#hardops

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  • čas přidán 29. 09. 2021
  • Introducing Stack / Unstack. Happy October operatives.
    So much I wanted to go in depth about but kept short for time.
    When it comes to learning HardOps / Boxcutter there are a couple of paths.
    Cylinoids represent a well rounded demonstration of HOPScutter in the context of Cylinoids.
    • Cylinoid Saga
    When it comes to learning via subdivision and topological solving there is a playlist for that.
    • TopoStudy
    A playlist exists of all the videos related to Hopscutter on my main channel.
    • hopsCutter (in order)
    Work the corner is an example of Hopscutter's progression with alignment based workflows.
    • WorkTheCorner
    This playlist is poised towards user created content.
    • H9 / BC7 Content
    Corridemo Series
    • Coridemo
    When it comes to learning from top to bottom the update log content is broken up.
    Boxcutter - • Boxcutter
    HardOps - • Hard Ops
    Boxcutter's helper has it's own playlist.
    • BoxHelper
    HardOps was last discussed top to bottom in 986.
    • HOPS 986 Extended
    Get familiar with boxcutter via these tips!
    • BoxTips
    Documentation
    Boxcutter - boxcutter-manual.readthedocs....
    hardops-manual.readthedocs.io...
    Accessing previous orders.
    Gumroad - gumroad.com/library
    Blendermarket - www.blendermarket.com/account...
    Installation
    Blender from 0 - • Install Blender From 0...
    986 Installation - • #hardops 986 - Install...
    Support Channels
    i.imgur.com/axYJ8P7.png
    i.imgur.com/W2XjC9R.gifv
    - Gumroad
    gum.co/hopscutter
    gum.co/BoxCutter
    gum.co/hardops
    - Blendermarket
    www.blendermarket.com/product...
    www.blendermarket.com/product...
    www.blendermarket.com/product...
    - Artstation
    www.artstation.com/marketplac...

Komentáře • 36

  • @hdavidbrum
    @hdavidbrum Před 2 lety +1

    wooooooooooooooooooooow geometry nodes on hops!, dream come true, so much potential

  • @TECHNOBOG
    @TECHNOBOG Před 2 lety

    SYNC ARRAY YES YES YES
    No more flattening the stack and joining the objects to have them array properly! HardOps for life.

  • @3enny3oy
    @3enny3oy Před 2 lety +2

    Another stellar release! Thanks MX2 and thanks to the fantastic developers behind the scenes. This truly is the gold standard in addons.

  • @rufflemasnvar5756
    @rufflemasnvar5756 Před 2 lety +1

    Great stuff like always. Tx!

  • @SpaceSTG
    @SpaceSTG Před 2 lety

    Flip is very useful for me. Thanks for implementing this feature.

    • @masterxeon1001
      @masterxeon1001  Před 2 lety

      user request! they had a good point. Mirror wouldnt be a far reach considering bisect. On a deeper ponder flip is a type of mirror.

  • @richardhale2105
    @richardhale2105 Před 2 lety +1

    Cool! Good to see the first steps of geometry node integration, the curve QoL improvement, and also the array workflow optimization.

  • @ObscureHedgehog
    @ObscureHedgehog Před 2 lety +1

    Aye yo that array sync option!!!1 🥶🥶🥶

  • @DeamonSun
    @DeamonSun Před 2 lety

    Looks good.

  • @timur7381
    @timur7381 Před 2 lety +1

    Great work, as always MX. I gotta catch up on Hopscutter features lol, been mostly digging into your topostudy series.

  • @finoriordan1650
    @finoriordan1650 Před 2 lety +1

    nice "cutting" edge update

  • @re1
    @re1 Před 2 lety

    Great release Mx2, do you guys have any plans for expanding the material/shader features of hardops? Alt+m menu with its features was instant love for me and I use it all the time. I really like what you started with the addition of roughness maps. It seems like a great start to develop a really useful material/shader manager. Something like opening a explorer windows pick textures with _n _r _m etc and making a material with box projection would be really useful.

    • @masterxeon1001
      @masterxeon1001  Před 2 lety

      oh yea. sometimes its nice to let time test it and see what comes up on the other side. We'll have to get back to it.

  • @NightVisionOfficial
    @NightVisionOfficial Před 2 lety

    I'm still new to HOpsCutter, but I was thinking... What if I Want, to do the last operation you did, but as before the fix? Like, intentionally placing all the cutters face down?
    That might be useful if you want to make random concept just doing a quick design on a corner and maybe on top, and then placing all the cutters on the same face.

  • @hnx9083
    @hnx9083 Před 2 lety

    Can you add more functions to change the direction of the marked axis? I'm looking forward to it. Let's say along any side of the model .

  • @thecatfig6187
    @thecatfig6187 Před 2 lety

    Thanks for the great update.
    Is it possible to have a option selection UI to mirror?
    For example, going mirror to left then choose the left
    It's not choosing the right to mirror left.

  • @kowy_m
    @kowy_m Před 2 lety

    Hello there !
    zbrush had this future blend curve and ppl where enjoy it, it's similar to curve modifier u added, but with the latest update they've improved it with default axis, measuring the longest bbox axis to be default one> It will be nice to have similar future inside hops ! Switching only between local/global !
    as for booleans i always wanted to ask
    performance
    1. 100 BDifference
    2. 100 BDifference merging into one object -> stack?
    3. 100 BDifference BUnion into one object -> stack ? will add more vertices and will be destructive, as an option it has to be

  • @Al-tk5zp
    @Al-tk5zp Před 2 lety

    what does clean faces do inside of Dice?

    • @masterxeon1001
      @masterxeon1001  Před 2 lety +1

      cleans the faces prior to dice. Dissolve aims to keep the form while replacing the geometry. Clean faces dissolves using an angular threshold.

    • @Al-tk5zp
      @Al-tk5zp Před 2 lety

      @@masterxeon1001 cool, thx!

    • @Al-tk5zp
      @Al-tk5zp Před 2 lety

      btw, what's this new "Clean Borders" thing? Just found it accidentally. Is this something that was not covered on the release logs?

    • @masterxeon1001
      @masterxeon1001  Před 2 lety

      @@Al-tk5zp when in doubt read the tooltip!
      i.imgur.com/G8vcMvx.png

    • @Al-tk5zp
      @Al-tk5zp Před 2 lety

      @@masterxeon1001 I have read the tooltip, I still don't get what's it doing except that it selects the border loop of the selected faces