What Makes Stalker So Interesting?
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- čas přidán 9. 09. 2024
- With the verbose comments in my last video. I had to ask myself why does stalker mean so much to all these people to bicker in the comments of a CZcams video? Why did I make a stalker CZcams channel? What made stalker so interesting that it has kept people intrigued for all these years? Today we talk about GSC Game Worlds beloved franchise Stalker. (S.T.A.L.K.E.R.)
If you enjoy please hit that sub button, we are almost to 1000, I would love to get there before S.T.A.L.K.E.R 2 comes out! / @lonerjb
0:00 What Makes Stalker So Interesting?
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I am the 1000 subscriber!
Hell yea! That’s so sick! Thank you for the sub!
1081 here :)
The atmosphere I'd argue. I've played the OG trilogy, Radiophobia 3, LFO, ABR, Anomaly, Call of Chernobyl, Old World Add On, Gamma and EFP and the one thing they have in common is the Zone and A-Life.
Honestly A-Life makes the Zone feel so alive and unique and I've never played a game series that has close to that level of AI reactivity
Yea I love the atmosphere in stalker. I have a video from this time last year talking about how atmospheric it is and how the A life systems play into that to make the world feel alive. I think that kind of led me in the direction of the immersion definition. It is the atmosphere, ai, gameloop, etc... all play into how immersive the experience is and should be. Thanks for checking out the video and leaving your thoughts!
I wish A-life system was more complex with more depth like OLR 3.0
You had stalkers hunting for documents, artifacts, and other stalkers. Every single one of them had their own purpose to BE in The Zone, and if Stalker is looking for revenge, he will leave the Zone after he fulfilled it. Stalkers would sell artifacts and loot not only to traders, but other stalkers, and would sell it to traders only in case if nobody is interested.
try true stalker
@@kris33451 bro that thing doesn't even have SOC level a life💀
@@mrzirak792 ++++
What makes this game special is the lonely freedom and escapism of the anarchistic mysterious zone, where rules arent written but your actions have consequences, you are always vurnerable and on the edge
Its all unscripted, yet you are left with organic memorable moments that feel brutally real.
Heres just one, thunder and heavy rain are all i hear, in the dark im retrieving a package from a renegade camp, after clearing them out, one is left wounded in the rain and i walk up with my handgun to put him out hearing him call out "mama", straight after i spot an unarmed renegade who runs away after seeing what happened, i chase after and take aim as he i running into the darkness, two shots and its back to the sound of a stormy night
the game is at its best when played in ironman mode where your death is permanent, all the qualities that make the game special get highlighted when everything is on the line at all times, one wrong step and its over
the zone doesn't care about you and you arent special, you are just one of many stalkers, you make your own path to whatever it is you desire like everyone else
Sometimes the game presents you with an ongoing faction fight and you can either just watch from the sidelines and remain neutral, or finally decide your true alignment and turn the tide by betraying one faction and becoming loyal to one, maybe one stalker will be left wounded on the ground and you can decide to put them out of their misery or help them, its your choice.
Nothing beats the atmosphere and feeling of running through pitch black darkness in stormy rain with nothing but a flashlight and your weapon, listening out for threats and ready to unload and anything that moves, if you get caught off guard your playthrough might just be over. Truly the level of immersion cannot be described and has to be experienced first hand, its brutal and ugly.
You are free to be whatever you want, you can have a good heart and be a reliable trusted ally to most factions, never taking dirty tasks like assasinations and keep a clean reputation. Or you can be a selfish greedy adventurer loyal for no one but yourself.
The sense of progression is enormous, not only does your gear get more capable to of taking harder fights but you can notice how the stalkers around you become friendlier and start greeting you often as your reputation rises toward the top, you begin as a rookie struggling with psuedo dogs in cordon and end up leading a squad of followers to the. center
You summed up the zone experience beautifully. If some quiet almost interstellar music swelled before the 2 shots then back to the rain I think it would be cinema.
Great summary. It really is the only single player experience that has me sweating it out; even scared to continue into the underground at the prospect of the horrible noises I hear. Every combat encounter is to be taken seriously.
The immersion is top-notch and is arguably unrivaled.
In my childhood, I waited a very long time for the release of the first part. By the time it came out, I had already finished school and entered university. After the game was released, I even visited the Chernobyl Exclusion Zone, and it seems to me that nothing compares to the atmosphere, which is very accurately done in STALKER.
Hell yea! I love the atmosphere in stalker. It is so unique and really makes the zone something of its own and thats what really makes it stand out from most games. I think it is such a big factor into why I find stalker so immersive and why I come back to the series over and over again to go on another adventure in the zone. Thank you for the comment! :)
What is really interesting to me is every stalker gameplay video with commentary feels like i am watching them inside the stalker universe. Idk how to explain it but when you watch the gameplay commentary videos in your bedroom, during rain, shut the door off, and have a old yellow lamp, makes you feel like watching them with your pda.
Sorry for bad english, im not native and its hard to explain the feeling of watching others playing stalker in my perspective
Nah I feel that. You find yourself so immersed in the world it feels like your in it even though your only watching it. Deep, I love it!
this is actually so true bcs i bought a yellow desk lamp and has never used the ceiling light ever since, solely because of the stalker-like atmosphere it gives me lol
A-Life, its atmosphere, and the big green light from the devs for modders to have their way with it.
What I get most excited for is the potential in the A-Life system. It's limitless, already so good that you could forgo any plot and just be a zoner like me. Look at Anomaly or GAMMA, they clearly saw that potential.
It's the age-old "be who you want to be" ideal that games like the Elder Scrolls and No Man's Sky games aim for. Hunter, hitman, trader, explorer, artifact spelunker, guide... You can genuinely be all those different things in Stalker and it still feels complete.
As a person born in Ukraine in mid 80’s that grew up in 90’s i can tell you that STALKER is a metaphore for tjose times. The decaying ruins is a great metaphor for decaying USSR that has just colapsed. The people of the USSR plumeted into survival mode in this new reality. This new reality was dangerous it was brutal but There was a romantic idea of posibility and hope amidst the chaos. The artifcats were the remnants of the old empire that now were up for grabs. The anomalies are the variouse dangers old and new mixed in something not sean before that were a product of the colapse. Anyone who knows how dangerous it was ro open a business in the 90’s one one hand and how high risk how reward of an endevour this was will understand what i’n talking about. Doing business was a dangerous but high reward endevour where you had to deal with criminals and corrupt cops that wanted in on the profits. Corruption and violence solved problem. Opening a business was this wild and dangerous endevour as after the fall of the USSR the governement did jot have the means to effectivly fight crime and in many cases colaborated with the criminals to aquire the wealth that was up for grabs after the fall of the USSR.
The factions in stalker are the different type of people thatvwmweged after the fall of USSR in Ukraine. The bandits are literaly people who code crime and violence to take advantage of weak governemnt and become rich by any means (torture, extortion, executions etc.). The loaners were ordinary people that had morals and did what was neaded to survive. They like everyone participated in corruption because There was no option not to, but did not want to become criminals. Duty resemble the old high ranking members of the regime mainly from inteligence community ex KGB, ex spies, ex police, army etc that were frustrated the the colapse of the regime they served and benefited from. Desite this they had inside knowledge on what parts of the old state companies had calue and how they could be aquired. They would prefer that the old regime never fell, but as it did they want to controll who has acces to its wealth and to aquire and consolidate the wealth in their hands and rebuild the old regime in a new vision. Freedom are people who are happy with the colapse and changes they see hope of a better democratic future they are optimists and reomantics that want everyone to participate in the changes brought by the new reality. Dury in tbe original speak Russian exclusivly. Freedom speak Ukeainian or broken Ukrainian. STALKER feels like 90’s Ukeaine on so many levels. It had a wild West feel to it. That had a mixture of real danger, great opportunity and promise of a better future that everyne brave enough to take the leap and live the adventure. This is what Stalker encapculates.
love this comment
I can’t be the first to mention the scientists formed the c-consciousness to try and modify the noosphere to reduce humanities aggression but goofed up and created the zone.
Great video. I would argue that the element that makes it so good is the lack of direction/handholding. Every person plays their own way, experiences the game differently, and you feel small in contrast to the brutal yet beautiful and wondrous zone. It is captivating in every regard.
The only complaint I have about stalker is that I with I would have known about the franchise sooner. I picked up gamma late last year after never playing keyboard and mouse before. It was an experience, and it was exactly what I was looking for in a game. Something about being a nobody in a shitty world is such a different direction than every other game.
First thing it does differently, almost uniquely, is the single player "everyman" sandbox as opposed to the single player "power fantasy" sandbox. Secondly, the crazy, broken, brilliant dynamism of A-Life that immerses you in ways that very few games can achieve; finding your former travel companion face-down dead in the middle of nowhere, on the other side of the zone weeks after you parted company, bandits that you thought were dead playing possum in a completely random unscripted event, watching a stalker kill another, loot him and then walk to a trader to sell and complaining about prices on the PDA after he does so. You can go on and on about those Stalker "moments", we all have them if we spend any amount of time in the zone. Lastly, the zone itself of course, the immersion, the weather, the places and the vibe. Nothing else quite like it.
gamma was the best survival and shooter experience I ve ever had gaming
Thanks for the content. As a Ukrainian, it's really interesting to dive into the foreign perception of the stalker world.
You just hit the nail right to the head. If you consider STALKER is almost 20 years old and what devs accomplished is hilarious given technology back then.
I im not scared of STALKER 2 being bad... They said they will support moding comunity so i expect great things!
I am playing Stalker anomaly customs. So far this is the best modpack for me. Not over complicated and it is beautiful out of the box. During the day it’s action game but during the night it becomes a horror game many times. For example my last unscripted event where my character died was like this : I’ve got a mission from clear sky where I had to investigate why people goes missing during the night not to far from the base. I go out in the dark with my headlight and shootgun to investigate. As I try to find my way to the checkpoint with my pda lowered in my hand i hear dogs barking and I know they coming after me. i tried to get some distance and aim towards the barking. The dogs appear and I shoot down 2 dogs after a short battle only with minor injuries. I also hit the third dog but it only gets injured and it starts circling around me. I can’t see it but I can hear it. I aim to the direction where the whining coming from ….. then nothing, just silence. I aim and wait. You know how the swamp is. You can’t see anything specially during night. So I aim ready to fire, I am nerves. Then just started to think maybe it ran away or something then at that moment a black chimera jumps on me from behind a bush exactly where I was aiming to. I didn’t hear it coming at all. I got one hit from it as it jumped at me and that’s it… I’ve got lost to the zone
It was so perfect and unexpected. It is hard to find unscripted events like this in other games.
My heart would have been beating out of my chest! That is such a good story. I love that about the zone. So many memories you would never get in another game, or anywhere else. Thank you for your comment!
honestly? i cant even remember what got me so fond of this franchise. The games are janky as hell, the graphics are (understandably) bad, and the gameplay is lukewarm at most. And yet im still so attached to it. Mother Zone really does has her own charm
On Stalker i like that the is no advance tutorial to the game
Indeed, just like being thrown into the deep end!
0:27 Only russians are drinking "vodka". Here in Ukraine we drink our "HORILKA".
Vodka is derived from "voda"(water). And horilka from the word "hority"(to burn). It's because in the old days Ukrainian horilka was tested by lighting it up and see how well it burns. So basically vodka is a watered down, but more well known version of horilka. Only bad hosts were known to offer watered down horilla to their guests.
@@MrNikArt Kinda like navy rum then, which was made with high enough alcohol content so that it wouldn't make the cannon fuzes unlightable
When I’m playing Stalker (gamma most of the time), I’m ALWAYS on the edge, especially if playing ironman. The Zone has such a mysterious vibe, it is so intimidating and inviting, at the same time. I never played other game that made me feel the way I do when playing Stalker.
I agree the zone is such a paradox. The push pull while your moving through the zone is fantastic. Such a good, yet anxious vibe.
@@lonerjb I think that the world in the game stalker seems so mysterious and interesting not only because the setting of the game is unique, all these anomalies and artifacts and many other things, but also because the action of the game takes place in Chernobyl, and since this is a real place, and it is very popular all over the world, and arouses interest in everyone, it creates such a paradoxically interesting world in the game, and in this world you always want to return again and again ...
I’ve never played a stalker and I’m so excited to try stalker 2 when it comes, I’m torn whether to try the older ones or wait for the new one and have my mind blown in the deep end
wait for the new one, the older ones are a little different so dont try to compare it too much.
@@wtfimcrying what about stalker anomaly? I keep seeing videos about that and it looks good
@@archicisco7751 it is great, but comparison is the thief of joy in this case.
@@wtfimcrying yeh fair enough , think imma read the book nd watch the film too get some of the vibes and wait for the game haha
@@archicisco7751 yupp
They're very different games from STALKER on the surface, but at least for me, Borderlands 1 & 2 and a lot of The Division franchise had a similar level of immersion. A big part of it may be the non-linear nature of the game's design. Yes, there are specific things that need to be completed in more-or-less a certain order. But the boatload of side-mission content included not only reveals so many of the game world's nooks and crannies, but also breaks up the linear elements which I think amplifies interactivity. This is as opposed to something like the strictly linear Halo, CoD/MoH campaigns, etc. IMHO, a lot of what makes the STALKER world feel 'alive' is that you experience it as you choose while, at the same time, the world itself is alive with all sorts of activity independent of your actions.
The zone is a terrible, horrible place where little good happens. And I want to go.
Another upload by LonerJB is another good day
Appreciate the kind words!
I wish it would just release already. I'm seeing too many stalker anomoly videos and I can't play it anymore😢
Loved this, and sent to my friends who I'm trying to get into stalker.
Thanks for the vid.
One question how do you textures and clarity look so good.
I use Adega with repack stuff but daaaamn yours looks crisp.
I subbed!!! I love your tone and narration. Will like and watch all your stalker content.
Heck yea dude! Thank you so much! As far as my textures its just the standard GAMMA install with a slight tweak to the lighting. I also use a bit of vibrance when color correcting the video.
I really appreciate the kind words! I hope you enjoy it and thank you for the sub!
My favourite franchise living in eastern Europe so this is like my home
Not surprised, one more short delay - here in Ukraine terrible war against russian invaders and marauders right now. After the russian invasion in 2022, the office was relocated from Kyiv to Prague, but a significant portion (almost half) of the developers remained in Ukraine for understandable reasons, especially the men. Some of the studio’s developers have died in the war 😢.
.... This video isn't about the delay at all. Why are you copy and pasting messages on different videos?
@@lonerjb bcz almost every discussion about stalker ending about delay)) And I'm too lazy to write an explanation about it, so I just saved the written text;))
Well lets save it for videos like my last one that actually talk about the delay. Not a discussion I really want for this video. I dont want to start deleting off topic/spammy comments. Thanks.
@@lonerjbfreedom of speach bub if he says it 1000 times that’s his voice u can’t censor him who the heck do u think u are joe Biden ??
@@JoeyB44 it becomes kinda annoying if you spam "actually there's war and that's why it's delayed slava urine" everywhere, you know
Immersive, so many things to do (open world), scary creepy heart attack game!
Stalker gets a fundamental fact about what makes us embrace a fictional world. You see this in games like Skyrim, No Mans Sky and the like: there's room for the player to bring their imagination. Skyrim is full of story and lore, most of which leaves gaps, questions and mysteries. It's more than just 'I'm the dragonborn let's go kill dragons'. It's the vanishing of the dwarves, the mystery of the Falmer, what's up with Tiber Septim and the Dragon Breaks etc. All that draws you in, and your imagination paints in the missing pieces, and the world procedurally throws all manner of unscripted things at you which create a unique experience.
With Stalker, you're presented with this incredibly atmospheric, bleak, fascinating Zone (which perfectly captures the The Zone it was based off of from the novel Roadside Picnic). The zone is utterly ambivalent to you, but also fascinating. The mood is bleak, nihilistic. The Zone goes about it's existence and the various factions randomly roam and interact with you there. There are no explanations for the almost lovecraftian horrors found there, beyond 'something something accident, something something experiments'. It's horrifying and fascinating and relatable. And it draws you in with mystery, hints, clues, and the answers you can find only generate more questions. It feels alive. Like it exists in spite of, and without your interaction. It makes you feel exactly like a fictional stalker would. There are not any safety rails. Just consequences.
just this year that i realized STALKER is considered an immersive sim 😮 maybe that comes to factor
The ending looks cool👍
Thanks man, that zoom out inspired most of the video. Glad you enjoyed it!
I’m watching this from the fire in vehicle station because I don’t have nods and night time is spooky
Imagine if there was a mod that let you watch CZcams videos on your pda somehow(probably not possible but hey you never know)
@@ubaidaqeel386 that's definitely possible some one just has to code an embedded video viewer
@@jashpaper8370 looks like I should get to searching...
The GAMMA modpack is my only experience with Stalker, and it is easily the best survival gaming experience.
It really is. If you are playing the old games, or looking forward to Stalker 2 don't expect the level of depth GAMMA has!
0:30 Fleshpigs! 🙃
5:57 Pewdiepie played S.T.A.L.K.E.R. some years ago-go. He started off with Misery. He lost interest in the Zone. Still don't know why he started off with Misery. If yer gonna start off with a mod, it should be Oblivion Lost.
Edit/Note: If he delves back into the Zone, he should maybe try Anomaly (with or w/o GAMMA-go-nuts).
9:44 S.T.A.L.K.E.R. 2 is chock full of those dumb mag-ditching reload animations that are so popular nowadays for no reason. Even with the Bizon! Who ditches Bizon mags?!
The cosmic terror ambience it is what makes stalker so interesting for me, the monolith cult too.
2:30 you're correct! indeed the brothers had so much frustration within the soviet regime when trying to get their book published out and everytime it was being cited for not upholding these & those party values. The often cynical and explicit but humaine language that was being used by the characters in their interactions was scrutinized by the people who had the final say whether it goes into printing or not.
wow! That is pretty interesting. I need to actually get the book and read it, rather than research it online.
im interested in how much Forever Winter is based off Stalker
I am SUPER Excited for Forever Winter.
Why do I keep shilling those mods below? (because people should play something different then the same 3 mainstream mods)
If you guys loved the trilogy here are some mods that in my opinion captured the mysterious feeling of the trilogy:
Made by Jekan:
Return to the Zone(3 story campaigns and a story extraction mode), Goldensphere OGSR(based on Roadside Picnic), OGSR Legacy(pretty much a remake of ShoC with lots of cut content and user made content).
Team V.I.V.E.N.T.:
Incubator(Middle to short story in Pripyat and various underground locations), Dreamcatcher(sequel to Incubator and a whole lot longer, a journey through almost the whole zone and damn was it a good story). They have more great mods but they still are hard to understand Machine translations.
zaurus' crew:
Apocalipsis Trilogy OGSR(also 3 campaigns each as long as clear sky without war) , Fallen star(also called "Der gefallene Stern" sequel to A-Trilogy), Last STALKER(sequel to Fallen Star)
Creators/teams I forgot the name of:
True Stalker(if you don't mind cutscene glassjaw), Dollchan infinity, Road to the north(story/free play hybrid, main story starts at Skadovsk), Path in the Mist, Wind of Time(it starts with timetravel from the year 2114 back to 2014 and has some big twists)
Really enjoying watching an op 2.2 playthrough.
zaurus crew mods mentioned lets fucking go 🗣🗣🗣🗣🗣🗣🗣🗣
Thank you for these! I will check these out first next time I am looking for a modpack! Wind of Time sounds super interesting.
Stalker wind of time is also a fun one.
Personally I enjoy stalker because I deeply wish I was born an impoverished gopnik with a 40 in my hand and 6 cigarettes in my mouth. Stalker is the closest I can respectably get to that experience without setting my personal and professional life on fire
This.
о_О
It kind of makes me think of Valhalla. When a viking dies in battle, their heaven is an eternity of fighting and feasting, it doesnt abide by the rules of physics in the afterlife, its detached from reality, and you're there forever. The Exclusion Zone is similar, except its a choice to escape your societal restrictions, to enter a frontier of lawlessness among a variety of people, all with the same reasons for being there: the freedom to do as you will. Its like a post-apocalypse in a bottle where you dont know whats waiting around the next corner. An emission. A group of bandits. Mutant. Wild dogs. A field of anomalies. A patrol of your aligned faction members. Intense radiation. All painted on a background of self-hopelessness, knowing your life can end at any moment in any number of ways, all the while trying to figure out what happened here, what does it mean, how does it all work. Theres nothing else like this in other media, theres always the budding young hero that solves problems and discovers the truth, but the slavic perspective rejects the notion, it will all be for nothing, and you wont understand why
What a great comment. I like the Valhalla reference in a weird way I think that is pretty solid. The Slavic perspective rejecting the notion of a young budding hero all for nothing with no explanation really hits the nail on the head to me. Thank you for checking out the video!
Turning the Back to civilization. for my opinion. And watching how the nature takes back was his. After the transience of mankind
STALKER makes you feel like johnstalker
I mean... your not wrong. Excited to Feel like johnstalker again
I wanna ask what guitar song is it at the 0:45? thanks
Not sure, it was what the guy at the fire was playing. Could look into the Stalker Anomaly/Gamma mod soundtrack if there is one?
Its my first time ever playing this game which one do you recommend playing first???
Shadow of Chernobyl is the first game. I recommend it starting off!
Is it drugs? I bet its drugs.
Not whats in the video, but yes drugs do make stalker very interesting!
Also, imagine if the story focuses not only in Ukraine! Jeez man! Like, it could stretch all the way upt o the entire Caspian Sea and surrounding Lands. lol
Stalker Delta does.
i think the only downside to how famous stalker has become is how unwisely ppl use the word "comunism"
It would be wise to spell communism correctly.
@@lonerjb or to asume that english is not the main language of every ppl... but i guess thats harder for US citizens
@@ricardothomazi1360That excuse doesn't work when you spelled everything else right. Good try, though. Your comment makes absolutely no sense to begin with anyways. The game and the vast majority of its fans have nothing to do with clueless commies.
@@MintyLime703 lmao you speak english because its the only language u guys know, i speak english because its the only language YALL know, we're not the same.... go read a book
@@ricardothomazi1360 At least spell "You" correctly. You're not even trying if you resort to lazy leet speak.
Considering people that know English are lazy enough do that then I think it has more to do with your own lack of effort, regardless of what langauge is most common for you. It's also "People". Not ppl. At least try to use real words.
Монолит
I'm already a bit disappointed in Stalker 2.
I've noticed several questionable design decisions in the new gameplay footage. A shining example: In developer's deep dive (swamp area) we see how a red barrel is calmly sitting in the middle of fire anomaly field (like really?). Then the player is attacked by a psy-dog, shoots the barrel and it explodes. Such barrel filled with gasoline in THE ZONE where everyone earns their bread by looting anything valuable? Fuel is valuable. If I'm not mistaken, original games only had big red pressurized propane canisters in industrial areas.
Secondly, all of the old rusty ruins, fire extinguishers, warning labels etc now have Ukrainian text on them in spite of Chernobyl's soviet past. It's not a problem in and of itself, I'm local and I know the language, but that's a trend of rewriting history and violent decommunization in action due to present events. I don't want games to go political. It's the same reason my home town got renamed from a proud hero's name to a bird, half of the streets within got renamed as well. I'm afraid this trend might reap a good chunk of Stalker's universe, depending on what will be deemed "russian" (aka bad) and how far it goes. Will we meet Sidorovich? Chiki Briki jokes? No slav squats or slang? I'm honestly disturbed this will be a "distilled" Stalker: Dignity Edition, not the one I cherish. If that happens - this will really hurt, as if my childhood is being gradually erased and replaced. Although I doubt US audience will notice much difference, so it's only relevant in eastern Europe where Russian is international language and we all share a common memory of "The wild 90's".
Soviet fiction just hits different. Just about every one on earth is living in a mixed-economy where distant managerial forces attempt to micromanage your every day life. The sense of powerlessness and the lack of agency created in the modern world is better reflected in soviet fiction than anything else. The American power-fantasy of individualism is dead... Western romanticism is dead. Soviet fiction is becoming so popular because the Strugatsky view of life has become near-universal.
@@Kryptid_K The atmosphere of STALKER is the atmosphere of post Soviet fiction that encapsulates the mixed feeings that were specific to this time period. When the Soviet Union fell, There was a mix of uncertainty,, danger, fear but also hope, oportunity and edventure. I was born in 1985 in Ukeaine and i know what happened in that time period and how people felt.
The same feeling of adventure, exitment oportunity and hope mixed with danger, fear was present during the exploration decade, Wild West etc.
Thers a good book by Polish author Ryszard Kapuściński „Travels with Herodotus”. He was born in Poland as the II world war begun studied journalism and dreamed about „going aboude”. Back in the Soviet days it was impossible as very few were allowed to leave the block. As a young journalist he gets an opportunity to go to India a county he knows almost nothing about. He doe not speak Indian nor English. He became a traveler and journalist that went on to creat great books. This book basically explains why the act of exploration is so exiting and why the unknown draws us despitevthe danger.
The man lived a life of Indiana Johns. This book tought me alot about traveling,exploring about creating your own adventure for the sake of experiancing this feeling that most people live their life without experiancing. You do not need money to live an adventure. You beed will and a mindset to have the guts neaded to take the leap. Back in University me and my friends decided to travel from Poland to Mongolia on the cheepest Polish communist era car whoch was Fiat 126p aka „Maluch”. The plan was ro buy 4 cars, pack the back Seata with spare parts find a machanic that would help bring the cars to a respectable condition in exchange for promotion, find sponsors that would borrow video equipment and give some money to guy food and gas and contact some TV news channel telling them aboutvthe endevour. I ended up not going due to having exams. But my friends went on with the adventure. They made it to Mongolia and back. There are still video of their trip on YT.
Most people want to live sterile, lives avoiding anything risky. Their lives become repetative, boring and predictable routins, times we kill with „grinding” for more stuff that is a substitute for happiness as we wate for death. That is a bad way to live a life. STALKER encapsulates the romantic idea of exploration. This idea pushed so many people to venture into the unknown to look what lies beyond the horisont.
The aforementioned book is non fiction book and filosophival guide on how to become a traveler/explorer how to put yourself in situations that will transform into unforgetable memories and experiances you will never forget.
Thers a Canadian voluntere Brandodn Michell that became a voluntere later joined the Hospitaliere batalion and has crazy adventures and stories. Malcol Nence a MSNBC military analyst and corespondent in Ukraine litterally dropped his well payed job and joined the Ukeainian Foreign Legion to help fend of Russians that have surrounded Kyiv when the full scale invasion started because as he said he made friends and couldn’t leave them. Dylan Burns an american who decided to be a journalist with no formal training comming from a very humble background produces one of the best content regarding this war. Thers an entire community of creators and people from all walks of life that do incredible things on many fronts. Many of them are NAFO members all are legends.
:D
no woman.
((
Will you try playing stalcraft x? Its so cool now
I actually have this installed I will try and check it in the next couple weeks! Thanks for the recommendation!
except you're not playing Stalker, you're playing a mod.
a mod based on.... Stalker. about 90% of the video pertains to stalker in general. It is much easier to get cinematic shots on the mod for sure.
two games. Man Hunt, the original game and then STALKER series. never get tired of playing them. they never disappoint even if you know all areas and every corner but still the game will catch u off guard, some how, some way
Oh man. Hunt is up there for me too. I was actually working on a hunt video before I started this one. Will probably wait a little while now since Mammon's Gulch is releasing so soon. Cant wait to check that out! Thanks for checking out the video and leaving a comment!
@@lonerjb u got it