Painkiller - Full Game Walkthrough
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- čas přidán 4. 06. 2024
- Painkiller is a first-person shooter video game developed by People Can Fly and published by DreamCatcher Interactive, originally released in April 2004. The game follows Daniel Garner, a deceased man who is trapped between heaven and hell and tasked with killing the four generals of Lucifer's army to earn redemption and enter heaven. The game takes place in various settings, including a medieval castle, a ruined city, and an abandoned asylum, and features a variety of demonic enemies to defeat using a variety of weapons. The game's story unfolds through in-game cutscenes and dialogue between characters, with the ultimate goal being to defeat Lucifer himself and achieve redemption. The game also includes a multiplayer mode with various game types, such as deathmatch and capture the flag.
===== Mods Used =====
• Creative ALchemy (for 3D sound & EAX): community.pcgamingwiki.com/fi...
• Widescreen HUD Fix: steamcommunity.com/sharedfile...
• Unofficial Patch 1.66: www.moddb.com/mods/painkiller...
===== Game Info =====
• Developer: People Can Fly
• Publisher: DreamCatcher Interactive
• Platforms: Microsoft Windows
• Initial release date: April 12, 2004
• Genres: First-person shooter, Action
• Engine: Pain Engine (DirectX 9)
===== Walkthrough Info =====
• Platform: Microsoft Windows
• Recording: Bandicam
• Difficulty: Insomnia (Normal)
• Editing: VEGAS Pro 20
===== Additional Info =====
• Plot: en.wikipedia.org/wiki/Painkil...
• Essential improvements: www.pcgamingwiki.com/wiki/Pai...
===== Timestamps =====
00:00:00 - Logo Intros
00:00:44 - Main Menu
00:00:54 - Introduction
00:05:28 - Chapter 1 - Mission 1: Cemetery
00:21:38 - Chapter 1 - Mission 2: Atrium Complex
00:34:47 - Chapter 1 - Mission 3: Catacombs
00:55:36 - Chapter 1 - Mission 4: Cathedral
01:17:02 - Chapter 1 - Mission 5: Enclave (Necrogiant Boss Fight)
01:19:32 - Cutscene 2
01:23:46 - Chapter 2 - Mission 2: Opera House
01:43:22 - Chapter 2 - Mission 3: Asylum
01:53:13 - Chapter 2 - Mission 4: Snowy Bridge
02:16:58 - Chapter 2 - Mission 5: Town
02:33:44 - Chapter 2 - Mission 6: Swamp (Swamp Thing Boss Fight)
02:37:12 - Cutscene 3
02:41:08 - Chapter 3 - Mission 1: Train Station
03:04:13 - Chapter 3 - Mission 2: Abandoned Factory
03:35:35 - Chapter 3 - Mission 3: Military Base
04:11:17 - Chapter 3 - Mission 4: Ruins (Guardian Boss Fight)
04:14:51 - Cutscene 4
04:16:55 - Chapter 4 - Mission 1: Castle
04:34:42 - Chapter 4 - Mission 2: The Palace
05:10:28 - Chapter 4 - Mission 3: Babel
05:36:40 - Chapter 4 - Mission 5: Tower (Alastor Boss Fight)
05:42:30 - Cutscene 5
05:47:20 - Chapter 5 - Mission 1: City On Water
06:18:36 - Chapter 5 - Mission 2: Docks
06:53:10 - Chapter 5 - Mission 3: Old Monastery
07:16:04 - Chapter 5 - Mission 4: Hell (Lucifer Boss Fight)
07:23:45 - Ending Cutscene
07:26:53 - Credits - Hry
The music very cool in the game. i dunno how much I play again and again, but that was because of music and atmosphere.
I loved this game when I played it when I was so young, very nice video, thanks.
Thanks for putting this up! Showing my 12yo budding game developer what a fun horror type game can do!
It's a huge horror classic, many lessons to be learned for sure
I remember I had a demo on a disc with the Water City level
Game still looks amazing.
Nice gameplay, thanks 💪🏾
gen z gamer loving the old school games❤🔥❤🔥❤🔥❤🔥
It's my favorite game forever! 👍🏻👍🏻👍🏻Thanks for video!
This game!! 🤘🏻
It's a great classic ngl
There is still a couple online games running always. Who is 3D? Is it a bot player?
The annoying metal battle music completely took away the mood of the game. Turning it off in the game options was the first thing I did after installation. The ambient music added very special atmosphere to the game and it was even more scary and cool to play.
ı agree
Eh idk, I quite enjoyed it, fit the game perfectly imo.
IMO the music has always been one of the best things about this game.
I think it worked well in some levels, some others there was so much atmosphere that I didn’t want to get broken away from