Unreal Engine 5.3 | Concept Art | Steampunk Bridge [4K]
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- čas přidán 11. 02. 2024
- A bridge that combines the motif of 'Hanok,' a traditional Korean house, with a steampunk concept.
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Music:
• BGM - inaudio
• Sound - POND5
Softwares:
• Modeling: Blender
• Render Engine: Unreal Engine 5
• Video Editor: DaVinci Resolve - Krátké a kreslené filmy
Woooow! Looks really good bro, excellent work :D
Water looks amazing flowmaps and foam going crazy
It's truly a glory that you watched my video.
👏Love it... Beautiful work!
Great Job!
I think the flow of water will be more natural if you put it in slow motion, but I wonder why you didn‘t do that.
A! There is a stone island there, so excess water goes back. 2:20
what are those turbulences in the water on 2:30 ?
damn more realistic than realism itself the only part which is less realistic than the others is the turbine rotation idk why is stands out rest all
wonderfull work
Bringing the turbine structure to such a large scale was a very difficult task. Still, thank you so much for enjoying it!!
Water looks amazing....how did you do that
Thank you so much for watching my video! There's a great Blueprint on the Unreal Engine Marketplace called Fluid Flux. It's worth using for saving time and quickly generating good quality!!!
can u make tutorial ? :)
I am planning to create a guide. Simply collect graphic data in the background and create a tutorial video!!!
yeap i'm waiting for u :) @@PioyaZaZa
잘 봤습니다. 후보정 과정이 많이 복잡한가요? 기존 렌더와 확실히 때깔이 다르네요!
많이 복잡하진 않아요! 렌더링 할때 출력 변환만 설정해 놓고 후처리 프로그램으로 색감 보정만 간단하게 했습니다!
답 감사합니다. :)@@PioyaZaZa
Somehow it still looks like CGI from 2012
Thank you very much for your comment. My goal is to produce realistic CGI, and I will try harder to achieve this. If there are any awkward parts, please do not hesitate to leave more comments. I truly appreciate it!
I am very impressed. May I ask how you did the river water? Is there any tutorial to follow?
물은 어떤걸 쓰셨나요?
fluid flux 마켓플레이스에서 구입해서 사용했습니다^^
nice
It’s ok… but now I think you guys should start working on something like OpenAI did for Sora, or you guys gonna be trespassed…
Oh my days.. We have a lot of time! I think we should try to create better work using Open AI Sora. In addition, virtual production in Unreal Engine has a long way to go before AI catches up!! Fighting for all of us! 🦾
It's not just ok, it is amazing. First and foremost it's made by a human and not via prompts. That's the most important selling point for me. No matter how good AI looks, it's generated without blood, sweat and tears.
@@timboslice5351 Do you have any ideas for using ai sora for content creation?