ENSHROUDED - NEW SKILL TREE V3.0!! WEB INTERFACE!!!
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- čas přidán 24. 02. 2024
- Skill Tree V3.0: enshrouded-skill-tree.vercel....
In todays videos im bringing you the latest and greatest version of my original skill tree template this time thank to the amazing work of @rossicler.junior . He along with some of my design feedback helped create an amazing Web Ui version of my skill tree design that can be used by everyone! Enjoy!
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#enshrouded #enshroudedgame - Hry
Huge shoutout to @seilafera for creating this amazing tool! comment below with any future features u might like to see.
Thanks man, glad to see that my tool will be useful to people
Once again, thanks to both of you guys. You efforts are really appreciated!
Excellent tool! Thanks to both of you for this!
This is great! Excellent work guys!
Wow What a amazing jobb you 2 have done. Relly nice. Thanks
😲😲😲😲😲😲 great work SeilaFera
Thank you Both. Your efforts toward this game are well appreciated.
You all did a great job. thank you.
This is amazing. Great job. Very impressive!!
Nicely done, thank you!
So I’ve been playing with this, and I’ve noticed one thing it’s missing is ability points. By that I mean you can’t see how your stats would look in a given build.
If u watch the full vid at the end I talk about future features that are in the works and an attributes panel is one of them. I’ve already seen a version of this in the works it’s just not finished yet. But it will be added soon. :)
This needs to be put into the actual game! Very well done! I love this! Liked & Subbed! great vid, keep up the good work!
FYI, it doesn't like changing from windowed to full screen. It disconnects layers of graphics.
Thanks for reporting the issue. Unfortunately, it's a complicated issue to solve and it would require too much time, and since it's not a common case, I added a workaround that will do the trick.
Any time you resize your window, simply refresh the page, it will keep all nodes that were previously selected.
@@rossicler.junior Sorry, bing a lifelong QA professional, I quickly posted the bug I saw. I totally was remiss in failing to mention what a fantastic tool it is!
@@JoeCold no worries, thanks for letting me know about the bug, it’s really important that people report bugs so we can have a tool that works great for everyone
I heard we are getting a Enshrouded Roadmap like tomorrow or so
yeah looking forward to it! :)
Seems like a nice feature, I wish it had steps so we knew which nodes to take first. I just got this game and I have no earthly idea where to start first on the skill tree. 2nd I noticed when you exported and imported the tree it was different. Meaning the diag. line going south east I noticed changed from straight to mixed.
there is a few bugs and i also dont know if it has been updated for the recent patch yet
@Glitchiz. Another skill that’s bugged/doesn’t work is FEAST: Meat now increases health by an additional 15%.
zoom in and zoom out? so basically its better than the in game version lol (edit: still needs a second quality pass, seeing the occasional typo like a $ instead of % on Unity, etc. awesome work though both of you)
Yeah few minor things to iron out stilll I’ll make a note of that
Community builds tab, that is all.
All Life-steal build?
i mean... my warrior build and or archer build both have pretty insane lifesteal in them. warrior having the craziest lifesteal u can do basically.
Although i think this is cool it's kinda pointless until they make the other builds better, you play wand and staff if you like being optimal, bow if you prefer a challenge and melee if you hate yourself...
You play wand and staff for "meta" builds like EVERYONE else does...
or you play the game as an undividual outside the norm with other ideas than a goddamn meta overplayed boring sh!t build.
Instead play a character which you have created yourself and have fun playing.
Something that not many people has even tried playing cause they went the obvious easy and game destroying build.
that's awesome work SeilaFera making this just that more amazing.
This is awesom! Thank you and @sellafera for this!!!