@@didgeridooo Yeah, it may be very difficult to get an XBow to connect to the tower, but it feels frustrating when you spend 20 elixirs just fail to get an XBow to not connect to your tower.
i think evo skeletons should multiply infinitely. They have 2 cycles and are 1shot to anything. The only reason skeletons can get the 3 crown sometimes is because people underestimate them. Like the guy that lost because of 1 evo skeleton wasn't because the skeletons were OP. Its because the guy underestimated the skeletons, hence why he didn't bother to counter it with a spell. The card is built to be the best elixir trade. So zapping it or logging is the right choice (only works you don't panic and decide to zap/log the air). And also because that's the card is meant to be. The best elixir trading card.
Then zap/log them when they are at the bridge or not in the middle of combat. Or just carry arrows, poison or even earthquake. As long as you have good placement your all good@@IMayWin
I agree with that (might be biased since I use them), they die so easily and I only get offensive value when people don't know how to defend them. but I still think poison or tornado should 100% kill them and that they shouldnt bypass the spell, something like the skeletons getting the hit on the 1st frame the spell is deployed and killing them all at once without a chance to spawn another skeleton should be fine IMO.
The cannoneer is decent but with everything built on princess tower interactions and not being able to level it up fast enough it’s not worth using outside of challenges imo
The cannoneer should do splash damage if its overkills So say the cannoneer does 500 damage and it kills something with a 100 hp it should do 400 splashdamage
Insight. Dagger tower soon? Multi target mechanic like fused Archer tower from TH 16 COC. Some imagination and analysis of a CZcams short on the official Clash royale channel.
how about firecracker tower troop? in-between princess and cannoneer time, insane at crowd control, skarmy does nothing, even pretty good at gob gang, but really weak against tanks such as mega, pekka, golem... also that mega knight tower troop sounds constipated everytime it lands
Concept Hypercharge Name:"The Last Laugh" Idea for Chester Hypercharge (its a combination of all chester supers) he needs to hit 12 bells to get the hypercharge and when the super is used: gives you a strong mint effect that lasts 4 seconds and gives 1600 healing per second and fires a bigger candy popper that gives 3760 damage on impact that paralyzes enemies for 1.50 seconds and leaves larger pop rocks in the hit area with a duration of 15 seconds and gives 320 damage per tick and which poisons for 7 seconds giving 580 damage per second (can change some of the durations or damage to balance)
Xbow is one elixir cheaper than miner poison combo. The arming time is a bit of a problem, but this thing shreds. Also, heard that evolved Xbow will target airtroops and on it's way to the game
You need to spend more than 6 elixir in order to protect the xbow. Miner poison doesn’t need extra elixir spent. Also where did you hear thar xbow will target air? Because that is a removed feature from way back when clash royale was soft launched in feburari 2016. Plus xbow is an epic card while there are still common/rare cards who has not gotten evo yet.
I feel like cannoneer should add splash every 3 shots so its like, Boom,boom,boom, splash y'know? ORR EVERY 2-3 ATTACKS IT SETS THE FLOOR ON FIRE FOR 2.5 SECONDS
Maybe I’m insane but I get the weekly bonus almost every week. I’m so burnt out on ladder tho that I basically never play trophy road or path of legends. But every day I do the daily tasks and get the 1000 season tokens every day and then log off for the day (and I do the challenges when they come up)
bro, people saying the tower is bad * while refuses to defend a clearly card that will destroy the tower *. its like saying "omg minipekka so op can destroy any tower"
7:39 not only are they gonna fix the bug, but they will also remove the boost, and again REMOVE, not decrease This is why I quit the game, btw I open it like once a month, another "example" is with the pass royale, instead of giving you the rewards automatically like brawl stars does, they just DELETE them, instead of giving the rewards to the player in any possible way, they just DELETE them, also mastery is so useless you need 100,000 coins to get a level 14 card, and that's just ONE card, back to mastery it only gets you 1% of the way there. Anotha one: the battle cards should be converted using a 1:5 Ratio, 1 representing battle cards and 5 representing the coins that you get per Battle Card Otherwise, you will either use at least 150$ or it takes MONTHS to max out ONE card, or even worse your whole deck that changes per season needing 1200$ EVERY time you change decks like some people got PERMANENTLY stuck bcuz of a bad feature: ArEnA tRaPpInG why does this exist, I could probably make a whole video on this
Infinite skeletons are completely balanced. Super easy to kill them early, but if you ignore them, you pay for it.
Yes
It's also really funny. There's nothing to be gained from putting a limit on it.
Wake up honey. OJ just posted some news.
Coming
didn't laugh
More important than sleep
more reliable than bbc
@@M1stful its purpose wasnt to make people laugh dummy
1:38 being compared to X-bow players has a pain that cannot be replicated
I'm a xbow AND miner player 👼
the diff is miner one requires less skill
True
@@satrontr1379 both are equally skilled, X-bow is just annoying
@@didgeridooo Yeah, it may be very difficult to get an XBow to connect to the tower, but it feels frustrating when you spend 20 elixirs just fail to get an XBow to not connect to your tower.
They shouldn’t nerf evo skeletons, people just need to get better with spells
nerf barbarian hut🗿
its all fun and games until they pull out the arrows
Dude I do not want to use my fireball for 1 elixir skeletons.
Arrows? Log? Zap? E-wiz? Spalsh cards? @@thecluckster3908
True
If the evo skeleton had a limit on how many can be multiplied no one would use them (and even worse for the devs no one would buy them)
16:36 he doesn't even know it's blue's rage
edit: wow I’ve never gotten 100+ likes tysm!
Whats blue rage mister tommyinnit gogy
@@TheOldPKthe blue king placed the rage down
XD
Yeh you can know from the color of circle. if it's blue it's from blue king
i think evo skeletons should multiply infinitely. They have 2 cycles and are 1shot to anything. The only reason skeletons can get the 3 crown sometimes is because people underestimate them. Like the guy that lost because of 1 evo skeleton wasn't because the skeletons were OP. Its because the guy underestimated the skeletons, hence why he didn't bother to counter it with a spell. The card is built to be the best elixir trade. So zapping it or logging is the right choice (only works you don't panic and decide to zap/log the air). And also because that's the card is meant to be. The best elixir trading card.
They shouldn't because otherwise it will grow to outside of the zap/log radius and result in you not being able to finish it
I agree, especially since when using Evo skeletons, you are sacrificing a more consistent evolution like knight, archers, or recruits
Then zap/log them when they are at the bridge or not in the middle of combat. Or just carry arrows, poison or even earthquake. As long as you have good placement your all good@@IMayWin
their limit is always 8 so it doesnt matter if its infinit or a set number like 8, they'll grow the same. @@IMayWin
I agree with that (might be biased since I use them), they die so easily and I only get offensive value when people don't know how to defend them. but I still think poison or tornado should 100% kill them and that they shouldnt bypass the spell, something like the skeletons getting the hit on the 1st frame the spell is deployed and killing them all at once without a chance to spawn another skeleton should be fine IMO.
3:35 no, it doesn't equal the same thing, the lvl 12 dragon was lower HP. But he just showcased that you can do it with the inferno dragons
16:40 the rage was not from the oponent
6:06 is crazy
And relatable
The cannoneer is decent but with everything built on princess tower interactions and not being able to level it up fast enough it’s not worth using outside of challenges imo
I hope they dont nerf evo skellies on februrary or march or even april as i will only get them februrary and if they get nerfed i will cry
It’s a stupid take like he said that’s lule make skellys weak he’s a solid card we’re just watching dumb people playing against it
i cant wait to see oj push to 9000 trophies with cannoneer on his fridge
evo skeletons could literally be a card in that one modified version of clash royale with op cards
A new one thank you OJ
I always watch juicy news network to refresh my mind after playing clash royale
its 2AM for me but u gotta wake up for a JUICY NEWS VID
6:42 Guardian gets taken cear of
The video being 17 minutes long
50% video - evo skeletons
Other 50%-canoneer
A 3 elixirs card that take out your tower if you ignore it. Wow, almost as if Skarmy don't exist.
Skarmy can take out 2 towers😏
Evo skelletons should multiply infinitely
They aren't even the bsst evo
Even OJ agrees that the heal spell should return! 9:53
The cannoneer should do splash damage if its overkills
So say the cannoneer does 500 damage and it kills something with a 100 hp it should do 400 splashdamage
NO VIEWS? Oj ur lacking
there should be a tower that just decimates ground troops but cant damage air and vice versa
nice seing oj talking nicely about cannonner
8:30 stand proud OJ, u are famous
Hi OJ! I love all of your videos!!!
Insight. Dagger tower soon? Multi target mechanic like fused Archer tower from TH 16 COC.
Some imagination and analysis of a CZcams short on the official Clash royale channel.
16:42
OJ:OHHHHHHH!they missed the rage or missed time it,just slightly.
Dude it’s his rage what are you talking about
At 0:19 Did OJ just raise his eyebrows at us, you checky little boy
firecracker is always so cracked because she does weird movements whenever she sees enemies at a direction or the target she locked on to attack died
how about firecracker tower troop? in-between princess and cannoneer time, insane at crowd control, skarmy does nothing, even pretty good at gob gang, but really weak against tanks such as mega, pekka, golem... also that mega knight tower troop sounds constipated everytime it lands
Fill up chest slots doesn't affect chest rotation, i win 10 matches, my rotation still same, so it just bonus chest no matter what
Oj really glazing canoneer 😂
16:42 OJ:OHHHH!he missed timed the rage,just slightly
Dude it’s his rage what r u talking about
I get the weekly challenge chests pretty regularly. 😅
As long as you play daily, it doesn’t reset and it’s easy.
Where’d you take kashman!
Where is he?!?
Concept
Hypercharge Name:"The Last Laugh"
Idea for Chester Hypercharge
(its a combination of all chester supers)
he needs to hit 12 bells to get the hypercharge and when the super is used:
gives you a strong mint effect that lasts 4 seconds and gives 1600 healing per second and fires a bigger candy popper that gives 3760 damage on impact that paralyzes enemies for 1.50 seconds and leaves larger pop rocks in the hit area with a duration of 15 seconds and gives 320 damage per tick and which poisons for 7 seconds giving 580 damage per second (can change some of the durations or damage to balance)
Xbow is one elixir cheaper than miner poison combo. The arming time is a bit of a problem, but this thing shreds. Also, heard that evolved Xbow will target airtroops and on it's way to the game
You need to spend more than 6 elixir in order to protect the xbow. Miner poison doesn’t need extra elixir spent. Also where did you hear thar xbow will target air? Because that is a removed feature from way back when clash royale was soft launched in feburari 2016. Plus xbow is an epic card while there are still common/rare cards who has not gotten evo yet.
I feel like cannoneer should add splash every 3 shots so its like, Boom,boom,boom, splash y'know? ORR EVERY 2-3 ATTACKS IT SETS THE FLOOR ON FIRE FOR 2.5 SECONDS
16:38 BLUE rage. Red decided to lose.
The range "buff" was a bug fix btw
Wow, haven't seen that Larry bug in ages. How long it was since the last recording of skeleton going to the side that he was spawned on?
The juiciest news ever 🤤
OJ: Evo skeletons need a max spawn cap of sixteen! ☝️🤓
Also OJ: I love evo skeletons. 💀
It’s a stupid take these CZcamsrs ruined this card for a good 6 months until they fixed it
2:14 bro I had 1 percent on king tower and I won with fireball lol
i think cannoner should get a hp buff but thats it
Maybe I’m insane but I get the weekly bonus almost every week. I’m so burnt out on ladder tho that I basically never play trophy road or path of legends. But every day I do the daily tasks and get the 1000 season tokens every day and then log off for the day (and I do the challenges when they come up)
Gotta love that extremely early OJ 😎 (It's 2AM where I'm at)
EVO Skarmy is crazy
16:37 he didnt play the rage the blue king played it that it attacks faster and get a hit before the arrow hits it
Maybe next juicy news network will be about Clash of clans?
The cannoneer shots should be able to pierce through troops if it one shots or does more than the rest of its health
Why though we can't Max it
@@user-cd6uf1kn3n because a cannon shouldn’t disappear after hitting a skeleton
3:47 good idea for a gamemode
Making it max 16 would make it just a card for positive elixir trades, 40 would make more sense, but I’d rather changing the concept of it
About 1 hp is so clean
So cleeeean!
A limit to evolved skellies are not needed
9:55 they nerffed the healllllllllll spell
Evo skeletons are swag don't cap our boys respawns
The guy who created those hogs were playing hay day 😭
bro, people saying the tower is bad * while refuses to defend a clearly card that will destroy the tower *. its like saying "omg minipekka so op can destroy any tower"
When is the "no evo cycle" challenge woth custom decks
15:20 I've only missed the weekly bonus 2 or 3 times ever...
the weekly bonus is almost impossible to get
Bro great video
juicy news network ❌
Evo skeleton news network ✅
4:00 XD
Evo skeletons doesn’t need a limit they need to have more health there so hard to use and easy to counter
I want to ask if someone can give me the name of the Backgrond music, please
7:32 of course somebody had to point this out so it gets patched
I wish cannoneer had more splash radius
I love how juicy news network is just oj complaining about clash while not trying to loose his partnership with supercell😂
14:21 is oj not talking about him getting 5 musketeers
10:15 so good
9:55 I didn´t know that there was a Healspell
7:05 i feel like limit has to be really high like 128 or else it is a ded evo
Talking about scarmy?
One minute?
Nobody designs the normal draft tables anymore
OJ can you play B-Rad please 🙏
0:20 If you're not in a club,join a club
The opponent didntnplace the rage
Nooooo no nerfs to the skellie’sXD
Where’s the clash mini news
2:56 what's up with that clan name XD
I have still not unlocked the canoeer from the chest
Evo skellies are broken💀
Nice vid
9:32 - I will still say that he needs it and noone's gonna stop me >:)
Like c'mon, to add at least some logic to the game. Cannonballs can hit multiple targets when they're close enough :/
10:22 they used graveyard at the end💀
Max out your credit card and max out cannoeer
Evo skeletons
Fox news , bbc news ❌
Juicy news ✅
16:38 does not see that it was the evo skeletons being rage
7:39 not only are they gonna fix the bug, but they will also remove the boost, and again REMOVE, not decrease
This is why I quit the game, btw I open it like once a month, another "example" is with the pass royale, instead of giving you the rewards automatically like brawl stars does, they just DELETE them, instead of giving the rewards to the player in any possible way, they just DELETE them, also mastery is so useless you need 100,000 coins to get a level 14 card, and that's just ONE card, back to mastery it only gets you 1% of the way there. Anotha one: the battle cards should be converted using a 1:5 Ratio, 1 representing battle cards and 5 representing the coins that you get per Battle Card Otherwise, you will either use at least 150$ or it takes MONTHS to max out ONE card, or even worse your whole deck that changes per season needing 1200$ EVERY time you change decks like some people got PERMANENTLY stuck bcuz of a bad feature: ArEnA tRaPpInG why does this exist, I could probably make a whole video on this
why did I do this
0:55 oh fuck
The bundle was $25 for me
11:30 evo bats
11:10 he could've fireballed
We want the juice