Making A Game In 72 Hours
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- čas přidán 16. 11. 2023
- This weekend I took part in a bi-weekly game jam called the Mini Jam!
Check Out My Game On Itch! - thedevatlas.itch.io/chill-thrill
Check Out My Game On GitHub! - github.com/TheDevAtlas?tab=re...
Music from Epidemic Sound - Hry
Really good stuff, its cool that you stuck with it even when things got busy.
Sometimes just finishing something is great and worth sharing!
Love the vid! Givin up my marketing career and going back to school for game design in Jan, so stuff like this is inspiring! Def deserved a sub!
You know what they say. Great artists steal, especially when it's just for a game jam!
TIMESTAMPS:
0:00 Intro
0:27 Day 0: Art of the Pixel
2:10 Day 1: Square by Square
7:46 Day 2: Gameplay
8:49 Final Day: AAAAAAAAAAAAA
@thedevatlas if you include this in the description it will make automatic chapters
Very cool video! I could relate to a lot of your experiences! 😅
Thanks!
Nice work! I wish I could just make stuff
no way the dev atlas vlog
How did you do the shatter effect on the pots?
Good question. I used a particle system that has no loop. I then destroy the pot and bullet on a OnTriggerEnter, instantiate a prefab of the particle system, then destroy the particle system after 2 seconds
Also the code should be on my GitHub if you want to see it
hey Jacob it's me brayden
6:30 glad this worked for you but this really sounded like one of those “bro worked harder, not smarter” moments.
Hey remember me I went to the CZcamsr camp
First