Red hitting 0 pop multiple times in the late game was tough to see. Seemed like they checked out mentally after the triple p4 loss. Fun match though. Thanks for the cast
imo rangers and coastals need a nerf, the pen rate on the rangers are so high, and they do SO much damage while moving, but also the coastal bunker spam is too strong for anyone REMOTELY lower ranked than these guys. even rice shower was having a hard time handling the bunker -> anti-infantry/tank -> artillery
good game, thanks for the cast tightrope!
Rangers are TOO hard to kill IMHO - he already had v3 rangers at 14-15min - and from there it was almost impossible to kill that blob AND those 155-arty are too hard to counter - even satchel charge doesn't decrew them now - what joke 😆
4 Allies VS 2 Axis
Why do so many players put artillery close together like that? I get it with American M1/ ammo storage, but seriously, why would you put 3 obices right next to each other?
Also, if anyone doubts the command p4, go and count those hellcat bounces on the buffed tiger! I think it was about 7/8. Tiger should have melted twice as fast as it did. The rof bonuses probably make a huge difference on the tiger as well and at vet it gets that nice speed buff
4v4s are so fun, well cast
This match didn't have much im the way of finesse. But it was certainly a spectacle.
lets gooo!
That was goood
Why do so many players put artillery close together like that? I get it with American M1/ ammo storage, but seriously, why would you put 3 obices right next to each other?
Also, if anyone doubts the command p4, go and count those hellcat bounces on the buffed tiger! I think it was about 7/8. Tiger should have melted twice as fast as it did. The rof bonuses probably make a huge difference on the tiger as well and at vet it gets that nice speed buff
now, the game looks better, I changed my reviue to positive
They have improved it a lot