Not seen a dragon yet from 4 pre-release events and only 2 Mauls of which I have 1 of them pulled yesterday. Another good video for ideas. Shame I cant make most of them as Legendary pulls have been rubbish along with some rare cards. Missing about 9 cards to make this one for my local. :(
I don’t see how redemption helps vs aggro. If you’re paying 10 vs aggro you already won that game and redemption coming on board doesn’t really help it’s more so a win more card. I can see it being great in the midrange or control matchups where at that point those two decks still have ways to come back. If aggro hasn’t gotten you by 10 resources you’re winning regardless of redemption being in the deck because at that point they’ve already lost momentum and are probably gassed out
Trust me there will be games where you are literally sitting at 20-26 damage on base going into turn 8-10. Thats the goal against sabine to make then burn out their options. Redemption hundred percent takes them out of the game they would of won via their burn effects. Ask all my sabine yellow and sabine green opponents why they lost to me with 20+ damage on base during the showdown season. Redemption pushed them out of reach. Try the deck with and without redemption against strong sabine players and you will see the difference. Like a mention in another post prior to redemptions inclusion in deck the sabine matches were 50/50. ( i personally like better odds against one of the most popular decks in the game) redemption makes your odds near 100 percent. At least thats what my results have shown and have multiple top 4 and top 8 finishes to show for it.
Nice video, one of the best in this new season. I tryed this deck, the first one i lost for my mistakes, after that i won always. So i am krennic user and won already 2 showdown, i was thinking wich deck i can combine with the red dragon and you find the right balance. To be honest i like also the idea of snoke, pretty strong, but still there is time to study about that, am i right? 😂 thanks for sharing!
@@anakinssky1808 appreciate it! Yeah Snoke is very good, and definitely a good option. Rival’s fall is the other card you are talking which is a great piece of removal. The way “Ralph” the guy who made this deck explained it is that it is better in double blue Iden because vigilance only costs 4 and it makes more sense in your curve
I absolutely love the deck, but I really don't think this needs so many out of aspect cards. You played bombing run 0 times and in playing it in the past, it just doesn't seem great. I think you'd be better served by Daring Raid for early drops and late game you can go face. The 8 drop slot is so crowded between Evacuate, SLB, BH Crew Avenger then a 10 drop (was never played) in Redemption. I like Krayt, but maybe just cut down on out of aspect and do more removal like a couple Calculated Lethality, maybe 1 or 2 Make an opening, 1 or 2 Rivals Fall. I suppose you can keep Evacuate, but I don't think it's good at 8. I see that better as bridging the gap to SLB. I think I'd rather run Frozen in Carbonite out of aspect than Evacuate in here. I absolutely love the Super Commando Squad, but I think I'd rather see the new Pike sentinel for 3. Great content, thank you. Lastly, the video says they'd rather run Vigilance than Rivals Fall, but the 8 drop slot is so clogged. I'd rather 2 six drops than 4 8 drops (with aspect penalty added).
Hi, i can answer some of your concerns. As mentioned in the video certain cards are used for specific match ups that require a certain line of play. Regarding bombing run, its mainly used for decks that like to go wide with smaller units. Like sabine, leia, and the new kylo ren. Especially when the opponent goes wide in space with smaller units (like sabine) as you have the ground arena locked up childsen/supercommando squads. Bombing runwipes them out. With decks that play one character a turn as shown in the video throughout the matches bombing run can get resourced as there isnt a need for it. (Definitely can be side boarded out in most match ups). Also running evacuate is just preference to ensure a guarantee board wipe if needed. ( i like 6 copies of superlaser blast) especially if regional gov is used to call super laser blast. There were games against aggro that i could of won had i had a second board wipe during the set one meta. Again just preference that doesnt take anything away to the strategy of the deck. Not to mention the synergy it has with redemption/avenger. Regarding rivals fall. My rational is i rather play two low cost removal on 6 then play one removal for the cost of 6. Its just economics of the deck. (Essentially evacuate could be cut out for rivals fall but i rather not leave that option open to be over whelmed by a wide aggressive board state) the deck can struggle if you dont have answer to a wide board with removal that just hits one target at a time. So having a multiple options to hit multiple targets at once is key wether it be from multiple cheap removal events or evacuate/slb. ( set one i had 8 drop palp in there ) I understand that this slow grind of a deck build may not be the best for some players but it is effective and has gotten me alot of tops in the bigger showdown events in my area. I expect it will do the same at gencon in all 3 big events 😉.
@@ralphedwards5962as someone who was an avid pilot of Red Iden (can watch TowerNumberNine's interview for mine from set 1, I agree with ya. People don't naturally think of how to build/utilize a toolbox control deck. Some cards are resources in certain matches and your key line of play in others
@@zst0rme700totally 100 percent agree. The deck takes a few reps to truely get a grasp of the most optimal lines of play against a variety of match ups. Meta game knowledge is very key for the deck to be successful
@@davidvelazquez677 yeah it’s super sweet. Yeah unfortunately no one was playing any Sabine when I was testing, but from testing on force table it absolutely dominates aggro with all the removal
During set one meta prior to my inclusion of redemption in deck. My sabine match up was like 50/50. Winning games heavily depended on the childsen line of play. Adding redemption gave me enough heal to win the war of attrition against sabine 100 percent of the time now. Havent lost to one yet including at a recent one k event and a few show downs i topped in. The deck is built to beat aggro clean.
@@misterjackpots in my set one build i had a play set of regional governor in the main deck as the meta was pretty much figured out by the time the showdown season was starting. The timing made regional governor name calls more successful. I took regional governor out in place supercommando squad. I fully intend to readd regional governor back in the deck once the meta for set two is more set in stone. As of right now too many new cards will see play to effectively use regional governor more optimally. I know for sure krayt dragon will be a key call with the governor’s effect but what other cards in the set two meta is still to be seen. If i were to take a card out of the current deck it would probably one of the variations of higher cost cards. Not sure exactly as i would have to test it out. ( definitely dont want to limit the removal cards or avenger/krayt dragons)
@@SwagDean I definitely don’t think it would be as good. Superlaser blast is pretty important if things get out of hand because you don’t play a lot of units
@@NHZMusic Yeah it would. But you would have to do a lot of testing on a deck like that, and have cards that helped you to search for things because the consistency would suffer. In other words, I am not sure how good a deck with 60+ cards would be given that you can only play 3 of each card.
@@SWUDAD I have. It feels like simple mean mode for me. And I know how it feels to have everything you do undone by lower cost/skill plays. It's one thing when you have to play at a high level to execute the control plan, but when it's OP because of the card pool base, not so much.
@@Jason-uf8uv Yeah totally agree. That's what I always liked about control in other games was the amount of thinking I had to put into each turn to make sure I was executing the plan correctly. It's like solving a puzzle with the puzzle of how to survive this game.
@@jakubsobkowiak6193 I definitely like that card. I think in this iteration you don’t really need it though because you have so much removal and lifegain with Iden, Vigilance, and Redemption I could see playing a couple if you have a ton of aggro players at your LGS
@@ralphedwards5962 appreciate your answer and deck. Is there anywhere I can read your own thoughts. You seem very thorough in comments, so maybe you did a write up on swudb or something?
@@TelucDK hi, i have in the past for other games but not for swu yet. Glad you are enjoying the video and content. Hopefully i can contribute to swudad’s channel more in the future. Take care and happy gaming
Truthfully I prefer vader over iden, vader can end games by himself and isn't as weak as iden power wise, yea you lose some healing but you make up for it by having more dmg
Hi, i think i can answer that, in my experience the mirror match falls into a mill war. Especially in set one. It was the reason why i ran a complete play set of bounty hunter crew in the main deck. ( gets your restock back) and spark of rebellion in the side board to remove the opposing vigilance/restocks. If i wasnt running bounty hunter crew i would agree to more copies of restock in the side board. Imo one copy of restock is enough as you only meed it for one match up control. Its a dead card against any other deck. In the set two meta the control mirror is really gonna come down to who can maintain krayt dragon in play the most/ early play relentless ( in the side board with galactic ambition). The long drawn. Out mill battle wont happen often imo. Just for a little reference in the showdown season , i beat every mirror match in swiss and top 8 with the strategy above. The deck that did knock me out of all my tops were krennic green decks because they can go wide and main deck relentless which all blue decks struggle against. Now in set 2 krayt dragon solves the relentless problem that all blue control decks struggle with.
Actually it doesnt, you entrench it. That alone counters it. Also the deck heals so much that the damage received is enough. Ive tested it recently against boba yellow running it. once you get to 8 turn you can just evac it or attack it directly the following turn with avenger.
How often does this deck lose to time or get a double lose in constructed. I personally hated the mill deck in set one and set 2 makes it worse. It's boring to play against and boring to play as.
Hi, i can answer that for you. During the show down season of set 1, i only once had a loss due to time because of a double lose as the opponent and i were tied one game a piece in a best of 3 series. ( control mirror match). In the set two meta, with the addition of krayt dragon games go alot faster. You can still have long games if you choose to but there are lines of play you can do that can finish up the game quicker. Thats the beauty of the deck.
Sorry you feel the deck is a bad experience for you. Its definitely not a deck i would take to a casual setting. Its more for tournament play where its all business then fun.
I can assure jve beaten sabine very handily during the showdown season with this deck style. There is a reason boba blue wins events. This is just another variation of that.
@@ralphedwards5962 i won 2 times showdown with my krennic deck and also the weeky contruct events. So i know exatly what it is mean control, one showdown i won in final against iden, only because i was prepared with my sideback, boba was never a problem for me. But was another meta.And dosent matter if i won prerelease or draft now. just to say i tryed in real the deck against new sabine and is not like you said. 85% lost. your removal cant handle the pressure and you havent enought time. Before jugde me, try with your eyes, after - only after - answer with right deduction, not with old experience, that was easy also for me. thanks (15% wins is 1/2 mach wins for missplay or circustance, never dominated.)
@@ralphedwards5962 i already answer to you...i dont know why disappear. i won events too, and you are talking about old events like showdown with another meta (also i won 2 of them), try with your skin the new sabine against this deck: i tryed and it's, definitely, hard lost. you cant handle the pressure, that's a fact not a variant.
@@anakinssky1808 if you are losing with this deck against sabine, it definitely a skill issue on your part. Match up isnt hard at all if you know your lines of play.
@@ralphedwards5962 If you win with this deck against new sabine, prove it, make a video. I made more then 20 games against the finalist of my showdown and wasnt like you said, i insist, sorry Maybe i play different, can be true my friend, this is the reason i ask you to prove it with a video 😉
How would you play Iden with some of the set 2 cards added in?
Agreed on redemption being added seems really good. This actually looks like a list I would play. Thanks so much for sharing!
@@KrazyKarlOSU Yeah Redemption is sweet against aggro. Also really cool synergy with Evacuate and being able to play it again
great vid and walkthrough
@@timokimm appreciate it !
I'm torn between maul and bazine as a Boba player. Id probably lean towards Maul being what I'm looking forward to most
Not seen a dragon yet from 4 pre-release events and only 2 Mauls of which I have 1 of them pulled yesterday. Another good video for ideas. Shame I cant make most of them as Legendary pulls have been rubbish along with some rare cards. Missing about 9 cards to make this one for my local. :(
@@1RobW sorry to hear that. Hopefully they get the supply issue figured out soon so the prices on some of these cards will start to drop
I don’t see how redemption helps vs aggro. If you’re paying 10 vs aggro you already won that game and redemption coming on board doesn’t really help it’s more so a win more card. I can see it being great in the midrange or control matchups where at that point those two decks still have ways to come back. If aggro hasn’t gotten you by 10 resources you’re winning regardless of redemption being in the deck because at that point they’ve already lost momentum and are probably gassed out
Trust me there will be games where you are literally sitting at 20-26 damage on base going into turn 8-10. Thats the goal against sabine to make then burn out their options. Redemption hundred percent takes them out of the game they would of won via their burn effects. Ask all my sabine yellow and sabine green opponents why they lost to me with 20+ damage on base during the showdown season. Redemption pushed them out of reach. Try the deck with and without redemption against strong sabine players and you will see the difference. Like a mention in another post prior to redemptions inclusion in deck the sabine matches were 50/50. ( i personally like better odds against one of the most popular decks in the game) redemption makes your odds near 100 percent. At least thats what my results have shown and have multiple top 4 and top 8 finishes to show for it.
Nice video, one of the best in this new season. I tryed this deck, the first one i lost for my mistakes, after that i won always. So i am krennic user and won already 2 showdown, i was thinking wich deck i can combine with the red dragon and you find the right balance.
To be honest i like also the idea of snoke, pretty strong, but still there is time to study about that, am i right? 😂 thanks for sharing!
And also i like the 6 cost removal(fall something) 😅
@@anakinssky1808 appreciate it! Yeah Snoke is very good, and definitely a good option. Rival’s fall is the other card you are talking which is a great piece of removal. The way “Ralph” the guy who made this deck explained it is that it is better in double blue Iden because vigilance only costs 4 and it makes more sense in your curve
Hey brother! Great video! What do you think about Tarkin Town to deal with early pressure?
Thank you!! I personally wouldnt' because there are some games where your opponent gets close to or over 25 damage, and you really need the 30 hp base
Looking forward to that dragon, already got some from pre release
I absolutely love the deck, but I really don't think this needs so many out of aspect cards. You played bombing run 0 times and in playing it in the past, it just doesn't seem great. I think you'd be better served by Daring Raid for early drops and late game you can go face. The 8 drop slot is so crowded between Evacuate, SLB, BH Crew Avenger then a 10 drop (was never played) in Redemption. I like Krayt, but maybe just cut down on out of aspect and do more removal like a couple Calculated Lethality, maybe 1 or 2 Make an opening, 1 or 2 Rivals Fall. I suppose you can keep Evacuate, but I don't think it's good at 8. I see that better as bridging the gap to SLB. I think I'd rather run Frozen in Carbonite out of aspect than Evacuate in here. I absolutely love the Super Commando Squad, but I think I'd rather see the new Pike sentinel for 3.
Great content, thank you.
Lastly, the video says they'd rather run Vigilance than Rivals Fall, but the 8 drop slot is so clogged. I'd rather 2 six drops than 4 8 drops (with aspect penalty added).
Hi, i can answer some of your concerns. As mentioned in the video certain cards are used for specific match ups that require a certain line of play. Regarding bombing run, its mainly used for decks that like to go wide with smaller units. Like sabine, leia, and the new kylo ren. Especially when the opponent goes wide in space with smaller units (like sabine) as you have the ground arena locked up childsen/supercommando squads. Bombing runwipes them out. With decks that play one character a turn as shown in the video throughout the matches bombing run can get resourced as there isnt a need for it. (Definitely can be side boarded out in most match ups). Also running evacuate is just preference to ensure a guarantee board wipe if needed. ( i like 6 copies of superlaser blast) especially if regional gov is used to call super laser blast. There were games against aggro that i could of won had i had a second board wipe during the set one meta. Again just preference that doesnt take anything away to the strategy of the deck. Not to mention the synergy it has with redemption/avenger. Regarding rivals fall. My rational is i rather play two low cost removal on 6 then play one removal for the cost of 6. Its just economics of the deck. (Essentially evacuate could be cut out for rivals fall but i rather not leave that option open to be over whelmed by a wide aggressive board state) the deck can struggle if you dont have answer to a wide board with removal that just hits one target at a time. So having a multiple options to hit multiple targets at once is key wether it be from multiple cheap removal events or evacuate/slb. ( set one i had 8 drop palp in there )
I understand that this slow grind of a deck build may not be the best for some players but it is effective and has gotten me alot of tops in the bigger showdown events in my area. I expect it will do the same at gencon in all 3 big events 😉.
@@ralphedwards5962as someone who was an avid pilot of Red Iden (can watch TowerNumberNine's interview for mine from set 1, I agree with ya. People don't naturally think of how to build/utilize a toolbox control deck. Some cards are resources in certain matches and your key line of play in others
@@zst0rme700totally 100 percent agree. The deck takes a few reps to truely get a grasp of the most optimal lines of play against a variety of match ups. Meta game knowledge is very key for the deck to be successful
Redemption is this list is so fun. Would love to see this against a really fast aggro deck like Sabine Cunning.
@@davidvelazquez677 yeah it’s super sweet. Yeah unfortunately no one was playing any Sabine when I was testing, but from testing on force table it absolutely dominates aggro with all the removal
During set one meta prior to my inclusion of redemption in deck. My sabine match up was like 50/50. Winning games heavily depended on the childsen line of play. Adding redemption gave me enough heal to win the war of attrition against sabine 100 percent of the time now. Havent lost to one yet including at a recent one k event and a few show downs i topped in. The deck is built to beat aggro clean.
@@ralphedwards5962 healing for 8 plus being a sentinel that hits for 6 is amazing.
@@ralphedwards5962love the deck man thanks for sharing. what did you/would you cut for regional governor? any other changes?
@@misterjackpots in my set one build i had a play set of regional governor in the main deck as the meta was pretty much figured out by the time the showdown season was starting. The timing made regional governor name calls more successful. I took regional governor out in place supercommando squad. I fully intend to readd regional governor back in the deck once the meta for set two is more set in stone. As of right now too many new cards will see play to effectively use regional governor more optimally. I know for sure krayt dragon will be a key call with the governor’s effect but what other cards in the set two meta is still to be seen. If i were to take a card out of the current deck it would probably one of the variations of higher cost cards. Not sure exactly as i would have to test it out. ( definitely dont want to limit the removal cards or avenger/krayt dragons)
If someone could make this list except for Superlaser blast would you think it is still viable?
@@SwagDean I definitely don’t think it would be as good. Superlaser blast is pretty important if things get out of hand because you don’t play a lot of units
Mono blue vibes. Dont let your opponent play the game. Always a great way to make friends. 🤣
@@ajrowe5845 yeah definitely a no friend deck. More for tournaments. But very strong
could the opponent put in more cards from their sideboard to go to 60 cards in a local? Against mill
@@NHZMusic they can put more cards in their main board, but than the deck loses consistency depending on how much you add
@@SWUDAD ok but wouldnt that also weaken the mill winco?
@@NHZMusic Yeah it would. But you would have to do a lot of testing on a deck like that, and have cards that helped you to search for things because the consistency would suffer. In other words, I am not sure how good a deck with 60+ cards would be given that you can only play 3 of each card.
I hate full Control. I'll forgive you this once. : ) Worst part is KD in a control deck. Hurts my soul.
@@Jason-uf8uv 😂 … have you ever tried playing control? Best way to learn how to beat it is by playing it
@@SWUDAD I have. It feels like simple mean mode for me. And I know how it feels to have everything you do undone by lower cost/skill plays. It's one thing when you have to play at a high level to execute the control plan, but when it's OP because of the card pool base, not so much.
@@Jason-uf8uv Yeah totally agree. That's what I always liked about control in other games was the amount of thinking I had to put into each turn to make sure I was executing the plan correctly. It's like solving a puzzle with the puzzle of how to survive this game.
what do you think about top targer? A lot of healing for 1
@@jakubsobkowiak6193 I definitely like that card. I think in this iteration you don’t really need it though because you have so much removal and lifegain with Iden, Vigilance, and Redemption
I could see playing a couple if you have a ton of aggro players at your LGS
Wonder if a version of Vader with same cards could work...
I am sure it would be pretty similar to the effectiveness in Vader Blue.
It definitely can. The deck also works really well with qira. Honestly you can run this deck really well with any blue villainy leader
@@ralphedwards5962 appreciate your answer and deck. Is there anywhere I can read your own thoughts. You seem very thorough in comments, so maybe you did a write up on swudb or something?
@@TelucDK hi, i have in the past for other games but not for swu yet. Glad you are enjoying the video and content. Hopefully i can contribute to swudad’s channel more in the future. Take care and happy gaming
Truthfully I prefer vader over iden, vader can end games by himself and isn't as weak as iden power wise, yea you lose some healing but you make up for it by having more dmg
What are you using to play? Doesn't look like force table.
Karabast which is a free place to play online. Upload your decks from SWUDB, and you can play against other people
Opponent plays two cards
"This is MY list"
Calm down, buddy. we all be out here brewing lists
Tie phantom go pew pew
Thats why you have entrenched, then if needed attack it with avenger or redemption 😉
@@ralphedwards5962 and "Power of the Darkside" is a solid answer too
@@SWUDADi don’t think it works like that, or that’s what the rules channel on discord says at least
@@SWUDAD Yeah phantom also makes power of the darkside a no go while it's out.
@@FendleyFire yeah your right. It cannot. It also protects any of your units from power of the darkside when it’s on the field
How do you fare in "mirror" match-ups with only 1 Restock? (and none sideboarded)
Hi, i think i can answer that, in my experience the mirror match falls into a mill war. Especially in set one. It was the reason why i ran a complete play set of bounty hunter crew in the main deck. ( gets your restock back) and spark of rebellion in the side board to remove the opposing vigilance/restocks. If i wasnt running bounty hunter crew i would agree to more copies of restock in the side board. Imo one copy of restock is enough as you only meed it for one match up control. Its a dead card against any other deck. In the set two meta the control mirror is really gonna come down to who can maintain krayt dragon in play the most/ early play relentless ( in the side board with galactic ambition). The long drawn. Out mill battle wont happen often imo. Just for a little reference in the showdown season , i beat every mirror match in swiss and top 8 with the strategy above. The deck that did knock me out of all my tops were krennic green decks because they can go wide and main deck relentless which all blue decks struggle against. Now in set 2 krayt dragon solves the relentless problem that all blue control decks struggle with.
I think no make an opening means this deck loses to a couple lurking tie phantom
Actually it doesnt, you entrench it. That alone counters it. Also the deck heals so much that the damage received is enough. Ive tested it recently against boba yellow running it. once you get to 8 turn you can just evac it or attack it directly the following turn with avenger.
@@ralphedwards5962 entrenched is gonna be a lot worse this set with all the upgrade removal
How often does this deck lose to time or get a double lose in constructed. I personally hated the mill deck in set one and set 2 makes it worse. It's boring to play against and boring to play as.
Hi, i can answer that for you. During the show down season of set 1, i only once had a loss due to time because of a double lose as the opponent and i were tied one game a piece in a best of 3 series. ( control mirror match). In the set two meta, with the addition of krayt dragon games go alot faster. You can still have long games if you choose to but there are lines of play you can do that can finish up the game quicker. Thats the beauty of the deck.
Sorry you feel the deck is a bad experience for you. Its definitely not a deck i would take to a casual setting. Its more for tournament play where its all business then fun.
@@ralphedwards5962 hi mate, is there any way I can get in contact with you to talk about the deck. Keen to learn it
Dosent work, definitely, the deck against sabine, sorry
I can assure jve beaten sabine very handily during the showdown season with this deck style. There is a reason boba blue wins events. This is just another variation of that.
@@ralphedwards5962 i won 2 times showdown with my krennic deck and also the weeky contruct events. So i know exatly what it is mean control, one showdown i won in final against iden, only because i was prepared with my sideback, boba was never a problem for me. But was another meta.And dosent matter if i won prerelease or draft now. just to say i tryed in real the deck against new sabine and is not like you said. 85% lost. your removal cant handle the pressure and you havent enought time. Before jugde me, try with your eyes, after - only after - answer with right deduction, not with old experience, that was easy also for me. thanks (15% wins is 1/2 mach wins for missplay or circustance, never dominated.)
@@ralphedwards5962 i already answer to you...i dont know why disappear. i won events too, and you are talking about old events like showdown with another meta (also i won 2 of them), try with your skin the new sabine against this deck: i tryed and it's, definitely, hard lost. you cant handle the pressure, that's a fact not a variant.
@@anakinssky1808 if you are losing with this deck against sabine, it definitely a skill issue on your part. Match up isnt hard at all if you know your lines of play.
@@ralphedwards5962
If you win with this deck against new sabine, prove it, make a video.
I made more then 20 games against the finalist of my showdown and wasnt like you said, i insist, sorry
Maybe i play different, can be true my friend, this is the reason i ask you to prove it with a video 😉