavy sims, rigs and files.
      blender was built for small production in mind and still lack even basic tools for studios to use it properly also it's GPL prevents it from working well with other softwares or 3rd party plugins...maya was built for this exact reason and not only that Studios also built their pipelines around it and they are contributing directly to it's developement so i doubt blender will ever replace it in big studios maybe indie ones but autodesk is making the move with indie license and talking to studios to improve their tools...etc u can dream all you want about it but reality is reality even after many years from now.

  • @mohdizzuddin2034
    @mohdizzuddin2034 Před 5 lety +151

    Wow so cool now it's easier for me to do something with the cube instead of staring it for 4 hours.

    • @HaydenTheEeeeeeeeevilEukaryote
      @HaydenTheEeeeeeeeevilEukaryote Před 5 lety +24

      I find that imagery funnier than it should be

    • @guss1470
      @guss1470 Před 5 lety +5

      when I downloaded blender for the first time, I would open it and stare at the cube, view it from different prespectives, then close the app. I did this for about 2 years... THEN!!! I found the donut guy and boy did thing go fast from there, sound like I will be having even more fun now.

    • @funfilm77
      @funfilm77 Před 5 lety +1

      One of the truest, most funny comments i have ever heard...

  • @skeletontoaster3811
    @skeletontoaster3811 Před 5 lety +330

    I have a feeling the whole Blender project started out as defiance towards paid software.
    Bragging rights are truly glorious in a landslide.

    • @comforth3898
      @comforth3898 Před 5 lety +15

      someone should follow suit in music

    • @admiralamel9563
      @admiralamel9563 Před 5 lety +2

      It is actually.

    • @kmeanxneth
      @kmeanxneth Před 5 lety +17

      open source is the best

    • @DFPercush
      @DFPercush Před 4 lety +20

      It's the IBM fallacy: "Who would want a _personal_ computer? Mainframes are for big business." Fundamentally, they misjudged the potential quantity and thus the marginal cost of their product, making it completely inaccessible to most people and creating demand for an alternative. Whoops.

    • @interracial2564
      @interracial2564 Před 4 lety +1

      @@comforth3898 hahahahahh agreed

  • @Shura86
    @Shura86 Před 5 lety +402

    Who needs Maya, 3ds Max etc. when u got a free program better than that. Thamks Andrew ...without you many of us probably wouldn't be able to even get started in 3d. You are the BEST!! Keep makin theses awesome vids!!

    • @Valk-Kilmer
      @Valk-Kilmer Před 5 lety +39

      Yeah 3DS Max, Maya etc really needs a boot up the arse and stop charging so much for inferior products that run like hot garbage.

    • @Shura86
      @Shura86 Před 5 lety +4

      @@Valk-Kilmer 😂😂🤣🤣 Absolutely right!!

    • @blobybubble268
      @blobybubble268 Před 5 lety +17

      Tell me about it, I've used both and Blender is 100x better than the buggy mess that is Maya.

    • @Shura86
      @Shura86 Před 5 lety +4

      @Jacob Austin OMG!!...Maya doesn't have those hotkeys........good that i chabged my mind about downloading it over Blender...😂😊

    • @wayslow
      @wayslow Před 5 lety +5

      To have access to V-ray and/or Corona. Also, to access lots of assets available mostly for Max. I use Blender 2.80 and it's great, but Cycles still has a long way to go.
      I'd love to have an option of using Corona with 2.80, even if it costs money. Yes, I know about a version that kinda works with 2.79, but it's experimental and the workflow isn't much fun.

  • @Michael-px9il
    @Michael-px9il Před 5 lety +28

    Ive seen many people on social media and also personal friends switching to blender lately, mostly from 3ds Max. Respect to the devoted developers and artists that have vested interest in keeping it open source.

  • @DarkSwordsman
    @DarkSwordsman Před 5 lety +167

    I literally just downloaded it, never using blender in my life, opened a 2D file, and did some super basic animations with relative ease without looking at any resources.
    I just found a new hobby :D

  • @Olav3D
    @Olav3D Před 5 lety +326

    Blender 2.8 is basically everything Andrew Price wanted in his "Blender new UI - The proposal"-video lol.

    • @blenderguru
      @blenderguru  Před 5 lety +22

      We have William Reynish to thank for that. He led the UI overhaul, and put in a lot of hard work. I'm eternally grateful for what he did :)

  • @parthasarathidhabal9511
    @parthasarathidhabal9511 Před 5 lety +78

    " Its like a 'Make Anime' button "
    -Andrew Price, 2019.
    Great video man. Hyped about this since the beta was released!!.

  • @DavidRidlen
    @DavidRidlen Před 5 lety +57

    This is an unusually direct, concise and well-produced informational demo that 99% of demos suck at, and everyone should take notes from.

  • @HiHi-iu8gf
    @HiHi-iu8gf Před 5 lety +324

    Holy shit m8, this update looks amazing
    Been away from 3D for a while, gotta get back into Blender

    • @zxp3ct3r41
      @zxp3ct3r41 Před 5 lety

      Let's link up! Show me your content.

    • @steve00alt70
      @steve00alt70 Před 5 lety +1

      @Daniel Beaudry i love it but do you ever get angry when blenders tools does something else that you didnt want it to do?

    • @Quares02
      @Quares02 Před 5 lety

      Same here

  • @gauravsingariya9913
    @gauravsingariya9913 Před 5 lety +892

    It says "You are breathtaking!" when you download the software. I think that alone is a good enough reason.

  • @AkaraGT
    @AkaraGT Před 5 lety +44

    Ok, im actually crying now xD it's been 8 years since i dropped this soft and career for being "hard" to use (as other softs), an excuse i know, then i studied engineering and IT related careers... 1 month ago i started with 3D printing as hobby, now im about to quit my 7 year old IT job to start with 3D modeling and animation again, seeing how powerful and intuitive things are now, makes me both sad and happy (sad cuz i was too afraid and pussy to learn and i regret that). So, thanks for making such a beautiful video like this.

    • @blundy1
      @blundy1 Před 3 lety +2

      Never too late to start.

  • @JohnParavantis
    @JohnParavantis Před 5 lety +48

    Andrew, it would be great if you created a new absolute beginners tutorial for Blender 2.80. The donuts need updating and now is the time. Many thanks for your continued contributions, you make learning about Blender fun!

    • @blenderguru
      @blenderguru  Před 5 lety +26

      Yep, it's coming!

    • @arttarcena
      @arttarcena Před 5 lety

      Im excited for that.want to start learning blender again.

  • @echelonredmedia6512
    @echelonredmedia6512 Před 5 lety +501

    Blender doing more new things for free in a single update than Maya and 3DS Max has done in years! Definitely will be looking into learning Blender now.

    • @CertifiedSunset
      @CertifiedSunset Před 5 lety +9

      Same, jsut got it today

    • @thenicksterd2334
      @thenicksterd2334 Před 5 lety +8

      well he said in the beginning this update was being worked on for years so

    • @Harry-kb7fu
      @Harry-kb7fu Před 5 lety +11

      I would like to learn, and am very impressed about Blender, but - oh years over years of Maya learning and scripting reliable tools is enough effort for one life. I won't start again. But recommend everyone starting learning to try Blender

    • @israelpaterno8353
      @israelpaterno8353 Před 5 lety +12

      the amount of effort put in this software alone is way bigger than the whole autodesk have ever put on 3ds, it is unbelievable that blender is actually free.

    • @comfycomfy4376
      @comfycomfy4376 Před 5 lety

      Is it okay to install blender 2.8 in a pc that have blender 2.8 beta and 2.79?

  • @capt_Iceman
    @capt_Iceman Před 4 lety +16

    After Autodesk killed Softimage, I was still reluctant to switch to something else as there was no substitue. After watching this mayor overhaul and looking forward for the newer additions. I am definitively moving to Blender. Now it really starts looking professional and serious for VFX film industry work.

  • @dragonskunkstudio7582
    @dragonskunkstudio7582 Před 5 lety +60

    I remember way back some aussie sounding guy was complaining on how Blender needed to be greatly improved. That guy must be happy. :P

    • @JZStudiosonline
      @JZStudiosonline Před 5 lety

      Eh, he'll be back.

    • @dungofrungus7659
      @dungofrungus7659 Před 5 lety +3

      Remember when Ton made fun of him at the Blender conference and everyone else laughed a long. Now Ton finally pull his head out of his ass and Blender finally starts getting supported by actual companies like Epic and Ubisoft.

    • @dragonskunkstudio7582
      @dragonskunkstudio7582 Před 5 lety +2

      @@dungofrungus7659 There are many much better software for animation and I want Blender to be the leader so I can run it all on my preferred OS. That's the next fight. Except someone else will have to pick that fight.

    • @aathmastralismusic1233
      @aathmastralismusic1233 Před 5 lety +2

      @@dragonskunkstudio7582 Well, exciting times ahead, mate! Animation 2020 is the next big development project for Blender next year!

  • @1InVader1
    @1InVader1 Před 5 lety +169

    **Coming from 2.79 to 2.80**
    **Look at UI**
    "Where am I?"

    • @Zoie3x8
      @Zoie3x8 Před 4 lety +17

      going from 2.63 to 2.8, like going from living in mad max to Suddenly, star trek TNG.

    • @khhnator
      @khhnator Před 4 lety +2

      last time i used blender seriously was on 2.5 >_

    • @doggyspeak
      @doggyspeak Před 4 lety +1

      I think I had 2.71 before *never going back*

    • @Krisztian08
      @Krisztian08 Před 4 lety

      A better place.

    • @michielperdeck
      @michielperdeck Před 4 lety

      Yes, besides losing the game engine, the radical change of the UI is a very questionable, in my view unwise, move. Blender is such a complex program to use that you really need those CZcams tutorials. But with the 2.8 UI most of these are suddenly useless! This and the missing game engine in 2.8 make me (and many others) choose to continue using 2.7x.

  • @aarongrooves
    @aarongrooves Před 5 lety +90

    I just like and subscribed. I haven't visited your channel in a while, and watching this video is so inspiring. Thanks! Now to make some doughnuts!

    • @mirnim
      @mirnim Před 3 lety

      wait what AaronGrooves you watch Blender Guru????
      I really like the Jazzy Note Blocks and Note Block Battles
      I can't believe this...

    • @aarongrooves
      @aarongrooves Před 3 lety +1

      ​@@mirnim yep haha. I never finished making those doughnuts though.
      Since you mentioned JNB, thought I'd let you know that I'm going live tomorrow to show and tell about the making of Jazzy Note Blocks :)

    • @mirnim
      @mirnim Před 3 lety

      OH MY AARONGROOVES REPLIED! I'm shaking right now...

    • @mirnim
      @mirnim Před 3 lety

      sorry I got a little over-excited there 😅😅
      I would go to the livestream if i can! and thanks for checking out my channel!

  • @Holsp
    @Holsp Před 5 lety +45

    Oh boy, we need new tutorials! I want to start again! :D

  • @velvetwolf5373
    @velvetwolf5373 Před 5 lety +85

    I've been eyeing blender for quite a while. This hits the nail on the coffin. I'm gonna learn this program when I'm free.
    The fact it's free and not monopolised? It makes Blender extremely attractive to all sorts of artists. Beginners or veterans. It's for everyone.
    Look forward to those tutorials, Blender Guru 👀

    • @3User
      @3User Před 5 lety +4

      why would it be a monopoly if there are other professional softwares out there?

    • @ThePridevyanShow
      @ThePridevyanShow Před 5 lety +4

      Coniver Divide If Blender wanted, they could be one of the biggest software industries in film.

    • @3User
      @3User Před 5 lety

      @@ThePridevyanShow That's literally what they want, that's what any company wants. But no, companies won't just stop using specialised niche software and start using blender

    • @felipeferreira9647
      @felipeferreira9647 Před 5 lety +1

      4 everyone can pay for work with this update. (isn´t my case).

    • @1BrknHrtdRomeo
      @1BrknHrtdRomeo Před 5 lety +1

      Same here. Its been nothing but Maya from school to now. Doing a few tutorials with Katana and PRman to get more "standardized" with the industry.
      Now I see this and I'm like...OOHH NEW TOY...Man, I've always wanted to do like lookdev compositions using props like KitBash or something...If I could do that in new Blender? Damn hah

  • @bergpolarbear
    @bergpolarbear Před 5 lety +2

    Thanks for redoing this series! I watched the entire 'old' donut tutorial and was completely frustrated due to the UI being nowhere close to what was shown. I will be trying again.

  • @Ikaros473
    @Ikaros473 Před 5 lety +576

    Maya: I'm the best
    Blender: Hold my eevee rendered beer

    • @henrique-3d
      @henrique-3d Před 5 lety +1

      Lmao 😂😂

    • @graemevaughey7432
      @graemevaughey7432 Před 5 lety +26

      Maya is the worst. At least, as a modelling program (it's fine for animation). I know five 3d packages (SoftImage, 3DS Max, Maya, Modo, and Blender). I've used each of them for a minimum of two years, and Maya is without doubt the slowest and most cumbersome package to model in. I hated it. Maybe if it is the only thing you've ever used you might think it is fantastic, but it is horrible. 3DS Max is the best package for sophisticated modelling tools, but Blender I find the fastest to use because of how much I can do with its well designed shortcut keys.

    • @henrique-3d
      @henrique-3d Před 5 lety +9

      @@graemevaughey7432 I find max horrible to poly modeling, Blender feels so fluid and smooth to me I can't model on other softwares anymore lol

    • @graemevaughey7432
      @graemevaughey7432 Před 5 lety +5

      @@henrique-3d I'd agree with that. All the Autodesk packages are very mouse and menu driven (Maya being the worst with sub-menus inside sub-menus), so until you learn exactly where every option is you spend ages searching around for what you want, while Blender is very keyboard driven and intuitive.
      Max is a little cumbersome, agreed, but the individual tools which it has are very powerful, and i like the non-permanent modifier stack.

    • @Video.Game.Company
      @Video.Game.Company Před 5 lety

      @@graemevaughey7432 I haven't tried those other ones yet, but I'm currently using Maya and I'm not a huge fan either. But I do have to say Maya is way better to model in then Cinema 4D lol.

  • @Wojecki
    @Wojecki Před 5 lety +198

    Does it mean we can get a brand new tutorial for begginers from Guru? :)

    • @AJman14
      @AJman14 Před 5 lety +14

      New Donut tut coming soon!

    • @dragonaether4762
      @dragonaether4762 Před 5 lety +7

      I hope because currently I can't even find the exit button in the new version...

    • @sherlockoberon_akomi9781
      @sherlockoberon_akomi9781 Před 5 lety +3

      @@dragonaether4762 same here. since im used to the old 2.79's UI im having a very difficult time getting use to 2.80

  • @notarobot528
    @notarobot528 Před 5 lety +15

    I know I'm late, but I'm almost in tears!! Can't wait to binge-watch all the Donut videos and learn the ropes since 2.79!!

  • @sneakyystudios8836
    @sneakyystudios8836 Před 5 lety +115

    Delete your old cracked 3D programs and start creating things in Blender, because now we got great reasons to use Blender👍

    • @_ianjms
      @_ianjms Před 5 lety +13

      Even versions before this, but Eevee just makes my life so much easier compared to other solutions, heck i even made an entire animation on it on my low end laptop.

  • @UncleFeedle
    @UncleFeedle Před 5 lety +135

    My 23 years of MAX may be coming to an end. Everything about this is so far ahead. It looks to be the 3D graphics app I've always wanted.

    • @Jez2008UK
      @Jez2008UK Před 5 lety +7

      Me too (3D Studio R3 Dos) :) There are so many of us now, jumping. AutoDesk have been greedy pigs for too long. PS Have you seen 3DS Max Indie ?

    • @pitchblack5422
      @pitchblack5422 Před 5 lety +5

      UncleFeedle best part is, it seems it is only gonna get better, i can see this becoming as popular as unreal engine someday

    • @muhdiversity7409
      @muhdiversity7409 Před 5 lety +18

      Max user since 1997. I stopped upgrading at 3ds Max 2016 once the subscription bullshit started. Tried Blender in the past but couldn't take it. I will be giving 2.8 a closer look now.
      Autodesk is cancer on anything they touch.

    • @Jez2008UK
      @Jez2008UK Před 5 lety +10

      @@muhdiversity7409 - I've spent my entire Sunday today learning Blender, and trust me, I was the same as you (re not taking to it previously), but what I've learned today my friend, is that we've become too used to AD launching new version numbers with next to no difference. 2.80 is almost like a new version with a very MUCH improved interface, compared to 2.79. In just one day, I'm now totally comfortable with Blender (whereas before I was just like you, I couldn't take to it). Heck, I don't even think I'm going to bother buying an alternative render engine (eg VRay) - I'll just stick with Envee. It's all FRIGGING fast man and complete !

    • @PeterLeban
      @PeterLeban Před 5 lety +2

      I think I'm leaving my Maya comfort as well... Yikes!

  • @Srcsqwrn
    @Srcsqwrn Před 4 lety +24

    I've gotten back into Blender roughly a month or two ago. I remember the previous version of Blender being so hard to use when learning on my own, and os I gave up.
    Thanks to your tutorial for 2.8, and this new Blender being way more user friendly. I've started my path.

  • @jacksonthorns1821
    @jacksonthorns1821 Před 5 lety +333

    "And blender now has the ability to turn your 3d renders into a 2d style"
    Me, a grown adult male: childish squealing

    • @TheEpicAB
      @TheEpicAB Před 5 lety

      You can already do that in cinema 4d hahaha

    • @postrock
      @postrock Před 5 lety +63

      @@TheEpicAB you pick the most infignificant thing and make a bigdeal that another (not free, not open source, not capable as blender) software has it as well. How dumb...

    • @jacksonthorns1821
      @jacksonthorns1821 Před 5 lety +20

      postrock
      THANK You.

    • @Jules-gp6xb
      @Jules-gp6xb Před 5 lety

      I got really excited too, it’s so cool

    • @fluent_styles6720
      @fluent_styles6720 Před 5 lety

      Jackson Thorns exactly

  • @abdoo89
    @abdoo89 Před 5 lety +57

    One minor correction... The Shader to RGB node works only in EEVEE.. you said it works in Cycles, but it actually doesn't

    • @hsk2978
      @hsk2978 Před 5 lety +6

      Oh great, I need it in EEVEE

    • @blenderguru
      @blenderguru  Před 5 lety +23

      Ah crap, you're right! I actually thought it was Cycles only. Being Eevee only makes even more sense :)

    • @abdoo89
      @abdoo89 Před 5 lety +3

      @@blenderguru Yeah.. I think the rationale behind not including it in Cycles is trying to keep it mainly for realistic work.. It makes sense, to be fair, although I would have loved to have it in both of them.. Guess I am greedy :D

    • @abdoo89
      @abdoo89 Před 5 lety +1

      @@hsk2978 It is one of the great things about EEVEE for me.. you know, in addition to all the other great stuff :D
      But, I always hoped I can use the realistic lighting from Cycles as a mask, and now we have that in EEVEE.

    • @JZStudiosonline
      @JZStudiosonline Před 5 lety

      @@abdoo89 They dropped the old internal renderer and claimed that Eevee can do everything it can... and more!

  • @maharishikashyap8995
    @maharishikashyap8995 Před 4 lety +10

    I actually thought blender was a paid software and because of that I kept myself away from learning 3D art. I just found out that it's free and it's 150mb or so in size. Are you fricking kidding me?! I just made my first donut. I'm so happy to be finally learning this. Kudos to Andrew for making such a brilliant and well informative tutorial series. I can't imagine learning without it. Thanks Guru!

  • @simonmueck
    @simonmueck Před 5 lety +23

    Been here since 2.5, it's simply amazing how much improvement blender had the last decade! Simply love that program!

  • @gorthaur83
    @gorthaur83 Před 5 lety +127

    so epic and ubisoft support the blender? than our old school free 3d model software became sector standard. I am crying right now

    • @nightwalkerj
      @nightwalkerj Před 5 lety +16

      You and me both. So happy to see Blender getting the recognition it so greatly deserves.

    • @KugleeKuglee
      @KugleeKuglee Před 5 lety +5

      Yes
      I was a Max user 1998-2006 and changed to Maya in 2006 ... I tried Blender 1.xx and later 2.1 .... I always wondered why is this software not use any of the basic industry standard on UI. This is why any pro left this software after a try. Now time to check again and hope this time I can dive into this beauty.

    • @postmortem4954
      @postmortem4954 Před 5 lety +1

      Evil Ubi is probably expecting something in return....

    • @KugleeKuglee
      @KugleeKuglee Před 5 lety +5

      @@postmortem4954 zero cost software... that's enough

    • @SasisaPlays
      @SasisaPlays Před 5 lety +2

      I like Blender 2.80 more, than any other software, but i hate blender 2.79 and less. New blender is a masterpiece

  • @tim.mp355
    @tim.mp355 Před 4 lety +34

    when you said “it’s going pro” I was just like: pay?
    you made my day

  • @it.s_manish
    @it.s_manish Před 5 lety +179

    Blender is the FUTURE of Industry.

    • @alexsilbermann4030
      @alexsilbermann4030 Před 5 lety +3

      Let's hope!

    • @it.s_manish
      @it.s_manish Před 5 lety +1

      @@alexsilbermann4030 In future, it wiil be........and its major reason is its PRICE which is FREE.

    • @beskamir5977
      @beskamir5977 Před 5 lety +6

      Yeah it's awesome how in the end FOSS managed to win out. Now if only the same could happen with other FOSS projects such as Linux.

    • @_ianjms
      @_ianjms Před 5 lety +3

      @@beskamir5977 I do hope that ordinary users can use Linux just out of the box in the future, development pace is very fast specially now on gaming side (Thanks Valve!).

    • @btd5mariomusiccube
      @btd5mariomusiccube Před 5 lety +3

      @@_ianjms I know Purism has laptops with Linux out of the box. But yeah I really hope Linux becomes mainstream someday, so that my friends don't look at me all weird.

  • @zachvoaden2720
    @zachvoaden2720 Před 5 lety +118

    This is unfair! I'm a Motion designer who's uses C4D. Blender 2.8 looks so much faster!

    • @VertexDon
      @VertexDon Před 5 lety +8

      well because it is.

    • @silent_shadow6157
      @silent_shadow6157 Před 5 lety +13

      Get Blender my friend. ;)

    • @theintrancer1910
      @theintrancer1910 Před 5 lety +16

      Blender has barely any Motion Graphic tools, C4D is vastly superior in this area...Clearly you are just pimpin for likes kid.

    • @magnuscritikaleak5045
      @magnuscritikaleak5045 Před 5 lety +1

      @@theintrancer1910 how?

    • @spydr9908
      @spydr9908 Před 5 lety +2

      You just said, you don't know how to use C4D, and you are not a proper motion designer. Say that to kids, my friend.

  • @susususu6778
    @susususu6778 Před 5 lety +249

    As of this comment, Studio Khara (Evangelion films) are adopting Blender and becoming a sponsor.

    • @henrybottomsworth
      @henrybottomsworth Před 5 lety +1

      Noob

    • @susususu6778
      @susususu6778 Před 5 lety +8

      @@henrybottomsworth Been an extra long minute since I've heard anyone use that word.

    • @dragonstone6594
      @dragonstone6594 Před 5 lety +7

      @._. that's interesting. But their name is based on the Greek word "χαρά" which means "joy".

    • @apraham0
      @apraham0 Před 4 lety +7

      @@dragonstone6594 does that MEAN SHIT = JOY

    • @shanefiddle
      @shanefiddle Před 4 lety +15

      ​@@apraham0 I like it. All beautiful things grow from nasty stuff. Flowers and fruit from manure. Compassion from pain we have experienced. Happiness because we know what it is to suffer. Only in darkness, the light. Bright the hawk's flight across the open sky.

  • @belken117
    @belken117 Před 5 lety +18

    I have been piggy back on Autodesk's student license for a while, learning how to 3d model and such but knowing I'll be going no where.
    But now seeing Blender 2.80's most awesome update and over hall truly feels just as easy dive in as Maya! And beautifully functional as it, really bites Autodesk's head given Blender is free to use! I always disliked the subscription system just to keep using but a few days of hiatus you lose the use of Maya or Photoshop...then you got a choke some cash.
    Blender is the sweetest cake to have!

    • @nightwalkerj
      @nightwalkerj Před 5 lety +1

      I made the switch to Blender from Maya years ago for my work and still dont regret it :)

    • @Voreoptera
      @Voreoptera Před 5 lety +1

      Use Blender. It is extremely rewarding. You have no idea.

  • @hman2912
    @hman2912 Před 5 lety +44

    The lovable buggy blender we all know and love has grown up

    • @doggyspeak
      @doggyspeak Před 4 lety +4

      Be careful who you make fun of in middleschool!

  • @oliverplagata2736
    @oliverplagata2736 Před 5 lety +10

    This makes me so happy, and I don't even use Blender (I plan on learning it in the future, but now is not the time for me). I love seeing industry standards being outdone by communities of do-gooders. Cheers Blender Guru!

  • @janklingner2694
    @janklingner2694 Před 5 lety +42

    Could you please do a tutorial on the grease-pencil to mesh technique, shown in 00:18 and 11:48?

    • @MercenaryCamp
      @MercenaryCamp Před 5 lety +4

      We definitely need need it!

    • @mohamedharsha9344
      @mohamedharsha9344 Před 5 lety +1

      Start in 2d mode, choose brush tool, change settings of draw mode in property window: tool settings

    • @rob679
      @rob679 Před 5 lety +3

      Its kind of simple - Grease Pencil is a full vector graphics tool. It's a 2D in 3D space, that mean you can draw lines in any direction then convert GPencil object to curve and that curve to mesh finally.

  • @onesandzeroes
    @onesandzeroes Před 5 lety +239

    That doughnut recommendation is not perhaps the best idea as it's done in the old Blender, so not a very good start for people excited by what you've shown here and wanting to start now.

    • @dannobles8028
      @dannobles8028 Před 5 lety +38

      If you're new and starting out, you don't need to jump into a tutorial with all the new features, you need basic tutorials on modeling, lighting, etc. However, I agree, the interface has changed enough some beginners may get confused. New tutorials will be coming out in time.

    • @HolyDude02
      @HolyDude02 Před 5 lety +43

      @@JedioftheRose 2.8 is very much released. Very recently (like two or three days or so since release)

    • @Gredran
      @Gredran Před 5 lety +10

      He said “future blender 2.8 tutorials”
      Andrew knows that it’s different, but it’s also not THAT different. Maybe he recommended it because he’s showing off this fantastic software, and he knows that people wanna jump in, but he hasn’t updated his beginner stuff.
      Maybe a slight disclaimer like this woulda been nice though. If you run into an issue, like how do use collections(the new layer feature), google is really helpful.
      It’s nice in a basic tutorial, but in the future when people are on their own, they gotta google ANYWAY to do what you want. Until he updates(seems like he may) then if people wanna taste the software, it just takes a LITTLE more work to see where the tools have moved(they haven’t moved too far from their original places!)

    • @onesandzeroes
      @onesandzeroes Před 5 lety +2

      @@JedioftheRose I see you're up to date with things.

    • @bronzekoala9141
      @bronzekoala9141 Před 5 lety +1

      Yeah weird - I guess he'll update that link soon.

  • @ProjektDesigns
    @ProjektDesigns Před 5 lety

    For someone that used blender as a hobby, stopped using it for a year & now plan on making games in unity, your new tutorials are going to help me so much because I sorta feel intimidated since I no longer know where everything is. I was having trouble inserting an image into the scene. kept trying to look for the background Image in the N toolbar menu. instead just inserted it straight into the scene having to forget to remove them I now have 2 big rectangles on my model haha(I hidden the images but never removed them completely since I didn't think they'd appear in my animation)

  • @juliekerndonck9502
    @juliekerndonck9502 Před 5 lety +15

    I almost cried when I saw we could stop animations with the spacebar.

    • @juliekerndonck9502
      @juliekerndonck9502 Před 5 lety +1

      @@marmelade5118 fair enough haha! But it's more of a metonymy for all the awesome things going on and the optimization. From a professional perspective it's also a real game changer.

    • @matthiasschuster9505
      @matthiasschuster9505 Před 5 lety +1

      @@juliekerndonck9502 Sane default settings are sooo much worth it..

    • @juliekerndonck9502
      @juliekerndonck9502 Před 5 lety

      @@matthiasschuster9505 plus every time you swap your computer and forgot to export your settings, here you go again. That's why I ended up keeping the inbuilt ones.

  • @akashsawant2816
    @akashsawant2816 Před 5 lety +29

    This update brought me back to blender from Maya and it's really good

  • @abstractdaddy
    @abstractdaddy Před 5 lety +30

    Great video!

  • @eddradcliffe
    @eddradcliffe Před 5 lety +28

    Autodesk really needs to be worried about this release and the recent support shown from some large studios. The overheads from running Autodesk products on a large scale are insane.

    • @AscendantStoic
      @AscendantStoic Před 5 lety +21

      Heard they are trying to make "indie" versions of Maya and 3DMax for hobbies/students and young artists, I go to check them and I'm greeted with "this version isn't avaliable in your region"!
      Thanks a lot Autodesk for reaffirming that my choice to use Blender was the correct one.

    • @KevBinge
      @KevBinge Před 5 lety +2

      You are totally correct. Autodesk is a behemoth and the artist tools aren’t even their main focus 🤣. The overhead just for marketing alone could be “insane.”
      Duncan used to do these awesome tutorials back in the day, and when you see him later on, after the Autodesk buyout, it seems his morale, at least on his face, seems to wane. I know SideFX picked up some devs from XSI when Autodesk killed that awesome package. I honestly like seeing the competition from Blender here, but it will still get money from Studios that have pipelines built on their software. 😀

    • @eddradcliffe
      @eddradcliffe Před 5 lety +2

      @@KevBinge RIP XSI

    • @Yehoogame
      @Yehoogame Před 5 lety +1

      They won't be worried one bit. Because big studios will continue using their products. Big studios will never use blender as they've been using Autodesk softwares especially when they invested years and millions of dollars on R&D departments to develop their own tools for 3ds Max and Maya.

    • @KevBinge
      @KevBinge Před 5 lety

      Edward Bruce-Radcliffe I know! I taught it for 2 years at the college level and loved it. Their trade show team was awesome too. Marc and Hannah were so nice.

  • @MLittleBrony
    @MLittleBrony Před 5 lety +52

    >Ubisoft
    wow, they actually did something good for once.

    • @ZenoDovahkiin
      @ZenoDovahkiin Před 5 lety +4

      Let alone Epic.

    • @ViktorsJournal
      @ViktorsJournal Před 5 lety +3

      @@ZenoDovahkiin Well, I'm not personally a fan of epic but people don't know how much has epic been investing in things like this, these money came from a $100 mil budget which is meant for anyone (you don't even neccessarily need to use their product in some cases) making games or anything around it. Before that they had a smaller one but again any indie and well anyone could put together a proposal and ask for some little financing and there was a chance to get it - with the $100 chances are quite reasonable I think. They also have a basically open source unreal engine which is quite something too.
      Now whether it can also be used as a marketing move or not is someting I think quite alright - like no company is going to give so much many away just for nothing. But yeah they make a lot of other decision a lot of people are not happy about no doubt about it xD.
      Well I learnt about this because of getting into game dev so I didn't know before too - and I'm kinda hoping they will renew this into a new project again ;).

  • @datboi_gee
    @datboi_gee Před 5 lety +2

    This looks SO much better than the Blender I used back in the day. I was using Blender back around 2006ish and it was a mess to get used to. Granted I was self taught and a teenager, and this was back before the internet was literally filled to the brim with proper "how-to" videos. But the version I'm looking at here seems WAY more powerful and intuitive by comparison.
    I'm interested in 3D modeling for purposes of developing indie game assets, but between Visual C#, Photoshop, and Blender, the workload is just abysmal. So I'll just admire from afar.

    • @youtubeminute4388
      @youtubeminute4388 Před 5 lety

      I’m trying to do all three as well, blender is the last thing on my list.

  • @World_Theory
    @World_Theory Před 5 lety +24

    Holy smokes! This looks great! I tried Blender many years ago, but I just didn't get it. Not that I had any training whatsoever in 3D modeling at the time. (Or now, even.) But I might actually understand how to do something in Blender with all these UI changes, and the real time rendering engine.
    Now if only I had a computer these days…

  • @Jadinandrews
    @Jadinandrews Před 5 lety +29

    I've managed to delete the cube once or twice before. Maybe I will finally actually learn blender now, SUBBED

    • @impero101
      @impero101 Před 5 lety +1

      What!? Delete the cube? You never delete the cube. You mold it into awesome!

    • @imionfamilin7057
      @imionfamilin7057 Před 4 lety

      @@impero101 i mold other cube i create into awesome, after i delete the first cube

  • @CiprianHanga
    @CiprianHanga Před 5 lety +84

    My reaction when the video ended:
    sudo apt install blender -y
    This is awesome news.

  • @volleyballurrrr
    @volleyballurrrr Před 5 lety +7

    I've always wanted to get into 3D modeling and graphics. I always told myself I should use Blender because it's free, and if I really put the effort in, the results can be just as pro-looking as anything else. I could never get past that user interface hurdle though. The right-click selecting, constantly dragging open new tabs by mistake, inconsistent units, getting lost in texture and shader menus... This is the best news I've heard in months. Excited to give Blender another go.

  • @petermartin4298
    @petermartin4298 Před 5 lety +13

    I thought I would stay with 2.79. BUT a few hours in 2.8 and I was hooked.

    • @inkchip7351
      @inkchip7351 Před 5 lety +3

      I know right!!!!!

    • @one-stopkilling2236
      @one-stopkilling2236 Před 5 lety +1

      I've used blender 2.8 even when it was in beta and yea it was great and its greater now that it wont crash anymore

    • @petermartin4298
      @petermartin4298 Před 5 lety +1

      @@one-stopkilling2236 I got the first Beta. I used it a few time, and the changes annoyed me. Eevee was producing crap results. The denoiser was smearing everything and generally I hated it. I walked away for weeks. About 3 major releases later I tried again. 1 Project. Simple particle animation. I sculpted shapes for my particles. I used collections. Lots of different interactions. At the end of the evening I was hooked.

    • @nightwalkerj
      @nightwalkerj Před 5 lety

      I use a lot of custom hotkeys so I wonder how badly making the switch to 2.8 would affect things

    • @petermartin4298
      @petermartin4298 Před 5 lety +1

      @@nightwalkerj a lot of hot key commands are now right click. and with the q button you can group faves.

  • @zhemingwen6486
    @zhemingwen6486 Před 5 lety +7

    I love this channel. Blender Guru single handedly gave me the skills I needed to complete multiple quality 3D projects for my research group. Fantastic content. Glad to see Blender is getting even more amazing.

  • @zhoumadeit
    @zhoumadeit Před 5 lety +11

    Learned Blender when you dropped your donut tutorial and didn’t stop using it since then...
    2.8 is truly astonishing, and the future... is NOW 🔥

  • @dallinsprague5024
    @dallinsprague5024 Před 5 lety +11

    Can you make a character modelling and animation tutorial, your videos really help and I would like to understand the basics of those more.

  • @P1K3L
    @P1K3L Před 5 lety +22

    When I get a computer I'm definitely getting Blender.

    • @e65666
      @e65666 Před 4 lety +1

      Do it is a great software

    • @default632
      @default632 Před 4 lety +1

      @@SoloLevellor >i have Samsung galaxy s20 ultra. Better than most of your computer
      more expensive maybe. have a better camera maybe. but probably not better in terms of performance

  • @user-nx6vn7ry3e
    @user-nx6vn7ry3e Před 5 lety +29

    "Blender 2.8 probably looks like a minor release on the surface" bro it barely looks like the same program (but in a good way).

  • @isaacryans7448
    @isaacryans7448 Před 5 lety +20

    Amazing!!! and your tutorials are so helpful and so encouraging!!!

  • @adeadgirl13
    @adeadgirl13 Před 4 lety +1

    I tried learning Blender a few years ago after I found your channel. I couldn't really draw and found it pretty hard and gave up. Now I've been drawing for a year and I'm looking into 2D animation and I just found out that Blender now does 2D so I'm excited to start again!

  • @sarvesh6785
    @sarvesh6785 Před 5 lety +109

    Maya : I am the best 3d software ever
    Blender : Hold my 2.8

    • @KugleeKuglee
      @KugleeKuglee Před 5 lety

      Maya power was only animation other any part of tool has a better competition but overall you got an average good software (with high price thx Autodesk) - but after Alias this software went unstable and got lots of bug.

    • @Userdoesnotexit
      @Userdoesnotexit Před 5 lety

      @@KugleeKuglee not for long animation code 2020 will develop new tools for animation and rigging and UDIMs support in the next update .... at that point the UVs is the only thing maya is better at than blender unless they make something up for us not to switch to maya for that

    • @KugleeKuglee
      @KugleeKuglee Před 5 lety

      @@Userdoesnotexit You are talking about future. I compared in the present.
      Maya UV is not as strong as 3DCoat UV tool and retopo is better in Topogun (maybe in Blender too - I need to check this too) / even old free FroRetopo script has better magnet function than Maya inbuilt retopo tool......

    • @zed5449
      @zed5449 Před 4 lety

      You can believe whatever you want to believe but the Industry and professionals says otherwise :)

  • @ARTemychDigitalARTS
    @ARTemychDigitalARTS Před 5 lety +19

    Blender is becoming stronger, which I am sincerely glad =)

  • @cate01a
    @cate01a Před 8 měsíci

    It's so nice to see that your thorough feedback with the 3 part usability series seems to have definitely made a difference!

  • @TheGOPAREZ
    @TheGOPAREZ Před 5 lety +12

    Finally!!
    we have been waiting for this for so long
    and it happened
    Andrews new hair cut :D

  • @Skyefaux
    @Skyefaux Před 5 lety +31

    Whose excited for the sculpting overhaul, everything nodes, and texture painting overhaul?! wooo

    • @micahmatichuk
      @micahmatichuk Před 5 lety +1

      Me!

    • @nightwalkerj
      @nightwalkerj Před 5 lety +6

      If it can replace my workflow in 3d coat AND zbrush. . . . .. . . . Ive got no words.

    • @Skyefaux
      @Skyefaux Před 5 lety +2

      @@nightwalkerj that's what I'm hoping for

  • @aimpizza6823
    @aimpizza6823 Před 4 lety +1

    I remember making 3d intros with the older version but now with 2.8 it's actually fun learning

  • @taka4059
    @taka4059 Před 5 lety +29

    Never watched or used Blender before, but watched the whole video

  • @amaury_permer
    @amaury_permer Před 5 lety +16

    OK, I'm moving to blender, I've been using it but not as my main 3D software

  • @alvinmedina9333
    @alvinmedina9333 Před 4 lety

    3 years ago I stopped doing 3D stuff and I remember when I first used Blender it was not very easy to use if you will not watch tutorials from CZcams or browse documentation of the engine but now it's very different, the UI, the tools logo, everything it all changed. When I came back I was able to create an object in a minute without watching anything or reading any materials from Blender. Very amazing!

  • @stivosaurus
    @stivosaurus Před 5 lety +6

    Quite the nifty feature set! Little Blender is growing up.
    The downside, of course, being it no longer fits on a 3 1/2" floppy.

  • @kamil3214532145
    @kamil3214532145 Před 5 lety +24

    Could you remake your donut tutorial in 2.8 version?

  • @jarkokoo
    @jarkokoo Před 5 lety +30

    About the 2d animation capabilities of Blender, from a point of view of an animator:
    It won't be the first choice for 2d animation studios, not yet. Why? The brush engine of Blender is just not on the par of any other option out there at the moment. Programs like Krita, which is also free, or something like Clip Studio Paint or Photoshop, which both are in the price range of affordable, have far superior brush engines. And not to even getting started on the Pro range 2d animation programs. These programs, even Photoshop, have also far superior 2d-animation workflow.
    Why does this matter? It is the feel of drawing, it's just so damn important, when you draw a LOT of frames. You want to have the tools that are able to produce exactly the result you want as it is a lot of work already.
    That all said, I think Greace Pencil is an awesome tool. It has its place already. The way you're able to seamlessly draw on top of 3d scene is just super awesome. But they just need to put a hefty amount of work on the brush (and workflow) side of things. And I truly hope they'll get there sooner than later.

    • @SpiderMan-ni8ek
      @SpiderMan-ni8ek Před 5 lety +2

      Evangelion Films is already trying to adapt it so there goes your theory. Lmao.

    • @Haganeren
      @Haganeren Před 4 lety

      @@SpiderMan-ni8ek Won't amount to anything if 4.0 don't use it in the end or if the other Japanese studios aren't interested. Especially for such a conservative country.

    • @ChadDidNothingWrong
      @ChadDidNothingWrong Před 4 lety

      @@SpiderMan-ni8ek are you sure you read all that right? idk, but a studio doing preliminary work is far from 1.) the industry in general 2.) making committed moves.
      I just stumbled through here, not familiar with any of this, but that's how I read the conversation.

    • @softwarelivre2389
      @softwarelivre2389 Před 4 lety

      Blender 2.83 (which is still on alpha) rewrote the whole Grease Pencil engine, making it about 200% better regarding performance. At 2.82, part of the grease pencil mechanism relied on 2.7x tech, and so, as of 2.83, at least according to the developers, it is not the case anymore.

  • @ronnetgrazer362
    @ronnetgrazer362 Před 5 lety +9

    A lot has changed with 2.80, but verticee is still not a thing, Andrew. :)
    Great overview!

  • @iUmarFarooqi
    @iUmarFarooqi Před 5 lety +32

    You better make a new series for learning blender, that teaches blender 2.8 version.

    • @mryup6100
      @mryup6100 Před 5 lety +3

      @Random Affairs Nothing wrong in saying shutup, but you specified his race.

    • @mryup6100
      @mryup6100 Před 5 lety

      I know, but how did you assume he is Arabian? By looking at his profile picture and name...

    • @mryup6100
      @mryup6100 Před 5 lety

      @fayssal benhebba I guess but I don't even know tbh.

    • @iUmarFarooqi
      @iUmarFarooqi Před 5 lety +1

      @fayssal benhebba I don't consider myself related to Prophet Muhammad in any way. Nor does anybody else here, as far as I know. :) We're his followers, we follow his teachings.

  • @adenlynn
    @adenlynn Před 5 lety +11

    If there’s so much new, is it possible that you create a new “reducing render time” video using all the new features and things.

  • @stackdev-io
    @stackdev-io Před 5 lety +18

    i was using blender for the past few months.. by using mean opening it see a box close..download a tutorial try to follow through and say will do the next one by-myself and try and fail and close blender.. but with this new 2.8 version im sure i can do real blender this time..

    • @Dave_AI
      @Dave_AI Před 5 lety +2

      Good luck on your 3d adventure. I hope you make it this time.

    • @Seki09
      @Seki09 Před 5 lety

      Colin aka BornCG has a great beginner blender series where he explains everything from UI through box modeling, texturing, animation or particles. Right now it's just for 2.79 but with the official release he started again for 2.80. I learned everything from his videos. I very much recommend his channel.

  • @jacobcenter7374
    @jacobcenter7374 Před 5 lety +13

    Vector displacement node. Displacing with both direction, and magnitude. OH YEAH!

  • @phillipallen3468
    @phillipallen3468 Před 4 lety

    I remember trying to work with Blender a couple years ago for some animation films. It just never really worked very well for me. I didn't feel it was "intuitive" enough; certainly not for the speed of the work I was trying to accomplish. I just kept running into the very same "walls" being described in this video, whereupon everything would grind to a halt. This new version, however, looks like all the problems were solved. So, I guess I'll be trying it again! Thank you Blender developers!

  • @geniusmodernus
    @geniusmodernus Před 5 lety +7

    As a Maya user I'm very interested in trying blender for the first time

    • @nightwalkerj
      @nightwalkerj Před 5 lety +1

      I made the switch to Blender from Maya years ago. The modeling tools alone are second to none.

  • @CattyMintgum
    @CattyMintgum Před 5 lety +35

    Industry: "No No, Only Maya-"
    "But But- ; ; Look at this-"
    Industry: "No No, It's open source, Pixar doesn't use it- therefore we wont either-"
    "...Get Bent-"

    • @sharath2273
      @sharath2273 Před 4 lety

      The thing is, Pixar has made several open source technologies, like Opentimeline and USD.

    • @crownless236
      @crownless236 Před 3 lety +3

      this triggers me cause its true....we need change.

  • @XMegaJuni
    @XMegaJuni Před 4 lety +1

    this got me so hype, hope the pandemic hasn't stopped this series from going on. so much love to you, keep up the good work

  • @64kernel
    @64kernel Před 5 lety +5

    I've started with 2.79 and it was great. Now.. wow.. just amazing.

  • @Chronomatrix
    @Chronomatrix Před 5 lety +34

    Looks like I can finally ditch 3DMax!

    • @interracial2564
      @interracial2564 Před 4 lety

      lol!!

    • @theshermantanker7043
      @theshermantanker7043 Před 4 lety +1

      When you ditch your modelling software the option is always either go for Blender or the more costly one would be to go for Maya

  • @hudi3n368
    @hudi3n368 Před 4 lety

    trying to reignite my passion for art, since i graduated with a B.S. in medi arts and animation and have been in IT for the last 5-6yrs. Heard about blender and looking forward to using it. I was primarily a maya user in college before graduating. Thank you for this as well as the updated videos since then. Looking forward to reigniting the passion for art myself.

  • @makingmoises1209
    @makingmoises1209 Před 5 lety +8

    Aspiring works in the making 💛☺️Hell, makes me appreciate the long hours in my chair face to face with my monitor.
    In all honesty, I hope anyone who thinks about animating or anything along the lines considers trying it. The beauty is the experience

  • @StarChomp
    @StarChomp Před 5 lety +14

    I learned from Andrew and now I'm making Overwatch Porn. People love it.

  • @SilverHunterN
    @SilverHunterN Před 4 lety

    WOW, I only just realised you now have a million subscribers! Well done!
    And yes, I did make a comment on some other video (on another channel) stating I will be resuming blender next year, since I have one more 2D animation to finish off first!

  • @TommyGunsXL
    @TommyGunsXL Před 5 lety +15

    Blender is awesome! I feel bad for not donating. But I will :D
    Thank all of you for your great work!

    • @ejlogos
      @ejlogos Před 5 lety

      No worries, I'm sure it will be mandatory soon. Now that big corps are turning their heads. Money will be the demise of Blender.

    • @Jez2008UK
      @Jez2008UK Před 5 lety +1

      @@ejlogos How will it be the demise ? I mean, it's open source and can not be bought.

    • @ejlogos
      @ejlogos Před 5 lety

      @@Jez2008UK Does OpenSource mean that it MUST be free forever? I don't know, it's a sincere question. I hope that's true, Thanks!

  • @soldirix2666
    @soldirix2666 Před 5 lety +5

    Looking back at the older versions of blender, it has come a long way.

  • @XxSharpieItBlackxX
    @XxSharpieItBlackxX Před 5 lety +10

    "This is the tutorial I recommend you start with"
    Literally the first one I watched before even downloading it originally a few months ago *nods in agreement*