honestly to me, one of the main reasons is that a lot of beginners are getting shoved in servers with lvl 200+ players and not improving. I find myself getting more focused on the characters and lore as well rather than the game, as I find it more interesting to learn all the neat little facts than get frustrated with sucking at fighting games
I don't play public games because the particles from attacks pile up in full games and it's too much for me to deal with. I can do a 1v1 maybe a 2v1 but getting flash banged with blue and red effects while trying not to die is just way too hard for me. Especially when I'm new and have no clue what I'm really doing. Kinda wish they had it so you could have phights with people around your level instead of dropping you in the game against a level 52 Sword.
I agree. A load of things happen at once in phighting and thats kinda why its hard to make news on it. It all just comes in 1 bunch instead of a consistent flow of new stuff
Yknow what could solve that first problem, level appropiate servers. That way, people can have similar skill levels and have less complications overall.
Yeah, I could see why people still don't play phighting or why people stopped. But to me, its just Roblox is an everchanging enigma, there's new games or old games that are popular. Phighting being one of the games that are new and
Personally, I Used to avoid playing phighting even though i knew about it for a long time. Why? Because it was too intimidating. I Was scared of playing bad, and upsetting my team. But when i first tried it, i noticed that most of the community doesnt care that much if your bad or good. I Think thats also a minor reason why people are scared of playing it.
ngl I find the game boring after playing for soooooooo long it's just the gamemode and you gotta pray to get a "bonus" or 13x or 66.6x for it to feel fun (not saying the game isnt fun it just gets boring after you play for so long) I wish they added more stuff into the game
I believe that one of the main reasons is how fighting games work (splatoon, tf2), when you play those games Usually you will play 2 to 10 rounds before going "okay I'm done for the day", And it's not just one or two people, it's basically everybody with all fighting games, people are playing it at different times before finishing it up really quickly. (And there's probably way over a thousand people who play it within that day).
i started playing the game in august and phrenzy was happening in that week, so most of regular players were playing phrenzy while new players were playing normal game mode; it was easier for me to actually understand and play the game with people who started new just like me.
Honestly i agree with these. Especially for the first & last ones. Back when i first played Phighting, i was kinda overwhelmed and thought the game was a little too competitive for me & had to get used to it after a little while- i also tend to get bored & tired after a few rounds.
I think a good way to freshen up the game is like... ways to change how the phighters work. Like, sidegrades. Like... pvz gw variations, sorta. Good way to make playstyles for all the phighters
That bordem part is quite valid ngl. I haven't played the game in a while and honestly other games that had updates were just gaining my attention more. But I will play the game again soon
IMO, it's the fanbase and the game that could become stale to players. Personally the gameplay loop really feels fresh when I simply do tons of different things but I get the feeling since I had a huge burnout for a whole month before coming back about 2 months later.
Yknow when i started Phighting it was real fun to me, I usually main boombox. When i was starting to get into the Phighting fandom, i started playing the game less and started to know about the lore and yadda yadda. It got stale when i played the game more and more
1:30
honestly to me, one of the main reasons is that a lot of beginners are getting shoved in servers with lvl 200+ players and not improving. I find myself getting more focused on the characters and lore as well rather than the game, as I find it more interesting to learn all the neat little facts than get frustrated with sucking at fighting games
Number 4: The fanbase.
Im very agree with the first reason, because that's what im feeling while play the game. This game isnt even friendly for new player bro i swear 💀
I don't play public games because the particles from attacks pile up in full games and it's too much for me to deal with. I can do a 1v1 maybe a 2v1 but getting flash banged with blue and red effects while trying not to die is just way too hard for me. Especially when I'm new and have no clue what I'm really doing. Kinda wish they had it so you could have phights with people around your level instead of dropping you in the game against a level 52 Sword.
Phighting isnt popular cause it aint a cash cow. Prove me wrong
I agree. A load of things happen at once in phighting and thats kinda why its hard to make news on it. It all just comes in 1 bunch instead of a consistent flow of new stuff
Yknow what could solve that first problem, level appropiate servers. That way, people can have similar skill levels and have less complications overall.
Yeah, I could see why people still don't play phighting or why people stopped. But to me, its just Roblox is an everchanging enigma, there's new games or old games that are popular. Phighting being one of the games that are new and
Personally, I Used to avoid playing phighting even though i knew about it for a long time. Why? Because it was too intimidating. I Was scared of playing bad, and upsetting my team. But when i first tried it, i noticed that most of the community doesnt care that much if your bad or good. I Think thats also a minor reason why people are scared of playing it.
ngl I find the game boring after playing for soooooooo long it's just the gamemode and you gotta pray to get a "bonus" or 13x or 66.6x for it to feel fun (not saying the game isnt fun it just gets boring after you play for so long) I wish they added more stuff into the game
I believe that one of the main reasons is how fighting games work (splatoon, tf2), when you play those games Usually you will play 2 to 10 rounds before going "okay I'm done for the day", And it's not just one or two people, it's basically everybody with all fighting games, people are playing it at different times before finishing it up really quickly. (And there's probably way over a thousand people who play it within that day).
little cousin part the best little bit in the video‼️‼️💥💥💥
i started playing the game in august and phrenzy was happening in that week, so most of regular players were playing phrenzy while new players were playing normal game mode; it was easier for me to actually understand and play the game with people who started new just like me.
Honestly i agree with these. Especially for the first & last ones. Back when i first played Phighting, i was kinda overwhelmed and thought the game was a little too competitive for me & had to get used to it after a little while- i also tend to get bored & tired after a few rounds.
I think a good way to freshen up the game is like... ways to change how the phighters work. Like, sidegrades. Like... pvz gw variations, sorta. Good way to make playstyles for all the phighters
That bordem part is quite valid ngl. I haven't played the game in a while and honestly other games that had updates were just gaining my attention more. But I will play the game again soon
0:23
IMO, it's the fanbase and the game that could become stale to players. Personally the gameplay loop really feels fresh when I simply do tons of different things but I get the feeling since I had a huge burnout for a whole month before coming back about 2 months later.
Yknow when i started Phighting it was real fun to me, I usually main boombox. When i was starting to get into the Phighting fandom, i started playing the game less and started to know about the lore and yadda yadda. It got stale when i played the game more and more