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@@yukarihideki3805Does it matter for a graphical downgrade? Witcher 3 was also shit on for downgrading its graphics and it won GOTY. Call it what it is: a downgrade nice and simple.
@@rickdiculuss6049 you need to have a more than nice pc, i have the game and it could be better optimized it seems like all developers stopped optimizing games when dlss was released
I think the demo was showing the Unreal Engine using EVERYTHING. Then they realized the average person can’t afford it and he ps5 can’t handle it. So they cut corners. Not having HDR being on of them.
they didn't realize* anything, they just downgraded it to be more up to date with the current hardware of the average player and ps5. They run these demos on PCs which are generally not open to the general public.
@@Shivam-vr6eh They got my attention and kept it for 4 years. I admit that the graphics are a little disappointing but the gameplay and story is enthralling enough.
@@morganbrown392what part of the graphics are disappointing? Maybe on consoles and low-tiered hardware. I was personally mindblown with PC max settings. I'm not sure where your standpoint is coming from.
1.83 Million concurrent Players on Steam speaks for itself Edit: Hit a record of over 2.2 Millions concurrent players and is currently at rank 2 on Steam
@@shiro2400a patch for what? Lmao the demo was clearly captured on PC as it looks nearly identical. The Ps5 is, as usual, a Vaseline smeared upscaled ugly mess.
wtf, Nooo ! cant you even notice the massive downgrade this game has received, also including the horrible performance capacity on pc, its among the worst pc ports yet again.
@@TheSnake0444 what a load of crap, 1.9 million players playing says your wrong.......whatever performance issues it has to fix and it does have them, this is not even close to worst pc port considering it was made for PC first LOL failure. Arkham Knight and cyberpunk are some of the worst pc ports ever at release
Buy binoculars or play it on bigger TV - game got huge downgrade actually - strikes have no lighting and physics. Lighting is simple and shaders are tuned down.
@@gaminginhdmax3854 a successful playerbase or a movie doesnt mean its good still can be bad, so the playerbase count argument, you can throw that out of the window. Here is the thing, Arkham Knight had indeed a shit launch, but got pulled out of store for like 4 months which was a significant scenario nd rare, they fixed it. About Cyberpunk, that game suffered from a massive lie from the devs, they cut lots of stuff nd had outrageous issues, but lots of people bought it despite the gigantic issues like graphics, ai, openworld design etc. So Black Myth is like Cyberpunk, the game received massive downgrade in its presentation, nd its runs extremely poor regardless of type of hardware. in essence, Black Myth downgrade nd the insane power the game needs to drive fps, its just pis poor compared to some older games that look visually nd technically far more advanced then Black Myth. Comparing it to games like Witcher 3 Wild hund or Days Gone, they look far more crisp nd detailed in presentation, and yet they deliver outstanding performance in power usage nd fps, thats not the case with Black Myth, far from it.
It is not their problem to show how powerful is unreal engine 5 , the problem is that the hardware cannot handle these visuals. Also he compared it with ps5 version not RTX 4090
Před 22 dny+66
Huge difference in the amount of HDR applied. Demo version used it heavily while the retail version appears to be using none. Much easier to run the game when half the screen is veiled in shadow. It's a shame as the demo version not only looks better but it's easier to see enemies and details in the environment.
Time to toss that ps5 away and make a comparison video at photorealistic setting on a high end pc, which is what the demo was recorded on This is like comparing graphics between ps5 and ps4 of the same game - it proves nothing other than PC > console
Wolf fight in first trailer was one of the biggest reason my interest peaked in this game but Retail wolf looks kinda mid wid that unshaved balls texture
- Demo had wind blowing on leaf everywhere. looked cinematic. Retail has almost no wind on trees whatsoever. - Also the dark tones getting mixed up a bunch, - and motion blur on TAA is hard to look at when high motion
It shows how defined their vision for what this game would be from the start. It’s crazy how basically all those combos and spells are in the final version.
@@cheungchingtong the fur itself is better than in demo but the amount is lessen for performance that and it being on ps5, on pc the wolf boss have more hair
Good. Are all of you blind? Even the overall resolution is way lower. The fog, the drawing distance, the illumination effects, the antialiasing. It's not the same, is a very downgraded game. The ps5 can't handle not even a low res version of the original demo. This is s joke.
You can adjust brightness, motion blur, and others to achieve what you see in the demo. There is also performance which doesnt give the high res but high frame rates.
😂😂 no, you 🤡 You can't fix the low resolution of the game, not the drawing distance or the wolf's fur. You're so sad. "It's not the ps5, dude! It's the options". 😂😂 You made my day.
You know what I love about this comparison? Neither of them are bad. I love how both look and tbh, i prefer the retail version. The quality of the demo may look a bit more cinematic but I honestly wouldnt like it as part of the game. There are design choices you can point that would work better as a cinematic film from the demo that just wouldnt be best as a game. The movement, the set design, the design choices for the spells, the lighting is just better in the game, for a game
I’m tired of developers showcasing a better game than what we get on release. I’m naturally a detail oriented person, so minor detail changes are very noticeable to me; they stick out immediately. Edit: I should note that I purchased the game, and it runs pretty well, and I enjoy it. I just think game studios need to better prepare for the systems their creating a game for, or stop falsely advertising a better product than what we get. Studios should be held to account, or they’ll keep doing this.
you have to blame Sony and Microsoft.. their shitty sub par consoles is what holds back the Graphics in entire Gaming Industry . Because the developers can't afford to make a Game for this console , a second game version for this other and a third for PC. Instead they make with graphics that all Consoles and PC can play. So it means they need to downgrade their games graphics , so it can be played in the shitty consoles. The solution is that Microsoft and Sony release a real Next Gen Console next time.. that surpass several times anything what best PC's today can do with a Geforce 4090 . Because this consoles are supposed to last a decade or more.. so they need to use hardware that not only will be fast for today graphics but for graphics games in next 10 years too.. In a way that their performance is on par with the level of PC graphics should be doing , when video cards will be running 10x gears from now in the future.. So hardware vendors of Consoles , needs to stop cutting corners and they either move their games to PC and require next gen graphics or they release Consoles that surpass best gaming PC's for the next decade.
@@connerbond5546 nope that is why i am watching this comparison video...to decide whether i should buy this game now or wait for a few patches...nonetheless having no HDR support for a game launched in 2024 is inexcusable.🤷♂️
I noticed that they also changed the starting armor as well. Which was surprising because all the promotional footage was of him in the demo outfit. I’m happy with what we got and actually prefer it though.
What the hell, everyone here is defending the downgrade just because it's not a typical company like Ubisoft? It's not just a change in "brightness." The movement and realism of the plants, textures, lighting... EVERYTHING has been reduced graphically. Whether the game is good or not, I'm not criticizing that anymore, but they did lie in the demo, just like many companies do.
Your forget to point the RESOLUTION, and the sttutering. They're very noticeable. But this is full of silly fanboys defending their crappy console. So I'm here just for the laughs...
The only question I have is when the Destined on almost killed the Wolf in the demo, Sun Wukong stopped him. But in retail, Sun Wukong never showed afterward. I wonder why they changed that
As an Animator myself, I think the biggest difference is more dramatic lighting and shadows in the retail, together with Depths of Field elements, but to the degree of a worse frame rate. It's nowhere near the Ubisoft stuff :)
I actually prefer the softer hair look for the wolf boss in the retail version. I think it's more realistic, and it moves too. The demo version shows the hair like stiff bristles, and is more stylized/unnatural.
@@theivans90 it is the truth for this one though lol and tbh the hair is still very fluffy on pc, ps5 really make the wolf boss look like he is balding
Remembering that on PC, the graphics is better than PS5, with Ray Tracing etc etc... So, if here it's already great, on PC is high level. No downgrade.
Many people say that the graphics are downgrading, which is a very unrealistic statement. You can only see the best results by using the strongest computer hardware on your computer, not the PS5 with far inferior performance. I don't deny that there are some differences in the details of artistic processing, because the rendering engines of the first trailer and the final version of the game are different, and this difference in performance should not be casually understood as a visual downgrade. As for those dancing leaves, I have encountered many places in the computer version that perform very well without any problems.
@@kratosatreus5085you the one who needs to check your eyes. retail no hdr No moving trees in wind Less particle effects /volumetric fog Shadow resolution lower Hair effects lower Worse lighting and reflections. Retail version has grainy look to it because of upscaling used to hit resolution targets.
I think major difference we are seeing is because of Contrast and lighting setting, real version has similar graphics just higher contrast and duller light, if we can custom tweak it we can make it more visually similar
It is noticeable that the lighting has improved its performance, as well as some details such as the textures and complexity of the graphics on the bridge or the number of enemies that appear when advancing along the wooden bridge. I have not played it yet, but my opinion is based on what I saw in this video.
in the demo version, the hair looks like it uses a particle system, but in the retail version it uses polygon hair, but I understand why the quality of the hair is downgraded, because it's to reduce the game file size so it's not because the PS5 isn't powerful enough.
Sure, dude. Sure. 😂😂 Btw, particle effects are not "a file". They're instructions. Textures have a weight in mb, even gb. The ps5 can't handle the graphics. That's all. Stop spreading your ignorance.
@@eddcerez8756 do you ever trying to save the 3D model that contain a particle system🤣? Btw particle hair and particle effect there is two different thing😀.
@@memewgaming2198Your argument makes no sense whatsoever. Have you even looked at how the PS5 runs this game? It’s pushing 1080p with upscaling and frame generation just to hit 60 FPS, and even then, it still drops below that. Have you seen side-by-side comparisons showing how demanding the hair rendering is on PC? Hair is one of the most hardware-intensive elements to render-just look at Leon's hair in the Resident Evil 4 remake. So yes, the PS5 simply doesn’t have the power to deliver high-fidelity hair.
@@tvcultural68 Please believe what you think is true🤣. Comparing PS5 hardware to PC is the most ridiculous thing I've ever seen. The point of what I'm saying is that the PS5 is strong enough to run the game and is still comfortable to play on the PS5, so this minor issue is not a big problem😀. This problem is getting bigger because of silly people comparing PS5 to PC🤣.
@@memewgaming2198 You’re completely missing the point. The game already struggles on the PS5, and the realistic hair strand effect is going to be demanding no matter the hardware. As I mentioned, this effect is taxing-just look at Resident Evil 4 Remake. When you enable the hair effect, the PS5 drops to around 40-50 FPS, losing about 20 FPS just because of that visual effect. The facts speak for themselves, and you can’t argue against them.
I wouldn’t say there are downgrades but there are certainly some differences. Some particle effects are less prominent than from the demo and even some physics like the trees moving in the wind seem to be less prominent too (but these are things you’ll notice only if you’re actually looking for them.) All in all, happy to see the devs remained true to the quality! Best looking game this year!
The flying animation on demo looks like we're really flying it. When the retail version looks like two separate animation on the bug and the background.
Demo looks pretty good with RTX and it has more details and particles. Retail looks good but it looks like the gameplay was recorded with high graphics and No RTX. I’ve seen other videos and wow quality is pretty good.
9/10 for me. Very good game. 3 downgrades that left me slightly disappointed: - no ragdoll (same dead animation for enemies) - visual effects and particles look less juicy - hair and fluff less fluffy
Uhhhh, how about them wall polygons?😂 This kind of stuff is unacceptable even for ps4. This is extremely disturbing to see for such a price range . I was on bots for this game from day one, and still is. But the quality of the visuals even in pc is very very bad. The game lacks focus and fidelity. Low fps isn’t the only thing, lack of definition is much much worse. You can’t have washed out polygons on a close range rocks or foliage. You can’t have this in 2024 even out far in the distance . To me sadly, this game turned out to be exactly what I was afraid of.
The demo version is played on high end pc i assumed. Its common for graphic design, we use very high end graphic card, dual monitors on design, but when its display on client, the quality of output really subject to the device they use
I think they were using EVERYTHING they could using the demo. Ray tracing, HDR, high frame rate, etc. Then along the way the realized it was taxing the f*** out of PC and more so the PS5 and decided to cut corners.
To me its Aethetics vs Realism, Unreal 4 has more effects, brighter colours and doesn't deal with alot of shadows. Unreal 5, is more realistic with its shadows, making things appear discolored, diffused and washed out, in the case of the retail they opted to take out alot of the lighting for a natural look. Both are not bad but I wish they stuck with the overblown effects, they used before, just to show off even more.
wow amazing how the retail looks better and more detail especially on that wolf boss fight, his hair in retail looks better and more realistic. for a studio's first game the knocked it out of the park
The only things I wish got carried over from the demo was the look of Guangzhi and his flames, and his waiting to see if you would set down your weapons. The other thing would be a blend of the little mountain god's camera work and audio quality from the demo, mixed with the birds flying away due to Lingxuizi's howling. Other than that, the visuals in the retail look phenomenal.
We had realistic hair physics with Nvidia realistic hairworks decades ago in so many games. I don't think hair are that resource heavy, it's the textures
It seems like they really tried to replicate their demo but man it looks like all the interesting parts where cut out or they couldn't match it. The heaviness of the characters, special effects, group fights, you can really see it on the wolf. It looks like the demo was really going for a souls like approach and the actual game couldn't replicate that fully
Even though there has been a drop in graphic appearance, the game remains beautiful (especially on PC), but if we compare it with the big companies, we can see that they have left a lot to be desired.
I think its clear there are downgrades. But rather than being intent on downgrading, they instead shuffled things around. They cut back in some places, obviously for performance reasons and they added greater detail back in places where they could that originally were much simpler. Two glaring areas are the opening jungle fly through. Got cut back. The ending steps leading up to the wolf, all got added details, including the beast.
@@toby_ri2669 Demo looks better if you know anything about gaming, the first thing you'll notice would be the terrible taa on the retail it looks worse than demo one. There is ghosting present. Edit: If you can't see the ghosting lower the speed of the video and compare the demo and the retail, you'll see the demo one is way smoother and looks polished than the retail one. In CZcams videos, we won't notice the ghosting unless the video is slowed, but when you play it irl you'll notice it even in 60, 70 or even 144fps.
Lol what?! It’s using Ray traced Lumen GI, and PC version has Path Tracing, both of which are monumentally ahead of UE4 2020 demo. I guess you meant the lighting art maybe? Which is subjective.
Imo the demo version from 12:10 onward to the end is much more realistically cinematic with overall richer tone. What might throw it off though is the demo version also overdoing some things like bloom with the fog on light sources and the color grading giving a little bit of that washed out screen film look at times but if that was tuned a bit better it'd be great. Some absolute upgrades in Retail for sure but honestly it feels more generically UE realism at least in these gameplay sections than the demo did to me. Both look good though for sure
I think the shadows should be more like Demo, coz it look cool while fighting in retail version alot of shadows covers the entire person, can't even see who we are fighting lol
I agree, that is something i pick up in game, before I saw this video and had no idea the demo looked better imo... like you can see ennemies face lol which is impossible because of the very dark shadows in the retail version.
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No Ubisoft downgrade to be found here.
huge downgrade actually - strikes have no lighting and physics. Lighting is simple and shaders are tuned down.
@@lechistanskiswit320 thats mean the actual game are more unoptimized
@@lechistanskiswit320it doesn't effect the gameplay, the gameplay still fun to play..
@@yukarihideki3805Does it matter for a graphical downgrade?
Witcher 3 was also shit on for downgrading its graphics and it won GOTY. Call it what it is: a downgrade nice and simple.
You have to be blind @@lechistanskiswit320
Wolf went from cotton candy to unshaved balls.
LMAO
Ajajajajaaaaa
you do realize that PS5 is limited in its capacity right?
😂😂😂😂
I'm playing it on PC, so it's a win for me.
Lets just admit, there was a little graphical downgrade in the release version. But this game remains a masterpiece
Downgrade to get it to run on consoles yes, if you have a nice pc then no
In ps5 yes. Pc i dont think so.
"A little".
😂😂😂😂
@@rickdiculuss6049 you need to have a more than nice pc, i have the game and it could be better optimized it seems like all developers stopped optimizing games when dlss was released
GOTY 2024
I think the demo was showing the Unreal Engine using EVERYTHING. Then they realized the average person can’t afford it and he ps5 can’t handle it. So they cut corners. Not having HDR being on of them.
They didnt "realize" it. They knowingly shown max graphics even if not feasible to attract audience
they didn't realize* anything, they just downgraded it to be more up to date with the current hardware of the average player and ps5. They run these demos on PCs which are generally not open to the general public.
@@Shivam-vr6eh They got my attention and kept it for 4 years. I admit that the graphics are a little disappointing but the gameplay and story is enthralling enough.
@@morganbrown392what part of the graphics are disappointing? Maybe on consoles and low-tiered hardware. I was personally mindblown with PC max settings. I'm not sure where your standpoint is coming from.
Not sure ehat everyone is talking about . I saw someone playing it on a 4090 and it looks even amazing than the demo.
1.83 Million concurrent Players on Steam speaks for itself
Edit: Hit a record of over 2.2 Millions concurrent players and is currently at rank 2 on Steam
now at 2.1 mil
2.2for now。。。geez🎉
Bro I can't even get it to show the numbers there's so many people 😂💀
80 % are chenise
2.2 million
This game is the most photo realistic fantasy game I’ve ever played.
Try God of war then
@@-smellerbee- imo, close but still nah. Especially the water, snow, leaves, and wind differences.
@@MegaLouLuoagreed, path tracing is just another level
@@-smellerbee-not even close tbh
@@Crazy09starkillor No game uses path tracing bro, it cant be realtime
Actually I like the brighter color/lighting in the demo more, but they're on par with graphical level
Same, seems like they are going to a more realistic lighting with retail… I prefer the demo more
Not really on par. Not sure if you noticed the real time lighting on the fire blades from the demo. But good graphic engine in general.
The fur had a massive downgrade
YUP! This game was a "real hype" matter
You can increase brightness
Demo = UE4
Retail = UE5
UE4 looks way better :D
@@kyllasaakuvataBut do you think it'll run better?
@@ignaciojohnjoy 2020. it runs slower GPU, so it would run alot better now than UE5
Truth.
Demo = UE5
Retail = UE4
is real...!!!🤣
Retail is on a PS5, but the demo is on a high end PC
On PC in 4K it looks any better. RT Ultra + Cinematic UE5 with a 4090.
Oh my god man, the fur. The goddamn fur. 'Tis a shabby dog now, not a glorious wolf it was before...
smart marketing right, THink China does
the eyes changed as well, sadly. hopefully they release a patch in the future
i remember in 2020 when i saw that fur i was like ¨damn this looks generations ahead¨ 4 years later and its still is generations ahead....
It's just limited by the PS5. The PC version has all the fur.
@@shiro2400a patch for what? Lmao the demo was clearly captured on PC as it looks nearly identical. The Ps5 is, as usual, a Vaseline smeared upscaled ugly mess.
Ubisoft, EA, Bethesda and Square Enix, take notes 😂
wtf, Nooo ! cant you even notice the massive downgrade this game has received, also including the horrible performance capacity on pc, its among the worst pc ports yet again.
@@TheSnake0444 what a load of crap, 1.9 million players playing says your wrong.......whatever performance issues it has to fix and it does have them, this is not even close to worst pc port considering it was made for PC first LOL failure. Arkham Knight and cyberpunk are some of the worst pc ports ever at release
Buy binoculars or play it on bigger TV - game got huge downgrade actually - strikes have no lighting and physics. Lighting is simple and shaders are tuned down.
@@TheSnake0444biggest lie of the day
@@gaminginhdmax3854 a successful playerbase or a movie doesnt mean its good still can be bad, so the playerbase count argument, you can throw that out of the window.
Here is the thing, Arkham Knight had indeed a shit launch, but got pulled out of store for like 4 months which was a significant scenario nd rare, they fixed it. About Cyberpunk, that game suffered from a massive lie from the devs, they cut lots of stuff nd had outrageous issues, but lots of people bought it despite the gigantic issues like graphics, ai, openworld design etc. So Black Myth is like Cyberpunk, the game received massive downgrade in its presentation, nd its runs extremely poor regardless of type of hardware.
in essence, Black Myth downgrade nd the insane power the game needs to drive fps, its just pis poor compared to some older games that look visually nd technically far more advanced then Black Myth. Comparing it to games like Witcher 3 Wild hund or Days Gone, they look far more crisp nd detailed in presentation, and yet they deliver outstanding performance in power usage nd fps, thats not the case with Black Myth, far from it.
2:47 you tried to replicate the bridge scene rofl didnt went to good
enemy decided to die rather than to give monkey the luxury of looking badass
@@firestormjupiter 🤣🤣🤣😭😭😭
Lmfaooooooo
Skill issue 😂
Neither did the grammar in your sentence😂😂 jk... But still.
It is not their problem to show how powerful is unreal engine 5 , the problem is that the hardware cannot handle these visuals. Also he compared it with ps5 version not RTX 4090
Huge difference in the amount of HDR applied. Demo version used it heavily while the retail version appears to be using none. Much easier to run the game when half the screen is veiled in shadow. It's a shame as the demo version not only looks better but it's easier to see enemies and details in the environment.
you can turn on HDR in windows and start game. big difference. look better and similar to demo.
Also the demo is most likely running on maxed out pc with ray tracing
@@nickdo999the pc version support native hdr ? Wtf that sucks on ps5 there is not native hdr
@@o_KingOfKings_o Hardware issue
@@o_KingOfKings_o windows will convert normal to HDR. it's not native, but the effect is so good. it is a huge difference to me.
I prefer demo color, it bright, good for old man like me.
Then you can adjust the settings 😊
@@DavidWelsh-se4lo Yea looks like rtx was on in retail version
@@toniyourcuzzin The retail version shown here is the PS5 version. Not PC
Adjust your TV settings.
Read the manual
you can change in game setting or your monitor settings
you can even install mods everything is possible on pc
Time to toss that ps5 away and make a comparison video at photorealistic setting on a high end pc, which is what the demo was recorded on
This is like comparing graphics between ps5 and ps4 of the same game - it proves nothing other than PC > console
You can tell the difference between a PS4 and PS5? Better eyes than me 🤷♂️
If you look at the PC retailed version, it is very close to the demo. The wolf's hair get tune down on the PS5 version
The wolf hair gets toned down on PC version also if you are using DLSS or FSR
the wolf's fur looks much better in the demo
yea no wonder y,maybe harder mode get better?
@shint9711 what does that have to do with anything he said?
Retail look softer and more natural
@shint9711 Get better at reading and talking.
Looks like they reduced the number of hairs. Probably because it's too heavy to process so many hairs.
damn the hair is very impressive in the retail version though now he have gone from fluffy to fuzzy
pc version retail way beter than ps-5, even better than demo. Look at Radbrad you can see single hair detail
@@irwansutanto5202 yeah that is what I just said lol the hair in retail is better
Fuzzy wuzzy -ursa dota 2
I hope gamers support the game 🎮
2.000.000 only on steam, yeah i think they are supporting it alright
Yeah they are kissing ass alright
I got the game for PS5 and Steam both Deluxe
Nice 👍 congratulations 👏🎉 on steam and enjoying it too 😁
no. me and my friends not support game from a big bully country vachina.
I like the retail wolf boss better! He looks grillier and not like a good puppy. He looks rough, evil, wild!
Demo wolf is soo fluffy
Call him now Fluffy Wolf
So we all normal broke ppl can play the game too :D
Been playing for 14.3hrs. No bugs on my PC version as of yet. Using 4060 + 13600KF
some people say there's a slight downgrade... but honestly to me there's some coloring and shading upgrade in cinematic value
Wolf fight in first trailer was one of the biggest reason my interest peaked in this game but Retail wolf looks kinda mid wid that unshaved balls texture
Lmao
😂😂😂
looks better on PC detail
After completing the game i remade that entire Demo scene with the giant form and all 😂❤️🔥
- Demo had wind blowing on leaf everywhere. looked cinematic. Retail has almost no wind on trees whatsoever.
- Also the dark tones getting mixed up a bunch,
- and motion blur on TAA is hard to look at when high motion
People talking about the wolves hair: try on pc with cinematic hair setting!
But no on ps5. And this is the ps5 version. Pc has no sucha terrible downgrade. And it's understandable. That crappy console can't handle this gem.
It shows how defined their vision for what this game would be from the start. It’s crazy how basically all those combos and spells are in the final version.
I prefer the overall color tone and flame effect in the demo
The people that was waiting for no downgrade, so innocent.
jesus better than the Demo
freaking Ubisoft should be sue for false advertisement
16:26 the wolf boss has been downgraded but for the most part everything looks good demo color seem a bit better retail Is a bit darker
Guess those fur hurts performance quite a bit.
Fur sim hurts performance, that’s probably why they downgrade it
@@cheungchingtong the fur itself is better than in demo but the amount is lessen for performance
that and it being on ps5, on pc the wolf boss have more hair
Good. Are all of you blind?
Even the overall resolution is way lower. The fog, the drawing distance, the illumination effects, the antialiasing.
It's not the same, is a very downgraded game. The ps5 can't handle not even a low res version of the original demo. This is s joke.
@@eddcerez8756 cry about it, just get a pc. 🙃
In the minute 11:06 there is no this monster in the final game did they delete it or a secret leader
You can adjust brightness, motion blur, and others to achieve what you see in the demo. There is also performance which doesnt give the high res but high frame rates.
😂😂 no, you 🤡
You can't fix the low resolution of the game, not the drawing distance or the wolf's fur.
You're so sad. "It's not the ps5, dude! It's the options".
😂😂 You made my day.
@@eddcerez8756 I literally have a PS5 and it looks great in performance mode. Your PS5 might be full of crap just like you.
You know what I love about this comparison? Neither of them are bad.
I love how both look and tbh, i prefer the retail version. The quality of the demo may look a bit more cinematic but I honestly wouldnt like it as part of the game. There are design choices you can point that would work better as a cinematic film from the demo that just wouldnt be best as a game.
The movement, the set design, the design choices for the spells, the lighting is just better in the game, for a game
there are many more enemies at 10:45 in the demo.
0:59 I like how everyone is looking over the staff throw lol like I’d like to see that make a comeback, range enemies are a pain
You need to finish the game to get it ;)
I’m tired of developers showcasing a better game than what we get on release. I’m naturally a detail oriented person, so minor detail changes are very noticeable to me; they stick out immediately.
Edit: I should note that I purchased the game, and it runs pretty well, and I enjoy it. I just think game studios need to better prepare for the systems their creating a game for, or stop falsely advertising a better product than what we get. Studios should be held to account, or they’ll keep doing this.
Quit gaming. Problem solved
you have to blame Sony and Microsoft.. their shitty sub par consoles is what holds back the Graphics in entire Gaming Industry . Because the developers can't afford to make a Game for this console , a second game version for this other and a third for PC. Instead they make with graphics that all Consoles and PC can play. So it means they need to downgrade their games graphics , so it can be played in the shitty consoles. The solution is that Microsoft and Sony release a real Next Gen Console next time.. that surpass several times anything what best PC's today can do with a Geforce 4090 . Because this consoles are supposed to last a decade or more.. so they need to use hardware that not only will be fast for today graphics but for graphics games in next 10 years too.. In a way that their performance is on par with the level of PC graphics should be doing , when video cards will be running 10x gears from now in the future.. So hardware vendors of Consoles , needs to stop cutting corners and they either move their games to PC and require next gen graphics or they release Consoles that surpass best gaming PC's for the next decade.
Not enough attention to detail to realize you wrote "showing casing".
Go play on PC
You expect a pre release demo on a high end pc to look exactly like the release version on a PS5?
Are you alright, mate? Need some vitamins, Id say.
Can't complain, hairworks has always been the biggest performance hit in past games.
Im glad it doesnt feel like a soulslike knock off, feels like its own game 🔥😌
I’m not a fan of souls-like or games like this but if it feels its own then I’m with you.
The heavier shadows mask the quality reduction. That being said, it still looks good to me.
They Removed Good Realistic Windy Trees 🌴 and Reflective Puddles.. and Lighting
Unreal Engine must die, its a garbage
The retail kinda look more clear and the shadow looks more realistic
HDR is making the retail game darker and Also, the sword effects and fire effects are reduced heavily. Apart from it everything looks similar.
It doesn’t have HDR.
they didn't have hdr
What kind of a game in 2024 doesn't support HDR at launch my goodness 💀😭
@@EliteDeathSquad lol do u own the game?
@@connerbond5546 nope that is why i am watching this comparison video...to decide whether i should buy this game now or wait for a few patches...nonetheless having no HDR support for a game launched in 2024 is inexcusable.🤷♂️
I noticed that they also changed the starting armor as well. Which was surprising because all the promotional footage was of him in the demo outfit. I’m happy with what we got and actually prefer it though.
What the hell, everyone here is defending the downgrade just because it's not a typical company like Ubisoft? It's not just a change in "brightness." The movement and realism of the plants, textures, lighting... EVERYTHING has been reduced graphically. Whether the game is good or not, I'm not criticizing that anymore, but they did lie in the demo, just like many companies do.
No the game literally looks better than either of these on a maxed out pc, this comparison is stupid fir that reason
Maxed out pc looks very close to the demo.
Your forget to point the RESOLUTION, and the sttutering. They're very noticeable. But this is full of silly fanboys defending their crappy console. So I'm here just for the laughs...
Yes yes, this is so sad to see. If the game would cost 40 dollars as an indie project, then it is ok.
But we played top dollar for it.
@@igorabrekov7017 Why would it be okay if an indie team lied to you compared to a big company lying to you? You are still being lied to.😂
The only question I have is when the Destined on almost killed the Wolf in the demo, Sun Wukong stopped him. But in retail, Sun Wukong never showed afterward. I wonder why they changed that
Oui également d'autre scene de la bande annonce et des demo n'apparaissent pas dans le jeux..
Looking forward to getting home from work to finally play this
As an Animator myself, I think the biggest difference is more dramatic lighting and shadows in the retail, together with Depths of Field elements, but to the degree of a worse frame rate. It's nowhere near the Ubisoft stuff :)
I actually prefer the softer hair look for the wolf boss in the retail version. I think it's more realistic, and it moves too. The demo version shows the hair like stiff bristles, and is more stylized/unnatural.
Repeat it until you believe it
@@theivans90 it is the truth for this one though lol and tbh the hair is still very fluffy on pc, ps5 really make the wolf boss look like he is balding
Whatever makes you sleep better at night
Hahaha!
You 🤡
The demo one feels like an animation. The retail one feels like a game.
Remembering that on PC, the graphics is better than PS5, with Ray Tracing etc etc... So, if here it's already great, on PC is high level. No downgrade.
that wolf one shotting me in the air got me salty to this day.
Many people say that the graphics are downgrading, which is a very unrealistic statement. You can only see the best results by using the strongest computer hardware on your computer, not the PS5 with far inferior performance. I don't deny that there are some differences in the details of artistic processing, because the rendering engines of the first trailer and the final version of the game are different, and this difference in performance should not be casually understood as a visual downgrade. As for those dancing leaves, I have encountered many places in the computer version that perform very well without any problems.
Game still looks beautiful. But there's a huge downgrade nonetheless.
Check your eyes, pls.
There is a downgrade you can see it, maybe pc is similar but this retail version is definitely recorded on console @kratosatreus5085
@@kratosatreus5085you the one who needs to check your eyes.
retail no hdr
No moving trees in wind
Less particle effects /volumetric fog
Shadow resolution lower
Hair effects lower
Worse lighting and reflections.
Retail version has grainy look to it because of upscaling used to hit resolution targets.
I think major difference we are seeing is because of Contrast and lighting setting, real version has similar graphics just higher contrast and duller light, if we can custom tweak it we can make it more visually similar
Interesting. Tree vegetation not swaying in the wind on retail version.
That would distroy my pc
the demo made the game look like the most vaporware release of all time. it's amazing the game even existed, looks similar, and is good.
Demo look better and smooth 😭
Check your eyes, pls.
So ue4 > ue5?
Demo is on pc? This is ps5?
Always a fact, it’s like removing a Christmas lights on a🌲
I think the lighting looks more natural and realistic in the retail version... it looks wonderful...
True. The demo had too much ambient light and it made everything look more "flat". The retail's lighting contrasts with the environment way more.
@Megadeth7811 Very true... I know some folks prefer the exaggerated styles but for this game, the release version looks nice and tidy IMO
Guys demo will ALWAYS look better because the game isnt fully done or fleshed out for that matter
sony says hello? apart from spiderman 1 games ALLWAYS look better at launch
RDR and GTA V: 🤡
The game looks very similar in pc in cinematic mode.
Nice try, you 🤡
I’m actually quite amazed how similar it looks honestly. No matter how you look at it, the final product is still an absolutely beautiful game.
@@parourodou3447 both games still never won goty 🤡
It is noticeable that the lighting has improved its performance, as well as some details such as the textures and complexity of the graphics on the bridge or the number of enemies that appear when advancing along the wooden bridge. I have not played it yet, but my opinion is based on what I saw in this video.
in the demo version, the hair looks like it uses a particle system, but in the retail version it uses polygon hair, but I understand why the quality of the hair is downgraded, because it's to reduce the game file size so it's not because the PS5 isn't powerful enough.
Sure, dude. Sure. 😂😂
Btw, particle effects are not "a file". They're instructions. Textures have a weight in mb, even gb.
The ps5 can't handle the graphics. That's all. Stop spreading your ignorance.
@@eddcerez8756 do you ever trying to save the 3D model that contain a particle system🤣?
Btw particle hair and particle effect there is two different thing😀.
@@memewgaming2198Your argument makes no sense whatsoever. Have you even looked at how the PS5 runs this game? It’s pushing 1080p with upscaling and frame generation just to hit 60 FPS, and even then, it still drops below that. Have you seen side-by-side comparisons showing how demanding the hair rendering is on PC? Hair is one of the most hardware-intensive elements to render-just look at Leon's hair in the Resident Evil 4 remake. So yes, the PS5 simply doesn’t have the power to deliver high-fidelity hair.
@@tvcultural68 Please believe what you think is true🤣. Comparing PS5 hardware to PC is the most ridiculous thing I've ever seen. The point of what I'm saying is that the PS5 is strong enough to run the game and is still comfortable to play on the PS5, so this minor issue is not a big problem😀. This problem is getting bigger because of silly people comparing PS5 to PC🤣.
@@memewgaming2198 You’re completely missing the point. The game already struggles on the PS5, and the realistic hair strand effect is going to be demanding no matter the hardware. As I mentioned, this effect is taxing-just look at Resident Evil 4 Remake. When you enable the hair effect, the PS5 drops to around 40-50 FPS, losing about 20 FPS just because of that visual effect. The facts speak for themselves, and you can’t argue against them.
I wouldn’t say there are downgrades but there are certainly some differences. Some particle effects are less prominent than from the demo and even some physics like the trees moving in the wind seem to be less prominent too (but these are things you’ll notice only if you’re actually looking for them.) All in all, happy to see the devs remained true to the quality! Best looking game this year!
Me watching on 240p phone: "hmm yes the left pixel does look a little different from the right pixel."
The flying animation on demo looks like we're really flying it.
When the retail version looks like two separate animation on the bug and the background.
Retail is better
No shitttt 😂
Nah bro, let's be real, I really like this game but it's not better.
no,demo is better ...
Says nobody, never. 😂😂
It looks amazing on my pc
Demo looks pretty good with RTX and it has more details and particles. Retail looks good but it looks like the gameplay was recorded with high graphics and No RTX. I’ve seen other videos and wow quality is pretty good.
9/10 for me. Very good game.
3 downgrades that left me slightly disappointed:
- no ragdoll (same dead animation for enemies)
- visual effects and particles look less juicy
- hair and fluff less fluffy
Uhhhh, how about them wall polygons?😂
This kind of stuff is unacceptable even for ps4. This is extremely disturbing to see for such a price range . I was on bots for this game from day one, and still is.
But the quality of the visuals even in pc is very very bad. The game lacks focus and fidelity. Low fps isn’t the only thing, lack of definition is much much worse. You can’t have washed out polygons on a close range rocks or foliage. You can’t have this in 2024 even out far in the distance . To me sadly, this game turned out to be exactly what I was afraid of.
@@igorabrekov7017 if you care so much about graphics why don’t you go outside, you’ll be amazed
The demo version is played on high end pc i assumed. Its common for graphic design, we use very high end graphic card, dual monitors on design, but when its display on client, the quality of output really subject to the device they use
Demo I watch better, have it much more illumination and clarity in everything. Why after 4 years is worst?
Demo is ue4 retail is ue5 no downgrade but little upgrade
I think they were using EVERYTHING they could using the demo. Ray tracing, HDR, high frame rate, etc. Then along the way the realized it was taxing the f*** out of PC and more so the PS5 and decided to cut corners.
@@user-ex8ee4ys5l That does not mean better graphics, the real thing is they had to downgrade for consoles, its always the case...
To me its Aethetics vs Realism,
Unreal 4 has more effects, brighter colours and doesn't deal with alot of shadows.
Unreal 5, is more realistic with its shadows, making things appear discolored, diffused and washed out, in the case of the retail they opted to take out alot of the lighting for a natural look.
Both are not bad but I wish they stuck with the overblown effects, they used before, just to show off even more.
wow amazing how the retail looks better and more detail especially on that wolf boss fight, his hair in retail looks better and more realistic. for a studio's first game the knocked it out of the park
realistic sure, better thats just a matter of opinion.
Demo wolf is the only portion where Demo is better than retail. Demo wolf is fluffy whereas Retail wolf lookin like unshaved balls
The only things I wish got carried over from the demo was the look of Guangzhi and his flames, and his waiting to see if you would set down your weapons. The other thing would be a blend of the little mountain god's camera work and audio quality from the demo, mixed with the birds flying away due to Lingxuizi's howling. Other than that, the visuals in the retail look phenomenal.
Retail = Realistic
DEMO = Cinematic
Yes, exactly
In their defense, even during the 1st trailer launch, they did put a disclaimer it is from pre-alpha game build and doesnt represent the final look.
Seems too dark. Maybe a hdr settings issue?
game doesn't have HDR support at all
I did realize that myself. This game will for sure get an update
that is black myth
you can adjust the brightness in game
@@balukh-kostyayes it does what are u talking abt?
We had realistic hair physics with Nvidia realistic hairworks decades ago in so many games. I don't think hair are that resource heavy, it's the textures
The wolf boss looks so much better in the demo😢 imo.
this guys playing using ps5,i don't think ps5 has rtx 4090 performance。
It seems like they really tried to replicate their demo but man it looks like all the interesting parts where cut out or they couldn't match it. The heaviness of the characters, special effects, group fights, you can really see it on the wolf. It looks like the demo was really going for a souls like approach and the actual game couldn't replicate that fully
Big downgrade - no loghting and physics when striking enemies, way less impressive shadows and shaders.
*lighting
@@ZoidZerg im from Scotland Dude
@lechistanskiswit320 no excuse, sir
On ng+ the games level design changes filling this forest with more packs of aggressive enemies.
Too much artifacting and ghosting in retail
Typical Unreal engine trademark😂😂
I prefer the retail, it looks like a proper video game version unlike the demo which felt a bit like you're just watching a CGI movie.
Only noticeable downgrade is the fire- everything else looks better.
Lighting, physics, effects when striking, shaders... Big downgrade actually.
@@lechistanskiswit320 That's just because you have a terrible device
@@bladeofapollyon537 thats stupid
@@scarfaceReaperno he is right.. only the fire are noticeable.. if he said everything downgrade he need a new good pc
They removed all the vegetation from the trees as well around the 3:16 mark and the lighting looks different in the demo version
If anything they made the game easier but I find it commendable it being identical. Worth the 4 year wait😊
A PC graphics card is $2000. An entire PS5 is $500.... Let's be real
$500 Graphics cards that can play this game dont exist?
@@skzeeman007 i play with 3060ti on high settings (1080p) never drop below 60fps.. so?
@@irwansutanto5202 so what? IDGI
I think you should direct the question to stigmaru
Even though there has been a drop in graphic appearance, the game remains beautiful (especially on PC), but if we compare it with the big companies, we can see that they have left a lot to be desired.
Demo interface for skills and LP are much more cool then the final one in retail
With some games it matters who is playing them some people just don't have style and make it look worse
Do a better comparison then and show us.
I think its clear there are downgrades. But rather than being intent on downgrading, they instead shuffled things around. They cut back in some places, obviously for performance reasons and they added greater detail back in places where they could that originally were much simpler. Two glaring areas are the opening jungle fly through. Got cut back. The ending steps leading up to the wolf, all got added details, including the beast.
Why do they do this? I remember division 1 looking phenomenal, n the retail still looked great but nothing like that e3 reveal.
They never do
Demo is partial of the game, so they can have better looks while not full game
Retails takes space and sacrifices has to be made
You’re smoking something if you think the demo looks better than retail here
@@toby_ri2669well it does for me, the ground texture had a lot more details and the lighting was better
@@toby_ri2669 Demo looks better if you know anything about gaming, the first thing you'll notice would be the terrible taa on the retail it looks worse than demo one. There is ghosting present.
Edit: If you can't see the ghosting lower the speed of the video and compare the demo and the retail, you'll see the demo one is way smoother and looks polished than the retail one. In CZcams videos, we won't notice the ghosting unless the video is slowed, but when you play it irl you'll notice it even in 60, 70 or even 144fps.
@@skullkraken_resurrected9857 Because this video is played on a PS5, not on a PC with maxed settings like the demo one
The lighting is vastly superior in the retail version
Lighting, as always, is now much worse
Lol what?! It’s using Ray traced Lumen GI, and PC version has Path Tracing, both of which are monumentally ahead of UE4 2020 demo. I guess you meant the lighting art maybe? Which is subjective.
I think the retail one is much better, overall lighting, area of depth & minute detail. The demo one feels kinda cartoonish & doesn't feel realistic😮
Imo the demo version from 12:10 onward to the end is much more realistically cinematic with overall richer tone. What might throw it off though is the demo version also overdoing some things like bloom with the fog on light sources and the color grading giving a little bit of that washed out screen film look at times but if that was tuned a bit better it'd be great. Some absolute upgrades in Retail for sure but honestly it feels more generically UE realism at least in these gameplay sections than the demo did to me. Both look good though for sure
I think the shadows should be more like Demo, coz it look cool while fighting in retail version alot of shadows covers the entire person, can't even see who we are fighting lol
I agree, that is something i pick up in game, before I saw this video and had no idea the demo looked better imo... like you can see ennemies face lol which is impossible because of the very dark shadows in the retail version.
So, compare the pc version trailer with ps5? Thta is so manipulative.
demo : you can play it
retail : you cant play😅
Ps5 my ass!!!! Trust me guys the ps5 image is HORRENDOUS!!!!