Behind the Scenes of Dragon’s Dogma
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- čas přidán 26. 08. 2024
- In this GDC 2013 talk, Capcom's Hideaki Itsuno pulls back the curtain for a candid look at the creation of Dragon's Dogma through untold development stories, humor and inspiring ideas. This session focuses primarily on the game's original vision and genesis, while also touching on aspects of marketing and post-release product support strategy.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more.
Thanks for uploading this! Very insightful. Crazy that we're getting a sequel in 2024, been a long wait!
Dope! Thanks for the release!
Itsuno-san sure has a very high pitched voice.
haha
great English too
thanks for uploading
kinda weird this wasn't on youtube already
26:30 best part
This is perfect. Thanks lad.
Thank the maker! Truly a Masterwork all!
The juvenile laugh at 30:45 when he saw BBS is killing me
thank you
Yeah thanks Itsuno for making DD2 a whole cut content mess lol, but hey goblins again