REALISTIC VRAY MATERIALS with Displacement and Normal Maps - Vray for SketchUp Tutorial

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  • čas přidán 12. 09. 2024
  • In this video, learn to use displacement and normal maps to make your flat textures in Vray look REAL. These maps help you fake realistic geometry and shadows without having to adjust your geometry in SketchUp!
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Komentáře • 85

  • @jewel00717
    @jewel00717 Před 4 lety +31

    "Apply the material to a group." Just wasted 1 hour of my life trying to figure out why the displacement isn't working. I've been applying the material inside a group and not to a group the whole time. CRAZY. Thank you Justin!!!

    • @Thesketchupessentials
      @Thesketchupessentials  Před 4 lety +7

      Yeah - this one took me a while to figure out as well. You'd think they'd advertise this more...

    • @drponcealegre
      @drponcealegre Před 4 lety +1

      2hs here

    • @G6C3E
      @G6C3E Před 4 lety +2

      @@Thesketchupessentials ... same aswell, but the question is how to adjust the position or etc of the material which is applied outside of the group? Any idea?

    • @G6C3E
      @G6C3E Před 4 lety +3

      Hey again, i think i've figured out. First apply the material outside of the group just as Justin did, then right click on the group, go to option V-ray UV tools, then choose which option you prefer. Then you can get in the group to adjust the texture like we do all the time with texture option.

    • @cic018
      @cic018 Před 4 lety

      @@G6C3E This then seems to affect the scale of the texture so it won't work for bricks. Have you found the same?

  • @jahaaneishq2248
    @jahaaneishq2248 Před 3 lety +1

    Justin yours vedios are really big help.......you have proved to be a best tutor.well can just help us more with the configuration of your system...to get such renders without being crashed........I'll be highly thankful to you buddy.

  • @darkamethystos
    @darkamethystos Před 5 lety +6

    Awesommme! i'me been looking in to maps but not too deeply, your explanation was great, i am so excited to improve my renders

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety

      Cool! These maps make a BIG difference in your render quality. Make sure to check out these two videos as well - they talk a bit more about using maps in your renderings - czcams.com/video/Ads4DV7eKiI/video.html , czcams.com/video/GPMATGrunrE/video.html - Thanks!

  • @kayotic321
    @kayotic321 Před 5 lety +6

    Nice video Justin keep it up! Here are a few extra things worth sharing
    - The displacement units normally equal sketchup modelling units (inches/mm/cm)
    - You can fix the jagged displacement by adding more filter blur to the displacement map or cranking up the edge length (higher numbers means smoother geometry and faster renders / lower numbers means more geometry so slower renders - 15 works well most cases)
    - if your normal map makes your diffuse look darker or off coloured - change the colour space of the map from 'Sceen Space sRGB" to "Render Space linear" and put bump type to "normal - tangent" option

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety +3

      These are really great tips! Thanks so much for sharing - I'm curious...what do you do with 3D? These are really good...

    • @kayotic321
      @kayotic321 Před 5 lety +2

      @@Thesketchupessentials Thanks, i'm a junior architect atm, but I've been teaching myself V-Ray and visualisation since I started studying. Archviz is a hobby now and I sometimes upload Vray models to 3D warehouse for fun.

  • @abarkan6426
    @abarkan6426 Před 4 lety +1

    Siempre vuelvo a tus videos cuando olvido algo Muchas gracias

  • @enmanuelcampusano3704
    @enmanuelcampusano3704 Před 4 lety +1

    Thank you, clear enough for guys like starting in this world! Thanks again...

  • @Thesketchupessentials
    @Thesketchupessentials  Před 5 lety +1

    FIRST! Make sure to check out my tutorial on using Materialize to generate texture maps from images here - czcams.com/video/IkswklU6PM8/video.html !

  • @evangeliapentari5031
    @evangeliapentari5031 Před 2 lety +2

    Hello there. Great job, keep going. I have a question for you. You actually put bitmap file (3 bit map & 1 jpg) , but i can't undrestand where do you find them?! I mean, do you actually install them, or do you create them? Thank you for your time.

  • @hedenbladstradgard
    @hedenbladstradgard Před 3 lety

    Thanx for all of your tutorials! It is so helpful!

  • @fabianernestopacheco
    @fabianernestopacheco Před 4 lety +2

    You're a master, thank you!!!

  • @user-ck7dv5hm2n
    @user-ck7dv5hm2n Před 10 měsíci

    thank you

  • @delll372
    @delll372 Před 4 lety

    YOU ARE A LIFE SAVERR

  • @beaumccarthy7392
    @beaumccarthy7392 Před rokem

    amazing, you da bomb Jason!

  • @stalledimagination
    @stalledimagination Před 3 lety

    youre the best man, excelent explanation, suscribing here

  • @fashionactivation
    @fashionactivation Před 3 lety

    Thank you so much for this helpful video!

  • @karielacy1708
    @karielacy1708 Před 4 lety +2

    Thank you for your videos! You seem to have a video for every question I have. I need to create a render with a very specific tile and need to create a map like this with a jpeg of the material. Unfortunately Materialize doesn't work on a Mac. Any suggestions on how to do this?

  • @dracumelenios
    @dracumelenios Před 5 lety +1

    This is great! Can you do Quixel Mixer too? Its a free beta and it does the same thing but more advamced.

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety +1

      I'll give it a look - I haven't done anything with Mixer, but would like to learn more about Quixel's stuff anyway - thanks!

  • @jkdrawing2730
    @jkdrawing2730 Před 3 lety

    thank you very much

  • @karunamorlekar7977
    @karunamorlekar7977 Před 3 lety

    need a little help, my sketchup file is stuck at building light cache (0 % not moving beyond that )while rendering using vray, please let me know what could be the probable reason and is you can help me with that

  • @shaikzakeer4944
    @shaikzakeer4944 Před 3 lety

    Hello for what textures Weill add maps .can we add map for every textures we applied in projects like fabrics,tiles,wood etc... May I know please

  • @David2751
    @David2751 Před 5 lety +1

    Do I have to create a map image for every texture (if so, how?) or where can I find those?

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety

      Depends on what you're trying to do really. You don't have to, but the maps do make the images more realistic

  • @______iman___6110
    @______iman___6110 Před rokem

    whats the name of app or site that export maps ?

  • @anetamikuan5533
    @anetamikuan5533 Před 3 lety

    Everythink super but I have a vray 4.20.03 and I cannot find anywhere "displacement" :/.

  • @zviad911
    @zviad911 Před 3 lety

    hi :) can I use materials created in materialize for enscape?

  • @ga4038
    @ga4038 Před 4 lety

    Thank you very much :)

  • @bernabefernandez3408
    @bernabefernandez3408 Před 5 lety +1

    Excelente !!!

  • @JoseMaria-ng1qp
    @JoseMaria-ng1qp Před 4 lety

    I can't thank you enough man.....

  • @pabloechanove7729
    @pabloechanove7729 Před 4 lety

    You rule!

  • @radioactiveag2531
    @radioactiveag2531 Před 3 lety

    Curious but I am using an older sketchup and vray 2016 I believe. Is there a way to convert the displacement to a mesh? I am getting some really cool abstract effects in the renders but I want to take the sketchup vray displacement result over to a 3d animation program. Any suggestions? Thanks!

  • @steamsteam6607
    @steamsteam6607 Před 5 lety

    That's great but what about procedural texturing of a floor and such I can't set the overlap decently.

  • @rosemelie
    @rosemelie Před 4 lety

    Would this work even if I’m using rhino? Is the bray interface the same? I’m trying to make a coral pattern.

    • @Thesketchupessentials
      @Thesketchupessentials  Před 4 lety

      No clue - this is a SketchUp channel...I assume so though - most programs use image files for textures

    • @rosemelie
      @rosemelie Před 4 lety

      @@Thesketchupessentials I see, I didnt find a detailed video lied your for rhino. That's why I asked. thank you

  • @bacazterchovej2235
    @bacazterchovej2235 Před 5 lety

    what is your graphic card ? i need to know how quick is vray when render through GC .

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety +1

      My PC is linked in the notes below the video - I'm running a GEForce 1080ti

  • @user-uh7kb8xf9n
    @user-uh7kb8xf9n Před 4 lety

    Justin thank yoy bro

  • @hoanthan1104
    @hoanthan1104 Před 4 lety

    Hi! I make be like you but pebble not floating in blocks, pls help me, thanks and best regard!!!

  • @thexbox540
    @thexbox540 Před 3 lety

    Hey ! I follow from a long time ago ! Thx for all your tips ! I've a question for u, my displacment maps are not working any more one Vray -- Do you have an idea ? Thank you again for evry thing ! T.

    • @Thesketchupessentials
      @Thesketchupessentials  Před 3 lety

      Did you apply the material to the outside of your group?

    • @thexbox540
      @thexbox540 Před 3 lety

      @@Thesketchupessentials Hey ! Thx for your anwer ! i was not really excpected it ! thank you very much for your disponibility and all your videos ! i learn v-ray because of u !

    • @thexbox540
      @thexbox540 Před 3 lety

      @@Thesketchupessentials obviously, that was the problem, it can be really annoying when your group is a wall for exemple. One the outside i want some stone and ok the inside just a normal paint. so i have to dissociate the two part ?

  • @shaik229
    @shaik229 Před 3 lety

    SIR, WHAT IS YOUR SYSTEM SPECIFICATION... THANK YOU SIR

  • @leonardocapriodi1130
    @leonardocapriodi1130 Před 3 lety

    So,basically there is no way to make them look more realistic without downloading the maps( bump,displacement etc) ?

    • @Thesketchupessentials
      @Thesketchupessentials  Před 3 lety

      Why WOULDN'T you want to download the maps? Those are what tell the program HOW to render the material...

    • @leonardocapriodi1130
      @leonardocapriodi1130 Před 3 lety

      @@Thesketchupessentials thnx for the reply, i do download lol.. sometimes i just get lost in all the parameters in vray. Thought the materials that came with vray already, dont need the maps to be downloaded..like, just change the parameter here a bit there and, voila you got the image xD

  • @Mattsana
    @Mattsana Před 4 lety

    What would happen if you save the files as JPG instead of BMP in material? Severe loss of quality?

    • @Thesketchupessentials
      @Thesketchupessentials  Před 4 lety

      I don't think so - I'm not aware of a gigantic loss in quality between those two formats, but I'm not sure

    • @Mattsana
      @Mattsana Před 4 lety

      @@Thesketchupessentials Generally they are but takes a lot of space. But I'm not sure how it affects rendering.

  • @Ivanoneto81
    @Ivanoneto81 Před 3 lety

    mine rocks dont pump up the texture :/

  • @shaikmohsin9014
    @shaikmohsin9014 Před 4 lety

    How to create bump material in photoshop bule colour type ?

  • @Time2Wonder70
    @Time2Wonder70 Před 5 lety +1

    Save your texture as a JPEG and not a BMP that will make the file size smaller.

  • @jocu89
    @jocu89 Před 5 lety

    I can’t determine which is the final rendered image

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety

      I don't understand what you're getting at...

    • @jocu89
      @jocu89 Před 5 lety

      TheSketchUpEssentials you are not showing us the final full image with the generated texture. For example the shadow in the inner part of the “pool” is grained/pixelated

  • @benl1612
    @benl1612 Před 4 lety

    you should list in the details the videos you mention in your video, its easier for us to find and for you to increase views.

  • @rendericeib4513
    @rendericeib4513 Před 5 lety

    hello, what's your GPU?

  • @ТимофейДанильченко-г2х

    the shadow on the stones seems unrealistic

    • @Thesketchupessentials
      @Thesketchupessentials  Před 5 lety

      Interesting...maybe it's a scale issue? It's still a lot more realistic than just not using a map...

  • @MageAtYou
    @MageAtYou Před 3 lety

    Does this guy not blink?

  • @qqbmz1328
    @qqbmz1328 Před 3 lety

    thank you very much