Detailed description with timings: 10/15 Barracks 11/15 Overcharge BOBs to build faster ( do it every time later in the build order) 11/15 Keep building BOBs until you have 12 at Luminite 14/15 Habitat 14/15 First Lancer - build 3 to clear out the first creep camp 17/30 Barracks 24/30 Keep building lancers until you reach 6-9 of them, but also start adding BOBS to Therium (you need 5 in total) 27/30 Biokinetics lab 28/30 Habitat 30/45 Build mostly EXOs and start clearing out stronger creep camps. The difficulty order is Speed - Observation - Luminite. Health and Energy don’t give resources but give XP to your units. 43/60 Queue an upgrade for EXOs at Bio lab 45/60 4th Barracks (if your map has speed camps) 56/75 Attack when the upgrade is ready
Detailed description with timings:
10/15 Barracks
11/15 Overcharge BOBs to build faster ( do it every time later in the build order)
11/15 Keep building BOBs until you have 12 at Luminite
14/15 Habitat
14/15 First Lancer - build 3 to clear out the first creep camp
17/30 Barracks
24/30 Keep building lancers until you reach 6-9 of them, but also start adding BOBS to Therium (you need 5 in total)
27/30 Biokinetics lab
28/30 Habitat
30/45 Build mostly EXOs and start clearing out stronger creep camps. The difficulty order is Speed - Observation - Luminite. Health and Energy don’t give resources but give XP to your units.
43/60 Queue an upgrade for EXOs at Bio lab
45/60 4th Barracks (if your map has speed camps)
56/75 Attack when the upgrade is ready
It’s almost like Vanguard are playing WC3 and Infernals are playing SC2.
Other way around lil bro
Infernals feel quite a lot like Zerg
Can you do one against the Celestial rush?
Yes, but I haven’t played much against it myself yet