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Bad Apple - Atari 2600

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  • čas přidán 23. 11. 2014
  • This is the Bad Apple video ( • Video ) played back on an emulated Atari 2600.
    The ROM can be downloaded here: atariage.com/fo...
    So far I have only found this to work on Stella, but to get it to work, you must right click on the file and set launch options to have it use a 3E cartridge, or it will not work. If you want to try this on real hardware, your flash cart must support 3E bankswitching with 480K ROM and 32K RAM.

Komentáře • 762

  • @nschannel826
    @nschannel826 Před 3 lety +1993

    I watch ONE alternate version of Bad Apple, and now my recommended is _filled_ with it

  • @AnonYmous-si6nj
    @AnonYmous-si6nj Před 6 lety +3313

    This can be played on a video game console that is 40 years old. A console which was released the same year as the very first Star Wars movie. The same year Jimmy Carter was sworn into office. Disco was still going strong, the Vietnam war was still fresh in people's minds, and John Lennon was still making music. Imagine it's the late 70s and you're one of the relatively few people who owns an "Atari Video Computer System", and a strange guy passes you on the street and hands you an unlabeled cartridge. You go home and pop it in your Atari, expecting to see something like Pong, and this plays.

    • @Delta225
      @Delta225 Před 5 lety +329

      It would've cost a shitload of money, considering the severe lack of money and tools back then.

    • @mabelpines1533
      @mabelpines1533 Před 4 lety +367

      I want to write this story so bad. A time traveler who gives this one copy of a bad apple atari video and leaves.

    • @jans452
      @jans452 Před 4 lety +97

      That boy's name? Jun'ya Ota.

    • @justanothertouhoufan6484
      @justanothertouhoufan6484 Před 4 lety +25

      Mabel Pines do it-

    • @eng3d
      @eng3d Před 4 lety +122

      480kb rom. Sorry but nay. Most atari 2600 games were 4k because of costings. Only one game reached 32kb . A 480kb game would have cost a fortune.

  • @azsunaa
    @azsunaa Před 7 lety +5323

    Bad apple (censored version)

  • @eptio9849
    @eptio9849 Před 8 lety +981

    gotta love that 160x192 resolution
    and 2 channels of ear-peircing square waves

    • @mspenrice
      @mspenrice Před 8 lety +95

      +Eptiomism Looks more like 40x32 to me. Probably the only way you could fit even 1-bit animation into that much ROM space without either dropping the framerate or using on-the-fly decompression (which probably wouldn't go too well on a 2600). Pity it couldn't at least have used 40x64 (which would have fixed some of the more obvious aliasing problems where thin not-quite-horizontal lines started breaking up), or taken advantage of the playfield mirroring modes plus bankswitching to give 80x64, but you have to draw a line somewhere.

    • @eptio9849
      @eptio9849 Před 8 lety +10

      i think this would work better on a motorola 68k or an amiga500 mspenrice

    • @fb39ca4
      @fb39ca4  Před 8 lety +97

      +mspenrice This ROM is already using on the fly decompression for some parts of the video data (gotta put that CPU to good use during the vertical blanking period) but this scheme would not be efficient enough to fit 40x64 video into 512KB of ROM.

    • @mspenrice
      @mspenrice Před 8 lety +1

      Eptiomism: Yeah, but it wouldn't seem anywhere near as impressive unless you then ran at least 160x100 if not 320x200. Might have been able to run stronger compression and still get at least 15fps, but it'd still have probably have demanded a hard disc, or 1mb RAM, two custom formatted floppies and pre-buffering of the first half plus on the fly loading of all the rest.

    • @mspenrice
      @mspenrice Před 8 lety

      fb39ca4 I'm guessing some kind of RLE and such? I'm gonna have to go do some maths now :)

  • @blazi2293
    @blazi2293 Před 5 lety +2948

    Skyrim: I have so many ports
    Doom: hold my beer
    Bad Apple: amateurs

    • @camulodunon
      @camulodunon Před 3 lety +96

      I hate to tell you the truth, but I've never seen Bad Apple run on an Etch a Scetch

    • @willian9800
      @willian9800 Před 3 lety +15

      Gta san andreas : calm down kids...

    • @nathoghazi5026
      @nathoghazi5026 Před 3 lety +51

      @@camulodunon i’ve never seen doom run on an apple (fruit) or flipbook checkmate

    • @camulodunon
      @camulodunon Před 3 lety +34

      @@nathoghazi5026 I've seen Doom run on a bunch of potatoes, mate.

    • @camulodunon
      @camulodunon Před 3 lety +31

      @HollyT I've seen Doom run on a
      p r e g n a n c y t e s t.

  • @peachymunmagenta
    @peachymunmagenta Před 2 lety +431

    This console was notoriously challenging to program for, you have to count machine cycles _by hand_ and you have to change out data at _just_ the right moment or garbage would be written to the screen, and that’s just the graphics! This is an amazing feat I commend you

    • @spatial_rind
      @spatial_rind Před 11 měsíci +8

      Really? I thought because its graphics and everything were so simplistic that it would be easy. That's pretty interesting.
      I respect this Bad Apple port even more lol

    • @bobstevenson3130
      @bobstevenson3130 Před 7 měsíci +4

      @@spatial_rind Programming with no VRAM is wild stuff

    • @redpheonix1000
      @redpheonix1000 Před 6 měsíci +3

      And don't forget that it only has 128 bytes of RAM.
      Not kilobytes. _Bytes_ .

  • @raviedavieu
    @raviedavieu Před 3 lety +334

    The tuning of the music after 3:05 pains me

  • @chemergency
    @chemergency Před 9 lety +242

    Jesus Christ. Imagine showing this to someone in 1977, they wouldn't even know what to make of it.

    • @fb39ca4
      @fb39ca4  Před 9 lety +76

      I don't think it would be possible to have a cartridge made with 512KB ROM and 32KB RAM in 1977. I'll keep it in mind if we ever achieve time travel, though.

    • @dpvng.dpvng.
      @dpvng.dpvng. Před 9 lety +4

      fb39ca4 it'll just be a big cartridge. and own power adapter =)

    • @saomuel
      @saomuel Před 9 lety +28

      It's not a matter of "knowing", but the hardware. All in the 2600 was so much limited - memory, processing, everything. Coding for Atari 2600 is like trying to build a skyscraper with chewing gum. ONE SINGLE chewing gum.

    • @TinariKao
      @TinariKao Před 9 lety +6

      chemergency As someone who played TONS of Atari games a lot, this video isn't using the full Atari resolution and not using proper instruments. However, that said, while some of the finer details of this video would be "lost" the "gist" of it probably would have been portrayed well.
      You'd be amazed what us old farts could make out in the primitive gaming days. :)

    • @TinariKao
      @TinariKao Před 9 lety +2

      Tinari Kaotika And (to reply to myself) at about 3:14, they actually MAY be using the full Atari sound capabilities properly...

  • @Mace2.0
    @Mace2.0 Před 9 lety +1041

    Rule 35: if it exists, there's a port of Bad Apple to it... especially TI calculators

    • @johnkolk
      @johnkolk Před 8 lety +23

      That's not necessarily true. I haven't yet seen a port to the Apple ][ or the IBM PC

    • @Mace2.0
      @Mace2.0 Před 8 lety +30

      John Kolk Look it up.

    • @johnkolk
      @johnkolk Před 8 lety +23

      +The Omnilution 2.0 WOW!!! I found the IBM PC version, but not the apple ][ :( The only Apple ][ version I found was play Bad Apple On Apple ][, but that doesn't settle it for me, I wanted a real Apple ][ version that used the Apple's "Beeper Speaker" instead of just a Mac Book plugged into it... D:

    • @MixZTitaniumDubstep
      @MixZTitaniumDubstep Před 8 lety +19

      bad apple was redone in almost every way possible. it's honestly no surprise.

    • @blazebuscus9894
      @blazebuscus9894 Před 8 lety +16

      Watch 8088 domination It'll be at the end playing at 640*200 with up to 60 fps with 1 bit 22hz audio

  • @livvy94
    @livvy94 Před 9 lety +1301

    Someone should send a flashcart with this on it to the AVGN. I wonder what he'd think.

    • @MixZTitaniumDubstep
      @MixZTitaniumDubstep Před 5 lety +107

      He'd probably take a shit on it and mail it to maxmoefoe.

    • @kiwibro6454
      @kiwibro6454 Před 5 lety +98

      Avgn: WHAT WERE THEY THINKING!?

    • @generalkenobi6687
      @generalkenobi6687 Před 3 lety +57

      The flashcart would be enooooourmous considering atari's memory capability

    • @SupaKoopaTroopa64
      @SupaKoopaTroopa64 Před 3 lety +46

      @@generalkenobi6687 You could use one of those modern home-brew cartridges which can store as much as the Atari can read.

    • @zacharymabb4873
      @zacharymabb4873 Před 3 lety +34

      I think he'd mostly just be confused.

  • @nicolebacon8155
    @nicolebacon8155 Před 9 lety +446

    This would probably make zero sense to somebody who doesn't know the original. Still really cool though!

    • @ten.seconds
      @ten.seconds Před 9 lety +8

      Rikako Asakura No, by the original I think he meant the video, which is made to match the remix which is a remix of Lily's theme.

    • @ten.seconds
      @ten.seconds Před 9 lety +3

      Wow, who is Lily, even? It's clearly a typo and definitely not a memory fault. Now I am ashamed.

    • @yejianyue
      @yejianyue Před 9 lety +5

      tobytse99 You know, there's a character named Lily White.

    • @ten.seconds
      @ten.seconds Před 9 lety +6

      Nether Mage I know, but still. I typed wrongly. Being a Chinese that knows a little Japanese and participating in the English community means I have to remember every name in 3 languages. This isn't the first time and won't be the last that I mess up like that.

    • @yejianyue
      @yejianyue Před 9 lety +8

      Sakuya Izayoi IX Really, you're a chinese? Cause I'm a chinese too.
      Before I get to known Touhou very well, I made those mistakes as well, but I always read wikia and eventually I can remember, except for in japanese, I can't read this language.

  • @TorutheRedFox
    @TorutheRedFox Před 6 lety +280

    60FPS video playback on an Atari 2600?
    WHAT IS THIS SORCERY!?

    • @camulodunon
      @camulodunon Před 4 lety +10

      When it comes to the audio, I'm glad that I don't have to listen to the annoying-ass waifu.

    • @hundgawf9506
      @hundgawf9506 Před 4 lety +5

      @@camulodunon yeah I can asure that is a good point

    • @theskullemoji
      @theskullemoji Před 3 lety +3

      @@camulodunon wydm

    • @camulodunon
      @camulodunon Před 3 lety +7

      @@theskullemoji in all honesty, I am glad to be the uncultured swine that I am :)

    • @camulodunon
      @camulodunon Před 3 lety +1

      @HollyT what? Hahaha!!! Do you not see that I've already let the guy know exactly what I think? Try assessing the situation before calling someone else an idiot, you idiot ;)

  • @sparkyKestrel
    @sparkyKestrel Před 6 lety +109

    To do this demo on such ancient hardware as the 2600... what a technical achievement this is to look as good and sound as it does here.

  • @quote6013
    @quote6013 Před 8 lety +232

    this.... is better than I expected

  • @turbomario
    @turbomario Před 4 lety +205

    It still sounds amazing on a 40+ year old system and that's just shocking, shows how hackers can push the 2600 to it’s limits!
    I’m gonna have to get a flashcart soon to see if this will run on my actual 2600 lol

    • @Nekiplex
      @Nekiplex Před 3 lety +4

      Soon to be 44!

    • @leolaus
      @leolaus Před 2 lety +4

      The notes are kinda off though and that annoys me

    • @astratheboop
      @astratheboop Před 2 lety

      @@Nekiplex Soon to be 45!

    • @oqocraft2661
      @oqocraft2661 Před rokem +1

      Did you end up getting one?

    • @turbomario
      @turbomario Před rokem +1

      @@oqocraft2661 no, not yet

  • @timurtheterrible4062
    @timurtheterrible4062 Před 3 lety +57

    We need to go full-circle and port the song to PC-98.

  • @magicstix0r
    @magicstix0r Před 3 lety +154

    Rule 36: If it exists, Bad Apple has been ported to it.

    • @bingxu6422
      @bingxu6422 Před 3 lety +3

      How about overwriting this to a computer’s MBR?
      Then it would run on boot

    • @memorymimic
      @memorymimic Před 3 lety +4

      Or R37: if the fandom exists, there's bad apple of the characters

    • @abandonedchannel1010
      @abandonedchannel1010 Před 2 lety +3

      ​@@memorymimic rule 38: if paper exists, then bad apple is going to be drawn on it.

    • @HanazukaNo.2
      @HanazukaNo.2 Před rokem +1

      @@abandonedchannel1010 rule 39: if vocaloid exists, there will be a Bad Apple version of it

    • @HanazukaNo.2
      @HanazukaNo.2 Před rokem

      (if some of u get the joke)

  • @ciberkid22
    @ciberkid22 Před 7 lety +94

    Tune in next time for Bad apple on Magnavox Odyssey

    • @MarcinKralka
      @MarcinKralka Před 6 lety +8

      I don't even know how something like this would work on Magnavox Odyssey, this console didn't have any processor, memory or even graphics in todays sense, it was just bunch of transistors, resistors and capactiors. The most logic was actually in a cartridge. I have no idea how Odyssey shows blocks on a display, maybe it could be possible by making a cartridge with cpu and memory that manipulates white blocks, that they move that fast, that it could be synchronized with refresh rate, and make some picture to appear.

    • @hakureicirno6059
      @hakureicirno6059 Před 6 lety +17

      Marcin Kralka the logic components are not in the cartridge of the Odessey. In fact the cartridge of the Magnavox Odessey is more like a bunch of jumpers that enable or disable some part of the circult inside the console, hence the game logic is set. And the white boxes are generated by the internal circult of the Odessey, and can only be controlled by the two potentiometers on the controller. However if you can get something that can be programmed and change the resistance in a very fast pace ,then that kind of thing can be managed to be hooked up to the Odessey instead of the controller to move the blocks in a certain pattern at high-speed, and might be possible to generate the picture.

    • @MarcinKralka
      @MarcinKralka Před 6 lety

      Oh, thanks for that technical explanation! :D

    • @hakureicirno6059
      @hakureicirno6059 Před 6 lety +1

      BTW, the programming could be done by some kind of MCU, but to my knowledge there seems to be no component (at least ordinary electric components) that could change its own resistance fast enough to meet the need of moving the white boxes so quick so they can in sync with screen refresh rate.

    • @NoriMori1992
      @NoriMori1992 Před 3 lety

      -Now I'm wondering if it ever has or ever could be done on a Vectrex.- Edit: Yes, it has been.

  • @theskullemoji
    @theskullemoji Před 3 lety +60

    why do i feel like the programming behind this is bank-switching hell...

  • @ARockyRock
    @ARockyRock Před 3 lety +18

    graphics are amazing! can't believe there can be this much detail now!

  • @shulkthesmileyboi
    @shulkthesmileyboi Před 6 lety +205

    Ah... The Atari Disappointment System. Truly saintly work to make this on such ghastly frequencies.

    • @hydrochloricacid2146
      @hydrochloricacid2146 Před 6 lety +18

      and 128 bytes of ram

    • @Clancydaenlightened
      @Clancydaenlightened Před 6 lety +3

      Well this needs another 32k of ram with almost half of meg of ROM, think like this is 1977- 1980

    • @fb39ca4
      @fb39ca4  Před 4 lety +28

      When I arranged the music, my script to convert it to allowed TIA notes used the nearest pitch it could handle, so I just offset the pitches until I found a key that sounds decent.

    • @kimgkomg
      @kimgkomg Před 4 lety +1

      @@fb39ca4 wait so you didn't port over the music manually?

    • @fb39ca4
      @fb39ca4  Před 4 lety +12

      @@Clancydaenlightened The music playback code is as simple as it gets, just updating the TIA registers (for frequency, waveform, and volume of each channel) at 18 Hz, and I used a script to take western-style musical notes to turn them into a stream of register values that gets stored in the ROM uncompressed. The music arrangement I did myself after looking at existing sheet music and MIDIs.

  • @give_me_my_nick_back
    @give_me_my_nick_back Před 7 lety +30

    this pixel art is so enjoyable :3

  • @NoriMori1992
    @NoriMori1992 Před 3 lety +25

    There's something really magical about the moments where the music gets less intense, e.g. 1:25

  • @iancharles1571
    @iancharles1571 Před 4 lety +132

    Now this is what I'm talkin' about! The more primitive the hardware a Bad Apple recreation is on, the better! It has that abstract art quality that makes it real cool, Y'know? And forget going to the MFA to see "actual" art pieces unless ya want COVID.

  • @odioalospoopers
    @odioalospoopers Před 5 lety +39

    The animation is there, but you gotta use your imagination to see it well. The only correct way to make a 2600 vid

    • @Pizza7478
      @Pizza7478 Před 3 lety +6

      The fact that Touhou Characters are so Unique and so full of personality that you can recognize them somewhat reliably on the blurriest of Black and White Pixels is astounding. Zun is a true genius, and one we don't deserve

    • @wjsnactivist6141
      @wjsnactivist6141 Před 3 lety

      @@Pizza7478 even as a Touhou fan if I saw this particular video without knowing how the original bad apple looks/what order the characters appear, I would have a very difficult time distinguishing them or seeing them as people at first lol. The magic of old school Atari!

  • @LordOfLemon
    @LordOfLemon Před 3 lety +10

    I think it says a lot about the quality of the original animation that you can still clearly tell exactly what's going on and that it's still impressive to look at, despite the weird pixellated format.

  • @104d_3rr0r_vince
    @104d_3rr0r_vince Před 9 lety +70

    Film noir my ass!
    Now this is ART!!!

    • @MrFixer1983
      @MrFixer1983 Před 9 lety +1

      Is this real?

    • @104d_3rr0r_vince
      @104d_3rr0r_vince Před 9 lety +2

      MrFixer1983 Propably, there is the rom image in the description for download ;-)

    • @liquidextal
      @liquidextal Před 8 lety +1

      +MrFixer1983 Its real, but needs a huge bankswitching cartridge w/ 480K rom & 32K ram, which would have been *very* expensive back in 1977.

  • @UltraPoyoColt
    @UltraPoyoColt Před rokem +4

    This is amazing. The ability to be able to play Bad apple on a console this old is incredible! Amazing work!

  • @professoryeetus8955
    @professoryeetus8955 Před 3 lety +10

    This tore up my 6th, 7th and 8th senses, stomped on them, and threw them into a burning house. I love it.

  • @pawprint1
    @pawprint1 Před 2 lety +4

    Rule 35: If it has sound and at least 2 colours it will most likely have bad apple played on it at one point by someone

  • @monicawinkler6181
    @monicawinkler6181 Před 3 lety +5

    Люди из 2600 года, привет!
    меня нет в живых :)

  • @TYSofficial
    @TYSofficial Před 2 lety +8

    Someone give this man a raise

  • @Atlasworld2005
    @Atlasworld2005 Před 4 lety +5

    [Insert coin] is what the old video game title screen read, the melody was something you swore you heard before, but you can't remember. You dig out a quarter from your pocket, and put it in the coin slot provided, as it begins playing its melody, you then have an option to skip, why would you? The song was finished, and you play the game. The game was an old arcade machine, looking to be from the 1900's or something. You play as...oof, many choices. Out if all of them, you picked Kaito. After a bit of playing, strobing lights filled the screen, as a white hand reached out from the now black screen, and yanked you inside, or at least, so you thought, until you woke up. The words "GAME OVER" appeared on the screen in black drippiness. It was late at night, when you should be asleep, here instead with a pocket full of quarters and a head full of dreams, here you are, playing some game.

  • @euler451
    @euler451 Před 6 měsíci +1

    Bad Apple's sharp transitions still sound perfect and godly no matter what they're on.

  • @tripledddsanimsandstuff9887

    It's Worse Apple now
    however the name means nothing i still enjoy

    • @raviedavieu
      @raviedavieu Před 3 lety

      This is such a good joke I believe it deserves way more likes (for anyone in the future it omly has 10 WHAT)

  • @orangeismyfavoritecolor
    @orangeismyfavoritecolor Před 4 lety +19

    I feel like people who haven’t seen the original video wouldn’t know what’s going on

    • @Oirezthefirst
      @Oirezthefirst Před rokem

      I've watched to many bad Apple videos that I can visualize it perfectly in my head by now

  • @propsmovv9299
    @propsmovv9299 Před 3 lety +7

    the transition looks so fucking smooth in 8-bit

  • @Bastbra
    @Bastbra Před 3 lety +12

    Me when I'm watching bad apple on my toaster

  • @PhazonOmega
    @PhazonOmega Před 3 lety +9

    2:45 is me discovering yet another variation of Bad Apple in the universe.

    • @AceAndSomeHoes
      @AceAndSomeHoes Před rokem +1

      There are thousands, and one day we shall reach the billions.

  • @Nouno470
    @Nouno470 Před 3 lety +5

    oh god the sharps and flats hurt

  • @wiegraf9009
    @wiegraf9009 Před rokem +3

    Video on a 2600 is next level...I remember having one of these as a hand me down and it was sooooo primitive even in the early 90s

  • @1985dossantos
    @1985dossantos Před 7 lety +23

    It was converted more times than Street Fighter II, lol.

  • @AgitatedRivetingTtotT
    @AgitatedRivetingTtotT Před 6 lety +67

    How about bad apple on tiger electronics?

    • @dava_arvarabi
      @dava_arvarabi Před 6 lety +7

      Agitated Riveting sounds like a great idea.

    • @George_Bulkin
      @George_Bulkin Před 6 lety +9

      Sorry for being a nerd, but it's technically impossible to recreate graphics on a pre-drawn screen (don't know how exactly it's called). Maybe it'll work good for game.com though?

    • @saintwarz7836
      @saintwarz7836 Před 6 lety +1

      0w0 yes

    • @blakegriplingph
      @blakegriplingph Před 4 lety +4

      @@George_Bulkin *Segmented display iirc

    • @George_Bulkin
      @George_Bulkin Před 4 lety +2

      @@blakegriplingph Thanks

  • @otakunthevegan4206
    @otakunthevegan4206 Před 4 lety +5

    This should have made world news, consumer grade hardwhere from the 70s is able to do this, humanity can be pretty cool sometimes.

  • @Detonexploder
    @Detonexploder Před 9 lety +58

    1:48 ET

  • @Brick_Eater_
    @Brick_Eater_ Před 3 lety +3

    What an absolute lad

  • @generalkenobi6687
    @generalkenobi6687 Před 3 lety +15

    What about bad apple... ON THE WRIST GAME

  • @kazik997
    @kazik997 Před 4 lety +3

    The file- original
    The file but compressed- this

  • @YuutaTogashi0707
    @YuutaTogashi0707 Před 2 lety +2

    There is no stopping bad apple

  • @estroaye
    @estroaye Před 3 lety +7

    64bit, 32bit, 16bit, 8bit, 4bit, 2bit, 1bit, half bit, quarter bit, ######

  • @megajaredx9679
    @megajaredx9679 Před rokem +2

    Atari 2600 was pretty strong for being so old (I still have my Dad's from 1977)

    • @catgirlQueer
      @catgirlQueer Před rokem

      nah the Atari 2600 is *hilariously* underpowered, this is less a demonstration of how powerful a 2600 is, and more of the insane coding ability of the programmer

  • @invalid_user_handle
    @invalid_user_handle Před rokem +3

    The Atari 2600 was _highly_ rudimentary. Only 2 real hardware sprites, Sprites could only use one color, and the resolution of the console is arbitrary. _Technically_ about 240 pixels wide and 220 tall, but the playfield is only 20x20, and it's vertically mirrored, so non-symetrical playfields wider than half the screen required software code to do.
    And yet someone still managed to get 60FPS Bad Apple to play on it.

  • @louise_8546
    @louise_8546 Před 5 měsíci +1

    The bleeps and bloops remind me of the ZX Spectrum (I had one decades ago!). This is probably my favourite because I have a fondness for 1980s micros.

  • @pseudonym3690
    @pseudonym3690 Před rokem +2

    I wonder if there's someone among those 300k viewers who didn't know about Bad Apple and then just had to guess what they were seeing here :D

  • @saiharas
    @saiharas Před 3 lety +2

    i opened yt and as it was loading i literally predicted there would be a bad apple vid in my reccomends and here it is LMFAO

  • @akirapink
    @akirapink Před rokem +2

    finally. bad apple with no motion blur

  • @neonnyagic8803
    @neonnyagic8803 Před 3 lety

    Ill keep watching these and never stop

  • @_emzy_
    @_emzy_ Před 3 lety +2

    1:27 ITS THE MAN BEHIND THE SLA- nah forget it the meme is dead by now

  • @chupathingy5862
    @chupathingy5862 Před 8 lety +99

    It's just as bad as I hoped.

    • @arcanepool
      @arcanepool Před 4 lety +1

      @Nikki ESQUEDA sound, maybe

    • @Nekiplex
      @Nekiplex Před 3 lety +2

      @@arcanepool i actually really like the sound. Reminds me of the Riddle School series by Jonochrome.

  • @madpuppet666
    @madpuppet666 Před 4 lety +3

    Didn't think I'd see a a2600 version. Did a little programming on the a2600... quite an accomplishment getting anything out of it :)

  • @sonicthehedgehog23145
    @sonicthehedgehog23145 Před rokem +2

    this probably only works at this level of smoothness because of only needing 2 colors

  • @Determi9r
    @Determi9r Před 3 lety +3

    If it’s a computer, it can play bad apple

  • @slimothyjames282
    @slimothyjames282 Před rokem +1

    Don't forget that this is the same guy who got Bad Apple on a calculator

  • @davidverbeek4849
    @davidverbeek4849 Před 2 lety +2

    That's what I call racing the beam

  • @kennymartin5976
    @kennymartin5976 Před 2 lety +2

    Hoooo boi! That audio is crunchy!

  • @PSLegend999
    @PSLegend999 Před 10 měsíci +2

    the microtonal is breaking my brain

  • @Nikku4211
    @Nikku4211 Před 3 lety +3

    Remember when people would just throw a pixel filter on something and call it '2600'? Glad that isn't the case here.

  • @DanYTshorts
    @DanYTshorts Před 6 měsíci +1

    Roblox : I have so much players :
    Super Mario : I have so much games :
    Bad Apple : hold my rice :

  • @randomstuff-cu4of
    @randomstuff-cu4of Před rokem +1

    Trying to play bad apple on a diy Geiger counter and I think I figured out why the notes are out of tune in the way they are here. Probably due to space saving reasons the pitch of the notes has been divided to be a smaller value (say from 0 to 255) to be stored as an 8 bit (or possibly even smaller) integer and then it gets multiplied by the same value at playback time. That's at least what I'm doing with the length and time or notes. Saves 2x space vs storing the numbers as is as 16 bit integers

  • @huntabadday2663
    @huntabadday2663 Před rokem +3

    FOR THE 2600!? I feel bad for the guy who programmed this.

  • @MegaLexur
    @MegaLexur Před 3 lety +1

    At least this feels like the original *original* bad apple

  • @hololivenoisesch.4896
    @hololivenoisesch.4896 Před 3 lety +2

    Sound bad, no problem!
    Visuals bad, no problem!
    As long as it's bad apple, everyone likes it

  • @blendhypothesis2498
    @blendhypothesis2498 Před 3 lety +2

    NEVER STOP THIS

  • @LeBabol
    @LeBabol Před 8 měsíci +1

    ok but hear me out
    bad apple on the brown box
    only real kings know

  • @YUMIKO_MUSIC
    @YUMIKO_MUSIC Před 6 měsíci +1

    0:30 wow I like this moment

  • @tridyot
    @tridyot Před 7 měsíci +1

    Damn this minecraft painting is fire as hell 🔥 🔥 ❗ 💯

  • @CacoQueen
    @CacoQueen Před rokem +1

    Now all we need is a Magnavox Odyssey port!

  • @mickeymousehotdog
    @mickeymousehotdog Před rokem +2

    Bad Apple: The Video Game (1989)

  • @wolfetteplays8894
    @wolfetteplays8894 Před 3 lety +3

    I want an actual cartridge of this tbh

  • @michaeltan7625
    @michaeltan7625 Před 3 lety

    This is a few years late, but WOW I just came from the pokemon mini video comment section. The mad man really did it.

  • @sigitsugeng9685
    @sigitsugeng9685 Před 6 lety +2

    Me: "Atari, what are u doing ?
    Atari: "Nothing, just mess around"
    Me: "Did y'know what is that?"
    Atari: "nope"
    Me: "it's MASTERPIECE"

  • @cadetsparklez3300
    @cadetsparklez3300 Před 3 lety +2

    i dont remember the atari resolution being so low, or is it just different on my flashback 2 or is there a specific way to do text that had subpixels?

    • @fb39ca4
      @fb39ca4  Před 3 lety

      It's using the playfield registers only. Might be possible to use sprite registers to get higher resolution, but there's not the CPU time or the ROM space for a video this long to do that.

    • @cadetsparklez3300
      @cadetsparklez3300 Před 3 lety

      @@fb39ca4 makes sense, the menu and 3d chess are static and have mroe detail but adventure was very blocky

  • @RantingRatsPodcast
    @RantingRatsPodcast Před rokem +1

    So now I know what it was really like for my parents-

  • @Sillybutts
    @Sillybutts Před rokem +1

    Art

  • @xxsugakookiesxx5247
    @xxsugakookiesxx5247 Před 6 lety +4

    Atari Atari...WHAT HAVE YOU DONE

  • @georgemp6013
    @georgemp6013 Před 5 lety +3

    What's next? Bad Apple on the Game & Watch? BAD APPLE ON THE MAGNAVOX ODYSSEY?!

  • @elsorino
    @elsorino Před 2 lety +1

    Doesn't work with a harmony encore cartidge. From what I understand, the bankswitching method isn't supported

  • @anonexistentthathaveconcio5319

    This video was basically how funimation work.
    *CENSOR EVERYWOMAN*

  • @tysondennis1016
    @tysondennis1016 Před 3 lety +2

    That’s one bad apple

  • @feeeyniac
    @feeeyniac Před rokem +4

    Dude.. if u think touhou community is crazy..
    No. _touhou community is crazy_

  • @Akyuu2608
    @Akyuu2608 Před rokem

    I love how it sounds
    I love old computer sounds

  • @Cp-71
    @Cp-71 Před 3 lety +1

    My only issue is with the music - on real hardware it would sound completely different.

  • @mjdxp5688
    @mjdxp5688 Před 6 lety +7

    Yes, I have fond memories of playing Touhou on my Atari

  • @gta5onlineshorts
    @gta5onlineshorts Před 3 lety +2

    my Atari 2600 had colors and 480p but this doesn't have both

  • @DirtJutter
    @DirtJutter Před 2 lety +1

    If you didn't know what the hi-res original looks like, a lot of this would be unrecognizable visual gibberish. Would Bad Apple look horrible on a 2600? Yes it does. Now we know.

  • @YuutaTogashi0707
    @YuutaTogashi0707 Před rokem

    I think this is actually the first Bad Apple!! video I saw, then I looked it up later to find the original animation

  • @jimmysirenhead6228
    @jimmysirenhead6228 Před 3 lety

    *Caveman: check it out dude I made bad apple on a rock*

  • @user-ot8xb5uv5r
    @user-ot8xb5uv5r Před 7 lety +7

    なんか落ち着く。

  • @TheTjopp
    @TheTjopp Před 9 lety +5

    Hah, I knew someone would make this eventually :)

  • @aqueleotimista_pessimista
    @aqueleotimista_pessimista Před 7 měsíci +1

    that's fire