Unity Tutorial: Open Panel on Button Click
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- čas přidán 5. 08. 2024
- This is an answer to a request for Unity game development, on how to open a UI Panel when a Button is clicked.
I show this example and also how to toggle the visibility of the Panel.
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Some people trying to help but they made my mind more complicated. But you are amazing with brief and perfect telling, thank you so much.
Thx, great it helps!
ok now how to close it XD
@@markzckrbrengsek87 he just did it at the end...
I have been searching through various CZcams tutorials regarding this problem and finally I found this video .Simple and concise. Thank you Guru!!!!
Thx, glad it helped
THANK YOU!!! Simple, easy, exactly what I needed.
for anyone who use that for a pause menu and want freeze time u have to add under Panel.SetActive(true);
Time.timeScale = 0f;
Alright, thx for pointing this out.
@@JayAnAm np
thank you for the brief helpful tutorial, just what I needed
i love you bro! i've been watching a couple videos and none of em work, but yours does !
Glad I could help
Super helpful with an excellent teaching style. SUBSCRIBED!! Please make many more!
Thx m8, will do
Waah sir, i have been searching for this simce 2 dayss, Finally i found it❤️❤️
Thanks, simple and easy! As a beginner this helped me a lot :)
Great Tutorial! Super simple and useful!
Quick and simple. Thanks man!
thank you.. this tutorial is easy to follow and very helpful
Thank you for this men, so simple and well explained
Thank you! Saved me multiple minutes/hours!
So simple for toggling panels my code was all working but this is nice and clean switched all them now lol
Amazing work!
can you please help me . i just imported the obj to unity . Now what is want is that ..thr is a picture on a wall and i want a button next to it and on click it should display a popup with some text.
Many thanks. I like that it is very simple. Very good
Very nice, thank you for this tutorial
great tutorial! just want to ask, is that possible to add video onto this panel? cause i'm facing some problem with the video player panel on a canvas. thank you.
your tutorial helped me a lot thnks man
Can I do the same steps if I’m using vuforia and the button only opens when an image target gets detected?
Thanks. Helped me a lot.
thank you so much for the great tutorial
how do you set up multiple buttons to show and hide multiple panels? Can you add animation to those panels?
Great tutorial
Awesome man, very clever !
Thanks so much for the tutorial this saved my skin!!
Thanks this helped a lot!
Thank youuuu so much for the tutorial
I need in one app, one button, when i press this button, it enable another button in another app. Example both app are open in 2 diferent cellphone. Then when i press the button in the fisrt app, in the other app appear one button, then when i press that button. the button from my app disapear.
How can i do that, is possible?
Hey there great video.
I'm trying to make two buttons to display two different tiles , facing some issues with the code so needed help.
Thanks !
it can be used to any other things like button of category of gameobject?
Thank you so much for teaching me SetActive, epic
Thank you so so much....many blessings to you.
Hello, can you tell me how to smoothly disable and enable buttons or panels, well, in general, UI elements?
How I do this in object, for exemple a cube instead of a button?
can i use the same implementation for a VR game ??
was so beneficial. thanks.
Clear and useful, thank you!
Glad it was helpful!
May I know why my panel will initially shown before button on click ?
Thanks !! Amazing video :)
and how can i close this panel?
Everyone tries to make their video longer with like 1000 annoying steps but your a pro, unlike them.
Perfect. Thank you.
hi sir...............short and nice video,
i have a doubt that i was planning to develop a 4 option quiz game in unity, i want to display the questions facts and uses in the other panel when the user presses the right or wrong answer, for this do i have to make different panels for each question...
Can you please tell me as i can oper and close with key press? Keyboard
is it possible to show one panel while the other is hide when clicking a button?help..
Thank you!!
Thank you for the knowledge !
My pleasure!
Ok, How to do it to the Button(Clone)? I need to do it but Setactive is not working
Hi sir,
I have created two buttons and added panel to it
When i press button 1 it open panel and when i click second button it's still showing 1st button panel on
How to hide previous panel automatically when we are in 2nd button panel
The video is so clear. However, when I try even the first step, I seem to be able to click the button, but then the panel does not appear. I have Event Systems in my hierarchy, my canvas has a graphic ray caster, and I do exactly what is explained here. I'm a bit desperate at this point, would anyone have advice?
Awesome! Thank you
why when I do drag the scripts into button inspector the panel for game object doesn't appear .. I'm currently using unity 2021.1.21f1 .. I can't figure this problem out can somebody help me??
Hey mate I'm wondering if a panel is open how can I stop another panel from appearing? Also really great tutorial!
this one fixed my issue like "BAM"!!!
BAM... that's great!
does it work for canvas as well?
Thank you! Soo helpful!
with what program do you script
how do I stop overlapping can you please explain in depth thanks for the trouble.
this tutorial helped me in unity game development. Now i am trying to open a panel automatically when a prefab is spawned in runtime, any idea how to do it.
Thank you :) Is there a way to make the panel fade in rather than just suddenly appearing? Would this have to be done through animation or tween or is there an easier way?
someone please reply to this one :)
Nice! Thanks, this was straightforward and useful. :) Any chance you can talk about having it disappear upon answering a question right. I added true and false buttons that appear alongside the panel on button press. But, I want it to stay upon getting the question wrong and disappear upon getting the question right. Any tips would be much appreciated.
thankssss it works!
Thank you so much
Hi I wanna ask how can I change the button to click on E
How do you do this with a prefab?
2021 still teaching people
Nice video.Keep uploading videos..
Thank you, I will
The way all tutorials should be
It doesn't have the place where I can drag the panel on the script.... Please help me ASAP
using this for fnaf fangame. thank you:)
does it work for 3d objects?
I have a question : So i have 2 panels and right now they both open and overlap was wondering what would i need to do to this code for it to open 1 panel at a time and if you try to open the next panel it will close the other one so they don't overlap? hatebin.com/hqqsmtgiir
make sure the the other panel isnt a child of the panel being activated
how can i add buttons in the panel
OMG thank you!!
Would this work with keyboard keys? (Example: press E to open the panel)
yes use input get key
is GameObject a data type?
the Panel default wouldnt appear in the Inspector wouldnt appear underneath the Button script;(
Thank you!
This is amazing.... Quite exactly what i needed. Question, coz i m newb in unity, would it be possible to add animation in the "toggle" button (ex. opening slowing from the center of the screen)? I going to work towards this :D. How do i go about making a custom animation.
look up simple UI animation. Unity has a keyframe tool similar to a video editor or flash animator if youve ever used something like that.
Thanks from the future😀😀
Hi, may i know if i want to close the panel but i want to click on different button for example x button, is there need to have new coding? Please notice this comment shortly! Thanks!!!
Hi! currently doing this. Did you manage to do it?
thank you so much sir...
thank you so much
I have used the same method but it's not working in Vuforia.
Sir when we click to gameobject old gameobject want off and new gameobject on sir pls reply 😅😅😅🙏🙏🙏🙏🙏😩😩😩😖😖😖
Okay I've tried this but it's not working... Can't figure out what I'm doing wrong.
Update: it IS working but it was not very clear as to WHERE to uncheck the panel. I unchecked the wrong one. Fixed it now and it's working.
can we make it for 2D?
the closing dont work boss what could I be doing wrong
This was amazing, but i have on question how do I close the panel?
Thank you
thanks!
thankyouuuuu!
thank you!! :]]
Thank you!!!!!!!!!!!
Thank you!!!!
Sir why the button gets disabled on click?
I'm doing the exact same code and I get this error from the script: Type `GameObject' does not contain a definition for `SetActive' and no extension method `SetActive' of type `GameObject' could be found. Are you missing an assembly reference? I'm using the version 2018.2 16f1 Is this a version problem?
No, please send the code in which you call SetActive. Did you include the line using UnityEngine;
@@JayAnAm Yes. It's solved after I used Panel.gameObject.activeSelf , instead of Panel.activeSelf
@@ivogamito5750 How is you Panel member variable defined?